mirror of
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Moved all persistent player data into its own class
This commit is contained in:
parent
58432ce80e
commit
9a0c9f36a8
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package com.gmail.nossr50.datatypes.player;
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import com.gmail.nossr50.api.exceptions.UnexpectedValueException;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.datatypes.MobHealthBarType;
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import com.gmail.nossr50.datatypes.dirtydata.DirtyData;
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import com.gmail.nossr50.datatypes.dirtydata.DirtyDataMap;
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import com.gmail.nossr50.datatypes.mutableprimitives.MutableBoolean;
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import com.gmail.nossr50.datatypes.mutableprimitives.MutableInteger;
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import com.gmail.nossr50.datatypes.mutableprimitives.MutableLong;
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import com.gmail.nossr50.datatypes.mutableprimitives.MutableString;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.gmail.nossr50.datatypes.skills.SuperAbilityType;
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import com.gmail.nossr50.datatypes.validation.NonNullRule;
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import com.gmail.nossr50.datatypes.validation.PositiveIntegerRule;
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import com.gmail.nossr50.datatypes.validation.Validator;
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import com.gmail.nossr50.util.experience.MMOExperienceBarManager;
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import org.apache.commons.lang.NullArgumentException;
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import org.jetbrains.annotations.NotNull;
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import java.util.EnumMap;
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import java.util.Map;
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import java.util.UUID;
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public class PersistentPlayerData {
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/* Player Stuff */
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private final @NotNull DirtyData<MutableString> playerName;
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private final @NotNull UUID playerUUID;
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/* Records */
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private final DirtyData<MutableLong> lastLogin;
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/* HUDs */
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private final @NotNull DirtyData<MobHealthBarType> mobHealthBarType;
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private final @NotNull MutableBoolean dirtyFlag; //Dirty values in this class will change this flag as needed
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/* Skill Data */
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private final @NotNull DirtyDataMap<PrimarySkillType, Integer> skillLevelValues;
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private final @NotNull DirtyDataMap<PrimarySkillType, Float> skillExperienceValues;
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private final @NotNull DirtyDataMap<SuperAbilityType, Integer> abilityDeactivationTimestamps; // Ability & Cooldown
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private final @NotNull DirtyDataMap<UniqueDataType, Integer> uniquePlayerData; //Misc data that doesn't fit into other categories (chimaera wing, etc..)
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private final @NotNull DirtyDataMap<PrimarySkillType, MMOExperienceBarManager.BarState> barStateMap;
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/* Special Flags */
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private final @NotNull DirtyData<MutableBoolean> partyChatSpying;
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private final @NotNull DirtyData<MutableBoolean> leaderBoardExclusion;
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/* Scoreboards */
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private final @NotNull DirtyData<MutableInteger> scoreboardTipsShown;
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/**
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* Create new persistent player data for a player
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* Initialized with default values
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* @param playerUUID target player's UUID
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* @param playerName target player's name
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* @throws NullArgumentException thrown when never null arguments are null
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*/
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public PersistentPlayerData(@NotNull UUID playerUUID, @NotNull String playerName) throws NullArgumentException {
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/*
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* New Data
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*/
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this.dirtyFlag = new MutableBoolean(false); //Set this one first
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this.playerUUID = playerUUID;
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this.playerName = new DirtyData<>(new MutableString(playerName), dirtyFlag);
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this.skillLevelValues = new DirtyDataMap<>(new EnumMap<>(PrimarySkillType.class), dirtyFlag);
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this.skillExperienceValues = new DirtyDataMap<>(new EnumMap<>(PrimarySkillType.class), dirtyFlag);
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this.abilityDeactivationTimestamps = new DirtyDataMap<>(new EnumMap<>(SuperAbilityType.class), dirtyFlag);
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this.uniquePlayerData = new DirtyDataMap<>(new EnumMap<>(UniqueDataType.class), dirtyFlag);
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this.mobHealthBarType = new DirtyData<>(Config.getInstance().getMobHealthbarDefault(), dirtyFlag);
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this.scoreboardTipsShown = new DirtyData<>(new MutableInteger(0), dirtyFlag);
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for(SuperAbilityType superAbilityType : SuperAbilityType.values()) {
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abilityDeactivationTimestamps.put(superAbilityType, 0);
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}
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for(PrimarySkillType primarySkillType : PrimarySkillType.values()) {
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skillLevelValues.put(primarySkillType, AdvancedConfig.getInstance().getStartingLevel());
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skillExperienceValues.put(primarySkillType, 0F);
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}
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//Unique Player Data
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this.uniquePlayerData.put(UniqueDataType.CHIMAERA_WING_DATS, 0);
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this.partyChatSpying = new DirtyData<>(new MutableBoolean(false), dirtyFlag);
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this.barStateMap = new DirtyDataMap<>(MMOExperienceBarManager.generateDefaultBarStateMap(), dirtyFlag);
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this.lastLogin = new DirtyData<>(new MutableLong(0), dirtyFlag); //Value of 0 will represent that the user hasn't been seen online
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this.leaderBoardExclusion = new DirtyData<>(new MutableBoolean(false), dirtyFlag);
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}
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/**
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* Create persistent player data for a player using existing values
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* Typically this will be used when loading data
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* @param playerUUID target player's {@link UUID}
