The last of the locale stuff. If your locale file no longer is

translated, please help us re-translate it at getlocalization.com/mcMMO
This commit is contained in:
GJ
2012-04-25 16:14:44 -04:00
parent e650c2f534
commit ac075c5bae
25 changed files with 6427 additions and 4207 deletions

View File

@ -15,6 +15,10 @@ import com.gmail.nossr50.skills.Repair;
import com.gmail.nossr50.util.Page;
public class RepairCommand implements CommandExecutor {
private float skillValue;
private String repairMasteryBonus;
private String superRepairChance;
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (CommandHelper.noConsoleUsage(sender)) {
@ -28,9 +32,8 @@ public class RepairCommand implements CommandExecutor {
Player player = (Player) sender;
PlayerProfile PP = Users.getProfile(player);
float skillvalue = (float) PP.getSkillLevel(SkillType.REPAIR);
String percentage = String.valueOf((skillvalue / 1000) * 100);
String repairmastery = String.valueOf((skillvalue / 500) * 100);
skillValue = (float) PP.getSkillLevel(SkillType.REPAIR);
dataCalculations(skillValue);
int arcaneForgingRank = Repair.getArcaneForgingRank(PP);
@ -39,26 +42,32 @@ public class RepairCommand implements CommandExecutor {
player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.REPAIR), PP.getSkillXpLevel(SkillType.REPAIR), PP.getXpToLevel(SkillType.REPAIR) }));
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsRepair1_0"), mcLocale.getString("m.EffectsRepair1_1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsRepair2_0"), mcLocale.getString("m.EffectsRepair2_1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsRepair3_0"), mcLocale.getString("m.EffectsRepair3_1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsRepair4_0", new Object[] { LoadProperties.repairDiamondLevel }), mcLocale.getString("m.EffectsRepair4_1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsRepair5_0"), mcLocale.getString("m.EffectsRepair5_1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Repair.Effect.0"), mcLocale.getString("Repair.Effect.1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Repair.Effect.2"), mcLocale.getString("Repair.Effect.3") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Repair.Effect.4"), mcLocale.getString("Repair.Effect.5") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Repair.Effect.6", new Object[] { LoadProperties.repairDiamondLevel }), mcLocale.getString("Repair.Effect.7") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Repair.Effect.8"), mcLocale.getString("Repair.Effect.9") }));
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
player.sendMessage(mcLocale.getString("m.RepairRepairMastery", new Object[] { repairmastery }));
player.sendMessage(mcLocale.getString("m.RepairSuperRepairChance", new Object[] { percentage }));
player.sendMessage(mcLocale.getString("m.ArcaneForgingRank", new Object[] { arcaneForgingRank }));
player.sendMessage(mcLocale.getString("m.ArcaneEnchantKeepChance", new Object[] { Repair.getEnchantChance(arcaneForgingRank) }));
player.sendMessage(mcLocale.getString("m.ArcaneEnchantDowngradeChance", new Object[] { Repair.getDowngradeChance(arcaneForgingRank) }));
player.sendMessage(mcLocale.getString("Repair.Skills.Mastery", new Object[] { repairMasteryBonus }));
player.sendMessage(mcLocale.getString("Repair.Skills.Super.Chance", new Object[] { superRepairChance }));
player.sendMessage(mcLocale.getString("Repair.Arcane.Rank", new Object[] { arcaneForgingRank }));
player.sendMessage(mcLocale.getString("Repair.Arcane.Chance.Success", new Object[] { Repair.getEnchantChance(arcaneForgingRank) }));
player.sendMessage(mcLocale.getString("Repair.Arcane.Chance.Downgrade", new Object[] { Repair.getDowngradeChance(arcaneForgingRank) }));
Page.grabGuidePageForSkill(SkillType.REPAIR, player, args);
return true;
}
private void dataCalculations(float skillValue) {
repairMasteryBonus = String.valueOf(skillValue / 5);
if (skillValue >= 1000) {
superRepairChance = "100";
}
else {
superRepairChance = String.valueOf(skillValue / 10);
}
}
}

