2012-01-30 21:38:09 +01:00
Combat.WolfExamine = [[GREEN]]**Tutkit sutta k<> ytt<74> m<EFBFBD> ll<6C> Pedon Tarinaa**
Combat.WolfShowMaster = [[DARK_GREEN]]Pedon is<69> nt<6E> : {0}
Combat.Ignition = [[RED]]**SYTYTYS**
Combat.BurningArrowHit = [[DARK_RED]]Palava nuoli osui sinuun\!
Combat.TouchedFuzzy = [[DARK_RED]]Touched Fuzzy. Felt Dizzy.
Combat.TargetDazed = Kohde [[DARK_RED]]tyrm<72> tty
Combat.WolfNoMaster = [[GRAY]]T<> ll<6C> pedolla ei ole is<69> nt<6E> <74> ...
Combat.WolfHealth = [[GREEN]]T<> m<EFBFBD> n pedon terveys on {0}
Combat.StruckByGore = [[RED]]**SINUA ON PISTETTY**
Combat.Gore = [[GREEN]]**PISTO**
Combat.ArrowDeflect = [[WHITE]]**NUOLI TORJUTTU**
Item.ChimaeraWingFail = **KHIMAIRAN SIIVEN K<> YTT<54> EP<45> ONNISTUI\!**
Item.ChimaeraWingPass = **KHIMAIRAN SIIPI**
Item.InjuredWait = Sinua on haavoitettu <20> skett<74> in joten joudut odottaa t<> m<EFBFBD> n k<> ytt<74> <74> . [[YELLOW]]({0}s)
Item.NeedFeathers = [[GRAY]]Tarvitset lis<69> <73> sulkia..
m.mccPartyCommands = [[GREEN]]--RYHM<48> KOMENNOT--
m.mccParty = [party name] [[RED]]- Luo/liity nimettyyn ryhm<68> <6D> n
m.mccPartyQ = [[RED]]- L<> hde ryhm<68> st<73>
m.mccPartyToggle = [[RED]] - Laita ryhm<68> juttelu p<> <70> lle/pois
m.mccPartyInvite = [player name] [[RED]]- L<> het<65> ryhm<68> kutsu
m.mccPartyAccept = [[RED]]- Hyv<79> ksy ryhm<68> kutsu
m.mccPartyTeleport = [party member name] [[RED]]- Siirry ryhm<68> n j<> senen luo
m.mccOtherCommands = [[GREEN]]--MUUT KOMENNOT--
m.mccStats = - N<> yt<79> mcMMO tilastosi
m.mccLeaderboards = - Tulostaulukko
m.mccToggleAbility = - Laita taitojen aktivointi oikealla n<> pp<70> imell<6C> p<> <70> lle/pois
m.mccAdminToggle = - Laita admin juttelu p<> <70> lle/pois
2012-02-29 18:25:48 +01:00
m.mccInspect = [playername] [[RED]]- N<> yt<79> yksityiskohtaiset tiedot pelaajasta
2012-01-30 21:38:09 +01:00
m.mccMmoedit = [playername] [skill] [newvalue] [[RED]]- Muokkaa kohdetta
m.mccMcGod = - "God Mode"
m.mccSkillInfo = [skillname] [[RED]]- N<> yt<79> ykistyiskohtaiset tiedot taidosta
m.mccModDescription = [[RED]]- Lue lyhyt kuvaus modista
m.SkillHeader = [[RED]]-----[][[GREEN]]{0}[[RED]][]-----
m.XPGain = [[DARK_GRAY]]KOKEMUSPISTEIDEN M<> <4D> R<EFBFBD> : [[WHITE]]{0}
m.EffectsTemplate = [[DARK_AQUA]]{0}: [[GREEN]]{1}
m.AbilityLockTemplate = [[GRAY]]{0}
m.AbilityBonusTemplate = [[RED]]{0}: [[YELLOW]]{1}
m.Effects = EFEKTIT
m.YourStats = TILASTOSI
m.SkillTaming = KESYTT<EFBFBD> MINEN
2012-03-01 20:42:44 +01:00
m.XPGainTaming = Animal Taming, or combat w/ your wolves
2012-01-30 21:38:09 +01:00
m.EffectsTaming1_0 = Pedon Tarina
m.EffectsTaming1_1 = Luulla ly<6C> minen tutkii susia
m.EffectsTaming2_0 = Pisto
m.EffectsTaming2_1 = Kriittinen Isku joka lis<69> <73> Verenvuodon
m.EffectsTaming3_0 = Teroitetut Kynnet
m.EffectsTaming3_1 = Tuhoamis Bonus
m.EffectsTaming4_0 = Ymp<EFBFBD> rist<EFBFBD> tietoinen
m.EffectsTaming4_1 = Kaktus/Laavapelko, immuuni Putousvahingolle
m.EffectsTaming5_0 = Paksu Turkki
m.EffectsTaming5_1 = Vahingon v<> hennys, Tulenkest<73> v<EFBFBD>
