Merge pull request #326 from Glitchfinder/fixes

More fixes and patches.
This commit is contained in:
Grant 2012-11-26 11:11:51 -08:00
commit fd5de7b218
27 changed files with 384 additions and 378 deletions

View File

@ -10,90 +10,90 @@ import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
public class AcrobaticsCommand extends SkillCommand {
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
private String dodgeChance;
private String rollChance;
private String gracefulRollChance;
private String dodgeChance;
private String rollChance;
private String gracefulRollChance;
private float dodgeChanceMax = advancedConfig.getDodgeChanceMax();
private float dodgeMaxBonusLevel = advancedConfig.getDodgeMaxBonusLevel();
private float rollChanceMax = advancedConfig.getRollChanceMax();
private float rollMaxBonusLevel = advancedConfig.getRollMaxBonusLevel();
private float gracefulRollChanceMax = advancedConfig.getGracefulRollChanceMax();
private float gracefulRollMaxBonusLevel = advancedConfig.getGracefulRollMaxBonusLevel();
private float dodgeChanceMax = advancedConfig.getDodgeChanceMax();
private float dodgeMaxBonusLevel = advancedConfig.getDodgeMaxBonusLevel();
private float rollChanceMax = advancedConfig.getRollChanceMax();
private float rollMaxBonusLevel = advancedConfig.getRollMaxBonusLevel();
private float gracefulRollChanceMax = advancedConfig.getGracefulRollChanceMax();
private float gracefulRollMaxBonusLevel = advancedConfig.getGracefulRollMaxBonusLevel();
private boolean canDodge;
private boolean canRoll;
private boolean canGracefulRoll;
private boolean canDodge;
private boolean canRoll;
private boolean canGracefulRoll;
public AcrobaticsCommand() {
super(SkillType.ACROBATICS);
}
public AcrobaticsCommand() {
super(SkillType.ACROBATICS);
}
@Override
protected void dataCalculations() {
DecimalFormat df = new DecimalFormat("#.0");
// DODGE
if(skillValue >= dodgeMaxBonusLevel) dodgeChance = df.format(dodgeChanceMax);
else dodgeChance = df.format((dodgeChanceMax / dodgeMaxBonusLevel) * skillValue);
// ROLL
if(skillValue >= rollMaxBonusLevel) rollChance = df.format(rollChanceMax);
else rollChance = df.format((rollChanceMax / rollMaxBonusLevel) * skillValue);
// GRACEFULROLL
if(skillValue >= gracefulRollMaxBonusLevel) gracefulRollChance = df.format(gracefulRollChanceMax);
else gracefulRollChance = df.format((gracefulRollChanceMax / gracefulRollMaxBonusLevel) * skillValue);
}
@Override
protected void dataCalculations() {
DecimalFormat df = new DecimalFormat("#.0");
// DODGE
if(skillValue >= dodgeMaxBonusLevel) dodgeChance = df.format(dodgeChanceMax);
else dodgeChance = df.format(((double) dodgeChanceMax / (double) dodgeMaxBonusLevel) * (double) skillValue);
// ROLL
if(skillValue >= rollMaxBonusLevel) rollChance = df.format(rollChanceMax);
else rollChance = df.format(((double) rollChanceMax / (double) rollMaxBonusLevel) * (double) skillValue);
// GRACEFULROLL
if(skillValue >= gracefulRollMaxBonusLevel) gracefulRollChance = df.format(gracefulRollChanceMax);
else gracefulRollChance = df.format(((double) gracefulRollChanceMax / (double) gracefulRollMaxBonusLevel) * (double) skillValue);
}
@Override
protected void permissionsCheck() {
canDodge = permInstance.dodge(player);
canRoll = permInstance.roll(player);
canGracefulRoll = permInstance.gracefulRoll(player);
}
@Override
protected void permissionsCheck() {
canDodge = permInstance.dodge(player);
canRoll = permInstance.roll(player);
canGracefulRoll = permInstance.gracefulRoll(player);
}
@Override
protected boolean effectsHeaderPermissions() {
return canDodge || canGracefulRoll || canRoll;
}
@Override
protected boolean effectsHeaderPermissions() {
return canDodge || canGracefulRoll || canRoll;
}
@Override
protected void effectsDisplay() {
@Override
protected void effectsDisplay() {
if (player.hasPermission("mcmmo.perks.lucky.acrobatics")) {
String perkPrefix = ChatColor.RED + "[mcMMO Perks] ";
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Acrobatics" }) }));
}
if (canRoll) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.0"), LocaleLoader.getString("Acrobatics.Effect.1") }));
}
if (canRoll) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.0"), LocaleLoader.getString("Acrobatics.Effect.1") }));
}
if (canGracefulRoll) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.2"), LocaleLoader.getString("Acrobatics.Effect.3") }));
}
if (canGracefulRoll) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.2"), LocaleLoader.getString("Acrobatics.Effect.3") }));
}
if (canDodge) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.4"), LocaleLoader.getString("Acrobatics.Effect.5") }));
}
}
if (canDodge) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.4"), LocaleLoader.getString("Acrobatics.Effect.5") }));
}
}
@Override
protected boolean statsHeaderPermissions() {
return canDodge || canGracefulRoll || canRoll;
}
@Override
protected boolean statsHeaderPermissions() {
return canDodge || canGracefulRoll || canRoll;
}
@Override
protected void statsDisplay() {
if (canRoll) {
player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.Chance", new Object[] { rollChance }));
}
@Override
protected void statsDisplay() {
if (canRoll) {
player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.Chance", new Object[] { rollChance }));
}
if (canGracefulRoll) {
player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.GraceChance", new Object[] { gracefulRollChance }));
}
if (canGracefulRoll) {
player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.GraceChance", new Object[] { gracefulRollChance }));
}
if (canDodge) {
player.sendMessage(LocaleLoader.getString("Acrobatics.DodgeChance", new Object[] { dodgeChance }));
}
}
if (canDodge) {
player.sendMessage(LocaleLoader.getString("Acrobatics.DodgeChance", new Object[] { dodgeChance }));
}
}
}

