mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-03-29 13:19:43 +01:00
1062 lines
42 KiB
Java
1062 lines
42 KiB
Java
package com.gmail.nossr50.util.skills;
|
|
|
|
import com.gmail.nossr50.config.experience.ExperienceConfig;
|
|
import com.gmail.nossr50.datatypes.experience.XPGainReason;
|
|
import com.gmail.nossr50.datatypes.interactions.NotificationType;
|
|
import com.gmail.nossr50.datatypes.meta.OldName;
|
|
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
|
|
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
|
|
import com.gmail.nossr50.datatypes.skills.SubSkillType;
|
|
import com.gmail.nossr50.mcMMO;
|
|
import com.gmail.nossr50.metadata.MobMetaFlagType;
|
|
import com.gmail.nossr50.runnables.skills.AwardCombatXpTask;
|
|
import com.gmail.nossr50.skills.acrobatics.AcrobaticsManager;
|
|
import com.gmail.nossr50.skills.archery.ArcheryManager;
|
|
import com.gmail.nossr50.skills.axes.AxesManager;
|
|
import com.gmail.nossr50.skills.maces.MacesManager;
|
|
import com.gmail.nossr50.skills.swords.SwordsManager;
|
|
import com.gmail.nossr50.skills.taming.TamingManager;
|
|
import com.gmail.nossr50.skills.tridents.TridentsManager;
|
|
import com.gmail.nossr50.skills.unarmed.UnarmedManager;
|
|
import com.gmail.nossr50.util.*;
|
|
import com.gmail.nossr50.util.player.NotificationManager;
|
|
import com.gmail.nossr50.util.player.UserManager;
|
|
import org.bukkit.GameMode;
|
|
import org.bukkit.Material;
|
|
import org.bukkit.attribute.AttributeInstance;
|
|
import org.bukkit.entity.*;
|
|
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
|
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
|
import org.bukkit.inventory.ItemStack;
|
|
import org.bukkit.metadata.MetadataValue;
|
|
import org.bukkit.potion.PotionEffectType;
|
|
import org.bukkit.projectiles.ProjectileSource;
|
|
import org.jetbrains.annotations.NotNull;
|
|
import org.jetbrains.annotations.Nullable;
|
|
|
|
import java.util.List;
|
|
|
|
import static com.gmail.nossr50.datatypes.experience.XPGainReason.PVP;
|
|
import static com.gmail.nossr50.util.AttributeMapper.MAPPED_MOVEMENT_SPEED;
|
|
import static com.gmail.nossr50.util.MobMetadataUtils.hasMobFlag;
|
|
import static com.gmail.nossr50.util.skills.ProjectileUtils.isCrossbowProjectile;
|
|
|
|
public final class CombatUtils {
|
|
|
|
private CombatUtils() {}
|
|
|
|
public static boolean isDamageLikelyFromNormalCombat(@NotNull DamageCause damageCause) {
|
|
return switch (damageCause) {
|
|
case ENTITY_ATTACK, ENTITY_SWEEP_ATTACK, PROJECTILE -> true;
|
|
default -> false;
|
|
};
|
|
}
|
|
|
|
public static boolean hasWeakenedDamage(@NotNull LivingEntity livingEntity) {
|
|
return livingEntity.hasPotionEffect(PotionEffectType.WEAKNESS);
|
|
}
|
|
|
|
private static void processSwordCombat(@NotNull LivingEntity target, @NotNull Player player, @NotNull EntityDamageByEntityEvent event) {
|
|
if (event.getCause() == DamageCause.THORNS) {
|
|
return;
|
|
}
|
|
|
|
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
|
|
|
|
//Make sure the profiles been loaded
|
|
if (mcMMOPlayer == null) {
|
|
return;
|
|
}
|
|
|
|
SwordsManager swordsManager = mcMMOPlayer.getSwordsManager();
|
|
double boostedDamage = event.getDamage();
|
|
|
|
if (swordsManager.canActivateAbility()) {
|
|
mcMMOPlayer.checkAbilityActivation(PrimarySkillType.SWORDS);
|
|
}
|
|
|
|
//Add Stab Damage
|
|
if (swordsManager.canUseStab()) {
|
|
boostedDamage += (swordsManager.getStabDamage() * mcMMOPlayer.getAttackStrength());
|
|
}
|
|
|
|
if (swordsManager.canUseSerratedStrike()) {
|
|
swordsManager.serratedStrikes(target, event.getDamage());
|
|
}
|
|
|
|
if (canUseLimitBreak(player, target, SubSkillType.SWORDS_SWORDS_LIMIT_BREAK)) {
|
|
boostedDamage += (getLimitBreakDamage
|
|
(player, target, SubSkillType.SWORDS_SWORDS_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
|
|
}
|
|
|
|
event.setDamage(boostedDamage);
|
|
|
|
if (target.getHealth() - event.getFinalDamage() > 0) {
|
|
swordsManager.processRupture(target);
|
|
}
|
|
|
|
processCombatXP(mcMMOPlayer, target, PrimarySkillType.SWORDS);
|
|
|
|
printFinalDamageDebug(player, event, mcMMOPlayer);
|
|
}
|
|
|
|
private static void printFinalDamageDebug(@NotNull Player player, @NotNull EntityDamageByEntityEvent event,
|
|
@NotNull McMMOPlayer mcMMOPlayer,
|
|
@Nullable String @Nullable ...extraInfoLines) {
|
|
if (mcMMOPlayer.isDebugMode()) {
|
|
player.sendMessage("Final Damage value after mcMMO modifiers: "+ event.getFinalDamage());
|
|
player.sendMessage("Your current attack strength: "+ player.getAttackCooldown());
|
|
if (extraInfoLines != null) {
|
|
for(String str : extraInfoLines) {
|
|
if (str != null)
|
|
player.sendMessage(str);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private static void processTridentCombatMelee(@NotNull LivingEntity target, @NotNull Player player, @NotNull EntityDamageByEntityEvent event) {
