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Update src/main/java/com/gmail/nossr50/skills/combat/Axes.java
Nerfed Axes from 1 durability per 30 levels to per 90.
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@ -113,7 +113,7 @@ public class Axes {
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short durabilityDamage = 5; //Start with 5 durability damage
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short durabilityDamage = 5; //Start with 5 durability damage
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/* Every 30 Skill Levels you gain 1 durability damage */
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/* Every 30 Skill Levels you gain 1 durability damage */
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durabilityDamage += Users.getProfile(attacker).getSkillLevel(SkillType.AXES)/30;
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durabilityDamage += Users.getProfile(attacker).getSkillLevel(SkillType.AXES)/90;
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if (!hasArmor(targetPlayer)) {
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if (!hasArmor(targetPlayer)) {
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applyGreaterImpact(attacker, target, event);
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applyGreaterImpact(attacker, target, event);
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