Steven Scott
1ba8c723de
[Version 0.7.5.10]
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- Added sortLists options
2012-03-06 07:18:59 -08:00
Steven Scott
7ba6eeee6b
[Version 0.7.5.9]
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- Quick event fix for latest dev builds
- Fix for sign ClassCastException
2012-03-04 11:30:26 -08:00
Steven Scott
bfcdd212c4
[Version 0.7.5.8]
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- Fixed an exploit with pistons to destroy gates
[Version 0.7.5.7]
- Removed SignPost class
- Resolved issues with signs in 1.2
2012-03-04 00:15:49 -08:00
Steven Scott
3ff6b8b253
[Version 0.7.5.6]
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- Quick update to the custom event code, works with R5+ now.
2012-02-22 19:11:50 -08:00
Steven Scott
f33586ced8
I'm tired of having to work around PEX's screwed up logic. As of this
...
update a warning is issued if PEX is found without the Permissions
Bridge, I will no longer be offering support for PEX.
[Version 0.7.5.5]
- PEX is built of fail, if we have it, use bridge instead.
[Version 0.7.5.4]
- Fix issue with private gates for players with long names
2012-02-12 00:19:58 -08:00
Steven Scott
f676e2520f
[Version 0.7.5.3]
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- Added another check for Perm bridges.
2012-02-05 14:56:58 -08:00
Steven Scott
9f76acbc17
[Version 0.7.5.2]
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- Make sure our timer is stopped on disable
- Move Event reg before loading gates to stop portal material vanishing
2012-02-05 12:36:40 -08:00
Steven Scott
425d5a988d
[Version 0.7.5.1]
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- Don't create button on failed creation
2012-02-02 22:52:33 -08:00
Steven Scott
b4e4b50d60
Fix Portal.getNetwork()
2012-02-02 22:21:29 -08:00
Steven Scott
218484f445
[Version 0.7.5.0]
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- Refactored creation code a bit
- Added StargateCreateEvent, see Stargate-API for usage.
- Added StargateDestroyEvent, see Stargate-API for usage.
- Updated Event API to the new standard, please see:
http://wiki.bukkit.org/Introduction_to_the_New_Event_System
- Added handleVehicles option.
- Added 'N'o Network option (Hides the network from the sign)
2012-02-02 22:00:30 -08:00
Steven Scott
bf92401ea9
[Version 0.7.4.4]
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- Changed the implementation of StargateAccessEvent.
- Disable Permissions if version is 2.7.2 (Common version used between
bridges)
- Fix long-standing bug with hasPermDeep check. Oops.
2012-01-27 22:43:24 -08:00
Steven Scott
64053cdc63
[Version 0.7.4.3]
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- Implement StargateAccessEvent, used for bypassing permission
checks/denying access to gates.
2012-01-27 22:01:52 -08:00
Steven Scott
82894b2e52
[Version 0.7.4.2]
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- stargate.create.personal permission now also allows user to use
personal gates
2012-01-27 15:02:17 -08:00
Steven Scott
44be58f6a4
[Version 0.7.4.1]
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- Quick API update to add player to the activate event
2012-01-07 13:16:43 -08:00
Steven Scott
5c34a21bf6
[Version 0.7.4.0]
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- Fixed issue with non-air closed portal blocks
- Added StargatePortalEvent/onStargatePortal event
2012-01-07 12:59:20 -08:00
Steven Scott
89491a5c26
[Version 0.7.3.3]
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- Added "ignoreEntrance" option to not check entrance to gate on
integrity check (Workaround for snowmen until event is pulled)
2011-12-12 22:01:52 -08:00
Steven Scott
48cb69447d
[Version 0.7.3.2]
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- Actually fixed "><" issue with destMemory
2011-12-06 20:54:51 -08:00
Steven Scott
f071567abb
[Version 0.7.3.1]
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- Hopefully fixed "><" issue with destMemory
2011-12-05 19:09:00 -08:00
Steven Scott
cd69ac7c8a
Lava and water gates no longer destroy on reload
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"sg reload" now closes gates before reloading
Added Vault support
Added missing "useiConomy" option in default config
2011-12-03 19:56:50 -08:00
Steven Scott
d73f90c6e8
Quick fix for an NPE
2011-11-30 22:41:49 -08:00
Steven Scott
a088b2b3d2
[Version 0.7.2]
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- Make it so you can still destroy gates in Survival mode
2011-11-27 19:54:14 -08:00
Steven Scott
7f7b18bd4a
[Version 0.7.1]
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- Added destMemory option
- Switched to sign.update() as Bukkit implemented my fix
- Threw in a catch for a null from location for portal events
2011-11-24 20:08:29 -08:00
Steven Scott
61e42034dd
Update README
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add config.yml
2011-11-21 20:09:52 -08:00
Steven Scott
52225ac12d
Revert local repo
2011-11-21 20:09:05 -08:00
TheDgtl
1713654cdf
=============
...
