2012-01-30 21:38:09 +01:00
Combat.WolfExamine = [[GREEN]]**Tutkit sutta k<> ytt<74> m<EFBFBD> ll<6C> Pedon Tarinaa**
Combat.WolfShowMaster = [[DARK_GREEN]]Pedon is<69> nt<6E> : {0}
Combat.Ignition = [[RED]]**SYTYTYS**
Combat.BurningArrowHit = [[DARK_RED]]Palava nuoli osui sinuun\!
Combat.TouchedFuzzy = [[DARK_RED]]Touched Fuzzy. Felt Dizzy.
Combat.TargetDazed = Kohde [[DARK_RED]]tyrm<72> tty
Combat.WolfNoMaster = [[GRAY]]T<> ll<6C> pedolla ei ole is<69> nt<6E> <74> ...
Combat.WolfHealth = [[GREEN]]T<> m<EFBFBD> n pedon terveys on {0}
Combat.StruckByGore = [[RED]]**SINUA ON PISTETTY**
Combat.Gore = [[GREEN]]**PISTO**
Combat.ArrowDeflect = [[WHITE]]**NUOLI TORJUTTU**
Item.ChimaeraWingFail = **KHIMAIRAN SIIVEN K<> YTT<54> EP<45> ONNISTUI\!**
Item.ChimaeraWingPass = **KHIMAIRAN SIIPI**
Item.InjuredWait = Sinua on haavoitettu <20> skett<74> in joten joudut odottaa t<> m<EFBFBD> n k<> ytt<74> <74> . [[YELLOW]]({0}s)
Item.NeedFeathers = [[GRAY]]Tarvitset lis<69> <73> sulkia..
m.mccPartyCommands = [[GREEN]]--RYHM<48> KOMENNOT--
m.mccParty = [party name] [[RED]]- Luo/liity nimettyyn ryhm<68> <6D> n
m.mccPartyQ = [[RED]]- L<> hde ryhm<68> st<73>
m.mccPartyToggle = [[RED]] - Laita ryhm<68> juttelu p<> <70> lle/pois
m.mccPartyInvite = [player name] [[RED]]- L<> het<65> ryhm<68> kutsu
m.mccPartyAccept = [[RED]]- Hyv<79> ksy ryhm<68> kutsu
m.mccPartyTeleport = [party member name] [[RED]]- Siirry ryhm<68> n j<> senen luo
m.mccOtherCommands = [[GREEN]]--MUUT KOMENNOT--
m.mccStats = - N<> yt<79> mcMMO tilastosi
m.mccLeaderboards = - Tulostaulukko
m.mccMySpawn = - Siirt<72> <74> sinut myspawniin
m.mccClearMySpawn = - Tyhj<68> <6A> myspawnisi
m.mccToggleAbility = - Laita taitojen aktivointi oikealla n<> pp<70> imell<6C> p<> <70> lle/pois
m.mccAdminToggle = - Laita admin juttelu p<> <70> lle/pois
m.mccWhois = [playername] [[RED]]- N<> yt<79> yksityiskohtaiset tiedot pelaajasta
m.mccMmoedit = [playername] [skill] [newvalue] [[RED]]- Muokkaa kohdetta
m.mccMcGod = - "God Mode"
m.mccSkillInfo = [skillname] [[RED]]- N<> yt<79> ykistyiskohtaiset tiedot taidosta
m.mccModDescription = [[RED]]- Lue lyhyt kuvaus modista
m.SkillHeader = [[RED]]-----[][[GREEN]]{0}[[RED]][]-----
m.XPGain = [[DARK_GRAY]]KOKEMUSPISTEIDEN M<> <4D> R<EFBFBD> : [[WHITE]]{0}
m.EffectsTemplate = [[DARK_AQUA]]{0}: [[GREEN]]{1}
m.AbilityLockTemplate = [[GRAY]]{0}
m.AbilityBonusTemplate = [[RED]]{0}: [[YELLOW]]{1}
m.Effects = EFEKTIT
m.YourStats = TILASTOSI
m.SkillTaming = KESYTT<EFBFBD> MINEN
m.XPGainTaming = Susien satuttaminen
m.EffectsTaming1_0 = Pedon Tarina
m.EffectsTaming1_1 = Luulla ly<6C> minen tutkii susia
m.EffectsTaming2_0 = Pisto
m.EffectsTaming2_1 = Kriittinen Isku joka lis<69> <73> Verenvuodon
m.EffectsTaming3_0 = Teroitetut Kynnet
