Add the /jail status command.
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@ -24,6 +24,7 @@ import com.graywolf336.jail.command.subcommands.JailListCommand;
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import com.graywolf336.jail.command.subcommands.JailMuteCommand;
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import com.graywolf336.jail.command.subcommands.JailReloadCommand;
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import com.graywolf336.jail.command.subcommands.JailRemoveCellCommand;
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import com.graywolf336.jail.command.subcommands.JailStatusCommand;
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import com.graywolf336.jail.command.subcommands.JailStopCommand;
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import com.graywolf336.jail.command.subcommands.JailTeleInCommand;
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import com.graywolf336.jail.command.subcommands.JailTeleOutCommand;
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@ -179,6 +180,7 @@ public class JailHandler {
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load(JailMuteCommand.class);
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load(JailReloadCommand.class);
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load(JailRemoveCellCommand.class);
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load(JailStatusCommand.class);
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load(JailStopCommand.class);
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load(JailTeleInCommand.class);
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load(JailTeleOutCommand.class);
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@ -0,0 +1,34 @@
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package com.graywolf336.jail.command.subcommands;
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import org.bukkit.command.CommandSender;
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import com.graywolf336.jail.JailManager;
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import com.graywolf336.jail.beans.Prisoner;
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import com.graywolf336.jail.command.Command;
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import com.graywolf336.jail.command.CommandInfo;
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import com.graywolf336.jail.enums.LangString;
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@CommandInfo(
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maxArgs = 0,
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minimumArgs = 0,
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needsPlayer = false,
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pattern = "status|time",
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permission = "jail.usercmd.jailstatus",
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usage = "/jail status"
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)
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public class JailStatusCommand implements Command{
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public boolean execute(JailManager jm, CommandSender sender, String... args) {
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if(jm.isPlayerJailed(sender.getName())) {
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Prisoner p = jm.getPrisoner(sender.getName());
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//They are jailed, so let's tell them some information
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jm.getPlugin().getJailIO().getLanguageString(LangString.STATUS, new String[] { p.getReason(), p.getJailer(), String.valueOf(p.getRemainingTimeInMinutes()) });
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}else {
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//the sender of the command is not jailed, tell them that
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jm.getPlugin().getJailIO().getLanguageString(LangString.YOUARENOTJAILED);
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}
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return true;
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}
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}
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@ -68,6 +68,8 @@ public enum LangString {
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PROVIDEAPLAYER ("jailing"),
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/** The message sent to the sender when they need to provide a jail. */
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PROVIDEAJAIL ("jailing"),
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/** The message sent when to a prisoner about their status in jail. */
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STATUS ("jailing"),
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/** The message sent to the sender of a command when suggesting a cell. */
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SUGGESTEDCELL ("jailing"),
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/** The message sent to the sender when they teleport someone to a jail's teleport in location. */
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@ -86,6 +88,8 @@ public enum LangString {
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UNJAILED ("jailing"),
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/** The message went when an offline player is unjailed. */
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WILLBEUNJAILED ("jailing"),
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/** The message sent to the sender when they check their jail status and they aren't jailed. */
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YOUARENOTJAILED ("jailing"),
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//Handcuffing section
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@ -51,6 +51,7 @@ language:
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protectionmessagenopenalty: '&cProtection enabled for %0%, do not do it again.'
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provideaplayer: '&cPlease provide a player when %0% &cthem.'
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provideajail: '&cPlease provide a jail to %0% &cthem to.'
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status: "&2You have been jailed with a reason of '%0%' by %1% and have %2% minutes remaining."
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suggestedcell: '&cAn empty cell in the same jail, %0%, was found: %1%'
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telein: "&9Teleported %0% to %1%'s teleport in location."
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teleout: "&9Teleported %0% to %1%'s teleport out location."
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@ -60,6 +61,7 @@ language:
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transferred: '&9You have been transferred to %0%.'
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unjailed: '&2You have been released! Please respect the server rules.'
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willbeunjailed: '&2%0% will be released the next time they log on.'
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youarenotjailed: '&2You are not jailed.'
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handcuffing:
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cantbehandcuffed: '&9%0% &ccan not be handcuffed.'
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currentlyjailed: '&9%0% &cis currently jailed, you can not handcuff a prisoner.'
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