m.EffectsTaming6_0 = R<EFBFBD> j<EFBFBD> hdyskest<EFBFBD> v<EFBFBD>
m.EffectsTaming6_1 = R<EFBFBD> j<EFBFBD> hdysvahingon v<> hennys
m.AbilLockTaming1 = LUKITTU KUNNES 100+ TAITO (YMP<4D> RIST<53> TIETOINEN)
m.AbilLockTaming2 = LUKITTU KUNNES 250+ TAITO (PAKSU TURKKI)
m.AbilLockTaming3 = LUKITTU KUNNES 500+ TAITO (R<> J<EFBFBD> HDYSKEST<53> V<EFBFBD> )
m.AbilLockTaming4 = LUKITTU KUNNES 750+ TAITO (TEROITETUT KYNNET)
m.AbilBonusTaming1_0 = Ymp<EFBFBD> rist<EFBFBD> tietoinen
m.AbilBonusTaming1_1 = Sudet karttavat vaaraa
m.AbilBonusTaming2_0 = Paksu Turkki
m.AbilBonusTaming2_1 = Puolitettu vahinko, Tulenkest<73> v<EFBFBD>
m.AbilBonusTaming3_0 = R<EFBFBD> j<EFBFBD> hdyskest<EFBFBD> v<EFBFBD>
m.AbilBonusTaming3_1 = R<EFBFBD> j<EFBFBD> hteet vahingoittavat 1/6 v<> hemm<6D> n
m.AbilBonusTaming4_0 = Teroitetut Kynnet
m.AbilBonusTaming4_1 = +2 Vahinko
m.TamingGoreChance = [[RED]]Piston todenn<6E> k<EFBFBD> isyys: [[YELLOW]]{0}%
m.SkillWoodCutting = PUUN KAATO
m.XPGainWoodCutting = Puiden pilkkominen
m.EffectsWoodCutting1_0 = Puunkaataja (TAITO)
m.EffectsWoodCutting1_1 = R<EFBFBD> j<EFBFBD> yt<EFBFBD> puita
m.EffectsWoodCutting2_0 = Lehdenpuhallin
m.EffectsWoodCutting2_1 = Puhalla lehti<74> pois
m.EffectsWoodCutting3_0 = Tuplasaalis
m.EffectsWoodCutting3_1 = Tuplaa normaali saalis
m.AbilLockWoodCutting1 = LUKITTU KUNNES 100+ TAITO (LEHDENPUHALLIN)
m.AbilBonusWoodCutting1_0 = Lehdenpuhallin
m.AbilBonusWoodCutting1_1 = Puhalla lehti<74> pois
m.WoodCuttingDoubleDropChance = [[RED]]Tuplasaaliin todenn<6E> k<EFBFBD> isyys: [[YELLOW]]{0}%
m.WoodCuttingTreeFellerLength = [[RED]]Puunkaatajan kesto: [[YELLOW]]{0}s
m.SkillArchery = JOUSIAMMUNTA
m.XPGainArchery = Hy<EFBFBD> kk<EFBFBD> <EFBFBD> m<EFBFBD> ll<EFBFBD> hirvi<76> iden kimppuun
m.EffectsArchery1_0 = Sytytys
m.EffectsArchery1_1 = 25% Todenn<6E> k<EFBFBD> isyys ett<74> vihollinen syttyy tuleen
m.EffectsArchery2_0 = P<EFBFBD> kerrys (Pelaajat)
m.EffectsArchery2_1 = Saa viholliset pois tolaltaan
m.EffectsArchery3_0 = Vahinko+
m.EffectsArchery3_1 = Muokkaa vahinkoa
m.EffectsArchery4_0 = Nuolenker<EFBFBD> ys
m.EffectsArchery4_1 = Todenn<EFBFBD> k<EFBFBD> isyys ker<65> t<EFBFBD> nuolia raadoista
m.ArcheryDazeChance = [[RED]]Todenn<6E> k<EFBFBD> isyys P<> kerrytt<74> <74> : [[YELLOW]]{0}%
m.ArcheryRetrieveChance = [[RED]]Todenn<6E> k<EFBFBD> isyys ker<65> t<EFBFBD> nuolia: [[YELLOW]]{0}%
m.ArcheryIgnitionLength = [[RED]]Sytytyksen kesto: [[YELLOW]]{0} sekuntia
m.ArcheryDamagePlus = [[RED]]Vahinko+ (Rank{0}): [[YELLOW]]Bonus {0} vahinko
m.SkillAxes = KIRVEET
m.XPGainAxes = Hy<EFBFBD> kk<EFBFBD> <EFBFBD> m<EFBFBD> ll<EFBFBD> hirvi<76> iden kimppuun
m.EffectsAxes1_0 = Kallonhalkoja (TAITO)
m.EffectsAxes1_1 = Tee aluevahinkoa
m.EffectsAxes2_0 = Kriittiset Iskut
m.EffectsAxes2_1 = Tuplavahinko
2012-03-01 00:45:09 +01:00
m.EffectsAxes3_0 = Axe Mastery
m.EffectsAxes3_1 = Adds bonus DMG
m.EffectsAxes4_0 = Impact
m.EffectsAxes4_1 = Strike with enough force to shatter armor
m.EffectsAxes5_0 = Greater Impact
m.EffectsAxes5_1 = Deal bonus damage to unarmored foes
m.AbilLockAxes1 = LOCKED UNTIL 500+ SKILL (AXE MASTERY)