m.EffectsTaming3_1 = Tuhoamis Bonus
m.EffectsTaming4_0 = Ymp<EFBFBD> rist<EFBFBD> tietoinen
m.EffectsTaming4_1 = Kaktus/Laavapelko, immuuni Putousvahingolle
m.EffectsTaming5_0 = Paksu Turkki
m.EffectsTaming5_1 = Vahingon v<> hennys, Tulenkest<73> v<EFBFBD>
m.EffectsTaming6_0 = R<EFBFBD> j<EFBFBD> hdyskest<EFBFBD> v<EFBFBD>
m.EffectsTaming6_1 = R<EFBFBD> j<EFBFBD> hdysvahingon v<> hennys
m.AbilLockTaming1 = LUKITTU KUNNES 100+ TAITO (YMP<4D> RIST<53> TIETOINEN)
m.AbilLockTaming2 = LUKITTU KUNNES 250+ TAITO (PAKSU TURKKI)
m.AbilLockTaming3 = LUKITTU KUNNES 500+ TAITO (R<> J<EFBFBD> HDYSKEST<53> V<EFBFBD> )
m.AbilLockTaming4 = LUKITTU KUNNES 750+ TAITO (TEROITETUT KYNNET)
m.AbilBonusTaming1_0 = Ymp<EFBFBD> rist<EFBFBD> tietoinen
m.AbilBonusTaming1_1 = Sudet karttavat vaaraa
m.AbilBonusTaming2_0 = Paksu Turkki
m.AbilBonusTaming2_1 = Puolitettu vahinko, Tulenkest<73> v<EFBFBD>
m.AbilBonusTaming3_0 = R<EFBFBD> j<EFBFBD> hdyskest<EFBFBD> v<EFBFBD>
m.AbilBonusTaming3_1 = R<EFBFBD> j<EFBFBD> hteet vahingoittavat 1/6 v<> hemm<6D> n
m.AbilBonusTaming4_0 = Teroitetut Kynnet
m.AbilBonusTaming4_1 = +2 Vahinko
m.TamingGoreChance = [[RED]]Piston todenn<6E> k<EFBFBD> isyys: [[YELLOW]]{0}%
m.SkillWoodCutting = PUUN KAATO
m.XPGainWoodCutting = Puiden pilkkominen
m.EffectsWoodCutting1_0 = Puunkaataja (TAITO)
m.EffectsWoodCutting1_1 = R<EFBFBD> j<EFBFBD> yt<EFBFBD> puita
m.EffectsWoodCutting2_0 = Lehdenpuhallin
m.EffectsWoodCutting2_1 = Puhalla lehti<74> pois
m.EffectsWoodCutting3_0 = Tuplasaalis
m.EffectsWoodCutting3_1 = Tuplaa normaali saalis
m.AbilLockWoodCutting1 = LUKITTU KUNNES 100+ TAITO (LEHDENPUHALLIN)
m.AbilBonusWoodCutting1_0 = Lehdenpuhallin
m.AbilBonusWoodCutting1_1 = Puhalla lehti<74> pois
m.WoodCuttingDoubleDropChance = [[RED]]Tuplasaaliin todenn<6E> k<EFBFBD> isyys: [[YELLOW]]{0}%
m.WoodCuttingTreeFellerLength = [[RED]]Puunkaatajan kesto: [[YELLOW]]{0}s
m.SkillArchery = JOUSIAMMUNTA
m.XPGainArchery = Hy<EFBFBD> kk<EFBFBD> <EFBFBD> m<EFBFBD> ll<EFBFBD> hirvi<76> iden kimppuun
m.EffectsArchery1_0 = Sytytys
m.EffectsArchery1_1 = 25% Todenn<6E> k<EFBFBD> isyys ett<74> vihollinen syttyy tuleen
m.EffectsArchery2_0 = P<EFBFBD> kerrys (Pelaajat)
m.EffectsArchery2_1 = Saa viholliset pois tolaltaan
m.EffectsArchery3_0 = Vahinko+
m.EffectsArchery3_1 = Muokkaa vahinkoa
m.EffectsArchery4_0 = Nuolenker<EFBFBD> ys
m.EffectsArchery4_1 = Todenn<EFBFBD> k<EFBFBD> isyys ker<65> t<EFBFBD> nuolia raadoista
m.ArcheryDazeChance = [[RED]]Todenn<6E> k<EFBFBD> isyys P<> kerrytt<74> <74> : [[YELLOW]]{0}%
m.ArcheryRetrieveChance = [[RED]]Todenn<6E> k<EFBFBD> isyys ker<65> t<EFBFBD> nuolia: [[YELLOW]]{0}%
m.ArcheryIgnitionLength = [[RED]]Sytytyksen kesto: [[YELLOW]]{0} sekuntia