View File

@ -6,7 +6,6 @@ import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.gmail.nossr50.Users;
import com.gmail.nossr50.mcPermissions;
import com.gmail.nossr50.commands.CommandHelper;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
@ -14,63 +13,67 @@ import com.gmail.nossr50.locale.mcLocale;
import com.gmail.nossr50.util.Page;
public class SwordsCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
sender.sendMessage("This command does not support console useage."); //TODO: Needs more locale.
return true;
}
private float skillValue;
private String counterAttackChance;
private String bleedLength;
private String bleedChance;
private String serratedStrikesLength;
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (CommandHelper.noConsoleUsage(sender)) {
return true;
}
if (CommandHelper.noCommandPermissions(sender, "mcmmo.skills.swords")) {
return true;
}
Player player = (Player) sender;
PlayerProfile PP = Users.getProfile(player);
int bleedrank = 2;
String percentage, counterattackpercentage;
Player player = (Player) sender;
PlayerProfile PP = Users.getProfile(player);
float skillvalue = (float) PP.getSkillLevel(SkillType.SWORDS);
if (PP.getSkillLevel(SkillType.SWORDS) < 750)
percentage = String.valueOf((skillvalue / 1000) * 100);
else
percentage = "75";
skillValue = (float) PP.getSkillLevel(SkillType.SWORDS);
dataCalculations(skillValue);
if (skillvalue >= 750)
bleedrank += 1;
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Swords.SkillName") }));
player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Swords") }));
player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.SWORDS), PP.getSkillXpLevel(SkillType.SWORDS), PP.getXpToLevel(SkillType.SWORDS) }));
if (PP.getSkillLevel(SkillType.SWORDS) <= 600)
counterattackpercentage = String.valueOf((skillvalue / 2000) * 100);
else
counterattackpercentage = "30";
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Swords.Effect.0"), mcLocale.getString("Swords.Effect.1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Swords.Effect.2"), mcLocale.getString("Swords.Effect.3") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Swords.Effect.4"), mcLocale.getString("Swords.Effect.5") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Swords.Effect.6"), mcLocale.getString("Swords.Effect.7") }));
int ticks = 2;
int x = PP.getSkillLevel(SkillType.SWORDS);
while (x >= 50) {
x -= 50;
ticks++;
}
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
player.sendMessage(mcLocale.getString("Swords.Combat.Counter.Chance", new Object[] { counterAttackChance }));
player.sendMessage(mcLocale.getString("Swords.Combat.Bleed.Length", new Object[] { bleedLength }));
player.sendMessage(mcLocale.getString("Swords.Combat.Bleed.Note"));
player.sendMessage(mcLocale.getString("Swords.Combat.Bleed.Chance", new Object[] { bleedChance }));
player.sendMessage(mcLocale.getString("Swords.SS.Length", new Object[] { serratedStrikesLength }));
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Swords.SkillName") }));
player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Swords") }));
if (mcPermissions.getInstance().swords(player))
player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.SWORDS), PP.getSkillXpLevel(SkillType.SWORDS), PP.getXpToLevel(SkillType.SWORDS) }));
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsSwords1_0"), mcLocale.getString("m.EffectsSwords1_1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsSwords2_0"), mcLocale.getString("m.EffectsSwords2_1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsSwords3_0"), mcLocale.getString("m.EffectsSwords3_1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsSwords5_0"), mcLocale.getString("m.EffectsSwords5_1") }));
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
player.sendMessage(mcLocale.getString("m.SwordsCounterAttChance", new Object[] { counterattackpercentage }));
player.sendMessage(mcLocale.getString("m.SwordsBleedLength", new Object[] { bleedrank }));
player.sendMessage(mcLocale.getString("m.SwordsTickNote"));
player.sendMessage(mcLocale.getString("m.SwordsBleedChance", new Object[] { percentage }));
player.sendMessage(mcLocale.getString("m.SwordsSSLength", new Object[] { ticks }));
Page.grabGuidePageForSkill(SkillType.SWORDS, player, args);
Page.grabGuidePageForSkill(SkillType.SWORDS, player, args);
return true;
}
return true;
}
private void dataCalculations(float skillValue) {
serratedStrikesLength = String.valueOf(2 + ((int) skillValue / 50));
if (skillValue >= 750) {
bleedLength = "3";
bleedChance = "75";
counterAttackChance = "30";
}
else if (skillValue >= 600) {
bleedLength = "2";
bleedChance = String.valueOf(skillValue / 10);
counterAttackChance = "30";
}
else {
bleedLength = "2";
bleedChance = String.valueOf(skillValue / 10);
counterAttackChance = String.valueOf(skillValue / 20);
}
}
}