m.AbilBonusAxes1_0 = Axe Mastery
m.AbilBonusAxes1_1 = Bonus {0} damage
m.AbilBonusAxes2_0 = Impact
m.AbilBonusAxes2_1 = Deal {0} DMG to armor
m.AbilBonusAxes3_0 = Greater Impact
m.AbilBonusAxes3_1 = Deal {0} Bonus DMG to the unarmored
2012-01-30 21:38:09 +01:00
m.AxesCritChance = [[RED]]Todenn<6E> k<EFBFBD> isyys iske<6B> kriittisesti: [[YELLOW]]{0}%
m.AxesSkullLength = [[RED]]Kallonhalkojan kesto: [[YELLOW]]{0}s
m.SkillSwords = MIEKAT
m.XPGainSwords = Hy<EFBFBD> kk<EFBFBD> <EFBFBD> m<EFBFBD> ll<EFBFBD> hirvi<76> iden kimppuun
m.EffectsSwords1_0 = Vastaisku
m.EffectsSwords1_1 = Kimmota 50% saadusta vahingosta
m.EffectsSwords2_0 = Sahalaitaiset Iskut (TAITO)
m.EffectsSwords2_1 = 25% Aluevahinko, Verenvuoto+ Aluevahinko
m.EffectsSwords3_0 = Sahalaitaiset Iskut Verenvuoto+
m.EffectsSwords3_1 = 5 Aiheuta Verenvuotoa
m.EffectsSwords4_0 = Torjuminen
m.EffectsSwords4_1 = Est<EFBFBD> <EFBFBD> saadun vahingon
m.EffectsSwords5_0 = Verenvuoto
m.EffectsSwords5_1 = Lis<EFBFBD> <EFBFBD> Verenvuoto
m.SwordsCounterAttChance = [[RED]]Vastaiskun todenn<6E> k<EFBFBD> isyys: [[YELLOW]]{0}%
m.SwordsBleedLength = [[RED]]Verenvuodon kesto: [[YELLOW]]{0} vuotoa
m.SwordsBleedChance = [[RED]]Verenvuodon todenn<6E> k<EFBFBD> isyys: [[YELLOW]]{0} %
m.SwordsParryChance = [[RED]]Torjumisen todenn<6E> k<EFBFBD> isyys: [[YELLOW]]{0} %
m.SwordsSSLength = [[RED]]Sahalaitaisten Iskujen kesto: [[YELLOW]]{0}s
m.SwordsTickNote = [[GRAY]]HUOMAA: [[YELLOW]]1 vuoto tapahtuu joka kahdes sekunti
m.SkillAcrobatics = AKROBATIA
m.XPGainAcrobatics = Tippumalla
m.EffectsAcrobatics1_0 = Kieriminen
m.EffectsAcrobatics1_1 = V<EFBFBD> hent<EFBFBD> <EFBFBD> tai est<73> <74> vahinkoa
m.EffectsAcrobatics2_0 = Sulava Kieriminen
m.EffectsAcrobatics2_1 = Tuplasti tehokkaampi kuin Kieriminen
m.EffectsAcrobatics3_0 = V<EFBFBD> ist<EFBFBD>
m.EffectsAcrobatics3_1 = V<EFBFBD> hent<EFBFBD> <EFBFBD> vahingon m<> <6D> r<EFBFBD> n puoleen
m.AcrobaticsRollChance = [[RED]]Kierimisen todenn<6E> k<EFBFBD> isyys: [[YELLOW]]{0}%
m.AcrobaticsGracefulRollChance = [[RED]]Sulavan Kierimisen todenn<6E> k<EFBFBD> isyys: [[YELLOW]]{0}%
m.AcrobaticsDodgeChance = [[RED]]V<> ist<73> n todenn<6E> k<EFBFBD> isyys: [[YELLOW]]{0}%
m.SkillMining = LOUHINTA
m.XPGainMining = Louhimalla kive<76> ja malmia
m.EffectsMining1_0 = Supermurskain (TAITO)
m.EffectsMining1_1 = Nopeus+, Triplaa saaliin tippumistodenn<6E> k<EFBFBD> isyys
m.EffectsMining2_0 = Tuplasaalis
m.EffectsMining2_1 = Tuplaa normaali saaliin m<> <6D> r<EFBFBD>
m.MiningDoubleDropChance = [[RED]]Tuplasaaliin todenn<6E> k<EFBFBD> isyys: [[YELLOW]]{0}%
m.MiningSuperBreakerLength = [[RED]]Supermurskaimen kesto: [[YELLOW]]{0}s
m.SkillRepair = KORJAUS
m.XPGainRepair = Korjaamalla
m.EffectsRepair1_0 = Korjaa
m.EffectsRepair1_1 = Korjaa rautaty<74> kaluja ja haarniskoja
m.EffectsRepair2_0 = Korjausten Herra
m.EffectsRepair2_1 = Lis<EFBFBD> tty korjausten m<> <6D> r<EFBFBD>
m.EffectsRepair3_0 = Superkorjaus
m.EffectsRepair3_1 = Tuplatehokkuus
m.EffectsRepair4_0 = Timanttikorjaus ({0}+ TAITO)
m.EffectsRepair4_1 = Korjaa timanttity<74> kaluja ja haarniskoja