m.ArcheryDamagePlus = [[RED]]Vahinko+ (Rank{0}): [[YELLOW]]Bonus {0} vahinko
m.SkillAxes = KIRVEET
m.XPGainAxes = Hy<EFBFBD> kk<EFBFBD> <EFBFBD> m<EFBFBD> ll<EFBFBD> hirvi<76> iden kimppuun
m.EffectsAxes1_0 = Kallonhalkoja (TAITO)
m.EffectsAxes1_1 = Tee aluevahinkoa
m.EffectsAxes2_0 = Kriittiset Iskut
m.EffectsAxes2_1 = Tuplavahinko
m.EffectsAxes3_0 = Kirveiden Herra (500 TAITO)
m.EffectsAxes3_1 = Muokkaa vahinkoa
m.AbilLockAxes1 = LUKITTU KUNNES 500+ TAITO (KIRVEIDEN HERRA)
m.AbilBonusAxes1_0 = Kirveiden Herra
m.AbilBonusAxes1_1 = +4 Vahinko
m.AxesCritChance = [[RED]]Todenn<6E> k<EFBFBD> isyys iske<6B> kriittisesti: [[YELLOW]]{0}%
m.AxesSkullLength = [[RED]]Kallonhalkojan kesto: [[YELLOW]]{0}s
m.SkillSwords = MIEKAT
m.XPGainSwords = Hy<EFBFBD> kk<EFBFBD> <EFBFBD> m<EFBFBD> ll<EFBFBD> hirvi<76> iden kimppuun
m.EffectsSwords1_0 = Vastaisku
m.EffectsSwords1_1 = Kimmota 50% saadusta vahingosta
m.EffectsSwords2_0 = Sahalaitaiset Iskut (TAITO)
m.EffectsSwords2_1 = 25% Aluevahinko, Verenvuoto+ Aluevahinko
m.EffectsSwords3_0 = Sahalaitaiset Iskut Verenvuoto+
m.EffectsSwords3_1 = 5 Aiheuta Verenvuotoa
m.EffectsSwords4_0 = Torjuminen
m.EffectsSwords4_1 = Est<EFBFBD> <EFBFBD> saadun vahingon
m.EffectsSwords5_0 = Verenvuoto
m.EffectsSwords5_1 = Lis<EFBFBD> <EFBFBD> Verenvuoto
m.SwordsCounterAttChance = [[RED]]Vastaiskun todenn<6E> k<EFBFBD> isyys: [[YELLOW]]{0}%
m.SwordsBleedLength = [[RED]]Verenvuodon kesto: [[YELLOW]]{0} vuotoa
m.SwordsBleedChance = [[RED]]Verenvuodon todenn<6E> k<EFBFBD> isyys: [[YELLOW]]{0} %
m.SwordsParryChance = [[RED]]Torjumisen todenn<6E> k<EFBFBD> isyys: [[YELLOW]]{0} %
m.SwordsSSLength = [[RED]]Sahalaitaisten Iskujen kesto: [[YELLOW]]{0}s
m.SwordsTickNote = [[GRAY]]HUOMAA: [[YELLOW]]1 vuoto tapahtuu joka kahdes sekunti
m.SkillAcrobatics = AKROBATIA
m.XPGainAcrobatics = Tippumalla
m.EffectsAcrobatics1_0 = Kieriminen
m.EffectsAcrobatics1_1 = V<EFBFBD> hent<EFBFBD> <EFBFBD> tai est<73> <74> vahinkoa
m.EffectsAcrobatics2_0 = Sulava Kieriminen
m.EffectsAcrobatics2_1 = Tuplasti tehokkaampi kuin Kieriminen
m.EffectsAcrobatics3_0 = V<EFBFBD> ist<EFBFBD>
m.EffectsAcrobatics3_1 = V<EFBFBD> hent<EFBFBD> <EFBFBD> vahingon m<> <6D> r<EFBFBD> n puoleen
m.AcrobaticsRollChance = [[RED]]Kierimisen todenn<6E> k<EFBFBD> isyys: [[YELLOW]]{0}%
m.AcrobaticsGracefulRollChance = [[RED]]Sulavan Kierimisen todenn<6E> k<EFBFBD> isyys: [[YELLOW]]{0}%
m.AcrobaticsDodgeChance = [[RED]]V<> ist<73> n todenn<6E> k<EFBFBD> isyys: [[YELLOW]]{0}%
m.SkillMining = LOUHINTA
m.XPGainMining = Louhimalla kive<76> ja malmia
m.EffectsMining1_0 = Supermurskain (TAITO)
m.EffectsMining1_1 = Nopeus+, Triplaa saaliin tippumistodenn<6E> k<EFBFBD> isyys
m.EffectsMining2_0 = Tuplasaalis
m.EffectsMining2_1 = Tuplaa normaali saaliin m<> <6D> r<EFBFBD>
