Add support for 1.14
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5a7342ebf3
commit
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6
README
6
README
@ -162,7 +162,7 @@ handleVehicles - Whether or not to handle vehicles going through gates. Set to f
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sortLists - If true, network lists will be sorted alphabetically.
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protectEntrance - If true, will protect from users breaking gate entrance blocks (This is more resource intensive than the usual check, and should only be enabled for servers that use solid open/close blocks)
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signColor: This allows you to specify the color of the gate signs. Valid colors:
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verifyPortals: Whether or not all the non-sign blocks are checked to match the gate layout when a stargate is loaded.
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verifyPortals: Whether or not all the non-sign blocks are checked to match the gate layout when an old stargate is loaded.
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debug - Whether to show massive debug output
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permdebug - Whether to show massive permission debug output
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@ -211,8 +211,8 @@ Stargates are stored under player names, not UUIDs. This will be changed in the
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Changes
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=============
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[Version 0.8.0.0] PseudoKnight fork
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- Update for 1.13 compatibility. This changes gate layouts to use new material names instead of numeric ids. You need to update your gate layout configs.
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- Adds "verifyPortals" config option, which sets whether a stargate layout is verified when it is loaded.
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- Update for 1.13/1.14 compatibility. This changes gate layouts to use new material names instead of numeric ids. You need to update your gate layout configs.
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- Adds "verifyPortals" config option, which sets whether an old stargate's blocks are verified when loaded.
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[Version 0.7.9.11] PseudoKnight fork
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- Removed iConomy support. Updated Vault support. Changed setting from "useiconomy" to "useeconomy".
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- Updated to support Metrics for 1.7.10
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4
pom.xml
4
pom.xml
@ -20,12 +20,12 @@
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<dependency>
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<groupId>org.spigotmc</groupId>
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<artifactId>spigot-api</artifactId>
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<version>1.13.1-R0.1-SNAPSHOT</version>
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<version>1.14.2-R0.1-SNAPSHOT</version>
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</dependency>
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<dependency>
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<groupId>net.milkbowl.vault</groupId>
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<artifactId>VaultAPI</artifactId>
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<version>1.6</version>
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<version>1.7</version>
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</dependency>
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</dependencies>
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<build>
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@ -5,6 +5,7 @@ import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.block.data.type.Sign;
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import org.bukkit.block.data.type.WallSign;
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@ -92,6 +93,10 @@ public class Blox {
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return world.getBlockAt(x, y, z);
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}
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public Location getLocation() {
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return new Location(world, x, y, z);
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}
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public int getX() {
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return x;
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}
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@ -119,11 +124,12 @@ public class Blox {
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int offsetY = 0;
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int offsetZ = 0;
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if (getBlock().getType() == Material.WALL_SIGN) {
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BlockFace facing = ((WallSign) getBlock().getBlockData()).getFacing().getOppositeFace();
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BlockData blk = getBlock().getBlockData();
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if (blk instanceof WallSign) {
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BlockFace facing = ((WallSign) blk).getFacing().getOppositeFace();
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offsetX = facing.getModX();
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offsetZ = facing.getModZ();
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} else if (getBlock().getType() == Material.SIGN) {
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} else if (blk instanceof Sign) {
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offsetY = -1;
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} else {
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return;
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@ -26,10 +26,12 @@ import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.BlockState;
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import org.bukkit.block.Sign;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.block.data.Directional;
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import org.bukkit.block.data.Powerable;
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import org.bukkit.block.data.type.WallSign;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.minecart.StorageMinecart;
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@ -339,17 +341,16 @@ public class Portal {
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return frame;
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}
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public Block getSign() {
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return id.getBlock();
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public Blox getSign() {
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return id;
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}
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public World getWorld() {
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return world;
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}
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public Block getButton() {
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if (button == null) return null;
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return button.getBlock();
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public Blox getButton() {
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return button;
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}
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public void setButton(Blox button) {
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@ -373,8 +374,6 @@ public class Portal {
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if (isOpen() && !force) return false;
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getWorld().loadChunk(getWorld().getChunkAt(topLeft.getBlock()));
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Material openType = gate.getPortalBlockOpen();
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Axis ax = openType == Material.NETHER_PORTAL ? rot : null;
