Stargate/src/main/java/net/knarcraft/stargate/BlockLocation.java

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package net.knarcraft.stargate;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.type.Sign;
import org.bukkit.block.data.type.WallSign;
/**
* This class represents a block location
*
* <p>The BlockLocation class is basically a Location with some extra functionality.
* Warning: Because of differences in the equals methods between Location and BlockLocation, a BlockLocation which
* equals another BlockLocation does not necessarily equal the name BlockLocation if treated as a Location.</p>
*/
public class BlockLocation extends Location {
private BlockLocation parent = null;
/**
* Creates a new block location
*
* @param world <p>The world the block exists in</p>
* @param x <p>The x coordinate of the block</p>
* @param y <p>The y coordinate of the block</p>
* @param z <p>The z coordinate of the block</p>
*/
public BlockLocation(World world, int x, int y, int z) {
super(world, x, y, z);
}
/**
* Copies a craftbukkit block
*
* @param block <p>The block to </p>
*/
public BlockLocation(Block block) {
super(block.getWorld(), block.getX(), block.getY(), block.getZ());
}
/**
* Gets a block from a string
*
* @param world <p>The world the block exists in</p>
* @param string <p>A comma separated list of z, y and z coordinates as integers</p>
*/
public BlockLocation(World world, String string) {
super(world, Integer.parseInt(string.split(",")[0]), Integer.parseInt(string.split(",")[1]),
Integer.parseInt(string.split(",")[2]));
}
/**
* Makes a new block in a relative position to this block
*
* @param x <p>The x position relative to this block's position</p>
* @param y <p>The y position relative to this block's position</p>
* @param z <p>The z position relative to this block's position</p>
* @return <p>A new block location</p>
*/
public BlockLocation makeRelative(int x, int y, int z) {
return (BlockLocation) this.clone().add(x, y, z);
}
/**
* Makes a location relative to the block location
*
* @param x <p>The x position relative to this block's position</p>
* @param y <p>The y position relative to this block's position</p>
* @param z <p>The z position relative to this block's position</p>
* @param yaw <p>The yaw of the location</p>
* @param rotY <p>The y rotation of the location</p>
* @return <p>A new location</p>
*/
public Location makeRelativeLoc(double x, double y, double z, float yaw, float rotY) {
Location newLocation = this.clone();
newLocation.setYaw(yaw);
newLocation.setPitch(rotY);
return newLocation.add(x, y, z);
}
/**
* Makes a block location relative to the current origin according to given parameters
*
* <p>See {@link RelativeBlockVector} to understand better. modX or modZ should always be 0 while the other is 1
* or -1.</p>
*
* @param right <p>The amount of right steps from the top-left origin</p>
* @param depth <p>The amount of downward steps from the top-left origin</p>
* @param distance <p>The distance outward from the top-left origin</p>
* @param modX <p>X modifier. If modX = -1, X will increase as right increases</p>
* @param modY <p>Y modifier. modY = 1 for Y decreasing as depth increases</p>
* @param modZ <p>Z modifier. If modZ = 1, X will increase as distance increases</p>
* @return A new location relative to this block location
*/
public BlockLocation modRelative(int right, int depth, int distance, int modX, int modY, int modZ) {
return makeRelative(-right * modX + distance * modZ, -depth * modY, -right * modZ + -distance * modX);
}
/**
* Makes a location relative to the current location according to given parameters
*
* @param right <p></p>
* @param depth <p>The y position relative to the current position</p>
* @param distance <p>The distance away from the previous location to the new location</p>
* @param yaw <p>The yaw of the location</p>
* @param rotY <p>Unused</p>
* @param modX <p>x modifier. Defines movement along the x-axis. 0 for no movement</p>
* @param modY <p>Unused</p>
* @param modZ <p>z modifier. Defines movement along the z-axis. 0 for no movement</p>
* @return A new location relative to this block location
*/
public Location modRelativeLoc(double right, double depth, double distance, float yaw, float rotY, int modX, int modY, int modZ) {
return makeRelativeLoc(0.5 + -right * modX + distance * modZ, depth, 0.5 + -right * modZ + -distance * modX, yaw, 0);
}
/**
* Gets the type for the block at this location
*
* @return <p>The block material type</p>
*/
public Material getType() {
return this.getBlock().getType();
}
/**
* Sets the type for the block at this location
*
* @param type <p>The new block material type</p>
*/
public void setType(Material type) {
this.getBlock().setType(type);
}
/**
* Gets the location representing this block location
*
* @return <p>The location representing this block location</p>
*/
public Location getLocation() {
return this.clone();
}
/**
* Gets this block location's parent block
*
* @return <p>This block location's parent block</p>
*/
public Block getParent() {
if (parent == null) {
findParent();
}
if (parent == null) {
return null;
}
return parent.getBlock();
}
/**
* Tries to find the parent block location
*
* <p>If this block location is a sign, the parent is the block location of the block the sign is connected to.</p>
*/
private void findParent() {
int offsetX = 0;
int offsetY = 0;
int offsetZ = 0;
BlockData blockData = getBlock().getBlockData();
if (blockData instanceof WallSign) {
BlockFace facing = ((WallSign) blockData).getFacing().getOppositeFace();
offsetX = facing.getModX();
offsetZ = facing.getModZ();
} else if (blockData instanceof Sign) {
offsetY = -1;
} else {
return;
}
parent = this.makeRelative(offsetX, offsetY, offsetZ);
}
@Override
public String toString() {
return String.valueOf(this.getBlockX()) + ',' + this.getBlockY() + ',' + this.getBlockZ();
}
@Override
public int hashCode() {
int result = 18;
result = result * 27 + this.getBlockX();
result = result * 27 + this.getBlockY();
result = result * 27 + this.getBlockZ();
if (this.getWorld() != null) {
result = result * 27 + this.getWorld().getName().hashCode();
}
return result;
}
@Override
public boolean equals(Object obj) {
if (this == obj) {
return true;
}
if (obj == null || getClass() != obj.getClass()) {
return false;
}
BlockLocation blockLocation = (BlockLocation) obj;
World thisWorld = this.getWorld();
World otherWorld = blockLocation.getWorld();
boolean worldsEqual = (thisWorld == null && otherWorld == null) || ((thisWorld != null && otherWorld != null)
&& thisWorld == otherWorld);
return blockLocation.getBlockX() == this.getBlockX() && blockLocation.getBlockY() == this.getBlockY() &&
blockLocation.getBlockZ() == this.getBlockZ() && worldsEqual;
}
}