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@ -10,97 +10,97 @@ import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
public class ArcheryCommand extends SkillCommand {
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
private String skillShotBonus;
private String dazeChance;
private String retrieveChance;
private String skillShotBonus;
private String dazeChance;
private String retrieveChance;
private int skillShotIncreaseLevel = advancedConfig.getSkillShotIncreaseLevel();
private double skillShotIncreasePercentage = advancedConfig.getSkillShotIncreasePercentage();
private double skillShotBonusMax = advancedConfig.getSkillShotBonusMax();
private int skillShotIncreaseLevel = advancedConfig.getSkillShotIncreaseLevel();
private double skillShotIncreasePercentage = advancedConfig.getSkillShotIncreasePercentage();
private double skillShotBonusMax = advancedConfig.getSkillShotBonusMax();
private float dazeBonusMax = advancedConfig.getDazeBonusMax();
private float dazeMaxBonusLevel = advancedConfig.getDazeMaxBonusLevel();
private float dazeBonusMax = advancedConfig.getDazeBonusMax();
private float dazeMaxBonusLevel = advancedConfig.getDazeMaxBonusLevel();
private float retrieveBonusMax = advancedConfig.getRetrieveBonusMax();
private float retrieveMaxBonusLevel = advancedConfig.getRetrieveMaxBonusLevel();
private float retrieveBonusMax = advancedConfig.getRetrieveBonusMax();
private float retrieveMaxBonusLevel = advancedConfig.getRetrieveMaxBonusLevel();
private boolean canSkillShot;
private boolean canDaze;
private boolean canRetrieve;
private boolean canSkillShot;
private boolean canDaze;
private boolean canRetrieve;
public ArcheryCommand() {
super(SkillType.ARCHERY);
}
public ArcheryCommand() {
super(SkillType.ARCHERY);
}
@Override
protected void dataCalculations() {
DecimalFormat df = new DecimalFormat("#.0");
// SkillShot
double bonus = (int)(skillValue / skillShotIncreaseLevel) * skillShotIncreasePercentage;
@Override
protected void dataCalculations() {
DecimalFormat df = new DecimalFormat("#.0");
// SkillShot
double bonus = (int)((double) skillValue / (double) skillShotIncreaseLevel) * (double) skillShotIncreasePercentage;
if (bonus > skillShotBonusMax) skillShotBonus = percent.format(skillShotBonusMax);
else skillShotBonus = percent.format(bonus);
// Daze
if(skillValue >= dazeMaxBonusLevel) dazeChance = df.format(dazeBonusMax);
else dazeChance = df.format((dazeBonusMax / dazeMaxBonusLevel) * skillValue);
// Daze
if(skillValue >= dazeMaxBonusLevel) dazeChance = df.format(dazeBonusMax);
else dazeChance = df.format(((double) dazeBonusMax / (double) dazeMaxBonusLevel) * (double) skillValue);
// Retrieve
if(skillValue >= retrieveMaxBonusLevel) retrieveChance = df.format(retrieveBonusMax);
else retrieveChance = df.format((retrieveBonusMax / retrieveMaxBonusLevel) * skillValue);
}
// Retrieve
if(skillValue >= retrieveMaxBonusLevel) retrieveChance = df.format(retrieveBonusMax);
else retrieveChance = df.format(((double) retrieveBonusMax / (double) retrieveMaxBonusLevel) * (double) skillValue);
}
@Override
protected void permissionsCheck() {
canSkillShot = permInstance.archeryBonus(player);
canDaze = permInstance.daze(player);
canRetrieve = permInstance.trackArrows(player);
}
@Override
protected void permissionsCheck() {
canSkillShot = permInstance.archeryBonus(player);
canDaze = permInstance.daze(player);
canRetrieve = permInstance.trackArrows(player);
}
@Override
protected boolean effectsHeaderPermissions() {
return canSkillShot || canDaze || canRetrieve;
}
@Override
protected boolean effectsHeaderPermissions() {
return canSkillShot || canDaze || canRetrieve;
}
@Override
protected void effectsDisplay() {
@Override
protected void effectsDisplay() {
if (player.hasPermission("mcmmo.perks.lucky.archery")) {
String perkPrefix = ChatColor.RED + "[mcMMO Perks] ";
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Archery" }) }));
}
if (canSkillShot) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Archery.Effect.0"), LocaleLoader.getString("Archery.Effect.1") }));
}
if (canSkillShot) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Archery.Effect.0"), LocaleLoader.getString("Archery.Effect.1") }));
}
if (canDaze) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Archery.Effect.2"), LocaleLoader.getString("Archery.Effect.3") }));
}
if (canDaze) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Archery.Effect.2"), LocaleLoader.getString("Archery.Effect.3") }));
}
if (canRetrieve) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Archery.Effect.4"), LocaleLoader.getString("Archery.Effect.5") }));
}
}
if (canRetrieve) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Archery.Effect.4"), LocaleLoader.getString("Archery.Effect.5") }));
}
}
@Override
protected boolean statsHeaderPermissions() {
return canSkillShot || canDaze || canRetrieve;
}
@Override
protected boolean statsHeaderPermissions() {
return canSkillShot || canDaze || canRetrieve;
}
@Override
protected void statsDisplay() {
if (canSkillShot) {
player.sendMessage(LocaleLoader.getString("Archery.Combat.SkillshotBonus", new Object[] { skillShotBonus }));
}
@Override
protected void statsDisplay() {
if (canSkillShot) {
player.sendMessage(LocaleLoader.getString("Archery.Combat.SkillshotBonus", new Object[] { skillShotBonus }));
}
if (canDaze) {
player.sendMessage(LocaleLoader.getString("Archery.Combat.DazeChance", new Object[] { dazeChance }));
}
if (canDaze) {
player.sendMessage(LocaleLoader.getString("Archery.Combat.DazeChance", new Object[] { dazeChance }));
}
if (canRetrieve) {
player.sendMessage(LocaleLoader.getString("Archery.Combat.RetrieveChance", new Object[] { retrieveChance }));
}
}
if (canRetrieve) {
player.sendMessage(LocaleLoader.getString("Archery.Combat.RetrieveChance", new Object[] { retrieveChance }));
}
}
}

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@ -11,21 +11,21 @@ import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.util.Misc;
public class AxesCommand extends SkillCommand {
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
private String critChance;
private String bonusDamage;
private String impactDamage;
private String greaterImpactDamage;
private String skullSplitterLength;
private int bonusDamageAxesBonusMax = advancedConfig.getBonusDamageAxesBonusMax();
private int bonusDamageAxesMaxBonusLevel = advancedConfig.getBonusDamageAxesMaxBonusLevel();
private double critMaxChance = advancedConfig.getAxesCriticalChance();
private int critMaxBonusLevel = advancedConfig.getAxesCriticalMaxBonusLevel();
private int greaterImpactIncreaseLevel = advancedConfig.getGreaterImpactIncreaseLevel();
// private double greaterImpactModifier = advancedConfig.getGreaterImpactModifier();
private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
private int bonusDamageAxesBonusMax = advancedConfig.getBonusDamageAxesBonusMax();
private int bonusDamageAxesMaxBonusLevel = advancedConfig.getBonusDamageAxesMaxBonusLevel();
private double critMaxChance = advancedConfig.getAxesCriticalChance();
private int critMaxBonusLevel = advancedConfig.getAxesCriticalMaxBonusLevel();
private int greaterImpactIncreaseLevel = advancedConfig.getGreaterImpactIncreaseLevel();
// private double greaterImpactModifier = advancedConfig.getGreaterImpactModifier();
private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
private boolean canSkullSplitter;
private boolean canCritical;
@ -39,17 +39,17 @@ public class AxesCommand extends SkillCommand {
@Override
protected void dataCalculations() {
DecimalFormat df = new DecimalFormat("#.0");
int skillCheck = Misc.skillCheck((int)skillValue, critMaxBonusLevel);
DecimalFormat df = new DecimalFormat("#.0");
int skillCheck = Misc.skillCheck((int)skillValue, critMaxBonusLevel);
impactDamage = String.valueOf(1 + ((int) skillValue / greaterImpactIncreaseLevel));
skullSplitterLength = String.valueOf(2 + ((int) skillValue / abilityLengthIncreaseLevel));
greaterImpactDamage = "2";
impactDamage = String.valueOf(1 + ((double) skillValue / (double) greaterImpactIncreaseLevel));
skullSplitterLength = String.valueOf(2 + ((double) skillValue / (double) abilityLengthIncreaseLevel));
greaterImpactDamage = "2";
if (skillValue >= critMaxBonusLevel) critChance = df.format(critMaxChance);
else critChance = String.valueOf((critMaxChance / critMaxBonusLevel) * (float)skillCheck);
if (skillValue >= bonusDamageAxesMaxBonusLevel) bonusDamage = String.valueOf(bonusDamageAxesBonusMax);
else bonusDamage = String.valueOf((int) skillValue / (bonusDamageAxesMaxBonusLevel / bonusDamageAxesBonusMax));
if (skillValue >= critMaxBonusLevel) critChance = df.format(critMaxChance);
else critChance = String.valueOf(((double) critMaxChance / (double) critMaxBonusLevel) * (double) skillCheck);
if (skillValue >= bonusDamageAxesMaxBonusLevel) bonusDamage = String.valueOf(bonusDamageAxesBonusMax);
else bonusDamage = String.valueOf((double) skillValue / ((double) bonusDamageAxesMaxBonusLevel / (double) bonusDamageAxesBonusMax));
}
@Override

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@ -8,7 +8,7 @@ import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
public class ExcavationCommand extends SkillCommand {
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
private String gigaDrillBreakerLength;
private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
@ -22,7 +22,7 @@ public class ExcavationCommand extends SkillCommand {
@Override
protected void dataCalculations() {
gigaDrillBreakerLength = String.valueOf(2 + ((int) skillValue / abilityLengthIncreaseLevel));
gigaDrillBreakerLength = String.valueOf(2 + ((double) skillValue / (double) abilityLengthIncreaseLevel));
}
@Override

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@ -30,10 +30,10 @@ public class FishingCommand extends SkillCommand {
@Override
protected void dataCalculations() {
lootTier = Fishing.getFishingLootTier(profile);
magicChance = percent.format((float) lootTier / 15);
magicChance = percent.format((double) lootTier / 15D);
int dropChance = Fishing.getShakeChance(lootTier);
if (player.hasPermission("mcmmo.perks.lucky.fishing")) {
dropChance = (int) (dropChance * 1.25);
dropChance = (int) ((double) dropChance * 1.25D);
}
shakeChance = String.valueOf(dropChance);