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* @param playerName target player's saved name
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* @param partyChatSpying target player's chat spy toggle
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* @param skillLevelValues target player's skill levels
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* @param skillExperienceValues target player's skill experience levels
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* @param abilityDeactivationTimestamps target player's ability deactivation time stamps
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* @param uniquePlayerData target player's misc unique data
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* @param barStateMap target player's XP bar state settings
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* @param scoreboardTipsShown target player's scoreboard tip view count
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* @param mobHealthBarType target player's mob health bar type
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* @param lastLogin target player's last login
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* @param leaderBoardExclusion target player's leaderboard exemption status
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*/
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public PersistentPlayerData(@NotNull UUID playerUUID,
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@NotNull String playerName,
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boolean partyChatSpying,
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@NotNull EnumMap<PrimarySkillType, Integer> skillLevelValues,
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@NotNull EnumMap<PrimarySkillType, Float> skillExperienceValues,
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@NotNull EnumMap<SuperAbilityType, Integer> abilityDeactivationTimestamps,
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@NotNull EnumMap<UniqueDataType, Integer> uniquePlayerData,
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@NotNull EnumMap<PrimarySkillType, MMOExperienceBarManager.BarState> barStateMap,
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int scoreboardTipsShown,
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@NotNull MobHealthBarType mobHealthBarType,
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long lastLogin,
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boolean leaderBoardExclusion) throws Exception {
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/*
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* Skills Data
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*/
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this.dirtyFlag = new MutableBoolean(false); //Set this one first
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validateMap(skillLevelValues);
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this.skillLevelValues = new DirtyDataMap<>(skillLevelValues, dirtyFlag);
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validateMap(skillExperienceValues);
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this.skillExperienceValues = new DirtyDataMap<>(skillExperienceValues, dirtyFlag);
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validateMap(abilityDeactivationTimestamps);
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this.abilityDeactivationTimestamps = new DirtyDataMap<>(abilityDeactivationTimestamps, dirtyFlag);
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this.uniquePlayerData = new DirtyDataMap<>(uniquePlayerData, dirtyFlag);
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this.scoreboardTipsShown = new DirtyData<>(new MutableInteger(scoreboardTipsShown), dirtyFlag);
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this.mobHealthBarType = new DirtyData<>(mobHealthBarType, dirtyFlag);
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this.playerUUID = playerUUID;
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this.playerName = new DirtyData<>(new MutableString(playerName), dirtyFlag);
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this.barStateMap = new DirtyDataMap<>(barStateMap, dirtyFlag);
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this.partyChatSpying = new DirtyData<>(new MutableBoolean(partyChatSpying), dirtyFlag);
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this.lastLogin = new DirtyData<>(new MutableLong(lastLogin), dirtyFlag);
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this.leaderBoardExclusion = new DirtyData<>(new MutableBoolean(leaderBoardExclusion), dirtyFlag);
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}
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/**
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* Makes sure a target map only contains positive numbers and no null values for its keyset
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* @param hashMap target map
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* @throws UnexpectedValueException when values are outside of expected norms
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* @throws Exception when values are outside of expected norms
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*/
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private void validateMap(Map<? extends Enum<?>, ? extends Number> hashMap) throws UnexpectedValueException, Exception {
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Validator<Number> validator = new Validator<>();
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validator.addRule(new PositiveIntegerRule<>());
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validator.addRule(new NonNullRule<>());
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for(PrimarySkillType primarySkillType : PrimarySkillType.values()) {
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validator.validate(hashMap.get(primarySkillType));
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}
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}
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/**
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* Set the level of a Primary Skill for the Player
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* @param primarySkillType target Primary Skill
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* @param newSkillLevel the new value of the skill
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*/
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public void setSkillLevel(PrimarySkillType primarySkillType, int newSkillLevel) {
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skillLevelValues.put(primarySkillType, newSkillLevel);
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}
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/**
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* Get the skill level the player currently has for target Primary Skill
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* @param primarySkillType target Primary Skill
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* @return the current level value of target Primary Skill
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*/
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public Integer getSkillLevel(PrimarySkillType primarySkillType) {
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return skillLevelValues.get(primarySkillType);
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}
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/**
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* True if the persistent data has changed state and not yet saved to DB
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* @return true if data is dirty (not saved)
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*/
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public boolean isDirtyProfile() {
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return dirtyFlag.getImmutableCopy();
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}
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/**
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* Set the dirty flag back to false
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* Should be called after saving the player data to avoid unnecessary saves
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*/
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public void resetDirtyFlag() {