|
|
if (event.getCause() == DamageCause.THORNS) {
|
|
return;
|
|
}
|
|
|
|
double boostedDamage = event.getDamage();
|
|
|
|
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
|
|
|
|
//Make sure the profiles been loaded
|
|
if (mcMMOPlayer == null) {
|
|
return;
|
|
}
|
|
|
|
final TridentsManager tridentsManager = mcMMOPlayer.getTridentsManager();
|
|
|
|
// if (tridentsManager.canActivateAbility()) {
|
|
// mcMMOPlayer.checkAbilityActivation(PrimarySkillType.TRIDENTS);
|
|
// }
|
|
|
|
if (SkillUtils.canUseSubskill(player, SubSkillType.TRIDENTS_IMPALE)) {
|
|
boostedDamage += (tridentsManager.impaleDamageBonus() * mcMMOPlayer.getAttackStrength());
|
|
}
|
|
|
|
if (canUseLimitBreak(player, target, SubSkillType.TRIDENTS_TRIDENTS_LIMIT_BREAK)) {
|
|
boostedDamage += (getLimitBreakDamage(
|
|
player, target, SubSkillType.TRIDENTS_TRIDENTS_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
|
|
}
|
|
|
|
event.setDamage(boostedDamage);
|
|
processCombatXP(mcMMOPlayer, target, PrimarySkillType.TRIDENTS);
|
|
|
|
printFinalDamageDebug(player, event, mcMMOPlayer);
|
|
}
|
|
|
|
private static void processTridentCombatRanged(@NotNull Trident trident, @NotNull LivingEntity target, @NotNull Player player, @NotNull EntityDamageByEntityEvent event) {
|
|
if (event.getCause() == DamageCause.THORNS) {
|
|
return;
|
|
}
|
|
|
|
double boostedDamage = event.getDamage();
|
|
|
|
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
|
|
|
|
//Make sure the profiles been loaded
|
|
if (mcMMOPlayer == null) {
|
|
return;
|
|
}
|
|
|
|
final TridentsManager tridentsManager = mcMMOPlayer.getTridentsManager();
|
|
|
|
if (SkillUtils.canUseSubskill(player, SubSkillType.TRIDENTS_IMPALE)) {
|
|
boostedDamage += (tridentsManager.impaleDamageBonus());
|
|
}
|
|
|
|
if (canUseLimitBreak(player, target, SubSkillType.TRIDENTS_TRIDENTS_LIMIT_BREAK)) {
|
|
boostedDamage += (getLimitBreakDamage(player, target, SubSkillType.TRIDENTS_TRIDENTS_LIMIT_BREAK));
|
|
}
|
|
|
|
event.setDamage(boostedDamage);
|
|
processCombatXP(mcMMOPlayer, target, PrimarySkillType.TRIDENTS);
|
|
|
|
printFinalDamageDebug(player, event, mcMMOPlayer);
|
|
}
|
|
|
|
private static void processCrossbowsCombat(@NotNull LivingEntity target, @NotNull Player player,
|
|
@NotNull EntityDamageByEntityEvent event, @NotNull Arrow arrow) {
|
|
double initialDamage = event.getDamage();
|
|
|
|
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
|
|
|
|
//Make sure the profiles been loaded
|
|
if (mcMMOPlayer == null) {
|
|
delayArrowMetaCleanup(arrow);
|
|
return;
|
|
}
|
|
|
|
double boostedDamage = event.getDamage();
|
|
|
|
if (SkillUtils.canUseSubskill(player, SubSkillType.CROSSBOWS_POWERED_SHOT)) {
|
|
//Not Additive
|
|
boostedDamage = mcMMOPlayer.getCrossbowsManager().poweredShot(initialDamage);
|
|
}
|
|
|
|
if (canUseLimitBreak(player, target, SubSkillType.CROSSBOWS_CROSSBOWS_LIMIT_BREAK)) {
|
|
boostedDamage+=getLimitBreakDamage(player, target, SubSkillType.CROSSBOWS_CROSSBOWS_LIMIT_BREAK);
|
|
}
|
|
|
|
double distanceMultiplier = ArcheryManager.distanceXpBonusMultiplier(target, arrow);
|
|
double forceMultiplier = 1.0;
|
|
|
|
event.setDamage(boostedDamage);
|
|
processCombatXP(mcMMOPlayer, target, PrimarySkillType.CROSSBOWS, forceMultiplier * distanceMultiplier);
|
|
|
|
printFinalDamageDebug(player, event, mcMMOPlayer,
|
|
"Distance Multiplier: "+distanceMultiplier,
|
|
"Force Multiplier: "+forceMultiplier,
|
|
"Initial Damage: "+initialDamage,
|
|
"Final Damage: "+boostedDamage);
|
|
|
|
//Clean data
|
|
delayArrowMetaCleanup(arrow);
|
|
}
|
|
|
|
private static void processMacesCombat(@NotNull LivingEntity target,
|
|
@NotNull Player player,
|
|
@NotNull EntityDamageByEntityEvent event) {
|
|
if (event.getCause() == DamageCause.THORNS) {
|
|
return;
|
|
}
|
|
|
|
double boostedDamage = event.getDamage();
|
|
|
|
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
|
|
|
|
//Make sure the profiles been loaded
|
|
if (mcMMOPlayer == null) {
|
|
return;
|
|
}
|
|
|
|
final MacesManager macesManager = mcMMOPlayer.getMacesManager();
|
|
|
|
// Apply Limit Break DMG
|
|
if (canUseLimitBreak(player, target, SubSkillType.MACES_MACES_LIMIT_BREAK)) {
|
|
boostedDamage += (getLimitBreakDamage(
|
|
player, target, SubSkillType.MACES_MACES_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
|
|
}
|
|
|
|
// Apply Crush DMG
|
|
boostedDamage += (macesManager.getCrushDamage() * mcMMOPlayer.getAttackStrength());
|
|
|
|
event.setDamage(boostedDamage);
|
|
|
|
// Apply Cripple
|
|
if (target.getHealth() - event.getFinalDamage() > 0) {
|
|
macesManager.processCripple(target);
|
|
}
|
|
|
|
processCombatXP(mcMMOPlayer, target, PrimarySkillType.MACES);
