Update Creating a stargate
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## Building a gate:
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There are currently three default gate configurations. They all use the same structure as a standard nether portal. One
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gate is using obsidian blocks, one is using end bricks and the last uses sea lanterns. Only the sea lantern one can be
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used underwater. You must put a sign on one of the blocks in the middle of the layout to activate the portal (see next
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There are currently five default gate configurations. You can check out their designs in `plugins/Stargate/gates` One
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gate is using obsidian blocks in the same configuration as a standard nether portal, one is using end bricks, one uses sea lanterns, one is wider and uses a mix of obsidian and glowstone and the last one is also wide, and uses any kind of wool (with corners).
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The sea lantern one is made to be put underwater, but any gate can be used underwater if you place a water-resistant button (like a coral) on the Stargate in the spot where the button belongs before activating it, or if you place a button-compatible block in the right place after the original button breaks from being underwater.
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You must put a sign on one of the blocks in the middle of the layout to activate the portal (see next
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section). See the Custom Gate Layout section to learn how to add custom gates.
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```
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@@ -35,9 +38,9 @@ section). See the Custom Gate Layout section to learn how to add custom gates.
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    - 'N' is for hiding the network name
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    - 'R' is for random gates. These follow standard permissions of gates, but have a random exit location every time a
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      player enters. (Implicitly always on)
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    - 'U' is for a gate connecting to another through bungee (Implicitly always on)
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    - 'I' is for a silent gate, which does not output anything to the chat while teleporting. Increases immersion
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    - 'E' is for a gate without a sign. Only for fixed stargates
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    - 'U' is for a gate connecting to another through bungee¹ (Implicitly always on)
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    - 'Q' is for a silent gate, which does not output anything to the chat while teleporting. Increases immersion
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    - 'V' is for a gate without a sign. Only for fixed stargates
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The options are the single letter, not the word. So to make a private hidden gate, your 4th line would be 'PH'. The
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&\[0-9a-f] color codes are not counted in the character limit, thus allowing a 13-character name with an additional 2
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@@ -49,7 +52,7 @@ characters used for the color code.
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- You can specify (and create) your own network on the third line of the sign when making a new gate.
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- Gates on one network will not see gates on the second network, and vice versa.
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- Gates on different worlds, but in the same network, will see each other.
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- If the gate is a bungee gate, the network name should be the name of the server as displayed when typing /servers
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- If the gate is a bungee¹ gate, the network name should be the name of the server as displayed when typing /servers
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#### Fixed gates:
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@@ -58,10 +61,13 @@ characters used for the color code.
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  however.
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- To create a fixed gate, specify a destination on the second line of the stargate sign.
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- Set the 4th line of the stargate sign to "A" to enable an always-open fixed gate.
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- A bungee gate is always automatically a fixed gate
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- A bungee¹ gate is always automatically a fixed gate
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#### Hidden Gates:
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- Hidden gates are like normal gates, but only show on the destination list of other gates under certain conditions.
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- A hidden gate is only visible to the creator of the gate, or somebody with the stargate.hidden permission.
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- Set the 4th line of the stargate sign to 'H' to make it a hidden gate.
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- Set the 4th line of the stargate sign to 'H' to make it a hidden gate.
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¹ This works with velocity, but requires the [bungeebark](https://modrinth.com/plugin/bungeebark) plugin to be installed on the proxy.
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