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@ -11,8 +11,8 @@ import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
public class HerbalismCommand extends SkillCommand {
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
private String greenTerraLength;
private String greenThumbChance;
private String greenThumbStage;
@ -28,7 +28,7 @@ public class HerbalismCommand extends SkillCommand {
private int greenThumbMaxLevel = advancedConfig.getGreenThumbMaxLevel();
private double doubleDropsMaxBonus = advancedConfig.getHerbalismDoubleDropsChanceMax();
private int doubleDropsMaxLevel = advancedConfig.getHerbalismDoubleDropsMaxLevel();
private boolean canGreenTerra;
private boolean canGreenThumbWheat;
private boolean canGreenThumbBlocks;
@ -42,21 +42,21 @@ public class HerbalismCommand extends SkillCommand {
@Override
protected void dataCalculations() {
DecimalFormat df = new DecimalFormat("#.0");
greenTerraLength = String.valueOf(2 + ((int) skillValue / abilityLengthIncreaseLevel));
//FARMERS DIET
if(skillValue >= farmersDietMaxLevel) farmersDietRank = "5";
else farmersDietRank = String.valueOf((int)skillValue / farmersDietRankChange);
//GREEN THUMB
if(skillValue >= greenThumbStageMaxLevel) greenThumbStage = "4";
else greenThumbStage = String.valueOf((int)skillValue / greenThumbStageChange);
if(skillValue >= greenThumbMaxLevel) greenThumbChance = String.valueOf(greenThumbMaxBonus);
else greenThumbChance = String.valueOf((greenThumbMaxBonus / greenThumbMaxLevel) * skillValue);
//DOUBLE DROPS
if(skillValue >= doubleDropsMaxLevel) doubleDropChance = df.format(doubleDropsMaxBonus);
else doubleDropChance = df.format((doubleDropsMaxBonus / doubleDropsMaxLevel) * skillValue);
DecimalFormat df = new DecimalFormat("#.0");
greenTerraLength = String.valueOf(2 + ((double) skillValue / (double) abilityLengthIncreaseLevel));
//FARMERS DIET
if(skillValue >= farmersDietMaxLevel) farmersDietRank = "5";
else farmersDietRank = String.valueOf((double) skillValue / (double) farmersDietRankChange);
//GREEN THUMB
if(skillValue >= greenThumbStageMaxLevel) greenThumbStage = "4";
else greenThumbStage = String.valueOf((double) skillValue / (double) greenThumbStageChange);
if(skillValue >= greenThumbMaxLevel) greenThumbChance = String.valueOf(greenThumbMaxBonus);
else greenThumbChance = String.valueOf(((double) greenThumbMaxBonus / (double) greenThumbMaxLevel) * (double) skillValue);
//DOUBLE DROPS
if(skillValue >= doubleDropsMaxLevel) doubleDropChance = df.format(doubleDropsMaxBonus);
else doubleDropChance = df.format(((double) doubleDropsMaxBonus / (double) doubleDropsMaxLevel) * (double) skillValue);
}
@Override

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@ -12,25 +12,25 @@ import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.util.Misc;
public class MiningCommand extends SkillCommand {
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
private String doubleDropChance;
private String superBreakerLength;
private String blastMiningRank;
private String blastRadiusIncrease;
private String blastDamageDecrease;
private int blastMiningRank1 = advancedConfig.getBlastMiningRank1();
private int blastMiningRank2 = advancedConfig.getBlastMiningRank2();
private int blastMiningRank3 = advancedConfig.getBlastMiningRank3();
private int blastMiningRank4 = advancedConfig.getBlastMiningRank4();
private int blastMiningRank5 = advancedConfig.getBlastMiningRank5();
private int blastMiningRank6 = advancedConfig.getBlastMiningRank6();
private int blastMiningRank7 = advancedConfig.getBlastMiningRank7();
private int blastMiningRank8 = advancedConfig.getBlastMiningRank8();
private int blastMiningRank1 = advancedConfig.getBlastMiningRank1();
private int blastMiningRank2 = advancedConfig.getBlastMiningRank2();
private int blastMiningRank3 = advancedConfig.getBlastMiningRank3();
private int blastMiningRank4 = advancedConfig.getBlastMiningRank4();
private int blastMiningRank5 = advancedConfig.getBlastMiningRank5();
private int blastMiningRank6 = advancedConfig.getBlastMiningRank6();
private int blastMiningRank7 = advancedConfig.getBlastMiningRank7();
private int blastMiningRank8 = advancedConfig.getBlastMiningRank8();
private double doubleDropsMaxBonus = advancedConfig.getMiningDoubleDropChance();
private int doubleDropsMaxLevel = advancedConfig.getMiningDoubleDropMaxLevel();
public int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
private double doubleDropsMaxBonus = advancedConfig.getMiningDoubleDropChance();
private int doubleDropsMaxLevel = advancedConfig.getMiningDoubleDropMaxLevel();
public int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
private boolean canSuperBreaker;
private boolean canDoubleDrop;
@ -45,10 +45,10 @@ public class MiningCommand extends SkillCommand {
@Override
protected void dataCalculations() {
DecimalFormat df = new DecimalFormat("#.0");
superBreakerLength = String.valueOf(2 + ((int) skillValue / abilityLengthIncreaseLevel));
if(skillValue >= doubleDropsMaxLevel) doubleDropChance = df.format(doubleDropsMaxBonus);
else doubleDropChance = df.format((doubleDropsMaxBonus / doubleDropsMaxLevel) * skillValue);
DecimalFormat df = new DecimalFormat("#.0");
superBreakerLength = String.valueOf(2 + ((double) skillValue / (double) abilityLengthIncreaseLevel));
if(skillValue >= doubleDropsMaxLevel) doubleDropChance = df.format(doubleDropsMaxBonus);
else doubleDropChance = df.format(((double) doubleDropsMaxBonus / (double) doubleDropsMaxLevel) * (double) skillValue);
if (skillValue >= blastMiningRank8) {
blastMiningRank = "8";

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@ -14,15 +14,15 @@ import com.gmail.nossr50.skills.repair.Repair;
import com.gmail.nossr50.skills.repair.Repairable;
public class RepairCommand extends SkillCommand {
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
private int arcaneForgingRank;
private String repairMasteryBonus;
private String superRepairChance;
private float repairMasteryChanceMax = advancedConfig.getRepairMasteryChanceMax();
private float repairMasteryMaxBonusLevel = advancedConfig.getRepairMasteryMaxLevel();
private float superRepairChanceMax = advancedConfig.getSuperRepairChanceMax();
private float superRepairMaxBonusLevel = advancedConfig.getSuperRepairMaxLevel();
private float repairMasteryChanceMax = advancedConfig.getRepairMasteryChanceMax();
private float repairMasteryMaxBonusLevel = advancedConfig.getRepairMasteryMaxLevel();
private float superRepairChanceMax = advancedConfig.getSuperRepairChanceMax();
private float superRepairMaxBonusLevel = advancedConfig.getSuperRepairMaxLevel();
private boolean canSuperRepair;
private boolean canMasterRepair;
@ -35,6 +35,7 @@ public class RepairCommand extends SkillCommand {
private boolean canRepairString;
private boolean canRepairLeather;
private boolean canRepairWood;
private boolean arcaneBypass;
private int salvageLevel;
private int diamondLevel;
@ -48,7 +49,7 @@ public class RepairCommand extends SkillCommand {
@Override
protected void dataCalculations() {
DecimalFormat df = new DecimalFormat("#.0");
DecimalFormat df = new DecimalFormat("#.0");
// We're using pickaxes here, not the best but it works
Repairable diamondRepairable = mcMMO.repairManager.getRepairable(278);
Repairable goldRepairable = mcMMO.repairManager.getRepairable(285);
@ -63,10 +64,10 @@ public class RepairCommand extends SkillCommand {
salvageLevel = Config.getInstance().getSalvageUnlockLevel();
if(skillValue >= repairMasteryMaxBonusLevel) repairMasteryBonus = df.format(repairMasteryChanceMax);
else repairMasteryBonus = df.format((repairMasteryChanceMax / repairMasteryMaxBonusLevel) * skillValue);
else repairMasteryBonus = df.format(((double) repairMasteryChanceMax / (double) repairMasteryMaxBonusLevel) * (double) skillValue);
if(skillValue >= superRepairMaxBonusLevel) superRepairChance = df.format(superRepairChanceMax);
else superRepairChance = df.format((superRepairChanceMax / superRepairMaxBonusLevel) * skillValue);
else superRepairChance = df.format(((double) superRepairChanceMax / (double) superRepairMaxBonusLevel) * (double) skillValue);
arcaneForgingRank = Repair.getArcaneForgingRank(profile);
}
@ -84,6 +85,7 @@ public class RepairCommand extends SkillCommand {
canRepairString = permInstance.stringRepair(player);
canRepairLeather = permInstance.leatherRepair(player);
canRepairWood = permInstance.woodRepair(player);
arcaneBypass = permInstance.arcaneBypass(player);
}
@Override
@ -154,11 +156,11 @@ public class RepairCommand extends SkillCommand {
player.sendMessage(LocaleLoader.getString("Repair.Arcane.Rank", new Object[] { arcaneForgingRank }));
if (Config.getInstance().getArcaneForgingEnchantLossEnabled()) {
player.sendMessage(LocaleLoader.getString("Repair.Arcane.Chance.Success", new Object[] { Repair.getEnchantChance(arcaneForgingRank) }));
player.sendMessage(LocaleLoader.getString("Repair.Arcane.Chance.Success", new Object[] { (arcaneBypass ? 100 : Repair.getEnchantChance(arcaneForgingRank)) }));
}
if (Config.getInstance().getArcaneForgingDowngradeEnabled()) {
player.sendMessage(LocaleLoader.getString("Repair.Arcane.Chance.Downgrade", new Object[] { Repair.getDowngradeChance(arcaneForgingRank) }));
player.sendMessage(LocaleLoader.getString("Repair.Arcane.Chance.Downgrade", new Object[] { (arcaneBypass ? 0 : Repair.getDowngradeChance(arcaneForgingRank)) }));
}
}
}

