Moved all persistent player data into its own class

This commit is contained in:
nossr50 2020-08-17 21:03:07 -07:00
parent 58432ce80e
commit 9a0c9f36a8
2 changed files with 712 additions and 0 deletions

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package com.gmail.nossr50.datatypes.player;
import com.gmail.nossr50.api.exceptions.UnexpectedValueException;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.datatypes.MobHealthBarType;
import com.gmail.nossr50.datatypes.dirtydata.DirtyData;
import com.gmail.nossr50.datatypes.dirtydata.DirtyDataMap;
import com.gmail.nossr50.datatypes.mutableprimitives.MutableBoolean;
import com.gmail.nossr50.datatypes.mutableprimitives.MutableInteger;
import com.gmail.nossr50.datatypes.mutableprimitives.MutableLong;
import com.gmail.nossr50.datatypes.mutableprimitives.MutableString;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.datatypes.skills.SuperAbilityType;
import com.gmail.nossr50.datatypes.validation.NonNullRule;
import com.gmail.nossr50.datatypes.validation.PositiveIntegerRule;
import com.gmail.nossr50.datatypes.validation.Validator;
import com.gmail.nossr50.util.experience.MMOExperienceBarManager;
import org.apache.commons.lang.NullArgumentException;
import org.jetbrains.annotations.NotNull;
import java.util.EnumMap;
import java.util.Map;
import java.util.UUID;
public class PersistentPlayerData {
/* Player Stuff */
private final @NotNull DirtyData<MutableString> playerName;
private final @NotNull UUID playerUUID;
/* Records */
private final DirtyData<MutableLong> lastLogin;
/* HUDs */
private final @NotNull DirtyData<MobHealthBarType> mobHealthBarType;
private final @NotNull MutableBoolean dirtyFlag; //Dirty values in this class will change this flag as needed
/* Skill Data */
private final @NotNull DirtyDataMap<PrimarySkillType, Integer> skillLevelValues;
private final @NotNull DirtyDataMap<PrimarySkillType, Float> skillExperienceValues;
private final @NotNull DirtyDataMap<SuperAbilityType, Integer> abilityDeactivationTimestamps; // Ability & Cooldown
private final @NotNull DirtyDataMap<UniqueDataType, Integer> uniquePlayerData; //Misc data that doesn't fit into other categories (chimaera wing, etc..)
private final @NotNull DirtyDataMap<PrimarySkillType, MMOExperienceBarManager.BarState> barStateMap;
/* Special Flags */
private final @NotNull DirtyData<MutableBoolean> partyChatSpying;
private final @NotNull DirtyData<MutableBoolean> leaderBoardExclusion;
/* Scoreboards */
private final @NotNull DirtyData<MutableInteger> scoreboardTipsShown;
/**
* Create new persistent player data for a player
* Initialized with default values
* @param playerUUID target player's UUID
* @param playerName target player's name
* @throws NullArgumentException thrown when never null arguments are null
*/
public PersistentPlayerData(@NotNull UUID playerUUID, @NotNull String playerName) throws NullArgumentException {
/*
* New Data
*/
this.dirtyFlag = new MutableBoolean(false); //Set this one first
this.playerUUID = playerUUID;
this.playerName = new DirtyData<>(new MutableString(playerName), dirtyFlag);
this.skillLevelValues = new DirtyDataMap<>(new EnumMap<>(PrimarySkillType.class), dirtyFlag);
this.skillExperienceValues = new DirtyDataMap<>(new EnumMap<>(PrimarySkillType.class), dirtyFlag);
this.abilityDeactivationTimestamps = new DirtyDataMap<>(new EnumMap<>(SuperAbilityType.class), dirtyFlag);
this.uniquePlayerData = new DirtyDataMap<>(new EnumMap<>(UniqueDataType.class), dirtyFlag);
this.mobHealthBarType = new DirtyData<>(Config.getInstance().getMobHealthbarDefault(), dirtyFlag);
this.scoreboardTipsShown = new DirtyData<>(new MutableInteger(0), dirtyFlag);
for(SuperAbilityType superAbilityType : SuperAbilityType.values()) {
abilityDeactivationTimestamps.put(superAbilityType, 0);
}
for(PrimarySkillType primarySkillType : PrimarySkillType.values()) {
skillLevelValues.put(primarySkillType, AdvancedConfig.getInstance().getStartingLevel());
skillExperienceValues.put(primarySkillType, 0F);
}
//Unique Player Data
this.uniquePlayerData.put(UniqueDataType.CHIMAERA_WING_DATS, 0);