|
|
printFinalDamageDebug(player, event, mcMMOPlayer);
|
|
}
|
|
|
|
private static void processAxeCombat(@NotNull LivingEntity target, @NotNull Player player,
|
|
@NotNull EntityDamageByEntityEvent event) {
|
|
if (event.getCause() == DamageCause.THORNS) {
|
|
return;
|
|
}
|
|
|
|
double boostedDamage = event.getDamage();
|
|
|
|
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
|
|
|
|
//Make sure the profiles been loaded
|
|
if (mcMMOPlayer == null) {
|
|
return;
|
|
}
|
|
|
|
final AxesManager axesManager = mcMMOPlayer.getAxesManager();
|
|
|
|
if (axesManager.canActivateAbility()) {
|
|
mcMMOPlayer.checkAbilityActivation(PrimarySkillType.AXES);
|
|
}
|
|
|
|
if (axesManager.canUseAxeMastery()) {
|
|
boostedDamage += axesManager.axeMastery() * mcMMOPlayer.getAttackStrength();
|
|
}
|
|
|
|
if (axesManager.canImpact(target)) {
|
|
axesManager.impactCheck(target);
|
|
} else if (axesManager.canGreaterImpact(target)) {
|
|
boostedDamage += axesManager.greaterImpact(target) * mcMMOPlayer.getAttackStrength();
|
|
}
|
|
|
|
if (axesManager.canUseSkullSplitter(target)) {
|
|
axesManager.skullSplitterCheck(target, event.getDamage());
|
|
}
|
|
|
|
if (axesManager.canCriticalHit(target)) {
|
|
boostedDamage+=(axesManager.criticalHit(target, boostedDamage) * mcMMOPlayer.getAttackStrength());
|
|
}
|
|
|
|
if (canUseLimitBreak(player, target, SubSkillType.AXES_AXES_LIMIT_BREAK)) {
|
|
boostedDamage+=(getLimitBreakDamage(player, target, SubSkillType.AXES_AXES_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
|
|
}
|
|
|
|
event.setDamage(boostedDamage);
|
|
processCombatXP(mcMMOPlayer, target, PrimarySkillType.AXES);
|
|
|
|
printFinalDamageDebug(player, event, mcMMOPlayer);
|
|
}
|
|
|
|
private static void processUnarmedCombat(@NotNull LivingEntity target, @NotNull Player player, @NotNull EntityDamageByEntityEvent event) {
|
|
if (event.getCause() == DamageCause.THORNS) {
|
|
return;
|
|
}
|
|
|
|
double boostedDamage = event.getDamage();
|
|
|
|
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
|
|
|
|
//Make sure the profiles been loaded
|
|
if (mcMMOPlayer == null) {
|
|
return;
|
|
}
|
|
|
|
final UnarmedManager unarmedManager = mcMMOPlayer.getUnarmedManager();
|
|
|
|
if (unarmedManager.canActivateAbility()) {
|
|
mcMMOPlayer.checkAbilityActivation(PrimarySkillType.UNARMED);
|
|
}
|
|
|
|
if (unarmedManager.canUseSteelArm()) {
|
|
boostedDamage+=(unarmedManager.calculateSteelArmStyleDamage() * mcMMOPlayer.getAttackStrength());
|
|
}
|
|
|
|
if (unarmedManager.canUseBerserk()) {
|
|
boostedDamage+=(unarmedManager.berserkDamage(boostedDamage) * mcMMOPlayer.getAttackStrength());
|
|
}
|
|
|
|
if (unarmedManager.canDisarm(target)) {
|
|
unarmedManager.disarmCheck((Player) target);
|
|
}
|
|
|
|
if (canUseLimitBreak(player, target, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK)) {
|
|
boostedDamage+=(getLimitBreakDamage(
|
|
player, target, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
|
|
}
|
|
|
|
event.setDamage(boostedDamage);
|
|
processCombatXP(mcMMOPlayer, target, PrimarySkillType.UNARMED);
|
|
|
|
printFinalDamageDebug(player, event, mcMMOPlayer);
|
|
}
|
|
|
|
private static void processTamingCombat(@NotNull LivingEntity target, @Nullable Player master, @NotNull Wolf wolf, @NotNull EntityDamageByEntityEvent event) {
|
|
double initialDamage = event.getDamage();
|
|
double boostedDamage = initialDamage;
|
|
|
|
if (master != null && master.isOnline() && master.isValid()) {
|
|
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(master);
|
|
|
|
//Make sure the profiles been loaded
|
|
if (mcMMOPlayer == null) {
|
|
return;
|
|
}
|
|
|
|
final TamingManager tamingManager = mcMMOPlayer.getTamingManager();
|
|
|
|
if (tamingManager.canUseFastFoodService()) {
|
|
tamingManager.fastFoodService(wolf, event.getDamage());
|
|
}
|
|
|
|
tamingManager.pummel(target, wolf);
|
|
|
|
if (tamingManager.canUseSharpenedClaws()) {
|
|
boostedDamage+=tamingManager.sharpenedClaws();
|
|
}
|
|
|
|
if (tamingManager.canUseGore()) {
|
|
boostedDamage+=tamingManager.gore(target, initialDamage);
|
|
}
|
|
|
|
event.setDamage(boostedDamage);
|
|
processCombatXP(mcMMOPlayer, target, PrimarySkillType.TAMING, 3);
|
|
}
|
|
|
|
}
|
|
|
|
private static void processArcheryCombat(@NotNull LivingEntity target, @NotNull Player player,
|
|
@NotNull EntityDamageByEntityEvent event, @NotNull Arrow arrow) {
|
|
double initialDamage = event.getDamage();
|
|
|
|
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
|
|
|
|
//Make sure the profiles been loaded
|
|
if (mcMMOPlayer == null) {
|
|
delayArrowMetaCleanup(arrow);
|
|
return;
|
|
}
|
|
|
|
final ArcheryManager archeryManager = mcMMOPlayer.getArcheryManager();
|
|
|
|
double boostedDamage = event.getDamage();
|
|
|
|
