921d289fc2
Remove debug output from pmListener
2012-11-25 10:37:23 -08:00
ba44fbf4f2
Don't handle SGBungee messages if enableBungee is false
2012-11-25 10:34:57 -08:00
5aec85da3e
Allow changing enableBungee with /sg reload
...
Fix issue where custom entries in lang files were removed on load
2012-11-24 17:52:04 -08:00
d464a16e38
Fix a few edge cases with Bungee gates
2012-11-24 15:58:47 -08:00
ac520665e6
[Version 0.7.9.0]
...
- Added BungeeCord multi-server support (Requires Stargate-Bungee for BungeeCord)
- Updated Spanish language file
- Added basic plugin metrics via http://mcstats.org/
2012-11-24 15:42:57 -08:00
fc73e1fbda
Update Hungarian lang file
2012-09-18 21:01:48 -07:00
968730db2d
[Version 0.7.8.1]
...
- Resolve issue of language file being overwritten as ANSI instead of UTF8
2012-09-18 21:00:58 -07:00
df12336c41
Add portal.setOwner() API
2012-09-16 16:30:25 -07:00
de7134f0a4
[Version 0.7.8.0]
...
- Updated languages to include sign text (Please update any languages you are able!)
- Resolved NPE due to Bukkit bug with signs
- Resolved issue regarding new getTargetBlock code throwing an exception
- Languages now auto-update based on the .JAR version (New entries only, doesnt overwrite customization)
- New command "/sg about", will list the author of the current language file if available
- Language now has a fallback to English for missing lines (Its the only language I can personally update on release)
- Added Spanish (Thanks Manuestaire) and Hungarian (Thanks HPoltergeist)
2012-09-16 16:11:19 -07:00
d3834c5709
[Version 0.7.7.5]
...
- Resolve issue of right clicking introduced in 1.3.1/2
2012-09-11 21:49:50 -07:00
9e784c0eaf
[Version 0.7.7.4]
...
- Removed try/catch, it was still segfaulting.
- Built against 1.3.1
2012-08-04 12:19:53 -07:00
9928b8718f
Added all language packs to JAR
2012-05-11 16:27:03 -07:00
b9ba01031e
Random tweaks for permissions
2012-05-11 16:24:29 -07:00
b3e84ae958
[Version 0.7.7.0]\
...
- Added Random option - This still follows the permission rules defined for normal gate usage\
- Added a bit more debug output
2012-05-09 19:05:20 -07:00
9ef67b2cce
Reload all gates on world unload, this stops gates with invalid destinations being in memory.
2012-04-26 20:15:23 -07:00
49120b1f8d
'
2012-04-21 18:35:13 -07:00
5a872f3c86
Check to see if the events are canceled for onPlayerMove() and onPlayerInteract()
...
Make sure that the events are not canceled. Region protection plugins will cancel
events if a player is not authorized to be there.
2012-04-21 22:17:12 -03:00
8ad6ab57ad
Update version number, oops
2012-03-31 10:50:19 -07:00
cfd059d24c
[Version 0.7.6.5]
...
- Resolve issue with buttons on glass gates falling off
- /sg reload can now be used ingame (stargate.admin.reload permission)
2012-03-31 10:49:58 -07:00
9b81b6191b
[Version 0.7.6.4]
...
- Move blockBreak to HIGHEST priority, this resolves issues with region
protection plugins
2012-03-29 21:18:04 -07:00
7655989ddc
[Version 0.7.6.3]
...
- Fixed issue with displaying iConomy prices
- iConomy is now hooked on "sg reload" if not already hooked and
enabled
- iConomy is now unhooked on "sg reload" if hooked and disabled
2012-03-27 20:33:18 -07:00
5046af37a0
[Version 0.7.6.2]
...
- Button now activates if gate is opened, allowing redstone interaction
- Fixed issue with sign line lengths. All sign text should now fit with
color codes.
2012-03-26 21:00:08 -07:00
5beed6a712
Update config.yml to have descriptions in header only
2012-03-18 16:45:39 -07:00
13c9f174c6
Allow changing of sign colors
2012-03-18 16:40:02 -07:00
dcc978a07e
Resolve issue with explosion cancelling leaving invalid gates (Data
...
values)
Check blockBreakEvents for gate entrance blocks is protectEntrance is
enabled (More intensive than regular check. Only enable if required)
2012-03-18 16:12:01 -07:00
b63faca109
More API changes for StargateCommand
2012-03-14 23:24:34 -07:00
88b30b3579
API changes for StargateCommand
2012-03-14 21:57:54 -07:00
4367e3a36a
[Version 0.7.6]
...
