b63773c7a9
Move the timer to be async if we're using bukkit's timer.
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This should improve the performance of the plugin even more, because it
won't do any database calls while inside the loop which is what was
usually the hang up time.
This is completely untested and possibly could throw tons of errors.
2014-07-21 19:11:12 -05:00
e4f32559b6
Clean up the formatting of the copied code in the update.
2014-07-21 18:30:39 -05:00
a2d46b8e26
Forgot part of the JavaDoc, whoops.
2014-07-21 18:28:56 -05:00
8b547ed748
Add more jail stick JavaDoc and fix the OBE from previous version of
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jail sticks being used.
2014-07-21 18:27:40 -05:00
bfd786f650
When we reload the update checking, cancel the previous task.
2014-07-21 18:23:31 -05:00
70b2fbe1e1
Cancel all the tasks for this plugin when shutting down.
2014-07-21 18:20:04 -05:00
1c92f90ccc
Update notifications! For dev, stable-dev, and bukkit channels! :)
2014-07-21 18:17:30 -05:00
6fe5eeb346
Move some items around for organization
2014-07-21 15:54:16 -05:00
1181f33693
It is jail createcells not jail cellcreate
2014-07-15 20:19:35 -05:00
fec2fddb26
Remove the default blacklist items..those are precious blocks.
2014-07-15 01:39:04 -05:00
8a7a9cefef
Make the jail stick manager/creation smarter and fix jailing via jail
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sticks, as it wasn't working at all.
2014-07-15 01:05:46 -05:00
d034a0f1ed
Fix the error when trying to measure difference between two worlds.
2014-07-15 00:19:13 -05:00
86082e2f63
Allow resisting arrests via the jail stick.
2014-07-15 00:11:36 -05:00
c9b0fc8480
Fix the blacklist not working or sometimes erroring out.
2014-07-14 23:47:36 -05:00
9e0722c218
Remove all of the types from a player's inventory when jailed and an
...
item is in their inventory.
2014-07-14 23:30:37 -05:00
3226515107
Don't allow players to keep their inventory from jail.
2014-07-14 23:28:01 -05:00
720d4c1608
Fix the tests failing.
2014-07-14 23:20:21 -05:00
9ca8e14e29
Add a black list to storing the player's inventory.
2014-07-14 23:16:05 -05:00
a5bf89b07e
Don't allow jailing in unloaded worlds and don't allow joining while
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jailed in unloaded worlds.
2014-07-14 22:53:48 -05:00
5c4122ee92
Fix the unjailing not working, was messed up when we switch to UUIDs
2014-07-14 21:55:01 -05:00
b83d1245f8
Simplify one of our checks on getPrisoner
2014-07-14 21:40:21 -05:00
ce1231da39
Add some debugging code.
2014-07-14 21:38:15 -05:00
27b557991e
Add some debugging to the jailing of a player.
2014-07-14 21:19:12 -05:00
049ea63102
Send a message to the unjailer when they unjail someone.
2014-07-14 21:11:46 -05:00
9e1b75c602
Remove the cache object before we release the prisoner.
2014-07-14 21:01:43 -05:00
ba3bbe095b
Bukkit likes to be backwards it seems.
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Instead of RGB they do BGR...like seriously!?!?
2014-07-14 20:45:50 -05:00
0aeaa26d1e
Rofl the helmet is called helmet...not boots :p
2014-07-14 20:42:17 -05:00
36be8a89a0
Let's try another color for orange...
2014-07-14 20:38:00 -05:00
978994300d
Capitalize the values we get, so we can try to get the data.
2014-07-14 19:28:49 -05:00
2c336527a5
Fix the config containing tabs instead of spaces.
2014-07-14 19:10:44 -05:00
8fe7dea3ae
Add limited inmate clothing! Closes Ticket #22
2014-07-14 19:05:28 -05:00
a38ae137ee
Add a prisoner death event, closes #28
2014-07-14 18:39:38 -05:00
3912dbfabc
Only save the prisoners if they were changed, add that flag.
2014-07-14 18:23:29 -05:00
f3c2772a87
Use BIGINT for the time
2014-07-14 18:07:13 -05:00
f042af4731
Fix the time not being converted correctly.
2014-07-14 18:03:17 -05:00
c7de4364b1
If the world is null, don't return a string of the location.
2014-07-14 17:09:06 -05:00
34ebc5bc08
Update readme and convert the old positions.
2014-07-14 17:01:34 -05:00
48972e9523
Schedule the time decrease for every ten seconds
2014-07-14 16:52:32 -05:00
fe7aabc6ea
Very using the new api, some older versions are still used.
2014-07-14 16:39:01 -05:00
88817fb9a2
If the data passed is empty, return an empty inventory. Try to fix the
...
latest issue reported in #26
2014-07-07 14:56:25 -05:00
f2cf051b4e
Run the save every minute, instead of every 10 seconds.
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Next up: making mysql async.
2014-06-12 11:13:55 -05:00
b6ffb8a272
Add reference to the cache in the readme.
2014-06-12 11:03:04 -05:00
2c971eb9bc
Add some JavaDoc explaining what the CacheListener is for.
2014-06-12 11:00:01 -05:00
c6cdd5499e
Add a comment to the test.
2014-06-12 10:56:49 -05:00
d535b758d4
Add .gitattributes
2014-06-12 10:50:53 -05:00
a77e0cc472
Performance changes to get better performance on the move protection.
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We now get the cache object inside the move event and get all the other
objects from that. The reason for this is so that we don't have to then
loop through all the prisoners in a jail again to get one prisoner, just
get it from the cache object.
2014-06-12 10:30:00 -05:00
a442887b36
Telling me something changed but I don't know what. Will revert if it is
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something breaking.
2014-06-12 10:15:11 -05:00
7ad5fedfd1
Work on the tests and change up some performance issues.
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1. In the player move event we looped through the jailed players more
than once which really is an issue when you have several hundred jailed
and since the move event is called several times a second, that was a
huge performance hit.
2. Don't save the prisoner data as soon as they are jailed, we take care
of that else where with the shutting down and counting down time.
2014-05-30 15:54:11 -05:00
45bd4ac8c1
Reference the plugin and not Bukkit
2014-05-30 14:28:04 -05:00
74e62be46c
Use InputStreamReader when reading the default en.yml from the plugin.
2014-05-30 14:03:20 -05:00