Crossbow trickshot no longer rewards archery xp

Fixes #5153 Fixes #5144
This commit is contained in:
nossr50 2025-03-15 12:28:35 -07:00
parent 3d04b92827
commit 2efe1efc50
6 changed files with 31 additions and 5 deletions

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@ -1,4 +1,5 @@
Version 2.2.034
Fixed bug where arrow would award archery xp after a crossbow trickshot bounce
Version 2.2.033
Added Breeze_Rod entries to potions.yml for Awkward potion (see notes)

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@ -21,6 +21,7 @@ import com.gmail.nossr50.util.player.NotificationManager;
import com.gmail.nossr50.util.player.UserManager;
import com.gmail.nossr50.util.random.ProbabilityUtil;
import com.gmail.nossr50.util.skills.CombatUtils;
import com.gmail.nossr50.util.skills.ProjectileUtils;
import com.gmail.nossr50.worldguard.WorldGuardManager;
import com.gmail.nossr50.worldguard.WorldGuardUtils;
import org.bukkit.ChatColor;
@ -1090,7 +1091,7 @@ public class EntityListener implements Listener {
return;
if (event.getEntity() instanceof Arrow arrow) {
if (arrow.isShotFromCrossbow()) {
if (ProjectileUtils.isCrossbowProjectile(arrow)) {
Crossbows.processCrossbows(event, pluginRef, arrow);
}
}

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@ -20,7 +20,10 @@ import org.bukkit.projectiles.ProjectileSource;
import org.bukkit.util.Vector;
import org.jetbrains.annotations.NotNull;
import static com.gmail.nossr50.util.MetadataConstants.MCMMO_METADATA_VALUE;
import static com.gmail.nossr50.util.MetadataConstants.METADATA_KEY_CROSSBOW_PROJECTILE;
import static com.gmail.nossr50.util.skills.CombatUtils.delayArrowMetaCleanup;
import static com.gmail.nossr50.util.skills.ProjectileUtils.isCrossbowProjectile;
public class CrossbowsManager extends SkillManager {
public CrossbowsManager(McMMOPlayer mmoPlayer) {
@ -28,7 +31,7 @@ public class CrossbowsManager extends SkillManager {
}
public void handleRicochet(@NotNull Plugin pluginRef, @NotNull Arrow arrow, @NotNull Vector hitBlockNormal) {
if (!arrow.isShotFromCrossbow())
if (!isCrossbowProjectile(arrow))
return;
// Check player permission
@ -79,6 +82,12 @@ public class CrossbowsManager extends SkillManager {
new FixedMetadataValue(pluginRef, bounceCount + 1));
spawnedArrow.setMetadata(MetadataConstants.METADATA_KEY_SPAWNED_ARROW,
new FixedMetadataValue(pluginRef, originalArrowShooter));
// Easy fix to recognize the arrow as a crossbow projectile
// TODO: Replace the hack with the new API for setting weapon on projectiles
if (!spawnedArrow.hasMetadata(METADATA_KEY_CROSSBOW_PROJECTILE)) {
spawnedArrow.setMetadata(MetadataConstants.METADATA_KEY_CROSSBOW_PROJECTILE, MCMMO_METADATA_VALUE);
}
// There are reasons to keep this despite using the metadata values above
spawnedArrow.setShotFromCrossbow(true);
// Don't allow multi-shot or infinite arrows to be picked up

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@ -14,6 +14,7 @@ public class MetadataConstants {
* Take great care if you ever modify the value of these keys
*/
public static final @NotNull String METADATA_KEY_REPLANT = "mcMMO: Recently Replanted";
public static final @NotNull String METADATA_KEY_CROSSBOW_PROJECTILE = "mcMMO: Crossbow Projectile";
public static final @NotNull String METADATA_KEY_SPAWNED_ARROW = "mcMMO: Spawned Arrow";
public static final @NotNull String METADATA_KEY_MULTI_SHOT_ARROW = "mcMMO: Multi-shot Arrow";
public static final @NotNull String METADATA_KEY_BOUNCE_COUNT = "mcMMO: Arrow Bounce Count";

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@ -39,6 +39,7 @@ import java.util.List;
import static com.gmail.nossr50.datatypes.experience.XPGainReason.PVP;
import static com.gmail.nossr50.util.AttributeMapper.MAPPED_MOVEMENT_SPEED;
import static com.gmail.nossr50.util.MobMetadataUtils.hasMobFlag;
import static com.gmail.nossr50.util.skills.ProjectileUtils.isCrossbowProjectile;
public final class CombatUtils {
@ -567,9 +568,8 @@ public final class CombatUtils {
}
} else if (painSource instanceof Arrow arrow) {
ProjectileSource projectileSource = arrow.getShooter();
boolean isCrossbow = arrow.isShotFromCrossbow();
boolean isCrossbow = isCrossbowProjectile(arrow);
if (projectileSource instanceof Player player) {
if (!Misc.isNPCEntityExcludingVillagers(player)) {
if (!isCrossbow && mcMMO.p.getSkillTools().canCombatSkillsTrigger(PrimarySkillType.ARCHERY, target)) {
processArcheryCombat(target, player, event, arrow);

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@ -9,6 +9,8 @@ import org.bukkit.plugin.Plugin;
import org.bukkit.util.Vector;
import org.jetbrains.annotations.NotNull;
import static com.gmail.nossr50.util.MetadataConstants.MCMMO_METADATA_VALUE;
public class ProjectileUtils {
public static Vector getNormal(BlockFace blockFace) {
return switch (blockFace) {
@ -27,7 +29,6 @@ public class ProjectileUtils {
*
* @param arrow projectile
*/
// TODO: Add test
public static void cleanupProjectileMetadata(@NotNull Arrow arrow) {
if (arrow.hasMetadata(MetadataConstants.METADATA_KEY_INF_ARROW)) {
arrow.removeMetadata(MetadataConstants.METADATA_KEY_INF_ARROW, mcMMO.p);
@ -52,6 +53,10 @@ public class ProjectileUtils {
if (arrow.hasMetadata(MetadataConstants.METADATA_KEY_BOUNCE_COUNT)) {
arrow.removeMetadata(MetadataConstants.METADATA_KEY_BOUNCE_COUNT, mcMMO.p);
}
if (arrow.hasMetadata(MetadataConstants.METADATA_KEY_CROSSBOW_PROJECTILE)) {
arrow.removeMetadata(MetadataConstants.METADATA_KEY_CROSSBOW_PROJECTILE, mcMMO.p);
}
}
public static void copyArrowMetadata(@NotNull Plugin pluginRef, @NotNull Arrow arrowToCopy, @NotNull Arrow newArrow) {
@ -80,5 +85,14 @@ public class ProjectileUtils {
newArrow.setMetadata(MetadataConstants.METADATA_KEY_MULTI_SHOT_ARROW,
arrowToCopy.getMetadata(MetadataConstants.METADATA_KEY_MULTI_SHOT_ARROW).get(0));
}
if (arrowToCopy.hasMetadata(MetadataConstants.METADATA_KEY_CROSSBOW_PROJECTILE)) {
newArrow.setMetadata(MetadataConstants.METADATA_KEY_CROSSBOW_PROJECTILE, MCMMO_METADATA_VALUE);
}
}
public static boolean isCrossbowProjectile(@NotNull Arrow arrow) {
return arrow.isShotFromCrossbow()
|| arrow.hasMetadata(MetadataConstants.METADATA_KEY_CROSSBOW_PROJECTILE);
}
}