- Moved gate opening/closing to a Queue/Runnable system to resolve
server lag issues with very large gates
2012-03-10 16:17:29 -08:00
f898e1f00c
[Version 0.7.5.11]
...
- PEX now returns accurate results without requiring use of the bridge.
- We are now LGPL
2012-03-09 23:27:34 -08:00
1ba8c723de
[Version 0.7.5.10]
...
- Added sortLists options
2012-03-06 07:18:59 -08:00
7ba6eeee6b
[Version 0.7.5.9]
...
- Quick event fix for latest dev builds
- Fix for sign ClassCastException
2012-03-04 11:30:26 -08:00
bfcdd212c4
[Version 0.7.5.8]
...
- Fixed an exploit with pistons to destroy gates
[Version 0.7.5.7]
- Removed SignPost class
- Resolved issues with signs in 1.2
2012-03-04 00:15:49 -08:00
3ff6b8b253
[Version 0.7.5.6]
...
- Quick update to the custom event code, works with R5+ now.
2012-02-22 19:11:50 -08:00
f33586ced8
I'm tired of having to work around PEX's screwed up logic. As of this
...
update a warning is issued if PEX is found without the Permissions
Bridge, I will no longer be offering support for PEX.
[Version 0.7.5.5]
- PEX is built of fail, if we have it, use bridge instead.
[Version 0.7.5.4]
- Fix issue with private gates for players with long names
2012-02-12 00:19:58 -08:00
f676e2520f
[Version 0.7.5.3]
...
- Added another check for Perm bridges.
2012-02-05 14:56:58 -08:00
9f76acbc17
[Version 0.7.5.2]
...
- Make sure our timer is stopped on disable
- Move Event reg before loading gates to stop portal material vanishing
2012-02-05 12:36:40 -08:00
425d5a988d
[Version 0.7.5.1]
...
- Don't create button on failed creation
2012-02-02 22:52:33 -08:00
b4e4b50d60
Fix Portal.getNetwork()
2012-02-02 22:21:29 -08:00
218484f445
[Version 0.7.5.0]
...
- Refactored creation code a bit
- Added StargateCreateEvent, see Stargate-API for usage.
- Added StargateDestroyEvent, see Stargate-API for usage.
- Updated Event API to the new standard, please see:
http://wiki.bukkit.org/Introduction_to_the_New_Event_System
- Added handleVehicles option.
- Added 'N'o Network option (Hides the network from the sign)
2012-02-02 22:00:30 -08:00
bf92401ea9
[Version 0.7.4.4]
...
- Changed the implementation of StargateAccessEvent.
- Disable Permissions if version is 2.7.2 (Common version used between
bridges)
- Fix long-standing bug with hasPermDeep check. Oops.
2012-01-27 22:43:24 -08:00
64053cdc63
[Version 0.7.4.3]
...
- Implement StargateAccessEvent, used for bypassing permission
checks/denying access to gates.
2012-01-27 22:01:52 -08:00
82894b2e52
[Version 0.7.4.2]
...
- stargate.create.personal permission now also allows user to use
personal gates
2012-01-27 15:02:17 -08:00
44be58f6a4
[Version 0.7.4.1]
...
- Quick API update to add player to the activate event
2012-01-07 13:16:43 -08:00
5c34a21bf6
[Version 0.7.4.0]
...
- Fixed issue with non-air closed portal blocks
- Added StargatePortalEvent/onStargatePortal event
2012-01-07 12:59:20 -08:00
89491a5c26
[Version 0.7.3.3]
...
- Added "ignoreEntrance" option to not check entrance to gate on
integrity check (Workaround for snowmen until event is pulled)
2011-12-12 22:01:52 -08:00
48cb69447d
[Version 0.7.3.2]
...
- Actually fixed "><" issue with destMemory
2011-12-06 20:54:51 -08:00
f071567abb
[Version 0.7.3.1]
...
- Hopefully fixed "><" issue with destMemory
2011-12-05 19:09:00 -08:00
cd69ac7c8a
Lava and water gates no longer destroy on reload
...
"sg reload" now closes gates before reloading
Added Vault support
Added missing "useiConomy" option in default config
2011-12-03 19:56:50 -08:00
d73f90c6e8
Quick fix for an NPE
2011-11-30 22:41:49 -08:00
a088b2b3d2
[Version 0.7.2]
...
- Make it so you can still destroy gates in Survival mode
2011-11-27 19:54:14 -08:00