View File

@ -10,8 +10,8 @@ import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
public class SwordsCommand extends SkillCommand {
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
private String counterAttackChance;
private String bleedLength;
private String bleedChance;
@ -36,19 +36,19 @@ public class SwordsCommand extends SkillCommand {
@Override
protected void dataCalculations() {
DecimalFormat df = new DecimalFormat("#.0");
serratedStrikesLength = String.valueOf(2 + ((int) skillValue / abilityLengthIncreaseLevel));
DecimalFormat df = new DecimalFormat("#.0");
serratedStrikesLength = String.valueOf(2 + ((double) skillValue / (double) abilityLengthIncreaseLevel));
if (skillValue >= bleedMaxLevel) bleedLength = String.valueOf(bleedMaxTicks);
else bleedLength = String.valueOf(bleedBaseTicks);
if(skillValue >= bleedMaxLevel) bleedChance = df.format(bleedChanceMax);
else bleedChance = df.format((bleedChanceMax / bleedMaxLevel) * skillValue);
if(skillValue >= bleedMaxLevel) bleedChance = df.format(bleedChanceMax);
else bleedChance = df.format(((double) bleedChanceMax / (double) bleedMaxLevel) * (double) skillValue);
if(skillValue >= counterMaxLevel) counterAttackChance = df.format(counterChanceMax);
else counterAttackChance = df.format((counterChanceMax / counterMaxLevel) * skillValue);
serratedStrikesLength = String.valueOf(serratedBleedTicks);
if(skillValue >= counterMaxLevel) counterAttackChance = df.format(counterChanceMax);
else counterAttackChance = df.format(((double) counterChanceMax / (double) counterMaxLevel) * (double) skillValue);
serratedStrikesLength = String.valueOf(serratedBleedTicks);
}
@Override

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@ -11,17 +11,17 @@ import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
public class TamingCommand extends SkillCommand {
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
private String goreChance;
private float goreChanceMax = advancedConfig.getGoreChanceMax();
private float goreMaxLevel = advancedConfig.getGoreMaxBonusLevel();
private int fastFoodUnlock = advancedConfig.getFastFoodUnlock();
private float fastFoodChance = advancedConfig.getFastFoodChance();
private int enviromentallyAwareUnlock = advancedConfig.getEnviromentallyAwareUnlock();
private int thickFurUnlock = advancedConfig.getThickFurUnlock();
private int shockProofUnlock = advancedConfig.getShockProofUnlock();
private int sharpenedClawUnlock = advancedConfig.getSharpenedClawsUnlock();
private float goreChanceMax = advancedConfig.getGoreChanceMax();
private float goreMaxLevel = advancedConfig.getGoreMaxBonusLevel();
private int fastFoodUnlock = advancedConfig.getFastFoodUnlock();
private float fastFoodChance = advancedConfig.getFastFoodChance();
private int enviromentallyAwareUnlock = advancedConfig.getEnviromentallyAwareUnlock();
private int thickFurUnlock = advancedConfig.getThickFurUnlock();
private int shockProofUnlock = advancedConfig.getShockProofUnlock();
private int sharpenedClawUnlock = advancedConfig.getSharpenedClawsUnlock();
private boolean canBeastLore;
private boolean canGore;
@ -38,9 +38,9 @@ public class TamingCommand extends SkillCommand {
@Override
protected void dataCalculations() {
DecimalFormat df = new DecimalFormat("#.0");
if(skillValue >= goreMaxLevel) goreChance = df.format(goreChanceMax);
else goreChance = df.format((goreChanceMax / goreMaxLevel) * skillValue);
DecimalFormat df = new DecimalFormat("#.0");
if(skillValue >= goreMaxLevel) goreChance = df.format(goreChanceMax);
else goreChance = df.format(((double) goreChanceMax / (double) goreMaxLevel) * (double) skillValue);
}
@Override

View File

@ -10,7 +10,7 @@ import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
public class UnarmedCommand extends SkillCommand {
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
private String berserkLength;
private String deflectChance;
private String disarmChance;
@ -22,7 +22,7 @@ public class UnarmedCommand extends SkillCommand {
private float deflectMaxLevel = advancedConfig.getDeflectMaxBonusLevel();
private float ironArmMaxBonus = advancedConfig.getIronArmBonus();
private int ironArmIncreaseLevel = advancedConfig.getIronArmIncreaseLevel();
private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
private boolean canBerserk;
private boolean canDisarm;
@ -35,17 +35,17 @@ public class UnarmedCommand extends SkillCommand {
@Override
protected void dataCalculations() {
DecimalFormat df = new DecimalFormat("#.0");
berserkLength = String.valueOf(2 + ((int) skillValue / abilityLengthIncreaseLevel));
DecimalFormat df = new DecimalFormat("#.0");
berserkLength = String.valueOf(2 + ((double) skillValue / (double) abilityLengthIncreaseLevel));
if(skillValue >= disarmMaxLevel) disarmChance = df.format(disarmChanceMax);
else disarmChance = df.format((disarmChanceMax / disarmMaxLevel) * skillValue);
else disarmChance = df.format(((double) disarmChanceMax / (double) disarmMaxLevel) * (double) skillValue);
if(skillValue >= deflectMaxLevel) deflectChance = df.format(deflectChanceMax);
else deflectChance = df.format((deflectChanceMax / deflectMaxLevel) * skillValue);
else deflectChance = df.format(((double) deflectChanceMax / (double) deflectMaxLevel) * (double) skillValue);
if (skillValue >= 250) ironArmBonus = String.valueOf(ironArmMaxBonus);
else ironArmBonus = String.valueOf(3 + ((int) skillValue / ironArmIncreaseLevel));
else ironArmBonus = String.valueOf(3 + ((double) skillValue / (double) ironArmIncreaseLevel));
}
@Override

View File

@ -11,15 +11,15 @@ import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
public class WoodcuttingCommand extends SkillCommand {
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
private String treeFellerLength;
private String doubleDropChance;
private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
private double doubleDropsMaxBonus = advancedConfig.getWoodcuttingDoubleDropChance();
private int doubleDropsMaxLevel = advancedConfig.getWoodcuttingDoubleDropMaxLevel();
private int leafBlowUnlock = advancedConfig.getLeafBlowUnlockLevel();
private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
private double doubleDropsMaxBonus = advancedConfig.getWoodcuttingDoubleDropChance();
private int doubleDropsMaxLevel = advancedConfig.getWoodcuttingDoubleDropMaxLevel();
private int leafBlowUnlock = advancedConfig.getLeafBlowUnlockLevel();
private boolean canTreeFell;
private boolean canLeafBlow;
private boolean canDoubleDrop;
@ -31,11 +31,11 @@ public class WoodcuttingCommand extends SkillCommand {
@Override
protected void dataCalculations() {
DecimalFormat df = new DecimalFormat("0.0");
DecimalFormat df = new DecimalFormat("0.0");
treeFellerLength = String.valueOf(2 + ((int) skillValue / abilityLengthIncreaseLevel));
if(skillValue >= doubleDropsMaxLevel) doubleDropChance = df.format(doubleDropsMaxBonus);
else doubleDropChance = df.format((doubleDropsMaxBonus / doubleDropsMaxLevel) * skillValue);
treeFellerLength = String.valueOf(2 + ((double) skillValue / (double) abilityLengthIncreaseLevel));
if(skillValue >= doubleDropsMaxLevel) doubleDropChance = df.format(doubleDropsMaxBonus);
else doubleDropChance = df.format(((double) doubleDropsMaxBonus / (double) doubleDropsMaxLevel) * (double) skillValue);
}
@Override

