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Fixed a NPE with taming.
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commit
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@ -1,3 +1,6 @@
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Version 2.1.97
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Fixed a NPE that could occur if a pet participated in combat and its master's mcMMO data was not available
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Version 2.1.96
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Added the setting 'Skills.General.LimitBreak.AllowPVE' to advanced.yml to allow Limit Break damage bonus to apply in PVE again, defaults to false
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Updated Limit Break locale strings
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2
pom.xml
2
pom.xml
@ -2,7 +2,7 @@
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<modelVersion>4.0.0</modelVersion>
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<groupId>com.gmail.nossr50.mcMMO</groupId>
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<artifactId>mcMMO</artifactId>
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<version>2.1.96</version>
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<version>2.1.97-SNAPSHOT</version>
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<name>mcMMO</name>
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<url>https://github.com/mcMMO-Dev/mcMMO</url>
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<scm>
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@ -173,25 +173,34 @@ public final class CombatUtils {
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double initialDamage = event.getDamage();
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double finalDamage = initialDamage;
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McMMOPlayer mcMMOPlayer = UserManager.getPlayer(master);
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TamingManager tamingManager = mcMMOPlayer.getTamingManager();
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if(master != null && !master.isOnline() && master.isValid()) {
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McMMOPlayer mcMMOPlayer = UserManager.getPlayer(master);
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if (tamingManager.canUseFastFoodService()) {
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tamingManager.fastFoodService(wolf, event.getDamage());
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//Make sure the profiles been loaded
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if(mcMMOPlayer == null) {
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return;
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}
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TamingManager tamingManager = mcMMOPlayer.getTamingManager();
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if (tamingManager.canUseFastFoodService()) {
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tamingManager.fastFoodService(wolf, event.getDamage());
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}
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tamingManager.pummel(target, wolf);
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if (tamingManager.canUseSharpenedClaws()) {
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finalDamage+=tamingManager.sharpenedClaws();
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}
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if (tamingManager.canUseGore()) {
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finalDamage+=tamingManager.gore(target, initialDamage);
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}
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applyScaledModifiers(initialDamage, finalDamage, event);
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startGainXp(mcMMOPlayer, target, PrimarySkillType.TAMING);
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}
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tamingManager.pummel(target, wolf);
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if (tamingManager.canUseSharpenedClaws()) {
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finalDamage+=tamingManager.sharpenedClaws();
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}
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if (tamingManager.canUseGore()) {
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finalDamage+=tamingManager.gore(target, initialDamage);
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}
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applyScaledModifiers(initialDamage, finalDamage, event);
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startGainXp(mcMMOPlayer, target, PrimarySkillType.TAMING);
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}
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private static void processArcheryCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event, Arrow arrow) {
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