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for (Blox inside : getEntrances()) {
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@ -560,10 +559,6 @@ public class Portal {
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return getWorld().isChunkLoaded(topLeft.getBlock().getChunk());
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}
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public void loadChunk() {
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getWorld().loadChunk(topLeft.getBlock().getChunk());
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}
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public boolean isVerified() {
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verified = true;
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if(!Stargate.verifyPortals) {
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@ -698,13 +693,13 @@ public class Portal {
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}
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public final void drawSign() {
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Material sMat = id.getBlock().getType();
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if (sMat != Material.SIGN && sMat != Material.WALL_SIGN) {
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BlockState state = id.getBlock().getState();
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if (!(state instanceof Sign)) {
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Stargate.log.warning("[Stargate] Sign block is not a Sign object");
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Stargate.debug("Portal::drawSign", "Block: " + id.getBlock().getType() + " @ " + id.getBlock().getLocation());
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return;
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}
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Sign sign = (Sign)id.getBlock().getState();
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Sign sign = (Sign) state;
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Stargate.setLine(sign, 0, "-" + name + "-");
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int max = destinations.size() - 1;
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int done = 0;
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@ -835,7 +830,7 @@ public class Portal {
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}
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}
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if (id.getBlock().getType() == Material.WALL_SIGN && id.getBlock().getState() instanceof Sign) {
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if (id.getBlock().getBlockData() instanceof WallSign) {
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Sign sign = (Sign)id.getBlock().getState();
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sign.setLine(0, getName());
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sign.setLine(1, "");
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@ -1249,6 +1244,9 @@ public class Portal {
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}
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public static void saveAllGates(World world) {
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if(!Stargate.managedWorlds.contains(world.getName())) {
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Stargate.managedWorlds.add(world.getName());
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}
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String loc = Stargate.getSaveLocation() + "/" + world.getName() + ".db";
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try {
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@ -1258,7 +1256,7 @@ public class Portal {
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String wName = portal.world.getName();
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if (!wName.equalsIgnoreCase(world.getName())) continue;
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StringBuilder builder = new StringBuilder();
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Blox sign = new Blox(portal.id.getBlock());
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Blox sign = portal.id;
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Blox button = portal.button;
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builder.append(portal.name);
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@ -1404,23 +1402,10 @@ public class Portal {
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portal.drawSign();
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portalCount++;
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if (!portal.isFixed()) continue;
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if (Stargate.enableBungee && portal.isBungee()) {
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OpenCount++;
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if (portal.isFixed() && (Stargate.enableBungee && portal.isBungee()
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|| portal.getDestination() != null && portal.isAlwaysOn())) {
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portal.open(true);
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portal.drawSign();
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continue;
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}
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Portal dest = portal.getDestination();
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if (dest != null) {
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if (portal.isAlwaysOn()) {
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portal.open(true);
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OpenCount++;
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}
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portal.drawSign();
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dest.drawSign();
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OpenCount++;
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}
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}
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Stargate.log.info("[Stargate] {" + world.getName() + "} Loaded " + portalCount + " stargates with " + OpenCount + " set as always-on");
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@ -5,6 +5,7 @@ import java.io.DataOutputStream;
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import java.io.File;
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import java.io.IOException;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.LinkedList;
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import java.util.Map;
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@ -26,6 +27,7 @@ import org.bukkit.block.Block;
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import org.bukkit.block.EndGateway;
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import org.bukkit.block.Sign;
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import org.bukkit.block.data.Orientable;
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import org.bukkit.block.data.type.WallSign;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.configuration.file.FileConfiguration;
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@ -120,6 +122,8 @@ public class Stargate extends JavaPlugin {
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// HashMap of player names for Bungee support
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public static Map<String, String> bungeeQueue = new HashMap<>();
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public static HashSet<String> managedWorlds = new HashSet<>();
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public void onDisable() {
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Portal.closeAllGates();
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Portal.clearGates();
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@ -162,7 +166,8 @@ public class Stargate extends JavaPlugin {
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lang = new LangLoader(langFolder, Stargate.langName);
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this.migrate();
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this.reloadGates();
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this.loadGates();
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this.loadAllPortals();
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// Check to see if Economy is loaded yet.