m.RepairRepairMastery = [[RED]]Korjausten Herra: [[YELLOW]]Extra {0}% kest<73> vyytt<74> palautettu
m.RepairSuperRepairChance = [[RED]]Superkorjauksen todenn<6E> k<EFBFBD> isyys: [[YELLOW]]{0}%
m.SkillUnarmed = ASEISTAMATON
m.XPGainUnarmed = Hy<EFBFBD> kk<EFBFBD> <EFBFBD> m<EFBFBD> ll<EFBFBD> hirvi<76> iden kimppuun
m.EffectsUnarmed1_0 = Raivop<EFBFBD> <EFBFBD> (TAITO)
m.EffectsUnarmed1_1 = +50% vahinko, rikkoo heikkoja materiaaleja
m.EffectsUnarmed2_0 = Aseista riisuminen (Pelaajat)
m.EffectsUnarmed2_1 = Pudottaa vihollisen esineen k<> dest<73>
2012-02-23 14:38:50 +01:00
m.EffectsUnarmed3_0 = Iron Arm Style
m.EffectsUnarmed3_1 = Hardens your arm over time
2012-01-30 21:38:09 +01:00
m.EffectsUnarmed5_0 = Nuolentorjunta
m.EffectsUnarmed5_1 = Torjuu nuolia
2012-02-23 14:38:50 +01:00
m.AbilBonusUnarmed2_0 = Iron Arm Style
m.AbilBonusUnarmed2_1 = +{0} DMG Upgrade
2012-01-30 21:38:09 +01:00
m.UnarmedArrowDeflectChance = [[RED]]Nuolentorjunnan todenn<6E> k<EFBFBD> isyys: [[YELLOW]]{0}%
m.UnarmedDisarmChance = [[RED]]Aseista riisumisen todenn<6E> k<EFBFBD> isyys: [[YELLOW]]{0}%
m.UnarmedBerserkLength = [[RED]]Raivop<6F> <70> n kesto: [[YELLOW]]{0}s
m.SkillHerbalism = YRTTIHOITO
m.XPGainHerbalism = Ker<EFBFBD> <EFBFBD> m<EFBFBD> ll<EFBFBD> yrttej<65>
m.EffectsHerbalism1_0 = Vihermaa (TAITO)
m.EffectsHerbalism1_1 = Levit<EFBFBD> vihreytt<74> , 3x saalis
m.EffectsHerbalism2_0 = Viherpeukalo (Vehn<68> )
m.EffectsHerbalism2_1 = Istuttaa vehn<68> <6E> automaattisesti kun ker<65> <72> t vehn<68> <6E>
m.EffectsHerbalism3_0 = Viherpeukalo (Mukulakivi)
m.EffectsHerbalism3_1 = Mukulakivi -> Sammaleinen mukulakivi ja siemeni<6E>
2012-02-20 23:38:38 +01:00
m.EffectsHerbalism4_0 = Farmer's Diet
m.EffectsHerbalism4_1 = Improves hunger restored from herbalist foods
2012-01-30 21:38:09 +01:00
m.EffectsHerbalism5_0 = Tuplasaalis (Kaikki yrtit)
m.EffectsHerbalism5_1 = Tuplaa normaali saaliin m<> <6D> r<EFBFBD>
m.HerbalismGreenTerraLength = [[RED]]Vihermaan kesto: [[YELLOW]]{0}s
m.HerbalismGreenThumbChance = [[RED]]Viherpeukalon todenn<6E> k<EFBFBD> isyys: [[YELLOW]]{0}%
m.HerbalismGreenThumbStage = [[RED]]Viherpeukalon vaihe: [[YELLOW]] Vehn<68> kasvaa {0}:ssa vaiheessa
m.HerbalismDoubleDropChance = [[RED]]Tuplasaaliin todenn<6E> k<EFBFBD> isyys: [[YELLOW]]{0}%
2012-02-24 16:54:17 +01:00
m.HerbalismFoodPlus = [[RED]]Farmers Diet: [[YELLOW]]Rank {0}
2012-01-30 21:38:09 +01:00
m.SkillExcavation = KAIVANTO
m.XPGainExcavation = Kaivamalla ja l<> yt<79> m<EFBFBD> ll<6C> aarteita
m.EffectsExcavation1_0 = Giga Drill Breaker (TAITO)
m.EffectsExcavation1_1 = 3x saaliin m<> <6D> r<EFBFBD> , 3x kokemuspisteiden m<> <6D> r<EFBFBD> , +Nopeus
m.EffectsExcavation2_0 = Aarteenmets<EFBFBD> st<EFBFBD> j<EFBFBD>
m.EffectsExcavation2_1 = Taito jonka avulla voit kaivaa aarteita
2012-03-03 07:22:32 +01:00
m.ExcavationGigaDrillBreakerLength = [[RED]]Giga Drill Breaker kesto: [[YELLOW]]{0}s
2012-01-30 21:38:09 +01:00
mcBlockListener.PlacedAnvil = [[DARK_RED]]Olet asettanut alasimen maahan, sill<6C> voit korjata ty<74> kaluja ja haarniskoja.