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dirtyFlag.setBoolean(false);
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}
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/**
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* The saved player name for the player associated with this data
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* @return the saved player name for the player associated with this data
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*/
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public @NotNull String getPlayerName() {
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return playerName.getData().getImmutableCopy();
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}
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/**
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* The {@link UUID} for the player associated with this data
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* @return the UUID for the player associated with this data
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*/
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public @NotNull UUID getPlayerUUID() {
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return playerUUID;
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}
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/**
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* This player's saved mob health bar type
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* @return the saved mob health bar type for this player
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*/
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public @NotNull MobHealthBarType getMobHealthBarType() {
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return mobHealthBarType.getData();
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}
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/**
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* Change the mob health bar type for this player
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* @param mobHealthBarType the new mob health bar type for this player
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*/
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public void setMobHealthBarType(@NotNull MobHealthBarType mobHealthBarType) {
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this.mobHealthBarType.setData(mobHealthBarType);
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}
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/*
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* Party Chat Spy
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*/
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/**
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* Whether or not this player is currently spying on all party chat
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* @return true if this player is spying on party chat
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*/
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public boolean isPartyChatSpying() { return partyChatSpying.getData().getImmutableCopy(); }
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/**
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* Toggle this player's party chat spying
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*/
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public void togglePartyChatSpying() {
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partyChatSpying.getData().setBoolean(!partyChatSpying.getData().getImmutableCopy());
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}
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/**
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* Modify whether or not this player is spying on party chat
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* @param bool the new value of party chat spying (true for spying, false for not spying)
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*/
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public void setPartyChatSpying(boolean bool) {
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this.partyChatSpying.getData().setBoolean(bool);
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}
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/*
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* Scoreboards
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*/
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/**
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* The currently tracked number of times scoreboard tips have been viewed for this player
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* @return the currently tracked number of times scoreboard tips have been viewed for this player
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*/
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public int getScoreboardTipsShown() {
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return scoreboardTipsShown.getData(false).getImmutableCopy();
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}
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/**
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* Modify the count of how many times scoreboard tips have been displayed to this player
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* @param newValue the new value
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*/
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public void setScoreboardTipsShown(int newValue) {
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scoreboardTipsShown.getData(true).setInt(newValue);
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}
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/*
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* Cooldowns
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*/
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/**
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* The time stamp for the last Chimaera Wing use for this player
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* @return the Chimaera Wing last use time stamp for this player
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*/
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public int getChimaeraWingDATS() {
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return uniquePlayerData.get((UniqueDataType.CHIMAERA_WING_DATS));
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}
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/**
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* Set the time stamp for Chimaera Wing's last use for this player
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* @param DATS the new time stamp
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*/
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private void setChimaeraWingDATS(int DATS) {
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uniquePlayerData.put(UniqueDataType.CHIMAERA_WING_DATS, DATS);
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}
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/**
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* Change one of the unique data map entries
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* @param uniqueDataType target unique data
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* @param newData new unique data value
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*/
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public void setUniqueData(@NotNull UniqueDataType uniqueDataType, int newData) {
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uniquePlayerData.put(uniqueDataType, newData);
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}
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/**
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* Get the value associated with a specific {@link UniqueDataType}
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* @param uniqueDataType target unique data
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* @return associated value of this unique data
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*/
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public long getUniqueData(@NotNull UniqueDataType uniqueDataType) { return uniquePlayerData.get(uniqueDataType); }
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/**
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* Get the current deactivation timestamp of an superAbilityType.
