Fixed a small bug where players could salvage items in creative mode

This commit is contained in:
TfT_02 2012-12-02 22:44:26 +01:00
parent fd5de7b218
commit 7f16339bd9
2 changed files with 21 additions and 19 deletions

2
.gitignore vendored
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@ -1,4 +1,4 @@
# Eclipse stuffs # Eclipse stuff
/.classpath /.classpath
/.project /.project
/.settings /.settings

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@ -27,6 +27,7 @@ public class Salvage {
return; return;
} }
if (player.getGameMode().equals(0)){
final PlayerProfile profile = Users.getProfile(player); final PlayerProfile profile = Users.getProfile(player);
final int skillLevel = profile.getSkillLevel(SkillType.REPAIR); final int skillLevel = profile.getSkillLevel(SkillType.REPAIR);
final int unlockLevel = configInstance.getSalvageUnlockLevel(); final int unlockLevel = configInstance.getSalvageUnlockLevel();
@ -50,6 +51,7 @@ public class Salvage {
player.sendMessage(LocaleLoader.getString("Repair.Skills.AdeptSalvage")); player.sendMessage(LocaleLoader.getString("Repair.Skills.AdeptSalvage"));
} }
} }
}
/** /**
* Handles notifications for placing an anvil. * Handles notifications for placing an anvil.