this.partyChatSpying = new DirtyData<>(new MutableBoolean(false), dirtyFlag);
this.barStateMap = new DirtyDataMap<>(MMOExperienceBarManager.generateDefaultBarStateMap(), dirtyFlag);
this.lastLogin = new DirtyData<>(new MutableLong(0), dirtyFlag); //Value of 0 will represent that the user hasn't been seen online
this.leaderBoardExclusion = new DirtyData<>(new MutableBoolean(false), dirtyFlag);
}
/**
* Create persistent player data for a player using existing values
* Typically this will be used when loading data
* @param playerUUID target player's {@link UUID}
* @param playerName target player's saved name
* @param partyChatSpying target player's chat spy toggle
* @param skillLevelValues target player's skill levels
* @param skillExperienceValues target player's skill experience levels
* @param abilityDeactivationTimestamps target player's ability deactivation time stamps
* @param uniquePlayerData target player's misc unique data
* @param barStateMap target player's XP bar state settings
* @param scoreboardTipsShown target player's scoreboard tip view count
* @param mobHealthBarType target player's mob health bar type
* @param lastLogin target player's last login
* @param leaderBoardExclusion target player's leaderboard exemption status
*/
public PersistentPlayerData(@NotNull UUID playerUUID,
@NotNull String playerName,
boolean partyChatSpying,
@NotNull EnumMap<PrimarySkillType, Integer> skillLevelValues,
@NotNull EnumMap<PrimarySkillType, Float> skillExperienceValues,
@NotNull EnumMap<SuperAbilityType, Integer> abilityDeactivationTimestamps,
@NotNull EnumMap<UniqueDataType, Integer> uniquePlayerData,
@NotNull EnumMap<PrimarySkillType, MMOExperienceBarManager.BarState> barStateMap,
int scoreboardTipsShown,
@NotNull MobHealthBarType mobHealthBarType,
long lastLogin,
boolean leaderBoardExclusion) throws Exception {
/*
* Skills Data
*/
this.dirtyFlag = new MutableBoolean(false); //Set this one first
validateMap(skillLevelValues);
this.skillLevelValues = new DirtyDataMap<>(skillLevelValues, dirtyFlag);
validateMap(skillExperienceValues);
this.skillExperienceValues = new DirtyDataMap<>(skillExperienceValues, dirtyFlag);
validateMap(abilityDeactivationTimestamps);
this.abilityDeactivationTimestamps = new DirtyDataMap<>(abilityDeactivationTimestamps, dirtyFlag);
this.uniquePlayerData = new DirtyDataMap<>(uniquePlayerData, dirtyFlag);
this.scoreboardTipsShown = new DirtyData<>(new MutableInteger(scoreboardTipsShown), dirtyFlag);
this.mobHealthBarType = new DirtyData<>(mobHealthBarType, dirtyFlag);
this.playerUUID = playerUUID;
this.playerName = new DirtyData<>(new MutableString(playerName), dirtyFlag);
this.barStateMap = new DirtyDataMap<>(barStateMap, dirtyFlag);
this.partyChatSpying = new DirtyData<>(new MutableBoolean(partyChatSpying), dirtyFlag);
this.lastLogin = new DirtyData<>(new MutableLong(lastLogin), dirtyFlag);
this.leaderBoardExclusion = new DirtyData<>(new MutableBoolean(leaderBoardExclusion), dirtyFlag);
}
/**
* Makes sure a target map only contains positive numbers and no null values for its keyset
* @param hashMap target map
* @throws UnexpectedValueException when values are outside of expected norms
* @throws Exception when values are outside of expected norms
*/
private void validateMap(Map<? extends Enum<?>, ? extends Number> hashMap) throws UnexpectedValueException, Exception {
Validator<Number> validator = new Validator<>();
validator.addRule(new PositiveIntegerRule<>());
validator.addRule(new NonNullRule<>());
for(PrimarySkillType primarySkillType : PrimarySkillType.values()) {
validator.validate(hashMap.get(primarySkillType));
}
}
/**
* Set the level of a Primary Skill for the Player
* @param primarySkillType target Primary Skill
* @param newSkillLevel the new value of the skill
*/
public void setSkillLevel(PrimarySkillType primarySkillType, int newSkillLevel) {
skillLevelValues.put(primarySkillType, newSkillLevel);
}
/**
* Get the skill level the player currently has for target Primary Skill
* @param primarySkillType target Primary Skill