if (archeryManager.canSkillShot()) {
|
|
//Not Additive
|
|
boostedDamage = archeryManager.skillShot(initialDamage);
|
|
}
|
|
|
|
if (archeryManager.canDaze(target)) {
|
|
boostedDamage+=archeryManager.daze((Player) target); //the cast is checked by the if condition
|
|
}
|
|
|
|
if (!arrow.hasMetadata(MetadataConstants.METADATA_KEY_INF_ARROW) && archeryManager.canRetrieveArrows()) {
|
|
archeryManager.retrieveArrows(target, arrow);
|
|
}
|
|
|
|
if (canUseLimitBreak(player, target, SubSkillType.ARCHERY_ARCHERY_LIMIT_BREAK)) {
|
|
boostedDamage+=getLimitBreakDamage(player, target, SubSkillType.ARCHERY_ARCHERY_LIMIT_BREAK);
|
|
}
|
|
|
|
double distanceMultiplier = ArcheryManager.distanceXpBonusMultiplier(target, arrow);
|
|
double forceMultiplier = 1.0; //Hacky Fix - some plugins spawn arrows and assign them to players after the ProjectileLaunchEvent fires
|
|
|
|
if (arrow.hasMetadata(MetadataConstants.METADATA_KEY_BOW_FORCE))
|
|
forceMultiplier = arrow.getMetadata(MetadataConstants.METADATA_KEY_BOW_FORCE).get(0).asDouble();
|
|
|
|
event.setDamage(boostedDamage);
|
|
processCombatXP(mcMMOPlayer, target, PrimarySkillType.ARCHERY, forceMultiplier * distanceMultiplier);
|
|
|
|
printFinalDamageDebug(player, event, mcMMOPlayer,
|
|
"Distance Multiplier: "+distanceMultiplier,
|
|
"Force Multiplier: "+forceMultiplier,
|
|
"Initial Damage: "+initialDamage,
|
|
"Final Damage: "+boostedDamage);
|
|
//Clean data
|
|
delayArrowMetaCleanup(arrow);
|
|
}
|
|
|
|
/**
|
|
* Apply combat modifiers and process and XP gain.
|
|
*
|
|
* @param event The event to run the combat checks on.
|
|
*/
|
|
public static void processCombatAttack(@NotNull EntityDamageByEntityEvent event,
|
|
@NotNull Entity painSourceRoot,
|
|
@NotNull LivingEntity target) {
|
|
Entity painSource = event.getDamager();
|
|
EntityType entityType = painSource.getType();
|
|
|
|
if (target instanceof ArmorStand) {
|
|
return;
|
|
}
|
|
|
|
if (target instanceof Player player) {
|
|
if (ExperienceConfig.getInstance().isNPCInteractionPrevented()) {
|
|
if (Misc.isNPCEntityExcludingVillagers(target)) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (!UserManager.hasPlayerDataKey(player)) {
|
|
return;
|
|
}
|
|
|
|
final McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
|
|
final AcrobaticsManager acrobaticsManager = mcMMOPlayer.getAcrobaticsManager();
|
|
|
|
if (acrobaticsManager.canDodge(target)) {
|
|
event.setDamage(acrobaticsManager.dodgeCheck(painSourceRoot, event.getDamage()));
|
|
}
|
|
|
|
if (ItemUtils.isSword(player.getInventory().getItemInMainHand())) {
|
|
if (!mcMMO.p.getSkillTools().canCombatSkillsTrigger(PrimarySkillType.SWORDS, target)) {
|
|
return;
|
|
}
|
|
|
|
final SwordsManager swordsManager = mcMMOPlayer.getSwordsManager();
|
|
|
|
if (swordsManager.canUseCounterAttack(painSource)) {
|
|
swordsManager.counterAttackChecks((LivingEntity) painSource, event.getDamage());
|
|
}
|
|
}
|
|
}
|
|
|
|
if (painSourceRoot instanceof Player player && entityType == EntityType.PLAYER) {
|
|
if (!UserManager.hasPlayerDataKey(player)) {
|
|
return;
|
|
}
|
|
|
|
ItemStack heldItem = player.getInventory().getItemInMainHand();
|
|
|
|
if (target instanceof Tameable) {
|
|
if (heldItem.getType() == Material.BONE) {
|
|
TamingManager tamingManager = UserManager.getPlayer(player).getTamingManager();
|
|
|
|
if (tamingManager.canUseBeastLore()) {
|
|
tamingManager.beastLore(target);
|
|
event.setCancelled(true);
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (isFriendlyPet(player, (Tameable) target)) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (ItemUtils.isSword(heldItem)) {
|
|
if (!mcMMO.p.getSkillTools().canCombatSkillsTrigger(PrimarySkillType.SWORDS, target)) {
|
|
return;
|
|
}
|
|
|
|
if (mcMMO.p.getSkillTools().doesPlayerHaveSkillPermission(player, PrimarySkillType.SWORDS)) {
|
|
processSwordCombat(target, player, event);
|
|
}
|
|
} else if (ItemUtils.isAxe(heldItem)) {
|
|
if (!mcMMO.p.getSkillTools().canCombatSkillsTrigger(PrimarySkillType.AXES, target)) {
|
|
return;
|
|
}
|
|
|
|
if (mcMMO.p.getSkillTools().doesPlayerHaveSkillPermission(player, PrimarySkillType.AXES)) {
|
|
processAxeCombat(target, player, event);
|
|
}
|
|
} else if (ItemUtils.isUnarmed(heldItem)) {
|
|
if (!mcMMO.p.getSkillTools().canCombatSkillsTrigger(PrimarySkillType.UNARMED, target)) {
|
|
return;
|
|
}
|
|
|
|
if (mcMMO.p.getSkillTools().doesPlayerHaveSkillPermission(player, PrimarySkillType.UNARMED)) {
|
|
processUnarmedCombat(target, player, event);
|
|
}
|
|
} else if (ItemUtils.isTrident(heldItem)) {
|
|
if (!mcMMO.p.getSkillTools().canCombatSkillsTrigger(PrimarySkillType.TRIDENTS, target)) {
|
|
return;
|
|
}
|
|
|
|
if (mcMMO.p.getSkillTools().doesPlayerHaveSkillPermission(player, PrimarySkillType.TRIDENTS)) {
|
|
