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update changelog with info about custom sound playing
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Version 2.2.042
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You can now define custom sounds to be played in sounds.yml (Thank you JeBobs, see notes)
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Notes:
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The new sounds.yml config file allows you to override the sounds played by mcMMO.
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Simply define the ID of the sound you want to play for each sound.
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For example, add an entry for Sounds.TOOL_READY.CustomSoundId into sounds.yml to override the sound played when a tool is "readied".
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If you are on older versions (1.18, 1.19, etc), instead of registering an ID, you specify the Sound enum.
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Those who are on newer versions, can define the ID of any sound registered with Paper/Spigot, this allows you to even play custom sounds so long as they are properly loaded on the server.
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Vanilla minecraft sounds tend to have IDs like "minecraft:ui.toast.challenge_complete", you can google what these keys are.
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Version 2.2.041
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Fixed Berserk failing to crack blocks
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Added 'Skills.Unarmed.Block_Cracker.Allow_Block_Cracker' to config.yml
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