* @return the current level value of target Primary Skill
*/
public Integer getSkillLevel(PrimarySkillType primarySkillType) {
return skillLevelValues.get(primarySkillType);
}
/**
* True if the persistent data has changed state and not yet saved to DB
* @return true if data is dirty (not saved)
*/
public boolean isDirtyProfile() {
return dirtyFlag.getImmutableCopy();
}
/**
* Set the dirty flag back to false
* Should be called after saving the player data to avoid unnecessary saves
*/
public void resetDirtyFlag() {
dirtyFlag.setBoolean(false);
}
/**
* The saved player name for the player associated with this data
* @return the saved player name for the player associated with this data
*/
public @NotNull String getPlayerName() {
return playerName.getData().getImmutableCopy();
}
/**
* The {@link UUID} for the player associated with this data
* @return the UUID for the player associated with this data
*/
public @NotNull UUID getPlayerUUID() {
return playerUUID;
}
/**
* This player's saved mob health bar type
* @return the saved mob health bar type for this player
*/
public @NotNull MobHealthBarType getMobHealthBarType() {
return mobHealthBarType.getData();
}
/**
* Change the mob health bar type for this player
* @param mobHealthBarType the new mob health bar type for this player
*/
public void setMobHealthBarType(@NotNull MobHealthBarType mobHealthBarType) {
this.mobHealthBarType.setData(mobHealthBarType);
}
/*
* Party Chat Spy
*/
/**
* Whether or not this player is currently spying on all party chat
* @return true if this player is spying on party chat
*/
public boolean isPartyChatSpying() { return partyChatSpying.getData().getImmutableCopy(); }
/**
* Toggle this player's party chat spying
*/
public void togglePartyChatSpying() {
partyChatSpying.getData().setBoolean(!partyChatSpying.getData().getImmutableCopy());
}
/**
* Modify whether or not this player is spying on party chat
* @param bool the new value of party chat spying (true for spying, false for not spying)
*/
public void setPartyChatSpying(boolean bool) {
this.partyChatSpying.getData().setBoolean(bool);
}
/*
* Scoreboards
*/
/**
* The currently tracked number of times scoreboard tips have been viewed for this player
* @return the currently tracked number of times scoreboard tips have been viewed for this player
*/
public int getScoreboardTipsShown() {
return scoreboardTipsShown.getData(false).getImmutableCopy();
}
/**
* Modify the count of how many times scoreboard tips have been displayed to this player
* @param newValue the new value
*/
public void setScoreboardTipsShown(int newValue) {
scoreboardTipsShown.getData(true).setInt(newValue);
}
/*
* Cooldowns
*/
/**
* The time stamp for the last Chimaera Wing use for this player
* @return the Chimaera Wing last use time stamp for this player
*/
public int getChimaeraWingDATS() {
return uniquePlayerData.get((UniqueDataType.CHIMAERA_WING_DATS));
}
/**
* Set the time stamp for Chimaera Wing's last use for this player
* @param DATS the new time stamp
*/
private void setChimaeraWingDATS(int DATS) {
uniquePlayerData.put(UniqueDataType.CHIMAERA_WING_DATS, DATS);
}
/**
* Change one of the unique data map entries
* @param uniqueDataType target unique data
* @param newData new unique data value
*/
public void setUniqueData(@NotNull UniqueDataType uniqueDataType, int newData) {
uniquePlayerData.put(uniqueDataType, newData);
}
/**
* Get the value associated with a specific {@link UniqueDataType}
* @param uniqueDataType target unique data
* @return associated value of this unique data
*/
public long getUniqueData(@NotNull UniqueDataType uniqueDataType) { return uniquePlayerData.get(uniqueDataType); }
/**
* Get the current deactivation timestamp of an superAbilityType.
*
* @param superAbilityType The {@link SuperAbilityType} to get the DATS for
* @return the deactivation timestamp for the superAbilityType
*/
public long getAbilityDATS(@NotNull SuperAbilityType superAbilityType) {
return abilityDeactivationTimestamps.get(superAbilityType);
}
/**
* Set the current deactivation timestamp of an superAbilityType.
