A fork of the Jail CraftBukkit plugin
a77e0cc472
We now get the cache object inside the move event and get all the other objects from that. The reason for this is so that we don't have to then loop through all the prisoners in a jail again to get one prisoner, just get it from the cache object. |
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pom.xml | ||
README.md |
Jail 3.0
This plugins adds Jail to your Minecraft server. Admins can define several jails and then jail/unjail people or jail them on time basis. Plugin also offers wide variety of protections, so players won't escape out of your jail.
All mysql queries and actions are done sync, meaning if the connection to the mysql server is slow/down this will probably end up blocking the server. There are plans to change this, as we don't want to slow down anyone's servers.
Beta 2 Changes
Changes since Beta 1
- Using UUID as the only means of knowing if someone is jailed or not, last known username is stored for commands
- Jailings via jail sticks are now recorded, #20
- Fix the default Jail Stick not being loaded correctly, #21
- Implement Scoreboards, with title and time configurable. (#15)
- Implemented Jail Pay #11
- Convert old data and config values, only some are done and if you don't want the old data delete your
global.yml
- Add config option to disallow the usage of Jail Sticks
- Added
/jail time
for easy access to adding/subtracting time - Bukkit Dev Ticket #432 - Added
/togglejaildebug
for easily toggling the debugging state, enable if you have a problem and want to send me information
Beta 1 Changes
Changes since alpha
- MySQL storage is now a valid option for storage (#18)
- MySQL data validation, basically if a cell or prisoner reference a jail which no longer exists they are removed
- Fix a bug with not being able to unjail someone forcefully if they were in a cell (#17)
- Add the record keeping system (#12)
- Added Jail Sticks, format of them has slightly changed (#16)
Changes
With this being version 3 of this plugin, a couple things have changed but the core concept is still the exact same. Here are some drastic changes:
- Time can now be entered different formats, 3hours or 15mins or 4days
- New language system
- New config system (per jail configs are going to make a come back)
- Items in the config use item names now, not the ids
- All commands are prevented by default, now there is only a whitelist
- All interactions are prevented by default, add to the whitelist what you want
- If store inventory is not enabled, inventories are deleted upon jailing
- Sign text has a new format, old format will not be converted
- Max reason length has been removed, might be added back in if needed
ToDo
- Jail pay
- Jail set
- Jail vote
- Jailing for swearing
- Guards (PlayerMoveProtectionAction - when they try to move do we teleport them back, let the guards get them, or nothing)
- Storing permissions
- Update Notifications
- Pages on jail list
Notice
- If you ran an alpha or beta, please delete the en.yml so that you get the additional messages added since your version (will update in the future)
- Old messages (language) will not be converted
- MaximumAFKTime setting will not convert over, the format isn't clear and the old version didn't provide a way to get values with decimal places
- EnableLogging has been removed, we are always going to be logging (unless major request to control this)
- Prisoner's old inventory strings in the database are lost, we can not convert those
- Prisoner's Previous Position is not converted.