mcEntityListener.WolfComesBack = [[DARK_GRAY]]Sutesi kipitt<74> <74> takaisin luoksesi...
mcPlayerListener.AbilitiesOff = Taitojen k<> ytt<74> pois p<> <70> lt<6C>
mcPlayerListener.AbilitiesOn = Taitojen k<> ytt<74> p<> <70> ll<6C>
mcPlayerListener.AbilitiesRefreshed = [[GREEN]]**TAIDOT P<> IVITETTY\!**
mcPlayerListener.AcrobaticsSkill = [[YELLOW]]Akrobatia:
mcPlayerListener.ArcherySkill = [[YELLOW]]Jousiammunta:
mcPlayerListener.AxesSkill = [[YELLOW]]Kirveet:
mcPlayerListener.ExcavationSkill = [[YELLOW]]Kaivanto:
mcPlayerListener.GodModeDisabled = [[YELLOW]]mcMMO Godmode pois p<> <70> lt<6C>
mcPlayerListener.GodModeEnabled = [[YELLOW]]mcMMO Godmode p<> <70> ll<6C>
mcPlayerListener.GreenThumb = [[GREEN]]**VIHERPEUKALO**
mcPlayerListener.GreenThumbFail = [[RED]]**VIHERPEUKALO EP<45> ONNISTUI**
mcPlayerListener.HerbalismSkill = [[YELLOW]]Yrttihoito:
mcPlayerListener.MiningSkill = [[YELLOW]]Kaivanto:
mcPlayerListener.MyspawnCleared = [[DARK_AQUA]]Myspawn on tyhj<68> tty.
mcPlayerListener.MyspawnNotExist = [[RED]]M<> <4D> r<EFBFBD> <72> myspawnisi ensin laittamalla s<> nky maahan.
mcPlayerListener.MyspawnSet = [[DARK_AQUA]]Myspawn on asetettu t<> m<EFBFBD> nhetkiseen sijaintiisi.
mcPlayerListener.MyspawnTimeNotice = Sinun pit<69> <74> odottaa {0}m {1}s k<> ytt<74> <74> ksesi myspawnia
mcPlayerListener.NoPermission = Puutteelliset oikeudet (mcPermissions)
mcPlayerListener.NoSkillNote = [[DARK_GRAY]]Jos sinulla ei ole k<> ytt<74> oikeutta johonkin taitoon, sit<69> ei n<> ytet<65> t<> <74> ll<6C> .
mcPlayerListener.NotInParty = [[RED]]Et ole ryhm<68> ss<73> .
mcPlayerListener.InviteSuccess = [[GREEN]]Kutsu l<> hetetty.
mcPlayerListener.ReceivedInvite1 = [[RED]]HUOMIO: [[GREEN]]Olet saanut ryhm<68> kutsun ryhm<68> <6D> n {0} pelaajalta {1}
mcPlayerListener.ReceivedInvite2 = [[YELLOW]]Kirjoita [[GREEN]]/{0}[[YELLOW]] hyv<79> ksy<73> ksesi kutsun
mcPlayerListener.InviteAccepted = [[GREEN]]Kutsu hyv<79> ksytty. Olet liittynyt ryhm<68> <6D> n {0}
mcPlayerListener.NoInvites = [[RED]]Sinulla ei ole kutsuja
mcPlayerListener.YouAreInParty = [[GREEN]]Olet ryhm<68> ss<73> {0}
mcPlayerListener.PartyMembers = [[GREEN]]Ryhm<68> n j<> senet
mcPlayerListener.LeftParty = [[RED]]Olet l<> htenyt ryhm<68> st<73>
mcPlayerListener.JoinedParty = Liityit ryhm<68> <6D> n: {0}
mcPlayerListener.PartyChatOn = Vain ryhm<68> juttelu [[GREEN]]P<> <50> ll<6C>
mcPlayerListener.PartyChatOff = Vain ryhm<68> juttelu [[RED]]Pois p<> <70> lt<6C>
mcPlayerListener.AdminChatOn = Vain admin juttelu [[GREEN]]P<> <50> ll<6C>
mcPlayerListener.AdminChatOff = Vain admin juttelu [[RED]]Pois p<> <70> lt<6C>
mcPlayerListener.MOTD = [[BLUE]]T<> ll<6C> serverill<6C> on mcMMO {0} kirjoita [[YELLOW]]/{1}[[BLUE]] apua varten.