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*
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* @param superAbilityType The {@link SuperAbilityType} to get the DATS for
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* @return the deactivation timestamp for the superAbilityType
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*/
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public long getAbilityDATS(@NotNull SuperAbilityType superAbilityType) {
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return abilityDeactivationTimestamps.get(superAbilityType);
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}
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/**
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* Set the current deactivation timestamp of an superAbilityType.
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*
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* @param superAbilityType The {@link SuperAbilityType} to set the DATS for
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* @param DATS the DATS of the superAbilityType
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*/
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public void setAbilityDATS(@NotNull SuperAbilityType superAbilityType, long DATS) {
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abilityDeactivationTimestamps.put(superAbilityType, (int) (DATS * .001D));
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}
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/**
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* Reset all ability cooldowns.
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*/
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public void resetCooldowns() {
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abilityDeactivationTimestamps.replaceAll((a, v) -> 0);
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}
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/**
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* Get the {@link Map} for the related {@link com.gmail.nossr50.util.experience.MMOExperienceBarManager.BarState}'s of this player
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* @return the bar state map for this player
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*/
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public @NotNull Map<PrimarySkillType, MMOExperienceBarManager.BarState> getBarStateMap() {
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return barStateMap.getDataMap();
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}
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/**
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* Get the {@link DirtyDataMap} for the related {@link com.gmail.nossr50.util.experience.MMOExperienceBarManager.BarState}'s of this player
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* @return the dirty bar state map for this player
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*/
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public @NotNull DirtyDataMap<PrimarySkillType, MMOExperienceBarManager.BarState> getDirtyBarStateMap() {
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return barStateMap;
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}
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/**
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* Get the {@link DirtyDataMap} for the skill levels of this player
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* @return the dirty skill level map for this player
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*/
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public @NotNull DirtyDataMap<PrimarySkillType, Integer> getDirtySkillLevelMap() {
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return skillLevelValues;
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}
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/**
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* Get the {@link DirtyDataMap} for the skill experience values of this player
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* @return the dirty skill experience values map for this player
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*/
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public @NotNull DirtyDataMap<PrimarySkillType, Float> getDirtyExperienceValueMap() {
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return skillExperienceValues;
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}
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/**
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* Get the {@link DirtyData<MutableBoolean>} for the party chat toggle for this player
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* @return the dirty data for the party chat toggle for this player
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*/
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public @NotNull DirtyData<MutableBoolean> getDirtyPartyChatSpying() {
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return partyChatSpying;