*
* @param superAbilityType The {@link SuperAbilityType} to set the DATS for
* @param DATS the DATS of the superAbilityType
*/
public void setAbilityDATS(@NotNull SuperAbilityType superAbilityType, long DATS) {
abilityDeactivationTimestamps.put(superAbilityType, (int) (DATS * .001D));
}
/**
* Reset all ability cooldowns.
*/
public void resetCooldowns() {
abilityDeactivationTimestamps.replaceAll((a, v) -> 0);
}
/**
* Get the {@link Map} for the related {@link com.gmail.nossr50.util.experience.MMOExperienceBarManager.BarState}'s of this player
* @return the bar state map for this player
*/
public @NotNull Map<PrimarySkillType, MMOExperienceBarManager.BarState> getBarStateMap() {
return barStateMap.getDataMap();
}
/**
* Get the {@link DirtyDataMap} for the related {@link com.gmail.nossr50.util.experience.MMOExperienceBarManager.BarState}'s of this player
* @return the dirty bar state map for this player
*/
public @NotNull DirtyDataMap<PrimarySkillType, MMOExperienceBarManager.BarState> getDirtyBarStateMap() {
return barStateMap;
}
/**
* Get the {@link DirtyDataMap} for the skill levels of this player
* @return the dirty skill level map for this player
*/
public @NotNull DirtyDataMap<PrimarySkillType, Integer> getDirtySkillLevelMap() {
return skillLevelValues;
}
/**
* Get the {@link DirtyDataMap} for the skill experience values of this player
* @return the dirty skill experience values map for this player
*/
public @NotNull DirtyDataMap<PrimarySkillType, Float> getDirtyExperienceValueMap() {
return skillExperienceValues;
}
/**
* Get the {@link DirtyData<MutableBoolean>} for the party chat toggle for this player
* @return the dirty data for the party chat toggle for this player
*/
public @NotNull DirtyData<MutableBoolean> getDirtyPartyChatSpying() {
return partyChatSpying;
}
/**
* Get the skill level map for this player
* @return the map of skill levels for this player
*/
public @NotNull Map<PrimarySkillType, Integer> getSkillLevelsMap() {
return skillLevelValues.getDataMap();
}
/**
* Get the map of experience values for skills for this player
* @return the experience values map for this player
*/
public @NotNull Map<PrimarySkillType, Float> getSkillsExperienceMap() {
return skillExperienceValues.getDataMap();
}
/**
* Get the map of timestamps representing the last use of abilities for this player
* @return the ability deactivation timestamps map for this player
*/
public @NotNull Map<SuperAbilityType, Integer> getAbilityDeactivationTimestamps() {
return abilityDeactivationTimestamps.getDataMap();
}
/**
* Get a map of various unique data for this player
* @return a map of unique data for this player
*/
public @NotNull Map<UniqueDataType, Integer> getUniquePlayerData() {
return uniquePlayerData.getDataMap();
}
/**
* Mark this data as dirty which will flag this data for the next appropriate save
* Saves happen periodically, they also can happen on server shutdown and when the player disconnects from the server
*/
public void setDirtyProfile() {
this.dirtyFlag.setBoolean(true);
}
/**
* The timestamp of when this player last logged in
* @return the timestamp of when this player last logged in
*/
public long getLastLogin() {
return lastLogin.getData().getImmutableCopy();
}
/**
* Set the value of when this player last logged in
* @param newValue the new time stamp
*/
public void setLastLogin(long newValue) {
lastLogin.getData().setLong(newValue);
}
/**
* Whether or not this player is exempt from leader boards
* @return true if excluded from leader boards
*/
public boolean isLeaderBoardExcluded() {
return leaderBoardExclusion.getData().getImmutableCopy();
}
/**
* Set whether or not this player is excluded from leader boards
* @param bool new value
*/
public void setLeaderBoardExclusion(boolean bool) {
leaderBoardExclusion.getData(true).setBoolean(bool);
}
}

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package com.gmail.nossr50.datatypes.player;
import com.gmail.nossr50.datatypes.MobHealthBarType;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
import com.gmail.nossr50.datatypes.skills.SuperAbilityType;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.util.experience.MMOExperienceBarManager;
import org.apache.commons.lang.NullArgumentException;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.EnumMap;
import java.util.UUID;
public class PersistentPlayerDataBuilder {
/* Player Stuff */
private @Nullable String playerName;
private @Nullable UUID playerUUID;
/* Records */
private long lastLogin;
/* HUDs */
private @Nullable MobHealthBarType mobHealthBarType;
/* Skill Data */
private @Nullable EnumMap<PrimarySkillType, Integer> skillLevelValues;
private @Nullable EnumMap<PrimarySkillType, Float> skillExperienceValues;
private @Nullable EnumMap<SuperAbilityType, Integer> abilityDeactivationTimestamps; // Ability & Cooldown
private @Nullable EnumMap<UniqueDataType, Integer> uniquePlayerData; //Misc data that doesn't fit into other categories (chimaera wing, etc..)
