Moves the Bungee Queue to BungeeHelper
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@ -42,7 +42,6 @@ import org.bukkit.scheduler.BukkitScheduler;
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import java.io.File;
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import java.io.IOException;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.LinkedList;
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import java.util.Map;
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@ -78,8 +77,6 @@ public class Stargate extends JavaPlugin {
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public static boolean debuggingEnabled = false;
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public static boolean permissionDebuggingEnabled = false;
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//HashMap of player names for Bungee support
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public static final Map<String, String> bungeeQueue = new HashMap<>();
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//World names that contain stargates
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public static final HashSet<String> managedWorlds = new HashSet<>();
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@ -48,7 +48,7 @@ public class PlayerEventListener implements Listener {
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Player player = event.getPlayer();
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//Check if the player is waiting to be teleported to a stargate
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String destination = Stargate.bungeeQueue.remove(player.getName().toLowerCase());
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String destination = BungeeHelper.removeFromQueue(player.getName());
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if (destination == null) {
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return;
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}
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@ -11,6 +11,8 @@ import java.io.ByteArrayOutputStream;
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import java.io.DataInputStream;
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import java.io.DataOutputStream;
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import java.io.IOException;
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import java.util.HashMap;
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import java.util.Map;
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/**
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* This class contains helpful functions to help with sending and receiving BungeeCord plugin messages
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@ -20,11 +22,26 @@ public final class BungeeHelper {
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private final static String bungeeSubChannel = "SGBungee";
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private final static String bungeeChannel = "BungeeCord";
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private final static String teleportMessageDelimiter = "#@#";
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private final static Map<String, String> bungeeQueue = new HashMap<>();
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private BungeeHelper() {
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}
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/**
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* Removes a player from the queue of players teleporting through BungeeCord
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*
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* <p>Whenever a BungeeCord teleportation message is received and the player is not currently connected to this
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* server, it'll be added to this queue. Once the player joins this server, the player should be removed from the
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* queue and teleported to the destination.</p>
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*
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* @param playerName <p>The name of the player to remove</p>
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* @return <p>The name of the destination portal the player should be teleported to</p>
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*/
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public static String removeFromQueue(String playerName) {
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return bungeeQueue.remove(playerName.toLowerCase());
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}
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/**
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* Sends a plugin message to BungeeCord allowing the target server to catch it
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*
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@ -123,7 +140,7 @@ public final class BungeeHelper {
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// Check if the player is online, if so, teleport, otherwise, queue
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Player player = Stargate.server.getPlayer(playerName);
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if (player == null) {
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Stargate.bungeeQueue.put(playerName.toLowerCase(), destination);
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bungeeQueue.put(playerName.toLowerCase(), destination);
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} else {
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Portal destinationPortal = PortalHandler.getBungeePortal(destination);
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// Specified an invalid gate. For now, we'll just let them connect at their current location
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