From 46bcd299984790097bd9d9e8550710163163c47d Mon Sep 17 00:00:00 2001 From: nossr50 Date: Sat, 30 Aug 2025 11:20:31 -0700 Subject: [PATCH] update changelog with info about custom sound playing --- Changelog.txt | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/Changelog.txt b/Changelog.txt index 4ee66f032..185112a4b 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,3 +1,14 @@ +Version 2.2.042 + You can now define custom sounds to be played in sounds.yml (Thank you JeBobs, see notes) + + Notes: + The new sounds.yml config file allows you to override the sounds played by mcMMO. + Simply define the ID of the sound you want to play for each sound. + For example, add an entry for Sounds.TOOL_READY.CustomSoundId into sounds.yml to override the sound played when a tool is "readied". + If you are on older versions (1.18, 1.19, etc), instead of registering an ID, you specify the Sound enum. + Those who are on newer versions, can define the ID of any sound registered with Paper/Spigot, this allows you to even play custom sounds so long as they are properly loaded on the server. + Vanilla minecraft sounds tend to have IDs like "minecraft:ui.toast.challenge_complete", you can google what these keys are. + Version 2.2.041 Fixed Berserk failing to crack blocks Added 'Skills.Unarmed.Block_Cracker.Allow_Block_Cracker' to config.yml