mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-24 22:26:46 +01:00
McMMOPlayer & PlayerProfile redesigned
This is part 1 of a huge refactor, I'm going to be separating this refactor into a few commits for a cleaner history.
This commit is contained in:
parent
1d950be7e4
commit
58432ce80e
File diff suppressed because it is too large
Load Diff
@ -1,449 +1,136 @@
|
||||
package com.gmail.nossr50.datatypes.player;
|
||||
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.config.experience.ExperienceConfig;
|
||||
import com.gmail.nossr50.datatypes.MobHealthbarType;
|
||||
import com.gmail.nossr50.datatypes.experience.FormulaType;
|
||||
import com.gmail.nossr50.datatypes.experience.SkillXpGain;
|
||||
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
|
||||
import com.gmail.nossr50.datatypes.skills.SuperAbilityType;
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.runnables.player.PlayerProfileSaveTask;
|
||||
import com.gmail.nossr50.skills.child.FamilyTree;
|
||||
import com.gmail.nossr50.util.experience.ExperienceBarManager;
|
||||
import com.gmail.nossr50.util.player.UserManager;
|
||||
import com.gmail.nossr50.util.skills.SkillUtils;
|
||||
import com.google.common.collect.ImmutableMap;
|
||||
import com.gmail.nossr50.datatypes.MobHealthBarType;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import java.util.concurrent.DelayQueue;
|
||||
|
||||
public class PlayerProfile {
|
||||
private final String playerName;
|
||||
private UUID uuid;
|
||||
private boolean loaded;
|
||||
private volatile boolean changed;
|
||||
|
||||
/* HUDs */
|
||||
private MobHealthbarType mobHealthbarType;
|
||||
private int scoreboardTipsShown;
|
||||
private int saveAttempts = 0;
|
||||
/* All of the persistent data for a player that gets saved and loaded from DB */
|
||||
private final @NotNull PersistentPlayerData persistentPlayerData; //All persistent data is kept here
|
||||
|
||||
/* Skill Data */
|
||||
private final Map<PrimarySkillType, Integer> skills = new HashMap<>(); // Skill & Level
|
||||
private final Map<PrimarySkillType, Float> skillsXp = new HashMap<>(); // Skill & XP
|
||||
private final Map<SuperAbilityType, Integer> abilityDATS = new HashMap<>(); // Ability & Cooldown
|
||||
private final Map<UniqueDataType, Integer> uniquePlayerData = new HashMap<>(); //Misc data that doesn't fit into other categories (chimaera wing, etc..)
|
||||
private Map<PrimarySkillType, ExperienceBarManager.BarState> xpBarState = new HashMap<>();
|
||||
/* Managers */
|
||||
private final @NotNull ExperienceManager experienceManager;
|
||||
private final @NotNull CooldownManager cooldownManager;
|
||||
|
||||
// Store previous XP gains for diminished returns
|
||||
private final DelayQueue<SkillXpGain> gainedSkillsXp = new DelayQueue<>();
|
||||
private final HashMap<PrimarySkillType, Float> rollingSkillsXp = new HashMap<>();
|
||||
|
||||
@Deprecated
|
||||
public PlayerProfile(String playerName) {
|
||||
this(playerName, null);
|
||||
}
|
||||
|
||||
public PlayerProfile(String playerName, UUID uuid) {
|
||||
this.uuid = uuid;
|
||||
this.playerName = playerName;
|
||||
|
||||
mobHealthbarType = Config.getInstance().getMobHealthbarDefault();
|
||||
scoreboardTipsShown = 0;
|
||||
|
||||
for (SuperAbilityType superAbilityType : SuperAbilityType.values()) {
|
||||
abilityDATS.put(superAbilityType, 0);
|
||||
}
|
||||
|
||||
for (PrimarySkillType primarySkillType : PrimarySkillType.NON_CHILD_SKILLS) {
|
||||
skills.put(primarySkillType, AdvancedConfig.getInstance().getStartingLevel());
|
||||
skillsXp.put(primarySkillType, 0F);
|
||||
}
|
||||
|
||||
//Misc Cooldowns
|
||||
uniquePlayerData.put(UniqueDataType.CHIMAERA_WING_DATS, 0); //Chimaera wing
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public PlayerProfile(String playerName, boolean isLoaded) {
|
||||
this(playerName);
|
||||
this.loaded = isLoaded;
|
||||
this.xpBarState = SkillUtils.generateDefaultBarStateMap();