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if (EconomyHandler.setupEconomy(pm)) {
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@ -217,16 +222,24 @@ public class Stargate extends JavaPlugin {
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this.saveConfig();
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}
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public void reloadGates() {
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public void closeAllPortals() {
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// Close all gates prior to reloading
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for (Portal p : openList) {
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p.close(true);
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}
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}
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public void loadGates() {
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Gate.loadGates(gateFolder);
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log.info("[Stargate] Loaded " + Gate.getGateCount() + " gate layouts");
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}
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public void loadAllPortals() {
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for (World world : getServer().getWorlds()) {
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Portal.loadAllGates(world);
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if(!managedWorlds.contains(world.getName())) {
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Portal.loadAllGates(world);
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managedWorlds.add(world.getName());
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}
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}
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}
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@ -829,7 +842,7 @@ public class Stargate extends JavaPlugin {
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// Right click
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if (event.getAction() == Action.RIGHT_CLICK_BLOCK) {
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if (block.getType() == Material.WALL_SIGN) {
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if (block.getBlockData() instanceof WallSign) {
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Portal portal = Portal.getByBlock(block);
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if (portal == null) return;
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// Cancel item use
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@ -882,7 +895,7 @@ public class Stargate extends JavaPlugin {
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// Left click
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if (event.getAction() == Action.LEFT_CLICK_BLOCK) {
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// Check if we're scrolling a sign
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if (block.getType() == Material.WALL_SIGN) {
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if (block.getBlockData() instanceof WallSign) {
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Portal portal = Portal.getByBlock(block);
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if (portal == null) return;
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@ -916,7 +929,7 @@ public class Stargate extends JavaPlugin {
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if (event.isCancelled()) return;
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Player player = event.getPlayer();
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Block block = event.getBlock();
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if (block.getType() != Material.WALL_SIGN) return;
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if (!(block.getBlockData() instanceof WallSign)) return;
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final Portal portal = Portal.createPortal(event, player);
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// Not creating a gate, just placing a sign
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@ -1041,7 +1054,10 @@ public class Stargate extends JavaPlugin {
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private class wListener implements Listener {
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@EventHandler
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public void onWorldLoad(WorldLoadEvent event) {
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Portal.loadAllGates(event.getWorld());
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if(!managedWorlds.contains(event.getWorld().getName())) {
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Portal.loadAllGates(event.getWorld());
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managedWorlds.add(event.getWorld().getName());
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}
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}
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// We need to reload all gates on world unload, boo
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@ -1049,13 +1065,13 @@ public class Stargate extends JavaPlugin {
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public void onWorldUnload(WorldUnloadEvent event) {
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Stargate.debug("onWorldUnload", "Reloading all Stargates");
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World w = event.getWorld();
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String location = Stargate.getSaveLocation();
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File db = new File(location, w.getName() + ".db");
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if (db.exists()) {
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if(managedWorlds.contains(w.getName())) {
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managedWorlds.remove(w.getName());
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Portal.clearGates();
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for (World world : server.getWorlds()) {
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if (world.equals(w)) continue;
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Portal.loadAllGates(world);
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for(World world : server.getWorlds()) {
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if(managedWorlds.contains(world.getName())) {
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Portal.loadAllGates(world);
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}
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}
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}
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}
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@ -1101,7 +1117,7 @@ public class Stargate extends JavaPlugin {
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BloxPopulator b = Stargate.blockPopulatorQueue.poll();
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if (b == null) return;
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Block blk = b.getBlox().getBlock();
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blk.setType(b.getMat(), false);
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blk.setType(b.getMat());
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if(b.getMat() == Material.END_GATEWAY && blk.getWorld().getEnvironment() == World.Environment.THE_END) {
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// force a location to prevent exit gateway generation
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EndGateway gateway = (EndGateway) blk.getState();
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@ -1167,12 +1183,11 @@ public class Stargate extends JavaPlugin {
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p.deactivate();
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}
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// Close portals
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for (Portal p : openList) {
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p.close(true);
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}
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closeAllPortals();
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// Clear all lists
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activeList.clear();
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openList.clear();
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managedWorlds.clear();
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Portal.clearGates();
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Gate.clearGates();
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@ -1180,7 +1195,8 @@ public class Stargate extends JavaPlugin {
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boolean oldEnableBungee = enableBungee;
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// Reload data
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loadConfig();
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reloadGates();
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loadGates();
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loadAllPortals();
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lang.setLang(langName);
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lang.reload();
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@ -1,6 +1,6 @@
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name: Stargate
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main: net.TheDgtl.Stargate.Stargate
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version: 0.7.9.11
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version: 0.8.0.0-SNAPSHOT
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description: Stargate mod for Bukkit
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author: Drakia
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website: http://www.thedgtl.net
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