processTridentCombatMelee(target, player, event);
|
|
}
|
|
} else if (ItemUtils.isMace(heldItem)) {
|
|
if (!mcMMO.p.getSkillTools().canCombatSkillsTrigger(PrimarySkillType.MACES, target)) {
|
|
return;
|
|
}
|
|
|
|
if (mcMMO.p.getSkillTools().doesPlayerHaveSkillPermission(player, PrimarySkillType.MACES)) {
|
|
processMacesCombat(target, player, event);
|
|
}
|
|
}
|
|
}
|
|
|
|
else if (entityType == EntityType.WOLF) {
|
|
Wolf wolf = (Wolf) painSource;
|
|
AnimalTamer tamer = wolf.getOwner();
|
|
|
|
if (tamer instanceof Player master && mcMMO.p.getSkillTools().canCombatSkillsTrigger(PrimarySkillType.TAMING, target)) {
|
|
|
|
if (!Misc.isNPCEntityExcludingVillagers(master) && mcMMO.p.getSkillTools().doesPlayerHaveSkillPermission(master, PrimarySkillType.TAMING)) {
|
|
processTamingCombat(target, master, wolf, event);
|
|
}
|
|
}
|
|
} else if (painSource instanceof Trident trident) {
|
|
ProjectileSource projectileSource = trident.getShooter();
|
|
|
|
if (projectileSource instanceof Player player) {
|
|
if (!Misc.isNPCEntityExcludingVillagers(player)) {
|
|
if (mcMMO.p.getSkillTools().canCombatSkillsTrigger(PrimarySkillType.TRIDENTS, target)) {
|
|
processTridentCombatRanged(trident, target, player, event);
|
|
}
|
|
}
|
|
}
|
|
} else if (painSource instanceof Arrow arrow) {
|
|
ProjectileSource projectileSource = arrow.getShooter();
|
|
boolean isCrossbow = isCrossbowProjectile(arrow);
|
|
if (projectileSource instanceof Player player) {
|
|
if (!Misc.isNPCEntityExcludingVillagers(player)) {
|
|
if (!isCrossbow && mcMMO.p.getSkillTools().canCombatSkillsTrigger(PrimarySkillType.ARCHERY, target)) {
|
|
processArcheryCombat(target, player, event, arrow);
|
|
} else if (isCrossbow && mcMMO.p.getSkillTools().canCombatSkillsTrigger(PrimarySkillType.CROSSBOWS, target)) {
|
|
processCrossbowsCombat(target, player, event, arrow);
|
|
}
|
|
} else {
|
|
//Cleanup Arrow
|
|
delayArrowMetaCleanup(arrow);
|
|
}
|
|
|
|
if (target.getType() != EntityType.CREEPER
|
|
&& !Misc.isNPCEntityExcludingVillagers(player)
|
|
&& mcMMO.p.getSkillTools().doesPlayerHaveSkillPermission(player, PrimarySkillType.TAMING)) {
|
|
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
|
|
|
|
if (mcMMOPlayer == null)
|
|
return;
|
|
|
|
TamingManager tamingManager = mcMMOPlayer.getTamingManager();
|
|
tamingManager.attackTarget(target);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* This cleans up names from displaying in chat as hearts
|
|
* @param entity target entity
|
|
*/
|
|
public static void fixNames(@NotNull LivingEntity entity) {
|
|
List<MetadataValue> metadataValue = entity.getMetadata(MetadataConstants.METADATA_KEY_OLD_NAME_KEY);
|
|
|
|
if (metadataValue.size() <= 0)
|
|
return;
|
|
|
|
OldName oldName = (OldName) metadataValue.get(0);
|
|
entity.setCustomName(oldName.asString());
|
|
entity.setCustomNameVisible(false);
|
|
|
|
entity.removeMetadata(MetadataConstants.METADATA_KEY_OLD_NAME_KEY, mcMMO.p);
|
|
}
|
|
|
|
/**
|
|
* Calculate and return the RAW damage bonus from Limit Break before reductions
|
|
* @param attacker attacking player
|
|
* @param defender defending living entity
|
|
* @param subSkillType the specific limit break skill for calculations
|
|
* @return the RAW damage bonus from Limit Break which is applied before reductions
|
|
*/
|
|
public static int getLimitBreakDamage(@NotNull Player attacker, @NotNull LivingEntity defender, @NotNull SubSkillType subSkillType) {
|
|
if (defender instanceof Player playerDefender) {
|
|
return getLimitBreakDamageAgainstQuality(attacker, subSkillType, getArmorQualityLevel(playerDefender));
|
|
} else {
|
|
return getLimitBreakDamageAgainstQuality(attacker, subSkillType, 1000);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Calculate the RAW daamge value of limit break based on the armor quality of the target
|
|
* PVE mobs are passed in with a value of 1000 for armor quality, hacky... I'll change it later
|
|
* @param attacker Living entity attacker
|
|
* @param subSkillType Target limit break
|
|
* @param armorQualityLevel Armor quality level
|
|
* @return the RAW damage boost after its been mutated by armor quality
|
|
*/
|
|
public static int getLimitBreakDamageAgainstQuality(@NotNull Player attacker, @NotNull SubSkillType subSkillType, int armorQualityLevel) {
|
|
int rawDamageBoost = RankUtils.getRank(attacker, subSkillType);
|
|
|
|
if (armorQualityLevel <= 4) {
|
|
rawDamageBoost *= .25; //75% Nerf
|
|
} else if (armorQualityLevel <= 8) {
|
|
rawDamageBoost *= .50; //50% Nerf
|
|
} else if (armorQualityLevel <= 12) {
|
|
rawDamageBoost *= .75; //25% Nerf
|
|
}
|
|
|
|
return rawDamageBoost;
|
|
}
|
|
|
|
/**
|
|
* Get the quality level of the armor of a player used for Limit Break calculations
|
|
* @param defender target defending player
|
|