private @Nullable EnumMap<PrimarySkillType, MMOExperienceBarManager.BarState> barStateMap;
/* Special Flags */
private boolean partyChatSpying;
private boolean leaderBoardExemption = false;
/* Scoreboards */
private int scoreboardTipsShown;
public @NotNull PersistentPlayerData buildNewPlayerData(@NotNull Player player) {
/*
* New Profile with default values
*/
return buildNewPlayerData(player.getUniqueId(), player.getName());
}
public @Nullable PersistentPlayerData buildNewPlayerData(@NotNull OfflinePlayer offlinePlayer) {
if(offlinePlayer.getName() != null)
return buildNewPlayerData(offlinePlayer.getUniqueId(), offlinePlayer.getName());
else
return null;
}
public @NotNull PersistentPlayerData buildNewPlayerData(@NotNull UUID playerUUID, @NotNull String playerName) {
/*
* New Profile with default values
*/
return new PersistentPlayerData(playerUUID, playerName);
}
public @NotNull PersistentPlayerData build() throws Exception {
if(playerUUID == null)
throw new NullArgumentException("playerUUID");
if(playerName == null)
throw new NullArgumentException("player name");
if(skillLevelValues == null)
throw new NullArgumentException("skillLevelValues");
validateSkillLevelMapEntries(skillLevelValues);
if(skillExperienceValues == null)
throw new NullArgumentException("skillExperienceValues");
validateExperienceValueMapEntries(skillExperienceValues);
if(abilityDeactivationTimestamps == null)
throw new NullArgumentException("abilityDeactivationTimestamps");
validateAbilityCooldownMapEntries(abilityDeactivationTimestamps);
if(uniquePlayerData == null)
throw new NullArgumentException("uniquePlayerData");
validateUniquePlayerDataMapEntries(uniquePlayerData);
if(barStateMap == null)
throw new NullArgumentException("barStateMap");
validateBarStateMapEntries(barStateMap);
if(mobHealthBarType == null)
throw new NullArgumentException("mobHealthBarType");
return new PersistentPlayerData(playerUUID, playerName, partyChatSpying, skillLevelValues, skillExperienceValues, abilityDeactivationTimestamps, uniquePlayerData, barStateMap, scoreboardTipsShown, mobHealthBarType, lastLogin, leaderBoardExemption);
}
private void validateBarStateMapEntries(@NotNull EnumMap<PrimarySkillType, MMOExperienceBarManager.BarState> map) {
EnumMap<PrimarySkillType, MMOExperienceBarManager.BarState> barMapDefaults = MMOExperienceBarManager.generateDefaultBarStateMap();
for(PrimarySkillType primarySkillType : PrimarySkillType.values()) {
map.putIfAbsent(primarySkillType, barMapDefaults.get(primarySkillType));
}
}
private void validateExperienceValueMapEntries(@NotNull EnumMap<PrimarySkillType, Float> map) {
for(PrimarySkillType key : PrimarySkillType.values()) {
map.putIfAbsent(key, 0F);
if(map.get(key) < 0F) {
mcMMO.p.getLogger().severe("found negative value for map entry of " + key.toString() + " for player " + playerName + " , resetting to 0");
map.put(key, 0F);
}
}
}
private void validateUniquePlayerDataMapEntries(@NotNull EnumMap<UniqueDataType, Integer> map) {
for(UniqueDataType key : UniqueDataType.values()) {
map.putIfAbsent(key, 0);
if(map.get(key) < 0) {
mcMMO.p.getLogger().severe("found negative value for map entry of " + key.toString() + " for player " + playerName + " , resetting to 0");
map.put(key, 0);
}
}
}
private void validateAbilityCooldownMapEntries(@NotNull EnumMap<SuperAbilityType, Integer> map) {
for(SuperAbilityType key : SuperAbilityType.values()) {
map.putIfAbsent(key, 0);
