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Fixed a small bug where players could salvage items in creative mode
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.gitignore
vendored
2
.gitignore
vendored
@ -1,4 +1,4 @@
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# Eclipse stuffs
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# Eclipse stuff
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/.classpath
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/.project
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/.settings
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@ -27,6 +27,7 @@ public class Salvage {
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return;
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}
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if (player.getGameMode().equals(0)){
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final PlayerProfile profile = Users.getProfile(player);
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final int skillLevel = profile.getSkillLevel(SkillType.REPAIR);
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final int unlockLevel = configInstance.getSalvageUnlockLevel();
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@ -50,6 +51,7 @@ public class Salvage {
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player.sendMessage(LocaleLoader.getString("Repair.Skills.AdeptSalvage"));
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}
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}
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}
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/**
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* Handles notifications for placing an anvil.
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