* @return the armor quality of the defending player
|
|
*/
|
|
public static int getArmorQualityLevel(@NotNull Player defender) {
|
|
int armorQualityLevel = 0;
|
|
|
|
for(ItemStack itemStack : defender.getInventory().getArmorContents()) {
|
|
if (itemStack != null) {
|
|
armorQualityLevel += getArmorQuality(itemStack);
|
|
}
|
|
}
|
|
|
|
return armorQualityLevel;
|
|
}
|
|
|
|
/**
|
|
* Get the armor quality for a specific item used for Limit Break calculations
|
|
* @param itemStack target item stack
|
|
* @return the armor quality of a specific Item Stack
|
|
*/
|
|
private static int getArmorQuality(@NotNull ItemStack itemStack) {
|
|
return mcMMO.getMaterialMapStore().getTier(itemStack.getType().getKey().getKey());
|
|
}
|
|
|
|
/**
|
|
* Checks if player has access to their weapons limit break
|
|
* @param player target entity
|
|
* @return true if the player has access to the limit break
|
|
*/
|
|
public static boolean canUseLimitBreak(@NotNull Player player, LivingEntity target, @NotNull SubSkillType subSkillType) {
|
|
if (target instanceof Player || mcMMO.p.getAdvancedConfig().canApplyLimitBreakPVE()) {
|
|
return RankUtils.hasUnlockedSubskill(player, subSkillType)
|
|
&& Permissions.isSubSkillEnabled(player, subSkillType);
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Attempt to damage target for value dmg with reason CUSTOM
|
|
*
|
|
* @param target LivingEntity which to attempt to damage
|
|
* @param damage Amount of damage to attempt to do
|
|
*/
|
|
public static void dealDamage(@NotNull LivingEntity target, double damage) {
|
|
dealDamage(target, damage, null);
|
|
}
|
|
|
|
/**
|
|
* Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
|
|
*
|
|
* @param target the entity to attempt to damage
|
|
* @param damage Amount of damage to attempt to do
|
|
* @param attacker the responsible entity (nullable)
|
|
*/
|
|
public static void dealDamage(@NotNull LivingEntity target, double damage, @Nullable Entity attacker) {
|
|
if (target.isDead()) {
|
|
return;
|
|
}
|
|
try {
|
|
// TODO: Check for Spigot API for DamageSource, if DamageSource is found then send out a damage() with a custom damage source
|
|
applyIgnoreDamageMetadata(target);
|
|
if (attacker != null) {
|
|
target.damage(damage, attacker);
|
|
} else {
|
|
target.damage(damage);
|
|
}
|
|
} finally {
|
|
removeIgnoreDamageMetadata(target);
|
|
}
|
|
}
|
|
|
|
private static boolean processingNoInvulnDamage;
|
|
public static boolean isProcessingNoInvulnDamage() {
|
|
return processingNoInvulnDamage;
|
|
}
|
|
|
|
public static void dealNoInvulnerabilityTickDamage(@NotNull LivingEntity target, double damage, @Nullable Entity attacker) {
|
|
if (target.isDead()) {
|
|
return;
|
|
}
|
|
|
|
// TODO: This is horrible, but there is no cleaner way to do this without potentially breaking existing code right now
|
|
// calling damage here is a double edged sword: On one hand, without a call, plugins won't see this properly when the entity dies,
|
|
// potentially mis-attributing the death cause; calling a fake event would partially fix this, but this and setting the last damage
|
|
// cause do have issues around plugin observability. This is not a perfect solution, but it appears to be the best one here
|
|
// We also set no damage ticks to 0, to ensure that damage is applied for this case, and reset it back to the original value
|
|
// Snapshot current state so we can pop up properly
|
|
boolean wasMetaSet = hasIgnoreDamageMetadata(target);
|
|
boolean wasProcessing = processingNoInvulnDamage;
|
|
// set markers
|
|
processingNoInvulnDamage = true;
|
|
applyIgnoreDamageMetadata(target);
|
|
int noDamageTicks = target.getNoDamageTicks();
|
|
target.setNoDamageTicks(0);
|
|
target.damage(damage, attacker);
|
|
target.setNoDamageTicks(noDamageTicks);
|
|
if (!wasMetaSet)
|
|
removeIgnoreDamageMetadata(target);
|
|
if (!wasProcessing)
|
|
processingNoInvulnDamage = false;
|
|
}
|
|
|
|
public static void removeIgnoreDamageMetadata(@NotNull LivingEntity target) {
|
|
target.removeMetadata(MetadataConstants.METADATA_KEY_CUSTOM_DAMAGE, mcMMO.p);
|
|
}
|
|
|
|
public static void applyIgnoreDamageMetadata(@NotNull LivingEntity target) {
|
|
target.setMetadata(MetadataConstants.METADATA_KEY_CUSTOM_DAMAGE, MetadataConstants.MCMMO_METADATA_VALUE);
|
|
}
|
|
|
|
public static boolean hasIgnoreDamageMetadata(@NotNull LivingEntity target) {
|
|
return target.hasMetadata(MetadataConstants.METADATA_KEY_CUSTOM_DAMAGE);
|
|
}
|
|
|
|
public static void dealNoInvulnerabilityTickDamageRupture(@NotNull LivingEntity target, double damage, Entity attacker, int toolTier) {
|
|
if (target.isDead()) {
|
|
return;
|
|
}
|
|
|
|
dealNoInvulnerabilityTickDamage(target, damage, attacker);
|
|
}
|
|
|
|
/**
|
|
* Apply Area-of-Effect ability actions.