if(map.get(key) < 0) {
mcMMO.p.getLogger().severe("found negative value for map entry of " + key.toString() + " for player " + playerName + " , resetting to 0");
map.put(key, 0);
}
}
}
private void validateSkillLevelMapEntries(@NotNull EnumMap<PrimarySkillType, Integer> map) {
for(PrimarySkillType key : PrimarySkillType.values()) {
map.putIfAbsent(key, 0);
if(map.get(key) < 0) {
mcMMO.p.getLogger().severe("found negative value for map entry of " + key.toString() + " for player " + playerName + " , resetting to 0");
map.put(key, 0);
}
}
}
public @Nullable String getPlayerName() {
return playerName;
}
public @NotNull PersistentPlayerDataBuilder setPlayerName(@NotNull String playerName) {
this.playerName = playerName;
return this;
}
public @Nullable UUID getPlayerUUID() {
return playerUUID;
}
public @NotNull PersistentPlayerDataBuilder setPlayerUUID(@NotNull UUID playerUUID) {
this.playerUUID = playerUUID;
return this;
}
public long getLastLogin() {
return lastLogin;
}
public @NotNull PersistentPlayerDataBuilder setLastLogin(long lastLogin) {
this.lastLogin = lastLogin;
return this;
}
public @Nullable MobHealthBarType getMobHealthBarType() {
return mobHealthBarType;
}
public @NotNull PersistentPlayerDataBuilder setMobHealthBarType(@NotNull MobHealthBarType mobHealthBarType) {
this.mobHealthBarType = mobHealthBarType;
return this;
}
public @Nullable EnumMap<PrimarySkillType, Integer> getSkillLevelValues() {
return skillLevelValues;
}
public @NotNull PersistentPlayerDataBuilder setSkillLevelValues(@NotNull EnumMap<PrimarySkillType, Integer> skillLevelValues) {
this.skillLevelValues = skillLevelValues;
return this;
}
public @Nullable EnumMap<PrimarySkillType, Float> getSkillExperienceValues() {
return skillExperienceValues;
}
public @NotNull PersistentPlayerDataBuilder setSkillExperienceValues(@NotNull EnumMap<PrimarySkillType, Float> skillExperienceValues) {
this.skillExperienceValues = skillExperienceValues;
return this;
}
public @Nullable EnumMap<SuperAbilityType, Integer> getAbilityDeactivationTimestamps() {
return abilityDeactivationTimestamps;
}
public @NotNull PersistentPlayerDataBuilder setAbilityDeactivationTimestamps(@NotNull EnumMap<SuperAbilityType, Integer> abilityDeactivationTimestamps) {
this.abilityDeactivationTimestamps = abilityDeactivationTimestamps;
return this;
}
public @Nullable EnumMap<UniqueDataType, Integer> getUniquePlayerData() {
return uniquePlayerData;
}
public @NotNull PersistentPlayerDataBuilder setUniquePlayerData(@NotNull EnumMap<UniqueDataType, Integer> uniquePlayerData) {
this.uniquePlayerData = uniquePlayerData;
return this;
}
public @Nullable EnumMap<PrimarySkillType, MMOExperienceBarManager.BarState> getBarStateMap() {
return barStateMap;
}
public @NotNull PersistentPlayerDataBuilder setBarStateMap(@NotNull EnumMap<PrimarySkillType, MMOExperienceBarManager.BarState> barStateMap) {
this.barStateMap = barStateMap;
return this;
}
public @NotNull PersistentPlayerDataBuilder setPartyChatSpying(boolean partyChatSpying) {
this.partyChatSpying = partyChatSpying;
return this;
}
public int getScoreboardTipsShown() {
return scoreboardTipsShown;
}
public @NotNull PersistentPlayerDataBuilder setScoreboardTipsShown(int scoreboardTipsShown) {
this.scoreboardTipsShown = scoreboardTipsShown;
return this;
}
public boolean isPartyChatSpying() {
return partyChatSpying;
}
public void setLeaderBoardExemption(boolean bool) {
leaderBoardExemption = bool;
}
}