mcPlayerListener.WIKI = [[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
mcPlayerListener.PowerLevel = [[DARK_RED]]VOIMATASO:
mcPlayerListener.PowerLevelLeaderboard = [[YELLOW]]--mcMMO[[BLUE]] Voimataso [[YELLOW]]Tulostaulukko--
mcPlayerListener.SkillLeaderboard = [[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Tulostaulukko--
mcPlayerListener.RepairSkill = [[YELLOW]]Korjaus:
mcPlayerListener.SwordsSkill = [[YELLOW]]Miekat:
mcPlayerListener.TamingSkill = [[YELLOW]]Kesytys:
mcPlayerListener.UnarmedSkill = [[YELLOW]]Aseistamattomuus:
mcPlayerListener.WoodcuttingSkill = [[YELLOW]]Puunkaato:
mcPlayerListener.YourStats = [[GREEN]]Sinun MMO tilastosi
Party.InformedOnJoin = {0} [[GREEN]] on liittynyt ryhm<68> <6D> n
Party.InformedOnQuit = {0} [[GREEN]] on l<> htenyt ryhm<68> st<73>
Skills.YourGreenTerra = [[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
Skills.YourTreeFeller = [[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!
Skills.YourSuperBreaker = [[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
Skills.YourSerratedStrikes = [[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
Skills.YourBerserk = [[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
Skills.YourSkullSplitter = [[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!
Skills.YourGigaDrillBreaker = [[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
Skills.TooTired = [[RED]]You are too tired to use that ability again.
Skills.ReadyHoe = [[GREEN]]**YOU READY YOUR HOE**
Skills.LowerHoe = [[GRAY]]**YOU LOWER YOUR HOE**
Skills.ReadyAxe = [[GREEN]]**YOU READY YOUR AXE**
Skills.LowerAxe = [[GRAY]]**YOU LOWER YOUR AXE**
Skills.ReadyFists = [[GREEN]]**YOU READY YOUR FISTS**
Skills.LowerFists = [[GRAY]]**YOU LOWER YOUR FISTS**
Skills.ReadyPickAxe = [[GREEN]]**YOU READY YOUR PICKAXE**
Skills.LowerPickAxe = [[GRAY]]**YOU LOWER YOUR PICKAXE**
Skills.ReadyShovel = [[GREEN]]**YOU READY YOUR SHOVEL**
Skills.LowerShovel = [[GRAY]]**YOU LOWER YOUR SHOVEL**
Skills.ReadySword = [[GREEN]]**YOU READY YOUR SWORD**
Skills.LowerSword = [[GRAY]]**YOU LOWER YOUR SWORD**
Skills.BerserkOn = [[GREEN]]**BERSERK ACTIVATED**
Skills.BerserkPlayer = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!
Skills.GreenTerraOn = [[GREEN]]**GREEN TERRA ACTIVATED**
Skills.GreenTerraPlayer = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
Skills.TreeFellerOn = [[GREEN]]**TREE FELLER ACTIVATED**
Skills.TreeFellerPlayer = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
Skills.SuperBreakerOn = [[GREEN]]**SUPER BREAKER ACTIVATED**
Skills.SuperBreakerPlayer = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
Skills.SerratedStrikesOn = [[GREEN]]**SERRATED STRIKES ACTIVATED**
Skills.SerratedStrikesPlayer = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
Skills.SkullSplitterOn = [[GREEN]]**SKULL SPLITTER ACTIVATED**
Skills.SkullSplitterPlayer = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!
