diff --git a/src/main/java/com/gmail/nossr50/skills/combat/Axes.java b/src/main/java/com/gmail/nossr50/skills/combat/Axes.java index 522abc4f8..b53435ce3 100644 --- a/src/main/java/com/gmail/nossr50/skills/combat/Axes.java +++ b/src/main/java/com/gmail/nossr50/skills/combat/Axes.java @@ -113,7 +113,7 @@ public class Axes { short durabilityDamage = 5; //Start with 5 durability damage /* Every 30 Skill Levels you gain 1 durability damage */ - durabilityDamage += Users.getProfile(attacker).getSkillLevel(SkillType.AXES)/30; + durabilityDamage += Users.getProfile(attacker).getSkillLevel(SkillType.AXES)/90; if (!hasArmor(targetPlayer)) { applyGreaterImpact(attacker, target, event);