m.MiningDoubleDropChance = [[RED]]Tuplasaaliin todenn<6E> k<EFBFBD> isyys: [[YELLOW]]{0}%
m.MiningSuperBreakerLength = [[RED]]Supermurskaimen kesto: [[YELLOW]]{0}s
m.SkillRepair = KORJAUS
m.XPGainRepair = Korjaamalla
m.EffectsRepair1_0 = Korjaa
m.EffectsRepair1_1 = Korjaa rautaty<74> kaluja ja haarniskoja
m.EffectsRepair2_0 = Korjausten Herra
m.EffectsRepair2_1 = Lis<EFBFBD> tty korjausten m<> <6D> r<EFBFBD>
m.EffectsRepair3_0 = Superkorjaus
m.EffectsRepair3_1 = Tuplatehokkuus
m.EffectsRepair4_0 = Timanttikorjaus ({0}+ TAITO)
m.EffectsRepair4_1 = Korjaa timanttity<74> kaluja ja haarniskoja
m.RepairRepairMastery = [[RED]]Korjausten Herra: [[YELLOW]]Extra {0}% kest<73> vyytt<74> palautettu
m.RepairSuperRepairChance = [[RED]]Superkorjauksen todenn<6E> k<EFBFBD> isyys: [[YELLOW]]{0}%
m.SkillUnarmed = ASEISTAMATON
m.XPGainUnarmed = Hy<EFBFBD> kk<EFBFBD> <EFBFBD> m<EFBFBD> ll<EFBFBD> hirvi<76> iden kimppuun
m.EffectsUnarmed1_0 = Raivop<EFBFBD> <EFBFBD> (TAITO)
m.EffectsUnarmed1_1 = +50% vahinko, rikkoo heikkoja materiaaleja
m.EffectsUnarmed2_0 = Aseista riisuminen (Pelaajat)
m.EffectsUnarmed2_1 = Pudottaa vihollisen esineen k<> dest<73>
m.EffectsUnarmed3_0 = Aseistamattomuuden Herra
m.EffectsUnarmed3_1 = Suuri vahingonlis<69> ys
m.EffectsUnarmed4_0 = Aseistamattomuuden Aloittelija
m.EffectsUnarmed4_1 = Vahingonlis<EFBFBD> ys
m.EffectsUnarmed5_0 = Nuolentorjunta
m.EffectsUnarmed5_1 = Torjuu nuolia
m.AbilLockUnarmed1 = LUKITTU KUNNES 250+ TAITO (ASEISTAMATTOMUUDEN ALOITTELIJA)
m.AbilLockUnarmed2 = LUKITTU KUNNES 500+ TAITO (ASEISTAMATTOMUUDEN HERRA)
m.AbilBonusUnarmed1_0 = Aseistamattomuuden Aloittelija
m.AbilBonusUnarmed1_1 = +2 Vahinko
m.AbilBonusUnarmed2_0 = Aseistamattomuuden Herra
m.AbilBonusUnarmed2_1 = +4 Vahinko
m.UnarmedArrowDeflectChance = [[RED]]Nuolentorjunnan todenn<6E> k<EFBFBD> isyys: [[YELLOW]]{0}%
m.UnarmedDisarmChance = [[RED]]Aseista riisumisen todenn<6E> k<EFBFBD> isyys: [[YELLOW]]{0}%
m.UnarmedBerserkLength = [[RED]]Raivop<6F> <70> n kesto: [[YELLOW]]{0}s
m.SkillHerbalism = YRTTIHOITO
m.XPGainHerbalism = Ker<EFBFBD> <EFBFBD> m<EFBFBD> ll<EFBFBD> yrttej<65>
m.EffectsHerbalism1_0 = Vihermaa (TAITO)
m.EffectsHerbalism1_1 = Levit<EFBFBD> vihreytt<74> , 3x saalis
m.EffectsHerbalism2_0 = Viherpeukalo (Vehn<68> )
m.EffectsHerbalism2_1 = Istuttaa vehn<68> <6E> automaattisesti kun ker<65> <72> t vehn<68> <6E>
m.EffectsHerbalism3_0 = Viherpeukalo (Mukulakivi)
m.EffectsHerbalism3_1 = Mukulakivi -> Sammaleinen mukulakivi ja siemeni<6E>
2012-02-20 23:38:38 +01:00
m.EffectsHerbalism4_0 = Farmer's Diet
m.EffectsHerbalism4_1 = Improves hunger restored from herbalist foods
2012-01-30 21:38:09 +01:00
m.EffectsHerbalism5_0 = Tuplasaalis (Kaikki yrtit)
m.EffectsHerbalism5_1 = Tuplaa normaali saaliin m<> <6D> r<EFBFBD>