Skills.GigaDrillBreakerOn = [[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
Skills.GigaDrillBreakerPlayer = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
Skills.GreenTerraOff = [[RED]]**Green Terra has worn off**
Skills.TreeFellerOff = [[RED]]**Tree Feller has worn off**
Skills.SuperBreakerOff = [[RED]]**Super Breaker has worn off**
Skills.SerratedStrikesOff = [[RED]]**Serrated Strikes has worn off**
Skills.BerserkOff = [[RED]]**Berserk has worn off**
Skills.SkullSplitterOff = [[RED]]**Skull Splitter has worn off**
Skills.GigaDrillBreakerOff = [[RED]]**Giga Drill Breaker has worn off**
Skills.TamingUp = [[YELLOW]]Taming skill increased by {0}. Total ({1})
Skills.AcrobaticsUp = [[YELLOW]]Acrobatics skill increased by {0}. Total ({1})
Skills.ArcheryUp = [[YELLOW]]Archery skill increased by {0}. Total ({1})
Skills.SwordsUp = [[YELLOW]]Swords skill increased by {0}. Total ({1})
Skills.AxesUp = [[YELLOW]]Axes skill increased by {0}. Total ({1})
Skills.UnarmedUp = [[YELLOW]]Unarmed skill increased by {0}. Total ({1})
Skills.HerbalismUp = [[YELLOW]]Herbalism skill increased by {0}. Total ({1})
Skills.MiningUp = [[YELLOW]]Mining skill increased by {0}. Total ({1})
Skills.WoodcuttingUp = [[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
Skills.RepairUp = [[YELLOW]]Repair skill increased by {0}. Total ({1})
Skills.ExcavationUp = [[YELLOW]]Excavation skill increased by {0}. Total ({1})
2012-03-01 19:08:13 +01:00
mcMMO.Description = [[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]TheYeti [[BLUE]](Project Lead & Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Developer),[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Developer & Creator),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]www.mcmmo.org[[GOLD]] Official Website,[[GOLD]] - [[GREEN]]http://bit.ly/x3Yvry[[GOLD]] Bukkit Forum Thread,[[GOLD]] - [[GREEN]]https://twitter.com/#!/mcmmo_dev[[GOLD]] mcMMO Twitter,[[DARK_AQUA]]Donation Info:
2012-01-30 21:38:09 +01:00
Party.Locked = [[RED]]Party is locked, only party leader may invite.
Party.IsntLocked = [[GRAY]]Party is not locked
Party.Unlocked = [[GRAY]]Party is unlocked
Party.Help1 = [[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]]<name>[[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit
Party.Help2 = [[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]]<name> <password>
Party.Help3 = [[RED]]Consult /{0} ? for more information
Party.Help4 = [[RED]]Use [[YELLOW]]/{0} [[WHITE]]<name> [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit
Party.Help5 = [[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock
Party.Help6 = [[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock
Party.Help7 = [[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password <password>
Party.Help8 = [[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick <player>
Party.Help9 = [[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner <player>
Party.NotOwner = [[DARK_RED]]You are not the party owner
Party.InvalidName = [[DARK_RED]]That is not a valid party name
Party.PasswordSet = [[GREEN]]Party password set to {0}
Party.CouldNotKick = [[DARK_RED]]Could not kick player {0}
Party.NotInYourParty = [[DARK_RED]]{0} is not in your party
Party.CouldNotSetOwner = [[DARK_RED]]Could not set owner to {0}
Commands.xprate.proper = [[DARK_AQUA]]Proper usage is /{0} [integer] [true:false]
Commands.xprate.proper2 = [[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal
Commands.xprate.proper3 = [[RED]]Enter true or false for the second value
Commands.xprate.over = [[RED]]mcMMO XP Rate Event is OVER!!
Commands.xprate.started = [[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
Commands.xprate.started2 = [[GOLD]]mcMMO XP RATE IS NOW {0}x!!
Commands.xplock.locked = [[GOLD]]Your XP BAR is now locked to {0}!
Commands.xplock.unlocked = [[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
Commands.xplock.invalid = [[RED]]That is not a valid skillname! Try /xplock mining
2012-02-22 15:32:08 +01:00
m.SkillFishing = FISHING
2012-01-30 21:38:09 +01:00
mcPlayerListener.FishingSkill = Fishing:
Skills.FishingUp = [[YELLOW]]Fishing skill increased by {0}. Total ({1})
Repair.LostEnchants = [[RED]]You were not skilled enough to keep any enchantments.
Repair.ArcanePerfect = [[GREEN]]You have sustained the arcane energies in this item.
Repair.Downgraded = [[RED]]Arcane power has decreased for this item.
Repair.ArcaneFailed = [[RED]]Arcane power has permanently left the item.
m.EffectsRepair5_0 = Arcane Forging
m.EffectsRepair5_1 = Repair magic items
m.ArcaneForgingRank = [[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
m.ArcaneEnchantKeepChance = [[GRAY]]AF Success Rate: [[YELLOW]]{0}%
m.ArcaneEnchantDowngradeChance = [[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
Fishing.MagicFound = [[GRAY]]You feel a touch of magic with this catch...