View File

@ -6,7 +6,6 @@ import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.gmail.nossr50.Users;
import com.gmail.nossr50.mcPermissions;
import com.gmail.nossr50.commands.CommandHelper;
import com.gmail.nossr50.config.LoadProperties;
import com.gmail.nossr50.datatypes.PlayerProfile;
@ -15,68 +14,91 @@ import com.gmail.nossr50.locale.mcLocale;
import com.gmail.nossr50.util.Page;
public class TamingCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
sender.sendMessage("This command does not support console useage."); //TODO: Needs more locale.
return true;
}
private float skillValue;
private String goreChance;
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (CommandHelper.noConsoleUsage(sender)) {
return true;
}
if (CommandHelper.noCommandPermissions(sender, "mcmmo.skills.taming")) {
return true;
}
Player player = (Player) sender;
PlayerProfile PP = Users.getProfile(player);
float skillvalue = (float) PP.getSkillLevel(SkillType.TAMING);
String percentage = String.valueOf((skillvalue / 1000) * 100);
Player player = (Player) sender;
PlayerProfile PP = Users.getProfile(player);
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Taming.SkillName") }));
player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Taming") }));
skillValue = (float) PP.getSkillLevel(SkillType.TAMING);
dataCalculations(skillValue);
if (mcPermissions.getInstance().taming(player))
player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.TAMING), PP.getSkillXpLevel(SkillType.TAMING), PP.getXpToLevel(SkillType.TAMING) }));
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Taming.SkillName") }));
player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Taming") }));
player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.TAMING), PP.getSkillXpLevel(SkillType.TAMING), PP.getXpToLevel(SkillType.TAMING) }));
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming1_0"), mcLocale.getString("m.EffectsTaming1_1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming2_0"), mcLocale.getString("m.EffectsTaming2_1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming3_0"), mcLocale.getString("m.EffectsTaming3_1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming4_0"), mcLocale.getString("m.EffectsTaming4_1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming5_0"), mcLocale.getString("m.EffectsTaming5_1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming6_0"), mcLocale.getString("m.EffectsTaming6_1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming7_0"), mcLocale.getString("m.EffectsTaming7_1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsTaming8_0"), mcLocale.getString("m.EffectsTaming8_1") }));
player.sendMessage(mcLocale.getString("m.EffectsTaming7_2", new Object[] { LoadProperties.bonesConsumedByCOTW }));
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Taming.Effect.0"), mcLocale.getString("Taming.Effect.1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Taming.Effect.2"), mcLocale.getString("Taming.Effect.3") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Taming.Effect.4"), mcLocale.getString("Taming.Effect.5") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Taming.Effect.6"), mcLocale.getString("Taming.Effect.7") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Taming.Effect.8"), mcLocale.getString("Taming.Effect.9") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Taming.Effect.10"), mcLocale.getString("Taming.Effect.11") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Taming.Effect.12"), mcLocale.getString("Taming.Effect.13") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Taming.Effect.16"), mcLocale.getString("Taming.Effect.17") }));