Updates
=============
Please visit http://forum.thedgtl.net for all updates and support!
2011-10-28 19:51:57 -07:00
Steven Scott
13e4d9a6b2
[Version 0.6.10]
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- Added Register support as opposed to iConomy
2011-10-16 12:31:30 -07:00
Steven Scott
02f83cb19b
Added UTF8 support for lang files (With or without BOM)
2011-09-10 17:31:33 -07:00
Steven Scott
7e3efe2924
Remove a bit of debug code
2011-09-03 17:15:20 -07:00
Steven Scott
e781b6be50
[Version 0.6.8]
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- Fixed unmanned carts losing velocity through gates
- /sg reload now properly switches languages
[Version 0.6.7]
- Added lang option
- Removed language debug output
- Added German language (lang=de) -- Thanks EduardBaer
2011-09-03 16:55:50 -07:00
Steven Scott
ab21354c7a
[Version 0.6.6]
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- Added %cost% and %portal% to all eco* messages
- Fixed an issue when creating a gate on a network you don't have
access to
- I can't spell
2011-08-28 21:35:33 -07:00
Steven Scott
394421dff8
Added stargate.create.gate permissions
...
This is really 0.6.5... Hopefully
2011-08-28 18:08:03 -07:00
Steven Scott
8e222ea87e
Added 'S'how option for Always-On gates
2011-08-28 17:51:37 -07:00
Steven Scott
af37bac990
[Version 0.6.5]
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- Moved printed message config to a seperate file
- Added permdebug option
- Hopefully fix path issues some people were having
- Fixed iConomy creation cost
2011-08-28 17:40:36 -07:00
Steven Scott
f1cb266a0a
Fixed iConomy
2011-08-25 21:27:43 -07:00
Steven Scott
fc6dda8b4a
[V0.6.3]
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Fixed (Not Connected) showing on inter-world gate loading
Added the ability to negate Network/World permissions
Fixed Lockette compatibility
More stringent verification checks
2011-08-22 23:02:43 -07:00
Steven Scott
2d9283fa7d
Fixed an issue with personal gates
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Added default permissions
2011-08-19 14:49:06 -07:00
Steven Scott
c8764c6091
Stop open gates from being destroyed on startup
2011-08-18 23:41:50 -07:00
Steven Scott
b747c9f0c0
Should hopefully be [v0.6.0]
...
Fixed cancellation of Portal events in Stargates
2011-08-18 22:14:00 -07:00
Steven Scott
e4c945449a
Added Activate/Deactivate events
2011-08-18 22:00:35 -07:00
Steven Scott
f174d9003b
Fixed issue with gate destruction
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Added StargateEvent API
2011-08-18 21:00:02 -07:00
Steven Scott
1b117c3132
Complete re-write of Permissions
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Far more advanced API for checking if people can do things
Better implementation of personal gate creation that works alongside
other network restrictions
Debug option now hides 90% of output if disabled
Better handling of undefined costs in .gate files
Network/World filter option now removed
SuperPerms support
Probably a lot more stuff I don't remember
2011-08-15 23:13:11 -07:00
Drakia
e1e3cd5e39
Added 'B'ackwards option
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Fixed opening of gates with a fixed destination
Added block metadata support
2011-07-12 21:07:53 -07:00
Drakia
4968927528
Take into account world/network restrictions for Vehicles
...
Properly teleport empty vehicles between worlds
Properly teleport StoreageMinecarts between worlds
Take into account vehicle type when teleporting
2011-07-10 17:43:49 -07:00
Drakia
6c2b9b00aa
License change.
2011-07-02 20:07:03 -07:00
Drakia
49c77a0d7d
License change.
2011-07-02 20:03:42 -07:00
Drakia
3d898ba2b5
Update to teleport method
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Update spawn minecart method
2011-06-22 22:26:37 -07:00
Drakia
85a98d87ef
Left-click to scroll signs up
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Show "(Not Connected)" on fixed-gates with a non-existant destination
Added "maxgates" option
Removed debug message
Started work on disabling damage for lava gates, too much work to
finish with the current implementation of EntityDamageByBlock
2011-06-12 16:37:38 -07:00
Drakia
d22a4b0871
Added chargefreedestination option
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Added freegatesgreen option
Thanks @jtojnar
2011-05-07 13:13:21 -07:00
Drakia
858a40e0cf
Added debug option
...
Fixed gates will now show in the list of gates they link to.
Line endings in SignPost
2011-05-06 17:00:21 -07:00
Drakia
4c6c829348
Fixed an NPE with iConomy handling
2011-05-05 22:21:51 -07:00