diff --git a/src/main/resources/gates/nethergate.gate b/src/main/resources/gates/nethergate.gate new file mode 100644 index 0000000..b74cc4d --- /dev/null +++ b/src/main/resources/gates/nethergate.gate @@ -0,0 +1,24 @@ +#This is the default gate type. You can copy this and make as many .gate files as you need. +#The portal-open block can be most blocks which do not fill the entire block or otherwise prevent the player from +#entering the portal, but NETHER_PORTAL, AIR, WATER, LAVA, KELP_PLANT, OAK_FENCE, IRON_BARS, CHAIN, BAMBOO, SUGAR_CANE, +#COBWEB and VINE gives an impression of which blocks will work. +portal-open=NETHER_PORTAL +#The portal-closed block can be any of the blocks used for portal-open, but also any solid, full-size block such as DIRT. +portal-closed=AIR +#The button can be the following: A chest (CHEST), any type of button (STONE_BUTTON, OAK_BUTTON), any type of shulker +#box (LIME_SHULKER_BOX), or any wall coral (DEAD_TUBE_CORAL_WALL_FAN, TUBE_CORAL_WALL_FAN, DEAD_BRAIN_CORAL_WALL_FAN, +#BRAIN_CORAL_WALL_FAN, etc.) +button=STONE_BUTTON +#Whether payment for entry should go to this gate's owner +toowner=false +#The material to use for the normal frame +X=OBSIDIAN +#The material to use for the sign and button blocks of the frame +-=OBSIDIAN +#The description of the required portal blocks. X = Frame block. - = Sign/button position. . = Empty blocks. * = Exit + + XX +X..X +-..- +X*.X + XX diff --git a/src/main/resources/gates/watergate.gate b/src/main/resources/gates/watergate.gate new file mode 100644 index 0000000..72db218 --- /dev/null +++ b/src/main/resources/gates/watergate.gate @@ -0,0 +1,12 @@ +portal-open=KELP_PLANT +portal-closed=WATER +button=BRAIN_CORAL_WALL_FAN +toowner=false +X=SEA_LANTERN +-=SEA_LANTERN + + XX +X..X +-..- +X*.X + XX