player.sendMessage(mcLocale.getString("Taming.Effect.14", new Object[] { LoadProperties.fishConsumedByCOTW }));
player.sendMessage(mcLocale.getString("Taming.Effect.15", new Object[] { LoadProperties.bonesConsumedByCOTW }));
if (PP.getSkillLevel(SkillType.TAMING) < 100)
player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("m.AbilLockTaming1") }));
else
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusTaming1_0"), mcLocale.getString("m.AbilBonusTaming1_1") }));
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
if (PP.getSkillLevel(SkillType.TAMING) < 250)
player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("m.AbilLockTaming2") }));
else
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusTaming2_0"), mcLocale.getString("m.AbilBonusTaming2_1") }));
if (PP.getSkillLevel(SkillType.TAMING) < 100) {
player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("Taming.Ability.Locked.0") }));
}
else {
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("Taming.Ability.Bonus.0"), mcLocale.getString("Taming.Ability.Bonus.1") }));
}
if (PP.getSkillLevel(SkillType.TAMING) < 500)
player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("m.AbilLockTaming3") }));
else
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusTaming3_0"), mcLocale.getString("m.AbilBonusTaming3_1") }));
if (PP.getSkillLevel(SkillType.TAMING) < 250) {
player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("Taming.Ability.Locked.1") }));
}
else {
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("Taming.Ability.Bonus.2"), mcLocale.getString("Taming.Ability.Bonus.3") }));
}
if (PP.getSkillLevel(SkillType.TAMING) < 750)
player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("m.AbilLockTaming4") }));
else
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusTaming4_0"), mcLocale.getString("m.AbilBonusTaming4_1") }));
if (PP.getSkillLevel(SkillType.TAMING) < 50)
player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("m.AbilLockTaming5") }));
else
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusTaming5_0"), mcLocale.getString("m.AbilBonusTaming5_1") }));
player.sendMessage(mcLocale.getString("m.TamingGoreChance", new Object[] { percentage }));
Page.grabGuidePageForSkill(SkillType.TAMING, player, args);
if (PP.getSkillLevel(SkillType.TAMING) < 500) {
player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("Taming.Ability.Locked.2") }));
}
else {
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("Taming.Ability.Bonus.4"), mcLocale.getString("Taming.Ability.Bonus.5") }));
}
return true;
}
if (PP.getSkillLevel(SkillType.TAMING) < 750) {
player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("Taming.Ability.Locked.3") }));
}
else {
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("Taming.Ability.Bonus.6"), mcLocale.getString("Taming.Ability.Bonus.7") }));
}
if (PP.getSkillLevel(SkillType.TAMING) < 50) {
player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("Taming.Ability.Locked.4") }));
}
else {
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("Taming.Ability.Bonus.8"), mcLocale.getString("Taming.Ability.Bonus.9 ") }));
}
player.sendMessage(mcLocale.getString("Taming.Combat.Chance.Gore", new Object[] { goreChance }));
Page.grabGuidePageForSkill(SkillType.TAMING, player, args);
return true;
}
private void dataCalculations(float skillValue) {
if (skillValue >= 1000) {
goreChance = "100";
}
else {
goreChance = String.valueOf(skillValue / 10);
}
}
}