m.HerbalismGreenTerraLength = [[RED]]Vihermaan kesto: [[YELLOW]]{0}s
m.HerbalismGreenThumbChance = [[RED]]Viherpeukalon todenn<6E> k<EFBFBD> isyys: [[YELLOW]]{0}%
m.HerbalismGreenThumbStage = [[RED]]Viherpeukalon vaihe: [[YELLOW]] Vehn<68> kasvaa {0}:ssa vaiheessa
m.HerbalismDoubleDropChance = [[RED]]Tuplasaaliin todenn<6E> k<EFBFBD> isyys: [[YELLOW]]{0}%
2012-02-20 23:38:38 +01:00
m.HerbalismFoodPlus = [[RED]]Farmer's Diet (Rank{0})
2012-01-30 21:38:09 +01:00
m.SkillExcavation = KAIVANTO
m.XPGainExcavation = Kaivamalla ja l<> yt<79> m<EFBFBD> ll<6C> aarteita
m.EffectsExcavation1_0 = Giga Drill Breaker (TAITO)
m.EffectsExcavation1_1 = 3x saaliin m<> <6D> r<EFBFBD> , 3x kokemuspisteiden m<> <6D> r<EFBFBD> , +Nopeus
m.EffectsExcavation2_0 = Aarteenmets<EFBFBD> st<EFBFBD> j<EFBFBD>
m.EffectsExcavation2_1 = Taito jonka avulla voit kaivaa aarteita
m.ExcavationGreenTerraLength = [[RED]]Giga Drill Breaker kesto: [[YELLOW]]{0}s
mcBlockListener.PlacedAnvil = [[DARK_RED]]Olet asettanut alasimen maahan, sill<6C> voit korjata ty<74> kaluja ja haarniskoja.
mcEntityListener.WolfComesBack = [[DARK_GRAY]]Sutesi kipitt<74> <74> takaisin luoksesi...
mcPlayerListener.AbilitiesOff = Taitojen k<> ytt<74> pois p<> <70> lt<6C>
mcPlayerListener.AbilitiesOn = Taitojen k<> ytt<74> p<> <70> ll<6C>
mcPlayerListener.AbilitiesRefreshed = [[GREEN]]**TAIDOT P<> IVITETTY\!**
mcPlayerListener.AcrobaticsSkill = [[YELLOW]]Akrobatia:
mcPlayerListener.ArcherySkill = [[YELLOW]]Jousiammunta:
mcPlayerListener.AxesSkill = [[YELLOW]]Kirveet:
mcPlayerListener.ExcavationSkill = [[YELLOW]]Kaivanto:
mcPlayerListener.GodModeDisabled = [[YELLOW]]mcMMO Godmode pois p<> <70> lt<6C>
mcPlayerListener.GodModeEnabled = [[YELLOW]]mcMMO Godmode p<> <70> ll<6C>
mcPlayerListener.GreenThumb = [[GREEN]]**VIHERPEUKALO**
mcPlayerListener.GreenThumbFail = [[RED]]**VIHERPEUKALO EP<45> ONNISTUI**
mcPlayerListener.HerbalismSkill = [[YELLOW]]Yrttihoito:
mcPlayerListener.MiningSkill = [[YELLOW]]Kaivanto:
mcPlayerListener.MyspawnCleared = [[DARK_AQUA]]Myspawn on tyhj<68> tty.
mcPlayerListener.MyspawnNotExist = [[RED]]M<> <4D> r<EFBFBD> <72> myspawnisi ensin laittamalla s<> nky maahan.
mcPlayerListener.MyspawnSet = [[DARK_AQUA]]Myspawn on asetettu t<> m<EFBFBD> nhetkiseen sijaintiisi.
mcPlayerListener.MyspawnTimeNotice = Sinun pit<69> <74> odottaa {0}m {1}s k<> ytt<74> <74> ksesi myspawnia
mcPlayerListener.NoPermission = Puutteelliset oikeudet (mcPermissions)
mcPlayerListener.NoSkillNote = [[DARK_GRAY]]Jos sinulla ei ole k<> ytt<74> oikeutta johonkin taitoon, sit<69> ei n<> ytet<65> t<> <74> ll<6C> .
mcPlayerListener.NotInParty = [[RED]]Et ole ryhm<68> ss<73> .
mcPlayerListener.InviteSuccess = [[GREEN]]Kutsu l<> hetetty.
