Add custom buttons for gates (Closes #7)

This commit is contained in:
Michael Smith 2020-10-18 00:53:38 -07:00
parent 457d004abd
commit 2628553627
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GPG Key ID: 41F47A53EDE95BE1
3 changed files with 18 additions and 5 deletions

View File

@ -13,6 +13,7 @@ import java.util.Scanner;
import java.util.logging.Level;
import org.bukkit.Material;
import org.bukkit.Tag;
import org.bukkit.block.Block;
/**
@ -53,6 +54,7 @@ public class Gate {
private final HashMap<RelativeBlockVector, Integer> exits = new HashMap<>();
private Material portalBlockOpen = Material.NETHER_PORTAL;
private Material portalBlockClosed = Material.AIR;
private Material button = Material.STONE_BUTTON;
// Economy information
private int useCost = -1;
@ -120,6 +122,7 @@ public class Gate {
writeConfig(bw, "portal-open", portalBlockOpen.name());
writeConfig(bw, "portal-closed", portalBlockClosed.name());
writeConfig(bw, "button", button.name());
if (useCost != -1)
writeConfig(bw, "usecost", useCost);
if (createCost != -1)
@ -225,6 +228,10 @@ public class Gate {
portalBlockClosed = type;
}
public Material getButton() {
return button;
}
public int getUseCost() {
if (useCost < 0) return EconomyHandler.useCost;
return useCost;
@ -379,6 +386,7 @@ public class Gate {
gate.portalBlockOpen = readConfig(config, gate, file, "portal-open", gate.portalBlockOpen);
gate.portalBlockClosed = readConfig(config, gate, file, "portal-closed", gate.portalBlockClosed);
gate.button = readConfig(config, gate, file, "button", gate.button);
gate.useCost = readConfig(config, gate, file, "usecost", -1);
gate.destroyCost = readConfig(config, gate, file, "destroycost", -1);
gate.createCost = readConfig(config, gate, file, "createcost", -1);
@ -389,6 +397,11 @@ public class Gate {
return null;
}
if (!Tag.BUTTONS.isTagged(gate.button)) {
Stargate.log.log(Level.SEVERE, "Could not load Gate " + file.getName() + " - Gate button must be a type of button.");
return null;
}
// Merge frame types, add open mat to list
frameBlocks.addAll(frameTypes);

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@ -1154,8 +1154,7 @@ public class Portal {
// No button on an always-open gate.
if (!alwaysOn) {
button = topleft.modRelative(buttonVector.getRight(), buttonVector.getDepth(), buttonVector.getDistance() + 1, modX, 1, modZ);
button.setType(Material.STONE_BUTTON);
Directional buttondata = (Directional) button.getBlock().getBlockData();
Directional buttondata = (Directional) Bukkit.createBlockData(gate.getButton());
buttondata.setFacing(buttonfacing);
button.getBlock().setBlockData(buttondata);
portal.setButton(button);

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@ -24,6 +24,7 @@ import org.bukkit.ChatColor;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.Server;
import org.bukkit.Tag;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.EndGateway;
@ -926,7 +927,7 @@ public class Stargate extends JavaPlugin {
}
// Implement right-click to toggle a stargate, gets around spawn protection problem.
if ((block.getType() == Material.STONE_BUTTON)) {
if (Tag.BUTTONS.isTagged(block.getType())) {
Portal portal = Portal.getByBlock(block);
if (portal == null) return;
@ -1072,7 +1073,7 @@ public class Stargate extends JavaPlugin {
// Handle keeping portal material and buttons around
if (block.getType() == Material.NETHER_PORTAL) {
portal = Portal.getByEntrance(block);
} else if (block.getType() == Material.STONE_BUTTON) {
} else if (Tag.BUTTONS.isTagged(block.getType())) {
portal = Portal.getByControl(block);
}
if (portal != null) event.setCancelled(true);