View File

@ -6,7 +6,6 @@ import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.gmail.nossr50.Users;
import com.gmail.nossr50.mcPermissions;
import com.gmail.nossr50.commands.CommandHelper;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
@ -14,66 +13,66 @@ import com.gmail.nossr50.locale.mcLocale;
import com.gmail.nossr50.util.Page;
public class UnarmedCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
sender.sendMessage("This command does not support console useage."); //TODO: Needs more locale.
return true;
}
private float skillValue;
private String berserkLength;
private String deflectChance;
private String disarmChance;
private String ironArmBonus;
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (CommandHelper.noConsoleUsage(sender)) {
return true;
}
if (CommandHelper.noCommandPermissions(sender, "mcmmo.skills.unarmed")) {
return true;
}
Player player = (Player) sender;
PlayerProfile PP = Users.getProfile(player);
String percentage, arrowpercentage;
float skillvalue = (float) PP.getSkillLevel(SkillType.UNARMED);
Player player = (Player) sender;
PlayerProfile PP = Users.getProfile(player);
if (PP.getSkillLevel(SkillType.UNARMED) < 1000)
percentage = String.valueOf((skillvalue / 3000) * 100);
else
percentage = "33.3";
skillValue = (float) PP.getSkillLevel(SkillType.UNARMED);
dataCalculations(skillValue);
if (PP.getSkillLevel(SkillType.UNARMED) < 1000)
arrowpercentage = String.valueOf((skillvalue / 2000) * 100);
else
arrowpercentage = "50";
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Unarmed.SkillName") }));
player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Unarmed") }));
player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.UNARMED), PP.getSkillXpLevel(SkillType.UNARMED), PP.getXpToLevel(SkillType.UNARMED) }));
int ticks = 2;
int x = PP.getSkillLevel(SkillType.UNARMED);
while (x >= 50) {
x -= 50;
ticks++;
}
int bonus = 3 + (PP.getSkillLevel(SkillType.UNARMED)/50);
if(bonus > 8)
bonus = 8;
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Unarmed.Effect.0"), mcLocale.getString("Unarmed.Effect.1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Unarmed.Effect.2"), mcLocale.getString("Unarmed.Effect.3") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Unarmed.Effect.4"), mcLocale.getString("Unarmed.Effect.5") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Unarmed.Effect.6"), mcLocale.getString("Unarmed.Effect.7") }));
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Unarmed.SkillName") }));
player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.Unarmed") }));
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("Unarmed.Ability.Bonus.0"), mcLocale.getString("Unarmed.Ability.Bonus.1", new Object[] {ironArmBonus}) }));
player.sendMessage(mcLocale.getString("Unarmed.Ability.Chance.ArrowDeflect", new Object[] { deflectChance }));
player.sendMessage(mcLocale.getString("Unarmed.Ability.Chance.Disarm", new Object[] { disarmChance }));
player.sendMessage(mcLocale.getString("Unarmed.Ability.Berserk.Length", new Object[] { berserkLength }));
if (mcPermissions.getInstance().unarmed(player))
player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.UNARMED), PP.getSkillXpLevel(SkillType.UNARMED), PP.getXpToLevel(SkillType.UNARMED) }));
Page.grabGuidePageForSkill(SkillType.UNARMED, player, args);
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsUnarmed1_0"), mcLocale.getString("m.EffectsUnarmed1_1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsUnarmed2_0"), mcLocale.getString("m.EffectsUnarmed2_1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsUnarmed3_0"), mcLocale.getString("m.EffectsUnarmed3_1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsUnarmed5_0"), mcLocale.getString("m.EffectsUnarmed5_1") }));
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
player.sendMessage(mcLocale.getString("m.UnarmedArrowDeflectChance", new Object[] { arrowpercentage }));
player.sendMessage(mcLocale.getString("m.UnarmedDisarmChance", new Object[] { percentage }));
return true;
}
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusUnarmed2_0"), mcLocale.getString("m.AbilBonusUnarmed2_1", new Object[] {bonus}) }));
private void dataCalculations(float skillValue) {
berserkLength = String.valueOf(2 + ((int) skillValue / 50));
player.sendMessage(mcLocale.getString("m.UnarmedBerserkLength", new Object[] { ticks }));
Page.grabGuidePageForSkill(SkillType.UNARMED, player, args);
return true;
}
if (skillValue >= 1000) {
disarmChance = "33.3";
deflectChance = "50";
ironArmBonus = "8";
}
else if (skillValue >= 250) {
disarmChance = String.valueOf(skillValue / 30);
deflectChance = String.valueOf(skillValue / 20);
ironArmBonus = "8";
}
else {
disarmChance = String.valueOf(skillValue / 30);
deflectChance = String.valueOf(skillValue / 20);
ironArmBonus = String.valueOf(3 + ((int) skillValue / 50));
}
}
}

