Fixed a small bug where players could salvage items in creative mode

This commit is contained in:
TfT_02 2012-12-02 22:44:26 +01:00
parent fd5de7b218
commit 7f16339bd9
2 changed files with 21 additions and 19 deletions

2
.gitignore vendored
View File

@ -1,4 +1,4 @@
# Eclipse stuffs
# Eclipse stuff
/.classpath
/.project
/.settings

View File

@ -27,6 +27,7 @@ public class Salvage {
return;
}
if (player.getGameMode().equals(0)){
final PlayerProfile profile = Users.getProfile(player);
final int skillLevel = profile.getSkillLevel(SkillType.REPAIR);
final int unlockLevel = configInstance.getSalvageUnlockLevel();
@ -50,6 +51,7 @@ public class Salvage {
player.sendMessage(LocaleLoader.getString("Repair.Skills.AdeptSalvage"));
}
}
}
/**
* Handles notifications for placing an anvil.