|
||||
}
|
||||
|
||||
public PlayerProfile(String playerName, UUID uuid, boolean isLoaded) {
|
||||
this(playerName, uuid);
|
||||
this.loaded = isLoaded;
|
||||
this.xpBarState = SkillUtils.generateDefaultBarStateMap();
|
||||
}
|
||||
|
||||
public PlayerProfile(String playerName, UUID uuid, Map<PrimarySkillType, Integer> levelData, Map<PrimarySkillType, Float> xpData, Map<SuperAbilityType, Integer> cooldownData, MobHealthbarType mobHealthbarType, int scoreboardTipsShown, Map<UniqueDataType, Integer> uniqueProfileData, Map<PrimarySkillType, ExperienceBarManager.BarState> barStateMap) {
|
||||
this.playerName = playerName;
|
||||
this.uuid = uuid;
|
||||
this.mobHealthbarType = mobHealthbarType;
|
||||
this.scoreboardTipsShown = scoreboardTipsShown;
|
||||
|
||||
skills.putAll(levelData);
|
||||
skillsXp.putAll(xpData);
|
||||
abilityDATS.putAll(cooldownData);
|
||||
uniquePlayerData.putAll(uniqueProfileData);
|
||||
xpBarState.putAll(barStateMap);
|
||||
|
||||
loaded = true;
|
||||
}
|
||||
|
||||
public void scheduleAsyncSave() {
|
||||
new PlayerProfileSaveTask(this, false).runTaskAsynchronously(mcMMO.p);
|
||||
}
|
||||
|
||||
public void scheduleSyncSave() {
|
||||
new PlayerProfileSaveTask(this, true).runTask(mcMMO.p);
|
||||
}
|
||||
|
||||
public void scheduleAsyncSaveDelay() {
|
||||
new PlayerProfileSaveTask(this, false).runTaskLaterAsynchronously(mcMMO.p, 20);
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public void scheduleSyncSaveDelay() {
|
||||
new PlayerProfileSaveTask(this, true).runTaskLater(mcMMO.p, 20);
|
||||
}
|
||||
|
||||
public void save(boolean useSync) {
|
||||
if (!changed || !loaded) {
|
||||
saveAttempts = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO should this part be synchronized?
|
||||
PlayerProfile profileCopy = new PlayerProfile(playerName, uuid, ImmutableMap.copyOf(skills), ImmutableMap.copyOf(skillsXp), ImmutableMap.copyOf(abilityDATS), mobHealthbarType, scoreboardTipsShown, ImmutableMap.copyOf(uniquePlayerData), ImmutableMap.copyOf(xpBarState));
|
||||
changed = !mcMMO.getDatabaseManager().saveUser(profileCopy);
|
||||
|
||||
if (changed) {
|
||||
mcMMO.p.getLogger().severe("PlayerProfile saving failed for player: " + playerName + " " + uuid);
|
||||
|
||||
if(saveAttempts > 0)
|
||||
{
|
||||
mcMMO.p.getLogger().severe("Attempted to save profile for player "+getPlayerName()
|
||||
+ " resulted in failure. "+saveAttempts+" have been made so far.");
|
||||
}
|
||||
|
||||
if(saveAttempts < 10)
|
||||
{
|
||||
saveAttempts++;
|
||||
|
||||
if(useSync)
|
||||
scheduleSyncSave(); //Execute sync saves immediately
|
||||
else
|
||||
scheduleAsyncSaveDelay();
|
||||
|
||||
} else {
|
||||
mcMMO.p.getLogger().severe("mcMMO has failed to save the profile for "
|
||||
+getPlayerName()+" numerous times." +
|
||||
" mcMMO will now stop attempting to save this profile." +
|
||||
" Check your console for errors and inspect your DB for issues.");
|
||||
}
|
||||
|
||||
} else {
|
||||
saveAttempts = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public String getPlayerName() {
|
||||
return playerName;
|
||||
}
|
||||
|
||||
public UUID getUniqueId() {
|
||||
return uuid;
|
||||
}
|
||||
|
||||
public void setUniqueId(UUID uuid) {
|
||||
markProfileDirty();
|
||||
|
||||
this.uuid = uuid;
|
||||
}
|
||||
|
||||
public boolean isLoaded() {
|
||||
return loaded;
|
||||
}
|
||||
|
||||
/*
|
||||
* Mob Healthbars
|
||||
/**
|
||||
* Create a new PlayerProfile for a {@link Player}
|
||||
* @param player target player
|
||||
*/
|
||||
|
||||
public MobHealthbarType getMobHealthbarType() {
|
||||
return mobHealthbarType;
|
||||
}
|
||||
|
||||
public void setMobHealthbarType(MobHealthbarType mobHealthbarType) {
|
||||
markProfileDirty();
|
||||
|
||||
this.mobHealthbarType = mobHealthbarType;
|
||||
public PlayerProfile(@NotNull Player player) {
|
||||
/* New Data */
|
||||
this(player.getUniqueId(), player.getName());