View File

@ -14,56 +14,56 @@ public class AdvancedConfig extends ConfigLoader {
return instance;
}
@Override
protected void loadKeys() {
// TODO Do I need to use this?
}
/* GENERAL */
public int getAbilityLength() { return config.getInt("Skills.General.Ability_IncreaseLevel", 50); }
@Override
protected void loadKeys() {
// TODO Do I need to use this?
}
/* GENERAL */
public int getAbilityLength() { return config.getInt("Skills.General.Ability_IncreaseLevel", 50); }
/* ACROBATICS */
public int getDodgeChanceMax() { return config.getInt("Skills.Acrobatics.Dodge_ChanceMax", 20); }
public int getDodgeMaxBonusLevel() { return config.getInt("Skills.Acrobatics.Dodge_MaxBonusLevel", 800); }
public int getRollChanceMax() { return config.getInt("Skills.Acrobatics.Roll_ChanceMax", 100); }
public int getRollMaxBonusLevel() { return config.getInt("Skills.Acrobatics.Roll_MaxBonusLevel", 1000); }
public int getGracefulRollChanceMax() { return config.getInt("Skills.Acrobatics.GracefulRoll_ChanceMax", 100); }
public int getGracefulRollMaxBonusLevel() { return config.getInt("Skills.Acrobatics.GracefulRoll_MaxBonusLevel", 500); }
public int getDodgeChanceMax() { return config.getInt("Skills.Acrobatics.Dodge_ChanceMax", 20); }
public int getDodgeMaxBonusLevel() { return config.getInt("Skills.Acrobatics.Dodge_MaxBonusLevel", 800); }
public int getRollChanceMax() { return config.getInt("Skills.Acrobatics.Roll_ChanceMax", 100); }
public int getRollMaxBonusLevel() { return config.getInt("Skills.Acrobatics.Roll_MaxBonusLevel", 1000); }
public int getGracefulRollChanceMax() { return config.getInt("Skills.Acrobatics.GracefulRoll_ChanceMax", 100); }
public int getGracefulRollMaxBonusLevel() { return config.getInt("Skills.Acrobatics.GracefulRoll_MaxBonusLevel", 500); }
public int getDodgeXPModifier() { return config.getInt("Skills.Acrobatics.Dodge_XP_Modifier", 120); }
public int getRollXPModifier() { return config.getInt("Skills.Acrobatics.Roll_XP_Modifier", 80); }
public int getFallXPModifier() { return config.getInt("Skills.Acrobatics.Fall_XP_Modifier", 120); }
public int getDodgeXPModifier() { return config.getInt("Skills.Acrobatics.Dodge_XP_Modifier", 120); }
public int getRollXPModifier() { return config.getInt("Skills.Acrobatics.Roll_XP_Modifier", 80); }
public int getFallXPModifier() { return config.getInt("Skills.Acrobatics.Fall_XP_Modifier", 120); }
/* ARCHERY */
public int getSkillShotIncreaseLevel() { return config.getInt("Skills.Archery.SkillShot_IncreaseLevel", 50); }
public double getSkillShotIncreasePercentage() { return config.getDouble("Skills.Archery.SkillShot_IncreasePercentage", 0.1D); }
public double getSkillShotBonusMax() { return config.getDouble("Skills.Archery.SkillShot_MaxBonus", 2.0D); }
public int getSkillShotIncreaseLevel() { return config.getInt("Skills.Archery.SkillShot_IncreaseLevel", 50); }
public double getSkillShotIncreasePercentage() { return config.getDouble("Skills.Archery.SkillShot_IncreasePercentage", 0.1D); }
public double getSkillShotBonusMax() { return config.getDouble("Skills.Archery.SkillShot_MaxBonus", 2.0D); }
public int getDazeBonusMax() { return config.getInt("Skills.Archery.Daze_MaxChance", 50); }
public int getDazeMaxBonusLevel() { return config.getInt("Skills.Archery.Daze_MaxBonusLevel", 1000); }
public int getDazeModifier() { return config.getInt("Skills.Archery.Daze_BonusDamage", 4); }
public int getDazeBonusMax() { return config.getInt("Skills.Archery.Daze_MaxChance", 50); }
public int getDazeMaxBonusLevel() { return config.getInt("Skills.Archery.Daze_MaxBonusLevel", 1000); }
public int getDazeModifier() { return config.getInt("Skills.Archery.Daze_BonusDamage", 4); }
public int getRetrieveBonusMax() { return config.getInt("Skills.Archery.Retrieve_MaxBonus", 100); }
public int getRetrieveMaxBonusLevel() { return config.getInt("Skills.Archery.Retrieve_MaxBonusLevel", 1000); }
public int getRetrieveBonusMax() { return config.getInt("Skills.Archery.Retrieve_MaxBonus", 100); }
public int getRetrieveMaxBonusLevel() { return config.getInt("Skills.Archery.Retrieve_MaxBonusLevel", 1000); }
/* AXES */
public int getBonusDamageAxesBonusMax() { return config.getInt("Skills.Axes.DamageIncrease_MaxBonus", 4); }
public int getBonusDamageAxesMaxBonusLevel() { return config.getInt("Skills.Axes.DamageIncrease_MaxBonusLevel", 200); }
public int getBonusDamageAxesBonusMax() { return config.getInt("Skills.Axes.DamageIncrease_MaxBonus", 4); }
public int getBonusDamageAxesMaxBonusLevel() { return config.getInt("Skills.Axes.DamageIncrease_MaxBonusLevel", 200); }
public double getAxesCriticalChance() { return config.getDouble("Skills.Axes.AxesCritical_MaxChance", 37.50); }
public int getAxesCriticalMaxBonusLevel() { return config.getInt("Skills.Axes.AxesCritical_MaxBonusLevel", 750); }
public double getAxesCriticalPVPModifier() { return config.getDouble("Skills.Axes.AxesCritical_PVP_Modifier", 1.5); }
public int getAxesCriticalPVEModifier() { return config.getInt("Skills.Axes.AxesCritical_PVE_Modifier", 2); }
public int getGreaterImpactChance() { return config.getInt("Skills.Axes.GreaterImpact_Chance", 25); }
public int getGreaterImpactIncreaseLevel() { return config.getInt("Skills.Axes.GreaterImpact_IncreaseLevel", 50); }
public double getGreaterImpactModifier() { return config.getDouble("Skills.Axes.GreaterImpact_KnockbackModifier", 1.5); }
public int getGreaterImpactBonusDamage() { return config.getInt("Skills.Axes.GreaterImpact_BonusDamage", 2); }
public double getAxesCriticalChance() { return config.getDouble("Skills.Axes.AxesCritical_MaxChance", 37.50); }
public int getAxesCriticalMaxBonusLevel() { return config.getInt("Skills.Axes.AxesCritical_MaxBonusLevel", 750); }
public double getAxesCriticalPVPModifier() { return config.getDouble("Skills.Axes.AxesCritical_PVP_Modifier", 1.5); }
public int getAxesCriticalPVEModifier() { return config.getInt("Skills.Axes.AxesCritical_PVE_Modifier", 2); }
public int getGreaterImpactChance() { return config.getInt("Skills.Axes.GreaterImpact_Chance", 25); }
public int getGreaterImpactIncreaseLevel() { return config.getInt("Skills.Axes.GreaterImpact_IncreaseLevel", 50); }
public double getGreaterImpactModifier() { return config.getDouble("Skills.Axes.GreaterImpact_KnockbackModifier", 1.5); }
public int getGreaterImpactBonusDamage() { return config.getInt("Skills.Axes.GreaterImpact_BonusDamage", 2); }
/* EXCAVATION */
//Nothing to configure, everything is already configurable in config.yml
//Nothing to configure, everything is already configurable in config.yml
/* FISHING */
public int getShakeUnlockLevel() { return config.getInt("Skills.Fishing.Shake_UnlockLevel", 150); }
public int getFishingEnchantmentChance() { return config.getInt("Skills.Fishing.Enchantment_Chance", 10); }
@ -97,56 +97,56 @@ public class AdvancedConfig extends ConfigLoader {
public int getSuperRepairMaxLevel() { return config.getInt("Skills.Repair.SuperRepair_MaxBonusLevel", 1000); }
/* SWORDS */
public int getBleedChanceMax() { return config.getInt("Skills.Sword.Bleed_ChanceMax", 75); }
public int getBleedMaxBonusLevel() { return config.getInt("Skills.Sword.Bleed_MaxBonusLevel", 750); }
public int getBleedMaxTicks() { return config.getInt("Skills.Sword.Bleed_MaxTicks", 3); }
public int getBleedBaseTicks() { return config.getInt("Skills.Sword.Bleed_BaseTicks", 2); }
