Send a message to the sender when they transfer someone...hehe whoops.
This finalizes the development piece of #5, just need to test it.
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@ -74,6 +74,10 @@ public enum LangString {
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TELEIN ("jailing"),
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/** The message sent to the sender when they teleport someone to a jail's teleport out location. */
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TELEOUT ("jailing"),
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/** The message sent to the sender when they transfer someone to a jail and a cell. */
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TRANSFERCOMPLETECELL ("jailing"),
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/** The message sent to the sender when they transfer someone to a jail. */
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TRANSFERCOMPLETENOCELL ("jailing"),
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/** The message sent to the player when they get transferred to a new jail. */
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TRANSFERRED ("jailing"),
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/** The message sent when players are released from jail. */
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