View File

@ -6,7 +6,6 @@ import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.gmail.nossr50.Users;
import com.gmail.nossr50.mcPermissions;
import com.gmail.nossr50.commands.CommandHelper;
import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType;
@ -14,50 +13,60 @@ import com.gmail.nossr50.locale.mcLocale;
import com.gmail.nossr50.util.Page;
public class WoodcuttingCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
sender.sendMessage("This command does not support console useage."); //TODO: Needs more locale.
return true;
}
private float skillValue;
private String treeFellerLength;
private String doubleDropChance;
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (CommandHelper.noConsoleUsage(sender)) {
return true;
}
if (CommandHelper.noCommandPermissions(sender, "mcmmo.skills.woodcutting")) {
return true;
}
Player player = (Player) sender;
PlayerProfile PP = Users.getProfile(player);
float skillvalue = (float) PP.getSkillLevel(SkillType.WOODCUTTING);
int ticks = 2;
int x = PP.getSkillLevel(SkillType.WOODCUTTING);
while (x >= 50) {
x -= 50;
ticks++;
}
String percentage = String.valueOf((skillvalue / 1000) * 100);
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("WoodCutting.SkillName") }));
player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.WoodCutting") }));
if (mcPermissions.getInstance().woodcutting(player))
player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.WOODCUTTING), PP.getSkillXpLevel(SkillType.WOODCUTTING), PP.getXpToLevel(SkillType.WOODCUTTING) }));
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsWoodCutting1_0"), mcLocale.getString("m.EffectsWoodCutting1_1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsWoodCutting2_0"), mcLocale.getString("m.EffectsWoodCutting2_1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("m.EffectsWoodCutting3_0"), mcLocale.getString("m.EffectsWoodCutting3_1") }));
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
if (PP.getSkillLevel(SkillType.WOODCUTTING) < 100)
player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("m.AbilLockWoodCutting1") }));
else
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("m.AbilBonusWoodCutting1_0"), mcLocale.getString("m.AbilBonusWoodCutting1_1") }));
player.sendMessage(mcLocale.getString("m.WoodCuttingDoubleDropChance", new Object[] { percentage }));
player.sendMessage(mcLocale.getString("m.WoodCuttingTreeFellerLength", new Object[] { ticks }));
Page.grabGuidePageForSkill(SkillType.WOODCUTTING, player, args);
return true;
}
Player player = (Player) sender;
PlayerProfile PP = Users.getProfile(player);
skillValue = (float) PP.getSkillLevel(SkillType.UNARMED);
dataCalculations(skillValue);
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("WoodCutting.SkillName") }));
player.sendMessage(mcLocale.getString("Commands.XPGain", new Object[] { mcLocale.getString("Commands.XPGain.WoodCutting") }));
player.sendMessage(mcLocale.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.WOODCUTTING), PP.getSkillXpLevel(SkillType.WOODCUTTING), PP.getXpToLevel(SkillType.WOODCUTTING) }));
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Effects.Effects") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Woodcutting.Effect.0"), mcLocale.getString("Woodcutting.Effect.1") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Woodcutting.Effect.2"), mcLocale.getString("Woodcutting.Effect.3") }));
player.sendMessage(mcLocale.getString("Effects.Template", new Object[] { mcLocale.getString("Woodcutting.Effect.4"), mcLocale.getString("Woodcutting.Effect.5") }));
player.sendMessage(mcLocale.getString("Skills.Header", new Object[] { mcLocale.getString("Commands.Stats.Self") }));
if (PP.getSkillLevel(SkillType.WOODCUTTING) < 100) {
player.sendMessage(mcLocale.getString("Ability.Generic.Template.Lock", new Object[] { mcLocale.getString("Woodcutting.Ability.Locked.0") }));
}
else {
player.sendMessage(mcLocale.getString("Ability.Generic.Template", new Object[] { mcLocale.getString("Woodcutting.Ability.0"), mcLocale.getString("Woodcutting.Ability.1") }));
}
player.sendMessage(mcLocale.getString("Woodcutting.Ability.Chance.DDrop", new Object[] { doubleDropChance }));
player.sendMessage(mcLocale.getString("Woodcutting.Ability.Length", new Object[] { treeFellerLength }));
Page.grabGuidePageForSkill(SkillType.WOODCUTTING, player, args);
return true;
}
private void dataCalculations(float skillValue) {
treeFellerLength = String.valueOf(2 + ((int) skillValue / 50));
if (skillValue >= 1000) {
doubleDropChance = "100";
}
else {
doubleDropChance = String.valueOf(skillValue / 10);
}
}
}

View File

@ -33,7 +33,7 @@ public class mcLocale {
RESOURCE_BUNDLE = ResourceBundle.getBundle(BUNDLE_NAME, new Locale(myLocale));
}
catch (MissingResourceException e) {
RESOURCE_BUNDLE = ResourceBundle.getBundle(BUNDLE_NAME, new Locale("en_us"));
RESOURCE_BUNDLE = ResourceBundle.getBundle(BUNDLE_NAME, new Locale("en-US"));
}
}