public int getBleedChanceMax() { return config.getInt("Skills.Sword.Bleed_ChanceMax", 75); }
public int getBleedMaxBonusLevel() { return config.getInt("Skills.Sword.Bleed_MaxBonusLevel", 750); }
public int getBleedMaxTicks() { return config.getInt("Skills.Sword.Bleed_MaxTicks", 3); }
public int getBleedBaseTicks() { return config.getInt("Skills.Sword.Bleed_BaseTicks", 2); }
public int getCounterChanceMax() { return config.getInt("Skills.Sword.Counter_ChanceMax", 30); }
public int getCounterMaxBonusLevel() { return config.getInt("Skills.Sword.Counter_MaxBonusLevel", 600); }
public int getCounterModifier() { return config.getInt("Skills.Sword.Counter_DamageModifier", 2); }
public int getSerratedStrikesModifier() { return config.getInt("Skills.Sword.SerratedStrikes_DamageModifier", 4); }
public int getSerratedStrikesTicks() { return config.getInt("Skills.Sword.SerratedStrikes_BleedTicks", 5); }
public int getCounterMaxBonusLevel() { return config.getInt("Skills.Sword.Counter_MaxBonusLevel", 600); }
public int getCounterModifier() { return config.getInt("Skills.Sword.Counter_DamageModifier", 2); }
public int getSerratedStrikesModifier() { return config.getInt("Skills.Sword.SerratedStrikes_DamageModifier", 4); }
public int getSerratedStrikesTicks() { return config.getInt("Skills.Sword.SerratedStrikes_BleedTicks", 5); }
/* TAMING */
public int getGoreChanceMax() { return config.getInt("Skills.Taming.Gore_ChanceMax", 100); }
public int getGoreMaxBonusLevel() { return config.getInt("Skills.Taming.Gore_MaxBonusLevel", 1000); }
public int getGoreBleedTicks() { return config.getInt("Skills.Taming.Gore_BleedTicks", 2); }
public int getGoreModifier() { return config.getInt("Skills.Taming.Gore_Modifier", 2); }
public int getGoreChanceMax() { return config.getInt("Skills.Taming.Gore_ChanceMax", 100); }
public int getGoreMaxBonusLevel() { return config.getInt("Skills.Taming.Gore_MaxBonusLevel", 1000); }
public int getGoreBleedTicks() { return config.getInt("Skills.Taming.Gore_BleedTicks", 2); }
public int getGoreModifier() { return config.getInt("Skills.Taming.Gore_Modifier", 2); }
public int getFastFoodUnlock() { return config.getInt("Skills.Taming.FastFood_UnlockLevel", 50); }
public int getFastFoodChance() { return config.getInt("Skills.Taming.FastFood_Chance", 50); }
public int getEnviromentallyAwareUnlock() { return config.getInt("Skills.Taming.EnvironmentallyAware_UnlockLevel", 100); }
public int getFastFoodUnlock() { return config.getInt("Skills.Taming.FastFood_UnlockLevel", 50); }
public int getFastFoodChance() { return config.getInt("Skills.Taming.FastFood_Chance", 50); }
public int getEnviromentallyAwareUnlock() { return config.getInt("Skills.Taming.EnvironmentallyAware_UnlockLevel", 100); }
public int getThickFurUnlock() { return config.getInt("Skills.Taming.ThickFur_UnlockLevel", 250); }
public int getThickFurModifier() { return config.getInt("Skills.Taming.ThickFur_Modifier", 2); }
public int getShockProofUnlock() { return config.getInt("Skills.Taming.ShockProof_UnlockLevel", 500); }
public int getShockProofModifier() { return config.getInt("Skills.Taming.ShockProof_Modifier", 6); }
public int getThickFurUnlock() { return config.getInt("Skills.Taming.ThickFur_UnlockLevel", 250); }
public int getThickFurModifier() { return config.getInt("Skills.Taming.ThickFur_Modifier", 2); }
public int getShockProofUnlock() { return config.getInt("Skills.Taming.ShockProof_UnlockLevel", 500); }
public int getShockProofModifier() { return config.getInt("Skills.Taming.ShockProof_Modifier", 6); }
public int getSharpenedClawsUnlock() { return config.getInt("Skills.Taming.SharpenedClaws_UnlockLevel", 750); }
public int getSharpenedClawsBonus() { return config.getInt("Skills.Taming.SharpenedClaws_Bonus", 2); }
public int getSharpenedClawsUnlock() { return config.getInt("Skills.Taming.SharpenedClaws_UnlockLevel", 750); }
public int getSharpenedClawsBonus() { return config.getInt("Skills.Taming.SharpenedClaws_Bonus", 2); }
/* UNARMED */
public int getDisarmChanceMax() { return config.getInt("Skills.Unarmed.Disarm_ChanceMax", 33); }
public int getDisarmMaxBonusLevel() { return config.getInt("Skills.Unarmed.Disarm_MaxBonusLevel", 1000); }
public int getDeflectChanceMax() { return config.getInt("Skills.Unarmed.Deflect_ChanceMax", 50); }
public int getDeflectMaxBonusLevel() { return config.getInt("Skills.Unarmed.Deflect_MaxBonusLevel", 1000); }
public int getIronGripChanceMax() { return config.getInt("Skills.Unarmed.IronGrip_ChanceMax", 100); }
public int getIronGripMaxBonusLevel() { return config.getInt("Skills.Unarmed.IronGrip_MaxBonusLevel", 1000); }
public int getIronArmBonus() { return config.getInt("Skills.Unarmed.IronArm_Bonus", 8); }
public int getIronArmIncreaseLevel() { return config.getInt("Skills.Unarmed.IronArm_IncreaseLevel", 50); }
public int getDisarmChanceMax() { return config.getInt("Skills.Unarmed.Disarm_ChanceMax", 33); }
public int getDisarmMaxBonusLevel() { return config.getInt("Skills.Unarmed.Disarm_MaxBonusLevel", 1000); }
public int getDeflectChanceMax() { return config.getInt("Skills.Unarmed.Deflect_ChanceMax", 50); }
public int getDeflectMaxBonusLevel() { return config.getInt("Skills.Unarmed.Deflect_MaxBonusLevel", 1000); }
public int getIronGripChanceMax() { return config.getInt("Skills.Unarmed.IronGrip_ChanceMax", 100); }
public int getIronGripMaxBonusLevel() { return config.getInt("Skills.Unarmed.IronGrip_MaxBonusLevel", 1000); }
public int getIronArmBonus() { return config.getInt("Skills.Unarmed.IronArm_Bonus", 8); }
public int getIronArmIncreaseLevel() { return config.getInt("Skills.Unarmed.IronArm_IncreaseLevel", 50); }
/* WOODCUTTING */
public int getLeafBlowUnlockLevel() { return config.getInt("Skills.Woodcutting.LeafBlower_UnlockLevel", 100); }
public int getWoodcuttingDoubleDropChance() { return config.getInt("Skills.Woodcutting.DoubleDrops_ChanceMax", 100); }
public int getWoodcuttingDoubleDropMaxLevel() { return config.getInt("Skills.Woodcutting.DoubleDrops_MaxBonusLevel", 1000); }
/* SPOUT STUFF*/
public int getSpoutNotificationTier1() { return config.getInt("Spout.Notifications.Tier1", 200); }
public int getSpoutNotificationTier2() { return config.getInt("Spout.Notifications.Tier2", 400); }
public int getSpoutNotificationTier3() { return config.getInt("Spout.Notifications.Tier3", 600); }
public int getSpoutNotificationTier4() { return config.getInt("Spout.Notifications.Tier4", 800); }
//TODO Make the sounds configurable! :D
// public String getSpoutSoundRepair() { return config.getString("Spout.Sounds.RepairSound", "url here"); }
// public String getSpoutSoundLevelUp() { return config.getString("Spout.Sounds.LevelUp", "url here"); }
public int getSpoutNotificationTier1() { return config.getInt("Spout.Notifications.Tier1", 200); }
public int getSpoutNotificationTier2() { return config.getInt("Spout.Notifications.Tier2", 400); }
public int getSpoutNotificationTier3() { return config.getInt("Spout.Notifications.Tier3", 600); }
public int getSpoutNotificationTier4() { return config.getInt("Spout.Notifications.Tier4", 800); }
//TODO Make the sounds configurable! :D
// public String getSpoutSoundRepair() { return config.getString("Spout.Sounds.RepairSound", "url here"); }
// public String getSpoutSoundLevelUp() { return config.getString("Spout.Sounds.LevelUp", "url here"); }
}

