mirror of
				https://github.com/mcMMO-Dev/mcMMO.git
				synced 2025-11-04 11:03:43 +01:00 
			
		
		
		
	update changelog with info about custom sound playing
This commit is contained in:
		@@ -1,3 +1,14 @@
 | 
			
		||||
Version 2.2.042
 | 
			
		||||
    You can now define custom sounds to be played in sounds.yml (Thank you JeBobs, see notes)
 | 
			
		||||
 | 
			
		||||
    Notes:
 | 
			
		||||
    The new sounds.yml config file allows you to override the sounds played by mcMMO.
 | 
			
		||||
    Simply define the ID of the sound you want to play for each sound.
 | 
			
		||||
    For example, add an entry for Sounds.TOOL_READY.CustomSoundId into sounds.yml to override the sound played when a tool is "readied".
 | 
			
		||||
    If you are on older versions (1.18, 1.19, etc), instead of registering an ID, you specify the Sound enum.
 | 
			
		||||
    Those who are on newer versions, can define the ID of any sound registered with Paper/Spigot, this allows you to even play custom sounds so long as they are properly loaded on the server.
 | 
			
		||||
    Vanilla minecraft sounds tend to have IDs like "minecraft:ui.toast.challenge_complete", you can google what these keys are.
 | 
			
		||||
 | 
			
		||||
Version 2.2.041
 | 
			
		||||
    Fixed Berserk failing to crack blocks
 | 
			
		||||
    Added 'Skills.Unarmed.Block_Cracker.Allow_Block_Cracker' to config.yml
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user