07f3d85a2a
Don't allow prisoners to be jailed into the same cell as someone else.
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This will prevent overriding inventories in cell chests. When we tell
them the destination cell already has a prisoner in it, we try to find
the first empty cell in that jail but if all the jail's cells are full
then we tell them that as well.
2013-12-27 13:16:21 -06:00
5e4bc77579
Add some methods to serialize an inventory to Base64 string.
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Special thanks to Comphenix, @aadnk, for the code.
2013-12-27 10:37:32 -06:00
fc0bde6255
Seems the player is not being ejected.
2013-12-26 00:00:33 -06:00
b4a740979d
Try to parse the gamemode from the config, default to adventure.
2013-12-25 23:28:01 -06:00
c35b3b04f0
Add a config value to set their gamemode to. Also, eject them.
2013-12-25 23:20:52 -06:00
23e7aa15a3
Only save the previous position as well if it is null.
2013-12-25 23:06:00 -06:00
69b7981914
Only try to load the previous gamemode if it isn't null.
2013-12-25 23:01:56 -06:00
aaa286fbdd
Save their previous GameMode if it is enabled in the config.
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Need to update the wiki with the new config option.
2013-12-25 22:57:09 -06:00
6423e8d2e5
If the location is empty, don't try it. If the language string doesn't
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exist, then don't try to parse it either and return an empty string.
2013-12-25 22:41:01 -06:00
57e4eb6c1e
If the previous position string given is null, ignore it.
2013-12-25 22:06:57 -06:00
a72f6c273b
Work on the actual jailing of the player.
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Lots of work done here, untested.
2013-12-25 21:56:01 -06:00
f987dedc3d
Fix the time parsing no longer working.
2013-12-25 01:12:20 -06:00
b4dc142455
Save and load the prisoners on flat file.
2013-12-24 23:42:53 -06:00
c499443ff9
If we've already broadcasted it to the entire server, don't log it as
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double messages will appear in the console.
2013-12-24 23:29:51 -06:00
170fd1776f
Send the log message to the console sender, to support color.
2013-12-24 23:24:30 -06:00
57d61717fe
Let's try to use the new preparing method, see what errors we get.
2013-12-24 23:12:24 -06:00
38a4a859e4
Implement not being able to jail people who can't be jailed.
2013-12-24 22:47:17 -06:00
63032ad6cc
Some work on the plugin, added a couple things and worked on the
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preparing the jail.
2013-12-24 22:25:14 -06:00
a27596bcfb
If they provide an incorrect format in time, don't override it.
2013-12-24 19:42:12 -06:00
978bd044fe
Fix the time parsing not defaulting to minutes & add another test for it
2013-12-24 19:36:14 -06:00
ed481ff925
Test the parsing of the time and all the variations.
2013-12-24 18:45:50 -06:00
c4b1eb6d1a
Default the time to minutes if all else fails.
2013-12-24 18:06:38 -06:00
7e75f297d5
Remove some debugging code.
2013-12-24 17:56:52 -06:00
dc2e74a63e
Implement getting the jail nearest to sender of the jail command if no
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jail parameter is defined.
2013-12-24 17:51:41 -06:00
64301db196
Fix the regex pattern and add more tests for the default config.
2013-12-24 16:52:59 -06:00
0d79569c74
Add some settings management and also parse the time format.
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This allows for: 30seconds, 10minutes, 3hours, or 2days
2013-12-24 12:28:40 -06:00
4a45229bc5
Send the online prisoner the jailed message with the reason.
2013-12-24 10:23:39 -06:00
1021430b75
Output what language we are loading if successful.
2013-12-23 14:51:04 -06:00
c123689e67
Fix the test jailing.
2013-12-23 14:46:09 -06:00
ab0c236711
Add a language file and system.
2013-12-23 14:31:27 -06:00
845e219d5d
Maybe copy the defaults on load to get the new config options?
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Still not too sure if this will work correctly, as I don't know if this
will override the changes in the config.
2013-12-23 13:40:47 -06:00
78dca18242
Add this. to be consistent.
2013-12-19 16:16:23 -06:00
1a04ecf409
Let's use the PrisonerJailedEvent in the jailing of a player.
2013-12-19 16:13:41 -06:00
92c19fd05f
Derp, set the time from the given one.
2013-12-19 11:39:18 -06:00
7376326288
Let's try to convert to minutes from milliseconds.
2013-12-19 11:32:04 -06:00
17ac609a0f
Let's start some work on the jail command.
2013-12-19 11:13:07 -06:00
5f2fcd9027
No longer require true/false for the -m.
2013-12-19 09:19:55 -06:00
500c2abd51
Switch to using JCommander for the params/arguments system.
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This system is very complex and we can make it as complex or as simple
as we want. This will save us time when we want to parse commands and
since it takes a while to write the code to parse the commands, this way
provides a lot more options. I'm excited for this.
2013-12-18 17:26:39 -06:00
afccd42c24
Nothing major, just tiny little bits and pieces.
2013-12-16 15:51:25 -06:00
702aa8cc9f
This looping through the arguments isn't working for me.
2013-12-16 14:32:06 -06:00
913c5d014e
Meh, start a little work on the jailing command.
2013-12-16 14:21:32 -06:00
c7a08381f2
Include some information for when there are no cells.
2013-12-16 14:12:26 -06:00
12b850c391
Rename the JailListCell to JailListCells
2013-12-16 14:08:48 -06:00
5febe47880
Implement the jaillistcell command, prints the prisoner name in the cell
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as well if there is someone in there.
2013-12-16 13:57:17 -06:00
7b75c7a158
Don't add the jail if the world is null, also load the plugin after the
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worlds have loaded.
2013-12-16 12:39:08 -06:00
f33d6a0c45
Correctly load the world's jail.
2013-12-16 12:36:14 -06:00
677d006978
Add some JavaDoc to the JailIO class.
2013-12-16 12:26:38 -06:00
f03714a5f7
Let's loop through the signs when saving them to file so we save them
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correctly in the flatfile.
2013-12-11 17:36:17 -06:00
e21c2d87ad
Support Trapped Chests!
2013-12-11 17:26:07 -06:00
b706534b87
Let's add some debugging to the clicking of the clicked block.
2013-12-11 17:14:16 -06:00