Update 'Configuration'
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@ -26,6 +26,7 @@ gates:
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handleCreatureTransportation - Whether or not to handle players that transport creatures by sending vehicles (minecarts, boats) through gates.
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handleCreatureTransportation - Whether or not to handle players that transport creatures by sending vehicles (minecarts, boats) through gates.
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handleNonPlayerVehicles - Whether or not to handle vehicles with a passenger which is not a player going through gates (pigs, horses, villagers, creepers, etc.). handleCreatureTransportation must be enabled.
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handleNonPlayerVehicles - Whether or not to handle vehicles with a passenger which is not a player going through gates (pigs, horses, villagers, creepers, etc.). handleCreatureTransportation must be enabled.
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handleLeashedCreatures - Whether or not to handle creatures leashed by a player going through gates. Set to false to disallow leashed creatures going through gates.
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handleLeashedCreatures - Whether or not to handle creatures leashed by a player going through gates. Set to false to disallow leashed creatures going through gates.
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enableCraftBookRemoveOnEjectFix - Whether to enable a fix that causes loss of NBT data, but allows vehicle teleportation to work when CraftBook's remove minecart/boat on eject setting is enabled
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economy:
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economy:
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useEconomy - Whether or not to use Economy
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useEconomy - Whether or not to use Economy
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createCost - The cost to create a stargate
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createCost - The cost to create a stargate
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@ -38,6 +39,8 @@ economy:
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debugging:
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debugging:
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debug - Whether to show massive debug output
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debug - Whether to show massive debug output
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permissionDebug - Whether to show massive permission debug output
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permissionDebug - Whether to show massive permission debug output
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advanced:
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waitForPlayerAfterTeleportDelay - The amount of ticks to wait before adding a player as passenger of a vehicle. On slow servers, a value of 6 is required to avoid client glitches after teleporting on a vehicle.
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```
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```
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### Vehicle teleportation options
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### Vehicle teleportation options
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