|
||||
}
|
||||
|
||||
/**
|
||||
* Marks the profile as "dirty" which flags a profile to be saved in the next save operation
|
||||
* Create a new PlayerProfile for a {@link Player}
|
||||
* @param playerUUID target player's UUID
|
||||
* @param playerName target player's name
|
||||
*/
|
||||
public void markProfileDirty() {
|
||||
changed = true;
|
||||
public PlayerProfile(@NotNull UUID playerUUID, @NotNull String playerName) {
|
||||
/* New Data */
|
||||
this.persistentPlayerData = new PersistentPlayerData(playerUUID, playerName);
|
||||
this.experienceManager = new ExperienceManager(persistentPlayerData);
|
||||
this.cooldownManager = new CooldownManager(persistentPlayerData);
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a PlayerProfile for {@link PersistentPlayerData}
|
||||
* This will be used for existing data
|
||||
* @param persistentPlayerData target persistent player data
|
||||
*/
|
||||
public PlayerProfile(@NotNull PersistentPlayerData persistentPlayerData) {
|
||||
this.persistentPlayerData = persistentPlayerData;
|
||||
this.experienceManager = new ExperienceManager(persistentPlayerData);
|
||||
this.cooldownManager = new CooldownManager(persistentPlayerData);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the saved player name for this profile
|
||||
* @return the saved player name for this profile
|
||||
*/
|
||||
public @NotNull String getPlayerName() {
|
||||
return getPersistentPlayerData().getPlayerName();
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the saved {@link UUID} for this profile
|
||||
* @return the saved {@link UUID} for this profile
|
||||
*/
|
||||
public @NotNull UUID getUniqueId() {
|
||||
return getPersistentPlayerData().getPlayerUUID();
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the current {@link MobHealthBarType} for this profile
|
||||
* @return the mob health bar setting for this profile
|
||||
*/
|
||||
public @NotNull MobHealthBarType getMobHealthBarType() {
|
||||
return getPersistentPlayerData().getMobHealthBarType();
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the {@link MobHealthBarType} for this profile
|
||||
* @param mobHealthbarType desired mob health bar type
|
||||
*/
|
||||
public void setMobHealthBarType(@NotNull MobHealthBarType mobHealthbarType) {
|
||||
getPersistentPlayerData().setMobHealthBarType(mobHealthbarType);
|
||||
}
|
||||
|
||||
/**
|
||||
* The number of times scoreboard tips have been shown to this profile
|
||||
* @return the scoreboard tips view count
|
||||
*/
|
||||
public int getScoreboardTipsShown() {
|
||||
return scoreboardTipsShown;
|
||||
return getPersistentPlayerData().getScoreboardTipsShown();
|
||||
}
|
||||
|
||||
/**
|
||||
* Replace the scoreboard view count
|
||||
* @param scoreboardTipsShown new value
|
||||
*/
|
||||
public void setScoreboardTipsShown(int scoreboardTipsShown) {
|
||||
markProfileDirty();
|
||||
getPersistentPlayerData().setScoreboardTipsShown(scoreboardTipsShown);
|
||||
|
||||
this.scoreboardTipsShown = scoreboardTipsShown;
|
||||
}
|
||||
|
||||
/**
|
||||
* Increments the scoreboard tip view count by 1
|
||||
*/
|
||||
public void increaseTipsShown() {
|
||||
setScoreboardTipsShown(getScoreboardTipsShown() + 1);
|
||||
}
|
||||
|
||||
/*
|
||||
* Cooldowns
|
||||
*/
|
||||
|
||||
public int getChimaerWingDATS() { return uniquePlayerData.get(UniqueDataType.CHIMAERA_WING_DATS);}
|
||||
|
||||
protected void setChimaeraWingDATS(int DATS) {
|
||||
markProfileDirty();
|
||||
uniquePlayerData.put(UniqueDataType.CHIMAERA_WING_DATS, DATS);
|
||||
}
|
||||
|
||||
public void setUniqueData(UniqueDataType uniqueDataType, int newData) {
|
||||
markProfileDirty();
|
||||
uniquePlayerData.put(uniqueDataType, newData);
|
||||
}
|
||||
|
||||
public long getUniqueData(UniqueDataType uniqueDataType) { return uniquePlayerData.get(uniqueDataType); }
|
||||
|
||||
/**
|
||||
* Get the current deactivation timestamp of an ability.