|
|
* @param attacker The attacking player
|
|
* @param target The defending entity
|
|
* @param damage The initial damage amount
|
|
* @param type The type of skill being used
|
|
*/
|
|
public static void applyAbilityAoE(@NotNull Player attacker, @NotNull LivingEntity target,
|
|
double damage, @NotNull PrimarySkillType type) {
|
|
int numberOfTargets = getTier(attacker.getInventory().getItemInMainHand()); // The higher the weapon tier, the more targets you hit
|
|
double damageAmount = Math.max(damage, 1);
|
|
|
|
for (Entity entity : target.getNearbyEntities(2.5, 2.5, 2.5)) {
|
|
if (numberOfTargets <= 0) {
|
|
break;
|
|
}
|
|
|
|
if ((ExperienceConfig.getInstance().isNPCInteractionPrevented()
|
|
&& Misc.isNPCEntityExcludingVillagers(entity))
|
|
|| !(entity instanceof LivingEntity livingEntity) || !shouldBeAffected(attacker, entity)) {
|
|
continue;
|
|
}
|
|
|
|
//EventUtils.callFakeArmSwingEvent(attacker);
|
|
|
|
switch (type) {
|
|
case SWORDS:
|
|
if (entity instanceof Player) {
|
|
NotificationManager.sendPlayerInformation((Player)entity, NotificationType.SUBSKILL_MESSAGE,
|
|
"Swords.Combat.SS.Struck");
|
|
}
|
|
|
|
final McMMOPlayer mmoAttacker = UserManager.getPlayer(attacker);
|
|
|
|
if (mmoAttacker != null) {
|
|
mmoAttacker.getSwordsManager().processRupture(livingEntity);
|
|
}
|
|
|
|
break;
|
|
|
|
case AXES:
|
|
if (entity instanceof Player) {
|
|
NotificationManager.sendPlayerInformation((Player) entity, NotificationType.SUBSKILL_MESSAGE,
|
|
"Axes.Combat.SS.Struck");
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
dealDamage(livingEntity, damageAmount, attacker);
|
|
numberOfTargets--;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Start the task that gives combat XP.
|
|
*
|
|
* @param mcMMOPlayer The attacking player
|
|
* @param target The defending entity
|
|
* @param primarySkillType The skill being used
|
|
*/
|
|
public static void processCombatXP(@NotNull McMMOPlayer mcMMOPlayer, @NotNull LivingEntity target, @NotNull PrimarySkillType primarySkillType) {
|
|
processCombatXP(mcMMOPlayer, target, primarySkillType, 1.0);
|
|
}
|
|
|
|
/**
|
|
* Start the task that gives combat XP.
|
|
*
|
|
* @param mcMMOPlayer The attacking player
|
|
* @param target The defending entity
|
|
* @param primarySkillType The skill being used
|
|
* @param multiplier final XP result will be multiplied by this
|
|
*/
|
|
public static void processCombatXP(@NotNull McMMOPlayer mcMMOPlayer,
|
|
@NotNull LivingEntity target,
|
|
@NotNull PrimarySkillType primarySkillType,
|
|
double multiplier) {
|
|
double baseXP = 0;
|
|
XPGainReason xpGainReason;
|
|
|
|
if (target instanceof Player defender) {
|
|
if (!ExperienceConfig.getInstance().getExperienceGainsPlayerVersusPlayerEnabled()
|
|
||
|
|
(mcMMO.p.getPartyConfig().isPartyEnabled() && mcMMO.p.getPartyManager().inSameParty(mcMMOPlayer.getPlayer(), (Player) target))) {
|
|
return;
|
|
}
|
|
|
|
xpGainReason = PVP;
|
|
|
|
if (defender.isOnline()
|
|
&& SkillUtils.cooldownExpired(mcMMOPlayer.getRespawnATS(), Misc.PLAYER_RESPAWN_COOLDOWN_SECONDS)) {
|
|
baseXP = 20 * ExperienceConfig.getInstance().getPlayerVersusPlayerXP();
|
|
}
|
|
} else {
|
|
if (target instanceof Animals) {
|
|
EntityType type = target.getType();
|
|
baseXP = ExperienceConfig.getInstance().getAnimalsXP(type);
|
|
} else if (target instanceof Monster) {
|
|
EntityType type = target.getType();
|
|
baseXP = ExperienceConfig.getInstance().getCombatXP(type);
|
|
} else {
|
|
EntityType type = target.getType();
|
|
|
|
if (ExperienceConfig.getInstance().hasCombatXP(type)) {
|
|
if (type == EntityType.IRON_GOLEM) {
|
|
if (!((IronGolem) target).isPlayerCreated()) {
|
|
baseXP = ExperienceConfig.getInstance().getCombatXP(type);
|
|
}
|
|
} else {
|
|
baseXP = ExperienceConfig.getInstance().getCombatXP(type);
|
|
}
|
|
} else {
|
|
baseXP = 1.0;
|
|
}
|
|
}
|
|
|
|
if (hasMobFlag(MobMetaFlagType.COTW_SUMMONED_MOB, target)) {
|
|
baseXP = 0;
|
|
} else if (hasMobFlag(MobMetaFlagType.MOB_SPAWNER_MOB, target) || target.hasMetadata("ES")) {
|
|
baseXP *= ExperienceConfig.getInstance().getSpawnedMobXpMultiplier();
|
|
} else if (hasMobFlag(MobMetaFlagType.NETHER_PORTAL_MOB, target)) {
|
|
baseXP *= ExperienceConfig.getInstance().getNetherPortalXpMultiplier();
|
|
} else if (hasMobFlag(MobMetaFlagType.EGG_MOB, target)) {
|
|
baseXP *= ExperienceConfig.getInstance().getEggXpMultiplier();
|
|
} else if (hasMobFlag(MobMetaFlagType.PLAYER_BRED_MOB, target)) {
|
|
baseXP *= ExperienceConfig.getInstance().getBredMobXpMultiplier();
|
|
} else if (hasMobFlag(MobMetaFlagType.PLAYER_TAMED_MOB, target)) {
|
|
baseXP *= ExperienceConfig.getInstance().getTamedMobXpMultiplier();
|
|
}
|
|
|
|
baseXP *= 10;
|
|
xpGainReason = XPGainReason.PVE;
|
|
}
|
|
|
|
baseXP *= multiplier;
|
|
|
|
if (baseXP > 0) {
|
|
mcMMO.p.getFoliaLib().getScheduler().runAtEntity(target, new AwardCombatXpTask(mcMMOPlayer, primarySkillType, baseXP, target, xpGainReason));
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Check to see if the given LivingEntity should be affected by a combat ability.