View File

@ -5,7 +5,7 @@ import java.util.Random;
import com.gmail.nossr50.config.AdvancedConfig;
public class Acrobatics {
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
public static final int DODGE_MAX_BONUS_LEVEL = advancedConfig.getDodgeMaxBonusLevel();
public static final int DODGE_XP_MODIFIER = advancedConfig.getDodgeXPModifier();

View File

@ -13,7 +13,7 @@ import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.util.Misc;
public class Archery {
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
private static Random random = new Random();
private static List<TrackedEntity> trackedEntities = new ArrayList<TrackedEntity>();

View File

@ -11,18 +11,18 @@ import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.Users;
public class ArcheryManager {
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
private Player player;
private PlayerProfile profile;
private int skillLevel;
private Permissions permissionsInstance;
private float dazeBonusMax = advancedConfig.getDazeBonusMax();
private float dazeMaxBonusLevel = advancedConfig.getDazeMaxBonusLevel();
private float retrieveBonusMax = advancedConfig.getRetrieveBonusMax();
private float retrieveMaxBonusLevel = advancedConfig.getRetrieveMaxBonusLevel();
private float dazeBonusMax = advancedConfig.getDazeBonusMax();
private float dazeMaxBonusLevel = advancedConfig.getDazeMaxBonusLevel();
private float retrieveBonusMax = advancedConfig.getRetrieveBonusMax();
private float retrieveMaxBonusLevel = advancedConfig.getRetrieveMaxBonusLevel();
public ArcheryManager (Player player) {
this.player = player;
this.profile = Users.getProfile(player);
@ -57,7 +57,7 @@ public class ArcheryManager {
if (player.hasPermission("mcmmo.perks.lucky.archery")) {
randomChance = (int) (randomChance * 0.75);
}
final float chance = (retrieveBonusMax / retrieveMaxBonusLevel) * skillLevel;
final float chance = (float) (((double) retrieveBonusMax / (double) retrieveMaxBonusLevel) * (double) skillLevel);
if (chance > Archery.getRandom().nextInt(randomChance)) {
eventHandler.addToTracker();
}
@ -88,10 +88,10 @@ public class ArcheryManager {
randomChance = (int) (randomChance * 0.75);
}
final float chance = (dazeBonusMax / dazeMaxBonusLevel) * skillLevel;
final float chance = (float) (((double) dazeBonusMax / (double) dazeMaxBonusLevel) * (double) skillLevel);
if (chance > Archery.getRandom().nextInt(randomChance)) {
eventHandler.handleDazeEffect();
eventHandler.sendAbilityMessages();
eventHandler.handleDazeEffect();
eventHandler.sendAbilityMessages();
}
}

View File

@ -21,7 +21,7 @@ import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.Users;
public class Axes {
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
private static Random random = new Random();
@ -40,7 +40,7 @@ public class Axes {
final int INCREASE_LEVEL = MAX_LEVEL / MAX_BONUS;
/* Add 1 DMG for every 50 skill levels */
int bonus = Users.getProfile(attacker).getSkillLevel(SkillType.AXES) / INCREASE_LEVEL;
int bonus = (int) ((double) Users.getProfile(attacker).getSkillLevel(SkillType.AXES) / (double) INCREASE_LEVEL);
if (bonus > MAX_BONUS) {
bonus = MAX_BONUS;
@ -87,7 +87,7 @@ public class Axes {
int skillCheck = Misc.skillCheck(skillLevel, MAX_BONUS_LEVEL);
int randomChance = 100;
double chance = (MAX_CHANCE / MAX_BONUS_LEVEL) * skillCheck;
double chance = ((double) MAX_CHANCE / (double) MAX_BONUS_LEVEL) * (double) skillCheck;
if (attacker.hasPermission("mcmmo.perks.lucky.axes")) {
randomChance = (int) (randomChance * 0.75);
@ -130,7 +130,7 @@ public class Axes {
/* Every 30 Skill Levels you gain 1 durability damage */
int impactIncreaseLevel = advancedConfig.getGreaterImpactIncreaseLevel();
durabilityDamage += Users.getProfile(attacker).getSkillLevel(SkillType.AXES)/impactIncreaseLevel;
durabilityDamage += (int) ((double) Users.getProfile(attacker).getSkillLevel(SkillType.AXES) / (double) impactIncreaseLevel);
if (!hasArmor(targetPlayer)) {
applyGreaterImpact(attacker, target, event);
@ -158,7 +158,7 @@ public class Axes {
private static void applyGreaterImpact(Player attacker, LivingEntity target, EntityDamageByEntityEvent event) {
if(attacker == null)
return;
final int GREATER_IMPACT_CHANCE = advancedConfig.getGreaterImpactChance();
final double GREATER_IMPACT_MULTIPLIER = advancedConfig.getGreaterImpactModifier();
final int GREATER_IMPACT_DAMAGE = advancedConfig.getGreaterImpactBonusDamage();

View File

@ -28,18 +28,18 @@ import com.gmail.nossr50.util.Skills;
import com.gmail.nossr50.util.Users;
public class BlastMining {
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
private static Random random = new Random();
private static int blastMiningRank1 = advancedConfig.getBlastMiningRank1();
private static int blastMiningRank2 = advancedConfig.getBlastMiningRank2();
private static int blastMiningRank3 = advancedConfig.getBlastMiningRank3();
private static int blastMiningRank4 = advancedConfig.getBlastMiningRank4();
private static int blastMiningRank5 = advancedConfig.getBlastMiningRank5();
private static int blastMiningRank6 = advancedConfig.getBlastMiningRank6();
private static int blastMiningRank7 = advancedConfig.getBlastMiningRank7();
private static int blastMiningRank8 = advancedConfig.getBlastMiningRank8();
private static int blastMiningRank1 = advancedConfig.getBlastMiningRank1();
private static int blastMiningRank2 = advancedConfig.getBlastMiningRank2();
private static int blastMiningRank3 = advancedConfig.getBlastMiningRank3();
private static int blastMiningRank4 = advancedConfig.getBlastMiningRank4();
private static int blastMiningRank5 = advancedConfig.getBlastMiningRank5();
private static int blastMiningRank6 = advancedConfig.getBlastMiningRank6();
private static int blastMiningRank7 = advancedConfig.getBlastMiningRank7();
private static int blastMiningRank8 = advancedConfig.getBlastMiningRank8();
/**
* Handler for what blocks drop from the explosion.
*

View File

@ -27,7 +27,7 @@ import com.gmail.nossr50.util.Users;
public class Mining {
private static Random random = new Random();
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
/**
* Handle double drops when using Silk Touch.
@ -323,13 +323,13 @@ public class Mining {
miningXP(player, block);
final int MAX_BONUS_LEVEL = advancedConfig.getMiningDoubleDropMaxLevel();
int MAX_CHANCE = advancedConfig.getMiningDoubleDropChance();
int MAX_CHANCE = advancedConfig.getMiningDoubleDropChance();
int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.MINING);
int skillCheck = Misc.skillCheck(skillLevel, MAX_BONUS_LEVEL);
int randomChance = 100;
int chance = (MAX_CHANCE / MAX_BONUS_LEVEL) * skillLevel;
int chance = (int) (((double) MAX_CHANCE / (double) MAX_BONUS_LEVEL) * (double) skillLevel);
if (player.hasPermission("mcmmo.perks.lucky.mining")) {
randomChance = (int) (randomChance * 0.75);