mcPlayerListener.ReceivedInvite1 = [[RED]]HUOMIO: [[GREEN]]Olet saanut ryhm<68> kutsun ryhm<68> <6D> n {0} pelaajalta {1}
mcPlayerListener.ReceivedInvite2 = [[YELLOW]]Kirjoita [[GREEN]]/{0}[[YELLOW]] hyv<79> ksy<73> ksesi kutsun
mcPlayerListener.InviteAccepted = [[GREEN]]Kutsu hyv<79> ksytty. Olet liittynyt ryhm<68> <6D> n {0}
mcPlayerListener.NoInvites = [[RED]]Sinulla ei ole kutsuja
mcPlayerListener.YouAreInParty = [[GREEN]]Olet ryhm<68> ss<73> {0}
mcPlayerListener.PartyMembers = [[GREEN]]Ryhm<68> n j<> senet
mcPlayerListener.LeftParty = [[RED]]Olet l<> htenyt ryhm<68> st<73>
mcPlayerListener.JoinedParty = Liityit ryhm<68> <6D> n: {0}
mcPlayerListener.PartyChatOn = Vain ryhm<68> juttelu [[GREEN]]P<> <50> ll<6C>
mcPlayerListener.PartyChatOff = Vain ryhm<68> juttelu [[RED]]Pois p<> <70> lt<6C>
mcPlayerListener.AdminChatOn = Vain admin juttelu [[GREEN]]P<> <50> ll<6C>
mcPlayerListener.AdminChatOff = Vain admin juttelu [[RED]]Pois p<> <70> lt<6C>
mcPlayerListener.MOTD = [[BLUE]]T<> ll<6C> serverill<6C> on mcMMO {0} kirjoita [[YELLOW]]/{1}[[BLUE]] apua varten.
mcPlayerListener.WIKI = [[GREEN]]http://mcmmo.wikia.com[[BLUE]] - mcMMO Wiki
mcPlayerListener.PowerLevel = [[DARK_RED]]VOIMATASO:
mcPlayerListener.PowerLevelLeaderboard = [[YELLOW]]--mcMMO[[BLUE]] Voimataso [[YELLOW]]Tulostaulukko--
mcPlayerListener.SkillLeaderboard = [[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Tulostaulukko--
mcPlayerListener.RepairSkill = [[YELLOW]]Korjaus:
mcPlayerListener.SwordsSkill = [[YELLOW]]Miekat:
mcPlayerListener.TamingSkill = [[YELLOW]]Kesytys:
mcPlayerListener.UnarmedSkill = [[YELLOW]]Aseistamattomuus:
mcPlayerListener.WoodcuttingSkill = [[YELLOW]]Puunkaato:
mcPlayerListener.YourStats = [[GREEN]]Sinun MMO tilastosi
Party.InformedOnJoin = {0} [[GREEN]] on liittynyt ryhm<68> <6D> n
Party.InformedOnQuit = {0} [[GREEN]] on l<> htenyt ryhm<68> st<73>
Skills.YourGreenTerra = [[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
Skills.YourTreeFeller = [[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!
Skills.YourSuperBreaker = [[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!
Skills.YourSerratedStrikes = [[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
Skills.YourBerserk = [[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
Skills.YourSkullSplitter = [[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!
Skills.YourGigaDrillBreaker = [[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
Skills.TooTired = [[RED]]You are too tired to use that ability again.
Skills.ReadyHoe = [[GREEN]]**YOU READY YOUR HOE**
Skills.LowerHoe = [[GRAY]]**YOU LOWER YOUR HOE**
Skills.ReadyAxe = [[GREEN]]**YOU READY YOUR AXE**
Skills.LowerAxe = [[GRAY]]**YOU LOWER YOUR AXE**
Skills.ReadyFists = [[GREEN]]**YOU READY YOUR FISTS**
Skills.LowerFists = [[GRAY]]**YOU LOWER YOUR FISTS**
Skills.ReadyPickAxe = [[GREEN]]**YOU READY YOUR PICKAXE**
Skills.LowerPickAxe = [[GRAY]]**YOU LOWER YOUR PICKAXE**
Skills.ReadyShovel = [[GREEN]]**YOU READY YOUR SHOVEL**
Skills.LowerShovel = [[GRAY]]**YOU LOWER YOUR SHOVEL**
Skills.ReadySword = [[GREEN]]**YOU READY YOUR SWORD**
Skills.LowerSword = [[GRAY]]**YOU LOWER YOUR SWORD**
Skills.BerserkOn = [[GREEN]]**BERSERK ACTIVATED**
Skills.BerserkPlayer = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!
