Add custom buttons for gates (Closes #7)
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@ -13,6 +13,7 @@ import java.util.Scanner;
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import java.util.logging.Level;
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import org.bukkit.Material;
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import org.bukkit.Tag;
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import org.bukkit.block.Block;
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/**
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@ -53,6 +54,7 @@ public class Gate {
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private final HashMap<RelativeBlockVector, Integer> exits = new HashMap<>();
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private Material portalBlockOpen = Material.NETHER_PORTAL;
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private Material portalBlockClosed = Material.AIR;
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private Material button = Material.STONE_BUTTON;
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// Economy information
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private int useCost = -1;
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@ -120,6 +122,7 @@ public class Gate {
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writeConfig(bw, "portal-open", portalBlockOpen.name());
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writeConfig(bw, "portal-closed", portalBlockClosed.name());
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writeConfig(bw, "button", button.name());
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if (useCost != -1)
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writeConfig(bw, "usecost", useCost);
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if (createCost != -1)
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@ -224,7 +227,11 @@ public class Gate {
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public void setPortalBlockClosed(Material type) {
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portalBlockClosed = type;
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}
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public Material getButton() {
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return button;
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}
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public int getUseCost() {
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if (useCost < 0) return EconomyHandler.useCost;
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return useCost;
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@ -379,6 +386,7 @@ public class Gate {
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gate.portalBlockOpen = readConfig(config, gate, file, "portal-open", gate.portalBlockOpen);
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gate.portalBlockClosed = readConfig(config, gate, file, "portal-closed", gate.portalBlockClosed);
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gate.button = readConfig(config, gate, file, "button", gate.button);
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gate.useCost = readConfig(config, gate, file, "usecost", -1);
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gate.destroyCost = readConfig(config, gate, file, "destroycost", -1);
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gate.createCost = readConfig(config, gate, file, "createcost", -1);
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@ -388,6 +396,11 @@ public class Gate {
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Stargate.log.log(Level.SEVERE, "Could not load Gate " + file.getName() + " - Gates must have exactly 2 control points.");
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return null;
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}
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if (!Tag.BUTTONS.isTagged(gate.button)) {
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Stargate.log.log(Level.SEVERE, "Could not load Gate " + file.getName() + " - Gate button must be a type of button.");
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return null;
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}
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// Merge frame types, add open mat to list
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frameBlocks.addAll(frameTypes);
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@ -1154,8 +1154,7 @@ public class Portal {
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// No button on an always-open gate.
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if (!alwaysOn) {
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button = topleft.modRelative(buttonVector.getRight(), buttonVector.getDepth(), buttonVector.getDistance() + 1, modX, 1, modZ);
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button.setType(Material.STONE_BUTTON);
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Directional buttondata = (Directional) button.getBlock().getBlockData();
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Directional buttondata = (Directional) Bukkit.createBlockData(gate.getButton());
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buttondata.setFacing(buttonfacing);
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button.getBlock().setBlockData(buttondata);
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portal.setButton(button);
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@ -24,6 +24,7 @@ import org.bukkit.ChatColor;
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import org.bukkit.GameMode;
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import org.bukkit.Material;
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import org.bukkit.Server;
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import org.bukkit.Tag;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.block.EndGateway;
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@ -926,7 +927,7 @@ public class Stargate extends JavaPlugin {
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}
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// Implement right-click to toggle a stargate, gets around spawn protection problem.
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if ((block.getType() == Material.STONE_BUTTON)) {
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if (Tag.BUTTONS.isTagged(block.getType())) {
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Portal portal = Portal.getByBlock(block);
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if (portal == null) return;
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@ -1072,7 +1073,7 @@ public class Stargate extends JavaPlugin {
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// Handle keeping portal material and buttons around
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if (block.getType() == Material.NETHER_PORTAL) {
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portal = Portal.getByEntrance(block);
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} else if (block.getType() == Material.STONE_BUTTON) {
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} else if (Tag.BUTTONS.isTagged(block.getType())) {
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portal = Portal.getByControl(block);
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}
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if (portal != null) event.setCancelled(true);
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