fece9d720a
Use StandardCharsets
2020-08-23 22:14:37 -07:00
ae40b01161
Add null checks for Nullables
2020-08-23 22:10:59 -07:00
b74ead594f
Add final keywords
2020-08-23 22:09:15 -07:00
88642327e3
Update slab check for portal exits
2019-09-29 07:52:40 -07:00
22b461e7b4
Fail earlier when loading a gate configuration with invalid materials
2019-09-29 07:52:17 -07:00
a182a18ee9
Bump version to 8.0.1-SNAPSHOT
2019-09-29 07:52:09 -07:00
8499e1db0d
8.0.0 release
2019-09-13 03:33:03 -07:00
a594b6daeb
Support UUIDs for owners, with a fallback to player names
2019-09-13 03:31:00 -07:00
4c7c284411
Fix nether portal rotation
2019-09-13 03:26:13 -07:00
b5072ca886
Fix creating language file on first startup
2019-09-13 03:24:59 -07:00
8b6b6d3aa1
Only manage a world if it has Stargates
2019-07-08 01:28:49 -07:00
02f9b293c0
Further improve startup times in 1.14 when not verifying existing portals (verifyPortals: false)
2019-06-27 06:47:03 -07:00
31cc911a9a
Add support for 1.14
2019-06-20 23:44:37 -07:00
f07aac9907
Update to 1.13.
...
Adds "verifyPortals" config option, which sets whether a stargate layout is verified when it is loaded. This can be used if, for example, the material ids in your previous gate layouts cannot match new material names, but you don't want existing stargates to break. Or if you want to change a stargate design with something like WorldEdit after it's built.
2018-08-27 05:25:13 -07:00
9c36596cca
Ignore metadata and fix material name matching
2018-05-26 14:27:42 -07:00
57684b2645
Don't force nethergate.gate to exist
2018-05-26 14:23:46 -07:00
f8e95eacbe
Change gate configuration to use Material names
2018-05-23 16:27:48 -07:00
624c9b52d7
Code cleanup
2018-05-23 15:03:44 -07:00
3be9124344
Various updates
2017-06-19 23:35:08 -07:00
cbee91bbf3
Remove right-click workaround
2016-10-02 15:18:33 -07:00
4c04149906
Bumped to 0.7.9.11
2015-01-27 04:08:55 -08:00
e64f6da793
Fixed Metrics support for 1.7.10
2015-01-27 04:05:43 -08:00
0101a3de24
Updated Economy Handling
...
- Remove iConomy support
- Updated Vault support to 1.5
- Changed "useiconomy" setting to "useeconomy"
2015-01-27 04:05:05 -08:00
2b8f99c796
[Version 0.7.9.10]
...
Fix permission check for personal gates
2013-03-16 10:57:06 -07:00
6c044ec82e
Remove permissions support
2013-03-10 14:07:38 -07:00
5d28fab1d2
Update plugin.yml and README
2013-03-10 13:24:18 -07:00
2ee9e53fe0
Resolve issue with buttons not staying on Glowstone
2013-03-10 13:01:58 -07:00
202c7f3d55
Move the Bungee check to after gate layout check
2013-03-03 21:19:04 -08:00
30fe7f4414
[Version 0.7.9.6]
...
- Actually remove the player from the BungeeQueue when they connect. Oops :)
- Implement stargate.server nodes
- Improve the use of negation. You can now negate networks/worlds/servers while using stargate.use permissions.
2013-02-12 21:32:44 -08:00
cf5c4849b9
Oops, I broke portal material
2013-02-12 20:15:10 -08:00
37243b569e
Oops, I broke water gates
2013-02-03 21:43:41 -08:00
4bac9dcd11
Remove BlockPhysics, it was a waste of CPU
2013-02-03 21:12:25 -08:00
7b00e6fefd
Update to be compatible with the latest build of BungeeCord
2013-02-03 21:00:06 -08:00
1c58184656
Update Metrics. Remove custom sign class. Stupid Bukkit
2012-12-09 12:59:44 -08:00
422b30d54e
[Version 0.7.9.1]
...
- Optimize gate lookup in onPlayerMove
- Resolve issue where Stargates would teleport players to the nether
2012-12-01 11:54:02 -08:00
921d289fc2
Remove debug output from pmListener
2012-11-25 10:37:23 -08:00
ba44fbf4f2
Don't handle SGBungee messages if enableBungee is false
2012-11-25 10:34:57 -08:00
5aec85da3e
Allow changing enableBungee with /sg reload
...
Fix issue where custom entries in lang files were removed on load
2012-11-24 17:52:04 -08:00
d464a16e38
Fix a few edge cases with Bungee gates
2012-11-24 15:58:47 -08:00
ac520665e6
[Version 0.7.9.0]
...
- Added BungeeCord multi-server support (Requires Stargate-Bungee for BungeeCord)
- Updated Spanish language file
- Added basic plugin metrics via http://mcstats.org/
2012-11-24 15:42:57 -08:00
fc73e1fbda
Update Hungarian lang file
2012-09-18 21:01:48 -07:00
968730db2d
[Version 0.7.8.1]
...
- Resolve issue of language file being overwritten as ANSI instead of UTF8
2012-09-18 21:00:58 -07:00
df12336c41
Add portal.setOwner() API
2012-09-16 16:30:25 -07:00
de7134f0a4
[Version 0.7.8.0]
...
- Updated languages to include sign text (Please update any languages you are able!)
- Resolved NPE due to Bukkit bug with signs
- Resolved issue regarding new getTargetBlock code throwing an exception
- Languages now auto-update based on the .JAR version (New entries only, doesnt overwrite customization)
- New command "/sg about", will list the author of the current language file if available
- Language now has a fallback to English for missing lines (Its the only language I can personally update on release)
- Added Spanish (Thanks Manuestaire) and Hungarian (Thanks HPoltergeist)
2012-09-16 16:11:19 -07:00
d3834c5709
[Version 0.7.7.5]
...
- Resolve issue of right clicking introduced in 1.3.1/2
2012-09-11 21:49:50 -07:00
9e784c0eaf
[Version 0.7.7.4]
...
- Removed try/catch, it was still segfaulting.
- Built against 1.3.1
2012-08-04 12:19:53 -07:00
9928b8718f
Added all language packs to JAR
2012-05-11 16:27:03 -07:00
b9ba01031e
Random tweaks for permissions
2012-05-11 16:24:29 -07:00
b3e84ae958
[Version 0.7.7.0]\
...
- Added Random option - This still follows the permission rules defined for normal gate usage\
- Added a bit more debug output
2012-05-09 19:05:20 -07:00
9ef67b2cce
Reload all gates on world unload, this stops gates with invalid destinations being in memory.
2012-04-26 20:15:23 -07:00