update changelog with info about custom sound playing

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nossr50
2025-08-30 11:20:31 -07:00
parent df69410e67
commit 46bcd29998

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Version 2.2.042
You can now define custom sounds to be played in sounds.yml (Thank you JeBobs, see notes)
Notes:
The new sounds.yml config file allows you to override the sounds played by mcMMO.
Simply define the ID of the sound you want to play for each sound.
For example, add an entry for Sounds.TOOL_READY.CustomSoundId into sounds.yml to override the sound played when a tool is "readied".
If you are on older versions (1.18, 1.19, etc), instead of registering an ID, you specify the Sound enum.
Those who are on newer versions, can define the ID of any sound registered with Paper/Spigot, this allows you to even play custom sounds so long as they are properly loaded on the server.
Vanilla minecraft sounds tend to have IDs like "minecraft:ui.toast.challenge_complete", you can google what these keys are.
Version 2.2.041
Fixed Berserk failing to crack blocks
Added 'Skills.Unarmed.Block_Cracker.Allow_Block_Cracker' to config.yml