|
||||
*
|
||||
* @param ability The {@link SuperAbilityType} to get the DATS for
|
||||
* @return the deactivation timestamp for the ability
|
||||
* Retrieves a reference to the {@link PersistentPlayerData} for this profile
|
||||
* @return the persistent data for this profile
|
||||
*/
|
||||
public long getAbilityDATS(SuperAbilityType ability) {
|
||||
return abilityDATS.get(ability);
|
||||
public @NotNull PersistentPlayerData getPersistentPlayerData() {
|
||||
return persistentPlayerData;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the current deactivation timestamp of an ability.
|
||||
*
|
||||
* @param ability The {@link SuperAbilityType} to set the DATS for
|
||||
* @param DATS the DATS of the ability
|
||||
* Invert the current value of the party chat spy toggle
|
||||
*/
|
||||
public void setAbilityDATS(SuperAbilityType ability, long DATS) {
|
||||
markProfileDirty();
|
||||
|
||||
abilityDATS.put(ability, (int) (DATS * .001D));
|
||||
public void togglePartyChatSpying() {
|
||||
persistentPlayerData.togglePartyChatSpying();
|
||||
}
|
||||
|
||||
/**
|
||||
* Reset all ability cooldowns.
|
||||
* Retrieve the {@link ExperienceManager} for this profile
|
||||
* @return the experience manager for this profile
|
||||
*/
|
||||
public void resetCooldowns() {
|
||||
markProfileDirty();
|
||||
|
||||
abilityDATS.replaceAll((a, v) -> 0);
|
||||
}
|
||||
|
||||
/*
|
||||
* Xp Functions
|
||||
*/
|
||||
|
||||
public int getSkillLevel(PrimarySkillType skill) {
|
||||
return skill.isChildSkill() ? getChildSkillLevel(skill) : skills.get(skill);
|
||||
}
|
||||
|
||||
public float getSkillXpLevelRaw(PrimarySkillType skill) {
|
||||
return skillsXp.get(skill);
|
||||
}
|
||||
|
||||
public int getSkillXpLevel(PrimarySkillType skill) {
|
||||
if(skill.isChildSkill()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return (int) Math.floor(getSkillXpLevelRaw(skill));
|
||||
}
|
||||
|
||||
public void setSkillXpLevel(PrimarySkillType skill, float xpLevel) {
|
||||
if (skill.isChildSkill()) {
|
||||
return;
|
||||
}
|
||||
|
||||
markProfileDirty();
|
||||
|
||||
skillsXp.put(skill, xpLevel);
|
||||
}
|
||||
|
||||
public float levelUp(PrimarySkillType skill) {
|
||||
float xpRemoved = getXpToLevel(skill);
|
||||
|
||||
markProfileDirty();
|
||||
|
||||
skills.put(skill, skills.get(skill) + 1);
|
||||
skillsXp.put(skill, skillsXp.get(skill) - xpRemoved);
|
||||
|
||||
return xpRemoved;
|
||||
public @NotNull ExperienceManager getExperienceManager() {
|
||||
return experienceManager;
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove Xp from a skill.
|
||||
*
|
||||
* @param skill Type of skill to modify
|
||||
* @param xp Amount of xp to remove
|
||||
* Retrieve the {@link CooldownManager} for this profile
|
||||
* @return the cooldown manager for this profile
|
||||
*/
|
||||
public void removeXp(PrimarySkillType skill, int xp) {
|
||||
if (skill.isChildSkill()) {
|
||||
return;
|
||||
}
|
||||
|
||||
markProfileDirty();
|
||||
|
||||
skillsXp.put(skill, skillsXp.get(skill) - xp);
|
||||
}
|
||||
|
||||
public void removeXp(PrimarySkillType skill, float xp) {
|
||||
if (skill.isChildSkill()) {
|
||||
return;
|
||||
}
|
||||
|
||||
markProfileDirty();
|
||||
|
||||
skillsXp.put(skill, skillsXp.get(skill) - xp);
|
||||
}
|
||||
|
||||
/**
|
||||
* Modify a skill level.