Fishing.ItemFound = [[GRAY]]Treasure found!
m.SkillFishing = FISHING
m.XPGainFishing = Fishing (Go figure!)
m.EffectsFishing1_0 = Treasure Hunter (Passive)
m.EffectsFishing1_1 = Fish up misc objects
m.EffectsFishing2_0 = Magic Hunter
m.EffectsFishing2_1 = Find Enchanted Items
m.EffectsFishing3_0 = Shake (vs. Entities)
m.EffectsFishing3_1 = Shake items off of mobs w/ fishing pole
m.FishingRank = [[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
m.FishingMagicInfo = [[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
m.ShakeInfo = [[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
m.AbilLockFishing1 = LOCKED UNTIL 150+ SKILL (SHAKE)
m.TamingSummon = [[GREEN]]Summoning complete
m.TamingSummonFailed = [[RED]]You have too many wolves nearby to summon any more.
m.EffectsTaming7_0 = Call of the Wild
m.EffectsTaming7_1 = Summon a wolf to your side
2012-02-21 00:41:00 +01:00
m.EffectsTaming7_2 = [[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand
m.EffectsTaming8_0 = Fast Food Service
2012-02-21 20:22:31 +01:00
m.EffectsTaming8_1 = Chance for wolves to heal on attack
2012-02-21 00:41:00 +01:00
m.AbilLockTaming5 = LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
m.AbilBonusTaming5_0 = Fast Food Service
2012-02-21 20:22:31 +01:00
m.AbilBonusTaming5_1 = 50% Chance for heal on attack
2012-02-23 19:09:23 +01:00
Swords.StoppedBleeding = [[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
m.EffectsMining3_0 = Blast Mining
m.EffectsMining3_1 = Bonuses to mining with TNT
m.EffectsMining4_0 = Bigger Bombs
m.EffectsMining4_1 = Increases TNT explosion radius
m.EffectsMining5_0 = Demolitions Expertise
m.EffectsMining5_1 = Decreases damage from TNT explosions
m.AbilLockMining1 = LOCKED UNTIL 125+ SKILL (BLAST MINING)
m.AbilLockMining2 = LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
m.AbilLockMining3 = LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
m.MiningBiggerBombs = [[RED]]Blast Radius Increase: [[YELLOW]]+{0}
m.MiningDemolitionsExpertDamageDecrease = [[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
m.MiningBlastMining = [[RED]]Blast Mining: [[YELLOW]] Rank {0} [[GRAY]]({1})
2012-02-25 06:26:10 +01:00
m.BlastMining1 = +35% ore yield
m.BlastMining2 = +40% ore yield
m.BlastMining3 = +45% ore yield, no debris
m.BlastMining4 = +50% ore yield, no debris
m.BlastMining5 = +55% ore yield, no debris, double drops
m.BlastMining6 = +60% ore yield, no debris, double drops
m.BlastMining7 = +65% ore yield, no debris, triple drops
m.BlastMining8 = +70% ore yield, no debris, triple drops
2012-02-24 00:32:12 +01:00
Skills.AdeptStone = [[DARK_RED]]You're not skilled enough to repair Stone.
Skills.AdeptIron = [[DARK_RED]]You're not skilled enough to repair Iron.
2012-02-24 10:46:34 +01:00
Skills.AdeptGold = [[DARK_RED]]You're not skilled enough to repair Gold.
2012-03-01 01:04:31 +01:00
Skills.Woodcutting.TreeFellerThreshold = [[RED]]That tree is too large!
Axes.GreaterImpactOnSelf = [[RED]]**HIT BY GREATER IMPACT**
Axes.GreaterImpactOnEnemy = [[GREEN]]**STRUCK WITH GREAT FORCE**
Skills.BerserkPlayerOff = [[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.GreenTerraPlayerOff = [[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.TreeFellerPlayerOff = [[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.SuperBreakerPlayerOff = [[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.SkullSplitterPlayerOff = [[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.GigaDrillBreakerPlayerOff = [[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
2012-03-01 22:02:54 +01:00
Skills.SerratedStrikesPlayerOff = [[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.BlastMiningPlayer = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
2012-03-02 21:39:18 +01:00
Skills.YourBlastMining = [[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
2012-03-03 20:48:40 +01:00
TreeFeller.AxeSplinters = [[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
Acrobatics.GracefulRoll = [[GREEN]]**GRACEFUL ROLL**
Acrobatics.Dodge = [[GREEN]]**DODGE**
Acrobatics.Roll = **ROLL**
Axes.HitCritically = [[DARK_RED]]You were CRITICALLY hit!
Axes.CriticalHit = [[RED]]CRITIAL HIT!
Axes.HitByCleave = [[DARK_RED]]Struck by CLEAVE!
Swords.EnemyBleeding = [[GREEN]]**ENEMY BLEEDING**
Swords.HitBySerratedStrikes = [[DARK_RED]]Struck by SERRATED STRIKES!
Swords.CounterAttacked = [[GREEN]]**COUNTER-ATTACKED**
2012-03-04 06:36:58 +01:00
Swords.HitByCounterAttack = [[DARK_RED]]Hit with a counter-attack!
Guides.Acrobatics = [[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
Guides.Archery = Guide coming soon...
Guides.Axes = Guide coming soon...
Guides.Excavation = [[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
Guides.Fishing = Guide coming soon...
Guides.Herbalism = Guide coming soon...
Guides.Mining = Guide coming soon...
Guides.Repair = Guide coming soon...
Guides.Swords = Guide coming soon...
Guides.Taming = Guide coming soon...
Guides.Unarmed = Guide coming soon...
Guides.Woodcutting = Guide coming soon...