Skills.GreenTerraOn = [[GREEN]]**GREEN TERRA ACTIVATED**
Skills.GreenTerraPlayer = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
Skills.TreeFellerOn = [[GREEN]]**TREE FELLER ACTIVATED**
Skills.TreeFellerPlayer = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
Skills.SuperBreakerOn = [[GREEN]]**SUPER BREAKER ACTIVATED**
Skills.SuperBreakerPlayer = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
Skills.SerratedStrikesOn = [[GREEN]]**SERRATED STRIKES ACTIVATED**
Skills.SerratedStrikesPlayer = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
Skills.SkullSplitterOn = [[GREEN]]**SKULL SPLITTER ACTIVATED**
Skills.SkullSplitterPlayer = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!
Skills.GigaDrillBreakerOn = [[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
Skills.GigaDrillBreakerPlayer = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
Skills.GreenTerraOff = [[RED]]**Green Terra has worn off**
Skills.TreeFellerOff = [[RED]]**Tree Feller has worn off**
Skills.SuperBreakerOff = [[RED]]**Super Breaker has worn off**
Skills.SerratedStrikesOff = [[RED]]**Serrated Strikes has worn off**
Skills.BerserkOff = [[RED]]**Berserk has worn off**
Skills.SkullSplitterOff = [[RED]]**Skull Splitter has worn off**
Skills.GigaDrillBreakerOff = [[RED]]**Giga Drill Breaker has worn off**
Skills.TamingUp = [[YELLOW]]Taming skill increased by {0}. Total ({1})
Skills.AcrobaticsUp = [[YELLOW]]Acrobatics skill increased by {0}. Total ({1})
Skills.ArcheryUp = [[YELLOW]]Archery skill increased by {0}. Total ({1})
Skills.SwordsUp = [[YELLOW]]Swords skill increased by {0}. Total ({1})
Skills.AxesUp = [[YELLOW]]Axes skill increased by {0}. Total ({1})
Skills.UnarmedUp = [[YELLOW]]Unarmed skill increased by {0}. Total ({1})
Skills.HerbalismUp = [[YELLOW]]Herbalism skill increased by {0}. Total ({1})
Skills.MiningUp = [[YELLOW]]Mining skill increased by {0}. Total ({1})
Skills.WoodcuttingUp = [[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
Skills.RepairUp = [[YELLOW]]Repair skill increased by {0}. Total ({1})
Skills.ExcavationUp = [[YELLOW]]Excavation skill increased by {0}. Total ({1})
mcMMO.Description = [[DARK_AQUA]]Q: WHAT IS IT?,[[GOLD]]mcMMO is an [[RED]]OPEN SOURCE[[GOLD]] RPG mod for Bukkit by [[BLUE]]nossr50,[[GOLD]]There are many skills added by mcMMO to Minecraft.,[[GOLD]]You can gain experience in many different ways,[[GOLD]]You will want to type [[GREEN]]/SKILLNAME[[GOLD]] to find out more about a skill.,[[DARK_AQUA]]Q: WHAT DOES IT DO?,[[GOLD]]As an example... in [[DARK_AQUA]]Mining[[GOLD]] you will receive benefits like,[[RED]]Double Drops[[GOLD]] or the ability [[RED]]Super Breaker[[GOLD]] which when,[[GOLD]]activated by right-click allows fast Mining during its duration,[[GOLD]]which is related to your skill level. Leveling [[BLUE]]Mining,[[GOLD]]is as simple as mining precious materials!,[[DARK_AQUA]]Q: WHAT DOES THIS MEAN?,[[GOLD]]Almost all of the skills in [[GREEN]]mcMMO[[GOLD]] add cool new things!.,[[GOLD]]You can also type [[GREEN]]/{0}[[GOLD]] to find out commands,[[GOLD]]The goal of mcMMO is to provide a quality RPG experience.,[[DARK_AQUA]]Q: WHERE DO I SUGGEST NEW STUFF!?,[[GOLD]]On the mcMMO thread in the bukkit forums!,[[DARK_AQUA]]Q: HOW DO I DO THIS AND THAT?,[[RED]]PLEASE [[GOLD]]checkout the wiki! [[DARK_AQUA]]mcmmo.wikia.com
Party.Locked = [[RED]]Party is locked, only party leader may invite.