|
||||
*
|
||||
* @param skill Type of skill to modify
|
||||
* @param level New level value for the skill
|
||||
*/
|
||||
public void modifySkill(PrimarySkillType skill, int level) {
|
||||
if (skill.isChildSkill()) {
|
||||
return;
|
||||
}
|
||||
|
||||
markProfileDirty();
|
||||
|
||||
//Don't allow levels to be negative
|
||||
if(level < 0)
|
||||
level = 0;
|
||||
|
||||
skills.put(skill, level);
|
||||
skillsXp.put(skill, 0F);
|
||||
}
|
||||
|
||||
/**
|
||||
* Add levels to a skill.
|
||||
*
|
||||
* @param skill Type of skill to add levels to
|
||||
* @param levels Number of levels to add
|
||||
*/
|
||||
public void addLevels(PrimarySkillType skill, int levels) {
|
||||
modifySkill(skill, skills.get(skill) + levels);
|
||||
}
|
||||
|
||||
/**
|
||||
* Add Experience to a skill.
|
||||
*
|
||||
* @param skill Type of skill to add experience to
|
||||
* @param xp Number of experience to add
|
||||
*/
|
||||
public void addXp(PrimarySkillType skill, float xp) {
|
||||
markProfileDirty();
|
||||
|
||||
if (skill.isChildSkill()) {
|
||||
Set<PrimarySkillType> parentSkills = FamilyTree.getParents(skill);
|
||||
float dividedXP = (xp / parentSkills.size());
|
||||
|
||||
for (PrimarySkillType parentSkill : parentSkills) {
|
||||
skillsXp.put(parentSkill, skillsXp.get(parentSkill) + dividedXP);
|
||||
}
|
||||
}
|
||||
else {
|
||||
skillsXp.put(skill, skillsXp.get(skill) + xp);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the registered amount of experience gained
|
||||
* This is used for diminished XP returns
|
||||
*
|
||||
* @return xp Experience amount registered
|
||||
*/
|
||||
public float getRegisteredXpGain(PrimarySkillType primarySkillType) {
|
||||
float xp = 0F;
|
||||
|
||||
if (rollingSkillsXp.get(primarySkillType) != null) {
|
||||
xp = rollingSkillsXp.get(primarySkillType);
|
||||
}
|
||||
|
||||
return xp;
|
||||
}
|
||||
|
||||
/**
|
||||
* Register an experience gain
|
||||
* This is used for diminished XP returns
|
||||
*
|
||||
* @param primarySkillType Skill being used
|
||||
* @param xp Experience amount to add
|
||||
*/
|
||||
public void registerXpGain(PrimarySkillType primarySkillType, float xp) {
|
||||
gainedSkillsXp.add(new SkillXpGain(primarySkillType, xp));
|
||||
rollingSkillsXp.put(primarySkillType, getRegisteredXpGain(primarySkillType) + xp);
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove experience gains older than a given time
|
||||
* This is used for diminished XP returns
|
||||
*/
|
||||
public void purgeExpiredXpGains() {
|
||||
SkillXpGain gain;
|
||||
while ((gain = gainedSkillsXp.poll()) != null) {
|
||||
rollingSkillsXp.put(gain.getSkill(), getRegisteredXpGain(gain.getSkill()) - gain.getXp());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the amount of Xp remaining before the next level.
|
||||
*
|
||||
* @param primarySkillType Type of skill to check
|
||||
* @return the total amount of Xp until next level
|
||||
*/
|
||||
public int getXpToLevel(PrimarySkillType primarySkillType) {
|
||||
if(primarySkillType.isChildSkill()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
int level = (ExperienceConfig.getInstance().getCumulativeCurveEnabled()) ? UserManager.getPlayer(playerName).getPowerLevel() : skills.get(primarySkillType);
|
||||
FormulaType formulaType = ExperienceConfig.getInstance().getFormulaType();
|
||||
|
||||
return mcMMO.getFormulaManager().getXPtoNextLevel(level, formulaType);
|
||||
}
|
||||
|
||||
private int getChildSkillLevel(PrimarySkillType primarySkillType) {
|
||||
Set<PrimarySkillType> parents = FamilyTree.getParents(primarySkillType);
|
||||
int sum = 0;
|
||||
|
||||
for (PrimarySkillType parent : parents) {
|
||||
sum += Math.min(getSkillLevel(parent), parent.getMaxLevel());
|
||||
}
|
||||
|
||||
return sum / parents.size();
|
||||
}
|
||||
|
||||
public HashMap<PrimarySkillType, ExperienceBarManager.BarState> getXpBarStateMap() {
|
||||
return (HashMap<PrimarySkillType, ExperienceBarManager.BarState>) xpBarState;
|
||||
public @NotNull CooldownManager getCooldownManager() {
|
||||
return cooldownManager;
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user