|
|
*
|
|
* @param player The attacking Player
|
|
* @param entity The defending Entity
|
|
* @return true if the Entity should be damaged, false otherwise.
|
|
*/
|
|
private static boolean shouldBeAffected(@NotNull Player player, @NotNull Entity entity) {
|
|
if (entity instanceof Player defender) {
|
|
//TODO: NPC Interaction?
|
|
if (UserManager.getPlayer(defender) == null)
|
|
return true;
|
|
|
|
if (!defender.getWorld().getPVP() || defender == player || UserManager.getPlayer(defender).getGodMode()) {
|
|
return false;
|
|
}
|
|
|
|
if (mcMMO.p.getPartyConfig().isPartyEnabled()) {
|
|
if ((mcMMO.p.getPartyManager().inSameParty(player, defender)
|
|
|| mcMMO.p.getPartyManager().areAllies(player, defender))
|
|
&& !(Permissions.friendlyFire(player) && Permissions.friendlyFire(defender))) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Vanished players should not be able to get hit by AoE effects
|
|
if (!player.canSee(defender)) {
|
|
return false;
|
|
}
|
|
|
|
// Spectators should not be affected
|
|
return defender.getGameMode() != GameMode.SPECTATOR;
|
|
} else if (entity instanceof Tameable tameableEntity) {
|
|
if (isFriendlyPet(player, tameableEntity)) {
|
|
// isFriendlyPet ensures that the Tameable is: Tamed, owned by a player, and the owner is in the same party
|
|
// So we can make some assumptions here, about our casting and our check
|
|
Player owner = (Player) tameableEntity.getOwner();
|
|
return Permissions.friendlyFire(player) && Permissions.friendlyFire(owner);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Checks to see if an entity is currently invincible.
|
|
*
|
|
* @param entity The {@link LivingEntity} to check
|
|
* @param eventDamage The damage from the event the entity is involved in
|
|
* @return true if the entity is invincible, false otherwise
|
|
*/
|
|
public static boolean isInvincible(@NotNull LivingEntity entity, double eventDamage) {
|
|
/*
|
|
* So apparently if you do more damage to a LivingEntity than its last damage int you bypass the invincibility.
|
|
* So yeah, this is for that.
|
|
*/
|
|
return (entity.getNoDamageTicks() > entity.getMaximumNoDamageTicks() / 2.0F) && (eventDamage <= entity.getLastDamage());
|
|
}
|
|
|
|
/**
|
|
* Checks to see if an entity is currently friendly toward a given player.
|
|
*
|
|
* @param attacker The player to check.
|
|
* @param pet The entity to check.
|
|
* @return true if the entity is friendly, false otherwise
|
|
*/
|
|
public static boolean isFriendlyPet(@NotNull Player attacker, @NotNull Tameable pet) {
|
|
if (pet.isTamed()) {
|
|
AnimalTamer tamer = pet.getOwner();
|
|
|
|
if (tamer instanceof Player owner) {
|
|
|
|
return (owner == attacker || (mcMMO.p.getPartyConfig().isPartyEnabled()
|
|
&& (mcMMO.p.getPartyManager().inSameParty(attacker, owner)
|
|
|| mcMMO.p.getPartyManager().areAllies(attacker, owner))));
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Get the upgrade tier of the item in hand.
|
|
*
|
|
* @param inHand The item to check the tier of
|
|
* @return the tier of the item
|
|
*/
|
|
private static int getTier(@NotNull ItemStack inHand) {
|
|
int tier = 0;
|
|
|
|
if (ItemUtils.isWoodTool(inHand)) {
|
|
tier = 1;
|
|
} else if (ItemUtils.isStoneTool(inHand)) {
|
|
tier = 2;
|
|
} else if (ItemUtils.isIronTool(inHand)) {
|
|
tier = 3;
|
|
} else if (ItemUtils.isGoldTool(inHand)) {
|
|
tier = 1;
|
|
} else if (ItemUtils.isDiamondTool(inHand)) {
|
|
tier = 4;
|
|
} else if (ItemUtils.isNetheriteTool(inHand)) {
|
|
tier = 5;
|
|
}
|
|
|
|
return tier;
|
|
}
|
|
|
|
public static void handleHealthbars(@NotNull Entity attacker, @NotNull LivingEntity target, double damage, @NotNull mcMMO plugin) {
|
|
if (!(attacker instanceof Player player)) {
|
|
return;
|
|
}
|
|
|
|
if (Misc.isNPCEntityExcludingVillagers(player) || Misc.isNPCEntityExcludingVillagers(target)) {
|
|
return;
|
|
}
|
|
|
|
if (!player.hasMetadata(MetadataConstants.METADATA_KEY_PLAYER_DATA)) {
|
|
return;
|
|
}
|
|
|
|
MobHealthbarUtils.handleMobHealthbars(target, damage, plugin);
|
|
}
|
|
|
|
public static void modifyMoveSpeed(@NotNull LivingEntity livingEntity, double multiplier) {
|
|
AttributeInstance attributeInstance = livingEntity.getAttribute(MAPPED_MOVEMENT_SPEED);
|
|
|
|
if (attributeInstance != null) {
|
|
double normalSpeed = attributeInstance.getBaseValue();
|
|
attributeInstance.setBaseValue(normalSpeed * multiplier);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Clean up metadata from a projectile after a minute has passed
|
|
*
|
|
* @param arrow the projectile
|
|
*/
|
|
public static void delayArrowMetaCleanup(@NotNull Arrow arrow) {
|
|
mcMMO.p.getFoliaLib().getScheduler().runLater(() -> ProjectileUtils.cleanupProjectileMetadata(arrow), 20*120);
|
|
}
|
|
}
|