View File

@ -32,7 +32,7 @@ import com.gmail.nossr50.util.Users;
public class WoodCutting {
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
private static Random random = new Random();
/**
@ -330,7 +330,7 @@ public class WoodCutting {
*/
private static void woodCuttingProcCheck(Player player, Block block) {
final int MAX_CHANCE = advancedConfig.getMiningDoubleDropChance();
final int MAX_CHANCE = advancedConfig.getMiningDoubleDropChance();
final int MAX_BONUS_LEVEL = advancedConfig.getMiningDoubleDropMaxLevel();
int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.WOODCUTTING);
@ -345,7 +345,7 @@ public class WoodCutting {
Material mat = Material.getMaterial(block.getTypeId());
int randomChance = 100;
int chance = (MAX_CHANCE / MAX_BONUS_LEVEL) * skillLevel;
int chance = (int) (((double) MAX_CHANCE / (double) MAX_BONUS_LEVEL) * (double) skillLevel);
if (player.hasPermission("mcmmo.perks.lucky.woodcutting")) {
randomChance = (int) (randomChance * 0.75);

View File

@ -28,12 +28,12 @@ public class Repair {
private static Config configInstance = Config.getInstance();
private static Permissions permInstance = Permissions.getInstance();
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
private static int repairMasteryChanceMax = advancedConfig.getRepairMasteryChanceMax();
private static int repairMasteryMaxBonusLevel = advancedConfig.getRepairMasteryMaxLevel();
private static int superRepairChanceMax = advancedConfig.getSuperRepairChanceMax();
private static int superRepairMaxBonusLevel = advancedConfig.getSuperRepairMaxLevel();
private static int repairMasteryChanceMax = advancedConfig.getRepairMasteryChanceMax();
private static int repairMasteryMaxBonusLevel = advancedConfig.getRepairMasteryMaxLevel();
private static int superRepairChanceMax = advancedConfig.getSuperRepairChanceMax();
private static int superRepairMaxBonusLevel = advancedConfig.getSuperRepairMaxLevel();
/**
* Handle the XP gain for repair events.
@ -91,6 +91,10 @@ public class Repair {
* @param is Item being repaired
*/
protected static void addEnchants(Player player, ItemStack is) {
if(permInstance.arcaneBypass(player)) {
player.sendMessage(LocaleLoader.getString("Repair.Arcane.Perfect"));
return;
}
Map<Enchantment, Integer> enchants = is.getEnchantments();
if (enchants.size() == 0) {
@ -122,7 +126,7 @@ public class Repair {
int enchantLevel = enchant.getValue();
if (configInstance.getArcaneForgingDowngradeEnabled() && enchantLevel > 1) {
if (random.nextInt(100) < getDowngradeChance(rank)) {
if (random.nextInt(randomChance) < getDowngradeChance(rank)) {
is.addEnchantment(enchantment, --enchantLevel);
downgraded = true;
}
@ -207,9 +211,9 @@ public class Repair {
*/
protected static short repairCalculate(Player player, int skillLevel, short durability, int repairAmount) {
// float bonus = (float) skillLevel / 500;
float bonus;
if(skillLevel >= repairMasteryMaxBonusLevel) bonus = repairMasteryChanceMax;
else bonus = (repairMasteryChanceMax / repairMasteryMaxBonusLevel) * skillLevel;
float bonus;
if(skillLevel >= repairMasteryMaxBonusLevel) bonus = repairMasteryChanceMax;
else bonus = ((float) skillLevel / (float) repairMasteryMaxBonusLevel) * (float) repairMasteryChanceMax;
if (permInstance.repairMastery(player)) {
bonus = (repairAmount * bonus);
@ -236,20 +240,20 @@ public class Repair {
* @return true if bonus granted, false otherwise
*/
public static boolean checkPlayerProcRepair(Player player) {
final int MAX_CHANCE = superRepairChanceMax;
final int MAX_CHANCE = superRepairChanceMax;
final int MAX_BONUS_LEVEL = superRepairMaxBonusLevel;
int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.REPAIR);
int randomChance = 100;
int chance = (MAX_CHANCE / MAX_BONUS_LEVEL) * skillLevel;
int chance = (int) (((double) MAX_CHANCE / (double) MAX_BONUS_LEVEL) * (double) skillLevel);
if (skillLevel >= MAX_BONUS_LEVEL) chance = MAX_CHANCE;
if (player.hasPermission("mcmmo.perks.lucky.repair")) randomChance = (int) (randomChance * 0.75);
if (chance > random.nextInt(randomChance) && permInstance.repairBonus(player)){
player.sendMessage(LocaleLoader.getString("Repair.Skills.FeltEasy"));
return true;
player.sendMessage(LocaleLoader.getString("Repair.Skills.FeltEasy"));
return true;
}
return false;
}

View File

@ -5,8 +5,8 @@ import java.util.Random;
import com.gmail.nossr50.config.AdvancedConfig;
public class Swords {
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
public static final int BLEED_MAX_BONUS_LEVEL = advancedConfig.getBleedMaxBonusLevel();
public static final int MAX_BLEED_TICKS = advancedConfig.getBleedMaxTicks();
public static final int BASE_BLEED_TICKS = advancedConfig.getBleedBaseTicks();

View File

@ -50,7 +50,7 @@ public class SwordsManager {
randomChance = (int) (randomChance * 0.75);
}
final float chance = (bleedChanceMax / bleedMaxLevel) * skillLevel;
final float chance = (float) (((double) bleedChanceMax / (double) bleedMaxLevel) * (double) skillLevel);
if (chance > Swords.getRandom().nextInt(randomChance)) {
eventHandler.addBleedTicks();
eventHandler.sendAbilityMessages();
@ -81,7 +81,7 @@ public class SwordsManager {
randomChance = (int) (randomChance * 0.75);
}
final float chance = (counterChanceMax / counterMaxLevel) * skillLevel;
final float chance = (float) (((double) counterChanceMax / (double) counterMaxLevel) * (double) skillLevel);
if (chance > Swords.getRandom().nextInt(randomChance)) {
eventHandler.dealDamage();
eventHandler.sendAbilityMessages();

View File

@ -5,8 +5,8 @@ import java.util.Random;
import com.gmail.nossr50.config.AdvancedConfig;
public class Taming {
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
public static final int ENVIRONMENTALLY_AWARE_ACTIVATION_LEVEL = advancedConfig.getEnviromentallyAwareUnlock();
public static final int FAST_FOOD_SERVICE_ACTIVATION_CHANCE = advancedConfig.getFastFoodChance();

View File

@ -111,7 +111,7 @@ public class TamingManager {
randomChance = (int) (randomChance * 0.75);
}
final float chance = (goreChanceMax / goreMaxLevel) * skillLevel;
final float chance = (float) (((double) goreChanceMax / (double) goreMaxLevel) * (double) skillLevel);
if (chance > Taming.getRandom().nextInt(randomChance)) {
eventHandler.modifyEventDamage();
eventHandler.applyBleed();

View File

@ -5,8 +5,8 @@ import java.util.Random;
import com.gmail.nossr50.config.AdvancedConfig;
public class Unarmed {
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
public static final int BONUS_DAMAGE_MAX_BONUS_MODIFIER = advancedConfig.getIronArmBonus();
public static final int BONUS_DAMAGE_INCREASE_LEVEL = advancedConfig.getIronArmIncreaseLevel();
public static final int DEFLECT_MAX_CHANCE = advancedConfig.getDisarmChanceMax() ;

View File

@ -51,7 +51,7 @@ public class UnarmedManager {
randomChance = (int) (randomChance * 0.75);
}
final float chance = (disarmChanceMax / disarmMaxLevel) * skillLevel;
final float chance = (float) (((double) disarmChanceMax / (double) disarmMaxLevel) * (double) skillLevel);
if (chance > Unarmed.getRandom().nextInt(randomChance)) {
if (!hasIronGrip(defender)) {
eventHandler.sendAbilityMessage();
@ -88,7 +88,7 @@ public class UnarmedManager {
randomChance = (int) (randomChance * 0.75);
}
final float chance = (deflectChanceMax / deflectMaxLevel) * skillLevel;
final float chance = (float) (((double) deflectChanceMax / (double) deflectMaxLevel) * (double) skillLevel);
if (chance > Unarmed.getRandom().nextInt(randomChance)) {
eventHandler.cancelEvent();
eventHandler.sendAbilityMessage();
@ -144,7 +144,7 @@ public class UnarmedManager {
randomChance = (int) (randomChance * 0.75);
}
final float chance = (ironGripChanceMax / ironGripMaxLevel) * skillLevel;
final float chance = (float) (((double) ironGripChanceMax / (double) ironGripMaxLevel) * (double) skillLevel);
if (chance > Unarmed.getRandom().nextInt(randomChance)) {
eventHandler.sendAbilityMessages();
return true;