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}
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/**
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* Get the skill level map for this player
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* @return the map of skill levels for this player
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*/
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public @NotNull Map<PrimarySkillType, Integer> getSkillLevelsMap() {
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return skillLevelValues.getDataMap();
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}
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/**
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* Get the map of experience values for skills for this player
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* @return the experience values map for this player
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*/
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public @NotNull Map<PrimarySkillType, Float> getSkillsExperienceMap() {
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return skillExperienceValues.getDataMap();
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}
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/**
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* Get the map of timestamps representing the last use of abilities for this player
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* @return the ability deactivation timestamps map for this player
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*/
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public @NotNull Map<SuperAbilityType, Integer> getAbilityDeactivationTimestamps() {
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return abilityDeactivationTimestamps.getDataMap();
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}
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/**
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* Get a map of various unique data for this player
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* @return a map of unique data for this player
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*/
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public @NotNull Map<UniqueDataType, Integer> getUniquePlayerData() {
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return uniquePlayerData.getDataMap();
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}
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/**
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* Mark this data as dirty which will flag this data for the next appropriate save
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* Saves happen periodically, they also can happen on server shutdown and when the player disconnects from the server
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*/
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public void setDirtyProfile() {
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this.dirtyFlag.setBoolean(true);
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}
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/**
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* The timestamp of when this player last logged in
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* @return the timestamp of when this player last logged in
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*/
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public long getLastLogin() {
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return lastLogin.getData().getImmutableCopy();
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}
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/**
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* Set the value of when this player last logged in
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* @param newValue the new time stamp
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*/
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public void setLastLogin(long newValue) {
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lastLogin.getData().setLong(newValue);
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}
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/**
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* Whether or not this player is exempt from leader boards
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* @return true if excluded from leader boards
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*/
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public boolean isLeaderBoardExcluded() {
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return leaderBoardExclusion.getData().getImmutableCopy();
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}
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/**
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* Set whether or not this player is excluded from leader boards
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* @param bool new value
