Adds two gate types to resources
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								src/main/resources/gates/nethergate.gate
									
									
									
									
									
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								src/main/resources/gates/nethergate.gate
									
									
									
									
									
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#This is the default gate type. You can copy this and make as many .gate files as you need.
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#The portal-open block can be most blocks which do not fill the entire block or otherwise prevent the player from
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#entering the portal, but NETHER_PORTAL, AIR, WATER, LAVA, KELP_PLANT, OAK_FENCE, IRON_BARS, CHAIN, BAMBOO, SUGAR_CANE,
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#COBWEB and VINE gives an impression of which blocks will work.
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portal-open=NETHER_PORTAL
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#The portal-closed block can be any of the blocks used for portal-open, but also any solid, full-size block such as DIRT.
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portal-closed=AIR
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#The button can be the following: A chest (CHEST), any type of button (STONE_BUTTON, OAK_BUTTON), any type of shulker
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#box (LIME_SHULKER_BOX), or any wall coral (DEAD_TUBE_CORAL_WALL_FAN, TUBE_CORAL_WALL_FAN, DEAD_BRAIN_CORAL_WALL_FAN,
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#BRAIN_CORAL_WALL_FAN, etc.)
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button=STONE_BUTTON
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#Whether payment for entry should go to this gate's owner
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toowner=false
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#The material to use for the normal frame
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X=OBSIDIAN
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#The material to use for the sign and button blocks of the frame
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-=OBSIDIAN
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#The description of the required portal blocks. X = Frame block. - = Sign/button position. . = Empty blocks. * = Exit
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 XX
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X..X
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-..-
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X*.X
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 XX
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								src/main/resources/gates/watergate.gate
									
									
									
									
									
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								src/main/resources/gates/watergate.gate
									
									
									
									
									
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portal-open=KELP_PLANT
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portal-closed=WATER
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button=BRAIN_CORAL_WALL_FAN
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toowner=false
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X=SEA_LANTERN
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-=SEA_LANTERN
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 XX
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X..X
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-..-
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X*.X
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 XX
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