Party.IsntLocked = [[GRAY]]Party is not locked
Party.Unlocked = [[GRAY]]Party is unlocked
Party.Help1 = [[RED]]Proper usage is [[YELLOW]]/{0} [[WHITE]]<name>[[YELLOW]] or [[WHITE]]'q' [[YELLOW]]to quit
Party.Help2 = [[RED]]To join a passworded party use [[YELLOW]]/{0} [[WHITE]]<name> <password>
Party.Help3 = [[RED]]Consult /{0} ? for more information
Party.Help4 = [[RED]]Use [[YELLOW]]/{0} [[WHITE]]<name> [[YELLOW]]to join a party or [[WHITE]]'q' [[YELLOW]]to quit
Party.Help5 = [[RED]]To lock your party use [[YELLOW]]/{0} [[WHITE]]lock
Party.Help6 = [[RED]]To unlock your party use [[YELLOW]]/{0} [[WHITE]]unlock
Party.Help7 = [[RED]]To password protect your party use [[YELLOW]]/{0} [[WHITE]]password <password>
Party.Help8 = [[RED]]To kick a player from your party use [[YELLOW]]/{0} [[WHITE]]kick <player>
Party.Help9 = [[RED]]To transfer ownership of your party use [[YELLOW]]/{0} [[WHITE]]owner <player>
Party.NotOwner = [[DARK_RED]]You are not the party owner
Party.InvalidName = [[DARK_RED]]That is not a valid party name
Party.PasswordSet = [[GREEN]]Party password set to {0}
Party.CouldNotKick = [[DARK_RED]]Could not kick player {0}
Party.NotInYourParty = [[DARK_RED]]{0} is not in your party
Party.CouldNotSetOwner = [[DARK_RED]]Could not set owner to {0}
Commands.xprate.proper = [[DARK_AQUA]]Proper usage is /{0} [integer] [true:false]
Commands.xprate.proper2 = [[DARK_AQUA]]Also you can type /{0} reset to turn everything back to normal
Commands.xprate.proper3 = [[RED]]Enter true or false for the second value
Commands.xprate.over = [[RED]]mcMMO XP Rate Event is OVER!!
Commands.xprate.started = [[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
Commands.xprate.started2 = [[GOLD]]mcMMO XP RATE IS NOW {0}x!!
Commands.xplock.locked = [[GOLD]]Your XP BAR is now locked to {0}!
Commands.xplock.unlocked = [[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
Commands.xplock.invalid = [[RED]]That is not a valid skillname! Try /xplock mining
m.SkillAlchemy = ALCHEMY
m.SkillEnchanting = ENCHANTING
m.SkillFishing = FISHING
mcPlayerListener.AlchemySkill = Alchemy:
mcPlayerListener.EnchantingSkill = Enchanting:
mcPlayerListener.FishingSkill = Fishing:
Skills.AlchemyUp = [[YELLOW]]Alchemy skill increased by {0}. Total ({1})
Skills.EnchantingUp = [[YELLOW]]Enchanting skill increased by {0}. Total ({1})
Skills.FishingUp = [[YELLOW]]Fishing skill increased by {0}. Total ({1})
Repair.LostEnchants = [[RED]]You were not skilled enough to keep any enchantments.
Repair.ArcanePerfect = [[GREEN]]You have sustained the arcane energies in this item.
Repair.Downgraded = [[RED]]Arcane power has decreased for this item.
Repair.ArcaneFailed = [[RED]]Arcane power has permanently left the item.
m.EffectsRepair5_0 = Arcane Forging
m.EffectsRepair5_1 = Repair magic items
m.ArcaneForgingRank = [[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
m.ArcaneEnchantKeepChance = [[GRAY]]AF Success Rate: [[YELLOW]]{0}%
m.ArcaneEnchantDowngradeChance = [[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
m.ArcaneForgingMilestones = [[GOLD]][TIP] AF Rank Ups: [[GRAY]]Rank 1 = 100+, Rank 2 = 250+,
m.ArcaneForgingMilestones2 = [[GRAY]] Rank 3 = 500+, Rank 4 = 750+
Fishing.MagicFound = [[GRAY]]You feel a touch of magic with this catch...
Fishing.ItemFound = [[GRAY]]Treasure found!
m.SkillFishing = FISHING
m.XPGainFishing = Fishing (Go figure!)
m.EffectsFishing1_0 = Treasure Hunter (Passive)
m.EffectsFishing1_1 = Fish up misc objects
m.EffectsFishing2_0 = Magic Hunter
m.EffectsFishing2_1 = Find Enchanted Items
m.EffectsFishing3_0 = Shake (vs. Entities)
m.EffectsFishing3_1 = Shake items off of mobs w/ fishing pole
m.FishingRank = [[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
m.FishingMagicInfo = [[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
m.ShakeInfo = [[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
m.AbilLockFishing1 = LOCKED UNTIL 150+ SKILL (SHAKE)
m.TamingSummon = [[GREEN]]Summoning complete
m.TamingSummonFailed = [[RED]]You have too many wolves nearby to summon any more.
m.EffectsTaming7_0 = Call of the Wild
m.EffectsTaming7_1 = Summon a wolf to your side
2011-12-02 10:14:18 +01:00
m.EffectsTaming7_2 = [[GRAY]]COTW HOW-TO: Crouch and right click with {0} Bones in hand