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*/
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public void setLeaderBoardExclusion(boolean bool) {
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leaderBoardExclusion.getData(true).setBoolean(bool);
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}
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}
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@ -0,0 +1,257 @@
|
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package com.gmail.nossr50.datatypes.player;
|
||||
|
||||
import com.gmail.nossr50.datatypes.MobHealthBarType;
|
||||
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
|
||||
import com.gmail.nossr50.datatypes.skills.SuperAbilityType;
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.util.experience.MMOExperienceBarManager;
|
||||
import org.apache.commons.lang.NullArgumentException;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.EnumMap;
|
||||
import java.util.UUID;
|
||||
|
||||
public class PersistentPlayerDataBuilder {
|
||||
|
||||
/* Player Stuff */
|
||||
private @Nullable String playerName;
|
||||
private @Nullable UUID playerUUID;
|
||||
|
||||
/* Records */
|
||||
private long lastLogin;
|
||||
|
||||
/* HUDs */
|
||||
private @Nullable MobHealthBarType mobHealthBarType;
|
||||
|
||||
/* Skill Data */
|
||||
private @Nullable EnumMap<PrimarySkillType, Integer> skillLevelValues;
|
||||
private @Nullable EnumMap<PrimarySkillType, Float> skillExperienceValues;
|
||||
private @Nullable EnumMap<SuperAbilityType, Integer> abilityDeactivationTimestamps; // Ability & Cooldown
|
||||
private @Nullable EnumMap<UniqueDataType, Integer> uniquePlayerData; //Misc data that doesn't fit into other categories (chimaera wing, etc..)
|
||||
private @Nullable EnumMap<PrimarySkillType, MMOExperienceBarManager.BarState> barStateMap;
|
||||
|
||||
/* Special Flags */
|
||||
private boolean partyChatSpying;
|
||||
private boolean leaderBoardExemption = false;
|
||||
|
||||
/* Scoreboards */
|
||||
private int scoreboardTipsShown;
|
||||
|
||||
public @NotNull PersistentPlayerData buildNewPlayerData(@NotNull Player player) {
|
||||
/*
|
||||
* New Profile with default values
|
||||
*/
|
||||
return buildNewPlayerData(player.getUniqueId(), player.getName());
|
||||
}
|
||||
|
||||
public @Nullable PersistentPlayerData buildNewPlayerData(@NotNull OfflinePlayer offlinePlayer) {
|
||||
if(offlinePlayer.getName() != null)
|
||||
return buildNewPlayerData(offlinePlayer.getUniqueId(), offlinePlayer.getName());
|
||||
else
|
||||
return null;
|
||||
}
|
||||
|
||||
public @NotNull PersistentPlayerData buildNewPlayerData(@NotNull UUID playerUUID, @NotNull String playerName) {
|
||||
/*
|
||||
* New Profile with default values
|
||||
*/
|
||||
return new PersistentPlayerData(playerUUID, playerName);
|
||||
}
|
||||
|
||||
public @NotNull PersistentPlayerData build() throws Exception {
|
||||
if(playerUUID == null)
|
||||
throw new NullArgumentException("playerUUID");
|
||||
|
||||
if(playerName == null)
|
||||
throw new NullArgumentException("player name");
|
||||
|
||||
if(skillLevelValues == null)
|
||||
throw new NullArgumentException("skillLevelValues");
|
||||
|
||||
validateSkillLevelMapEntries(skillLevelValues);
|
||||
|
||||
if(skillExperienceValues == null)
|
||||
throw new NullArgumentException("skillExperienceValues");
|
||||
|
||||
validateExperienceValueMapEntries(skillExperienceValues);
|
||||
|
||||
if(abilityDeactivationTimestamps == null)
|
||||
throw new NullArgumentException("abilityDeactivationTimestamps");
|
||||
|
||||
validateAbilityCooldownMapEntries(abilityDeactivationTimestamps);
|
||||
|
||||
if(uniquePlayerData == null)
|
||||
throw new NullArgumentException("uniquePlayerData");
|
||||
|
||||
validateUniquePlayerDataMapEntries(uniquePlayerData);
|
||||
|
||||
if(barStateMap == null)
|
||||
throw new NullArgumentException("barStateMap");
|
||||
|
||||
validateBarStateMapEntries(barStateMap);
|
||||
|
||||
if(mobHealthBarType == null)
|
||||
throw new NullArgumentException("mobHealthBarType");
|
||||
|
||||
|
||||
return new PersistentPlayerData(playerUUID, playerName, partyChatSpying, skillLevelValues, skillExperienceValues, abilityDeactivationTimestamps, uniquePlayerData, barStateMap, scoreboardTipsShown, mobHealthBarType, lastLogin, leaderBoardExemption);
|
||||
}
|
||||
|
||||
private void validateBarStateMapEntries(@NotNull EnumMap<PrimarySkillType, MMOExperienceBarManager.BarState> map) {
|
||||
EnumMap<PrimarySkillType, MMOExperienceBarManager.BarState> barMapDefaults = MMOExperienceBarManager.generateDefaultBarStateMap();
|
||||
|
||||
for(PrimarySkillType primarySkillType : PrimarySkillType.values()) {
|
||||
map.putIfAbsent(primarySkillType, barMapDefaults.get(primarySkillType));
|
||||
}
|
||||
}
|
||||
|
||||
private void validateExperienceValueMapEntries(@NotNull EnumMap<PrimarySkillType, Float> map) {
|
||||
for(PrimarySkillType key : PrimarySkillType.values()) {
|
||||
map.putIfAbsent(key, 0F);
|
||||
|
||||
if(map.get(key) < 0F) {
|
||||
mcMMO.p.getLogger().severe("found negative value for map entry of " + key.toString() + " for player " + playerName + " , resetting to 0");
|
||||
map.put(key, 0F);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void validateUniquePlayerDataMapEntries(@NotNull EnumMap<UniqueDataType, Integer> map) {
|
||||
for(UniqueDataType key : UniqueDataType.values()) {
|
||||
map.putIfAbsent(key, 0);
|
||||
|
||||
if(map.get(key) < 0) {
|
||||
mcMMO.p.getLogger().severe("found negative value for map entry of " + key.toString() + " for player " + playerName + " , resetting to 0");
|
||||
map.put(key, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void validateAbilityCooldownMapEntries(@NotNull EnumMap<SuperAbilityType, Integer> map) {
|
||||
for(SuperAbilityType key : SuperAbilityType.values()) {
|
||||
map.putIfAbsent(key, 0);
|
||||
|
||||
if(map.get(key) < 0) {
|
||||
mcMMO.p.getLogger().severe("found negative value for map entry of " + key.toString() + " for player " + playerName + " , resetting to 0");
|
||||
map.put(key, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void validateSkillLevelMapEntries(@NotNull EnumMap<PrimarySkillType, Integer> map) {
|
||||
for(PrimarySkillType key : PrimarySkillType.values()) {
|
||||
map.putIfAbsent(key, 0);
|
||||
|
||||
if(map.get(key) < 0) {
|
||||
mcMMO.p.getLogger().severe("found negative value for map entry of " + key.toString() + " for player " + playerName + " , resetting to 0");
|
||||
map.put(key, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public @Nullable String getPlayerName() {
|
||||
return playerName;
|
||||
}
|
||||
|
||||
public @NotNull PersistentPlayerDataBuilder setPlayerName(@NotNull String playerName) {
|
||||
this.playerName = playerName;
|
||||
return this;
|
||||
}
|
||||
|
||||
public @Nullable UUID getPlayerUUID() {
|
||||
return playerUUID;
|
||||
}
|
||||
|
||||
public @NotNull PersistentPlayerDataBuilder setPlayerUUID(@NotNull UUID playerUUID) {
|
||||
this.playerUUID = playerUUID;
|
||||
return this;
|
||||
}
|
||||
|
||||
public long getLastLogin() {
|
||||
return lastLogin;
|
||||
}
|
||||
|
||||
public @NotNull PersistentPlayerDataBuilder setLastLogin(long lastLogin) {
|
||||
this.lastLogin = lastLogin;
|
||||
return this;
|
||||
}
|
||||
|
||||
public @Nullable MobHealthBarType getMobHealthBarType() {
|
||||
return mobHealthBarType;
|
||||
}
|
||||
|
||||
public @NotNull PersistentPlayerDataBuilder setMobHealthBarType(@NotNull MobHealthBarType mobHealthBarType) {
|
||||
this.mobHealthBarType = mobHealthBarType;
|
||||
return this;
|
||||
}
|
||||
|
||||
public @Nullable EnumMap<PrimarySkillType, Integer> getSkillLevelValues() {
|
||||
return skillLevelValues;
|
||||
}
|
||||
|
||||
public @NotNull PersistentPlayerDataBuilder setSkillLevelValues(@NotNull EnumMap<PrimarySkillType, Integer> skillLevelValues) {
|
||||
this.skillLevelValues = skillLevelValues;
|
||||
return this;
|
||||
}
|
||||
|
||||
public @Nullable EnumMap<PrimarySkillType, Float> getSkillExperienceValues() {
|
||||
return skillExperienceValues;
|
||||
}
|
||||
|
||||
public @NotNull PersistentPlayerDataBuilder setSkillExperienceValues(@NotNull EnumMap<PrimarySkillType, Float> skillExperienceValues) {
|
||||
this.skillExperienceValues = skillExperienceValues;
|
||||
return this;
|
||||
}
|
||||
|
||||
public @Nullable EnumMap<SuperAbilityType, Integer> getAbilityDeactivationTimestamps() {
|
||||
return abilityDeactivationTimestamps;
|
||||
}
|
||||
|
||||
public @NotNull PersistentPlayerDataBuilder setAbilityDeactivationTimestamps(@NotNull EnumMap<SuperAbilityType, Integer> abilityDeactivationTimestamps) {
|
||||
this.abilityDeactivationTimestamps = abilityDeactivationTimestamps;
|
||||
return this;
|
||||
}
|
||||
|
||||
public @Nullable EnumMap<UniqueDataType, Integer> getUniquePlayerData() {
|
||||
return uniquePlayerData;
|
||||
}
|
||||
|
||||
public @NotNull PersistentPlayerDataBuilder setUniquePlayerData(@NotNull EnumMap<UniqueDataType, Integer> uniquePlayerData) {
|
||||
this.uniquePlayerData = uniquePlayerData;
|
||||
return this;
|
||||
}
|
||||
|
||||
public @Nullable EnumMap<PrimarySkillType, MMOExperienceBarManager.BarState> getBarStateMap() {
|
||||
return barStateMap;
|
||||
}
|
||||
|
||||
public @NotNull PersistentPlayerDataBuilder setBarStateMap(@NotNull EnumMap<PrimarySkillType, MMOExperienceBarManager.BarState> barStateMap) {
|
||||
this.barStateMap = barStateMap;
|
||||
return this;
|
||||
}
|
||||
|
||||
public @NotNull PersistentPlayerDataBuilder setPartyChatSpying(boolean partyChatSpying) {
|
||||
this.partyChatSpying = partyChatSpying;
|
||||
return this;
|
||||
}
|
||||
|
||||
public int getScoreboardTipsShown() {
|
||||
return scoreboardTipsShown;
|
||||
}
|
||||
|
||||
public @NotNull PersistentPlayerDataBuilder setScoreboardTipsShown(int scoreboardTipsShown) {
|
||||
this.scoreboardTipsShown = scoreboardTipsShown;
|
||||
return this;
|
||||
}
|
||||
|
||||
public boolean isPartyChatSpying() {
|
||||
return partyChatSpying;
|
||||
}
|
||||
|
||||
public void setLeaderBoardExemption(boolean bool) {
|
||||
leaderBoardExemption = bool;
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user