Prevent players from creating itemcases where ones already exist.
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@ -73,6 +73,16 @@ public final class CreateCommand implements Command {
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// Get the players target block.
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target = player.getTargetBlock(null, 3).getLocation();
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// Check if itemcase already exists here.
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if(ItemCaseCore.instance.getItemcaseManager().isItemcase(target)) {
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// Show message.
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chatLogger.message(player, "command.create.invalid-location");
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// Exit.
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return;
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}
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// If target block is not on the list of accepted materials.
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if(!materials.contains(target.getBlock().getType())) {
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@ -24,7 +24,6 @@ import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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@ -161,6 +160,29 @@ public final class ItemcaseManager {
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new ItemcaseManagerListener(), ItemCaseCore.instance);
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}
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/**
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* If the given location is an itemcase or not.
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*
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* @param location Location.
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* @return Boolean.
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*/
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public boolean isItemcase(Location location) {
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// For every itemcase.
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for(Itemcase itemcase : this.itemcases) {
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// Check if location matches.
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if(itemcase.getLocation().equals(location)) {
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// Return true.
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return true;
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}
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}
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// Otherwise return false.
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return false;
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}
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/**
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* @return A list of all active Itemcase instances.
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*/
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@ -42,6 +42,10 @@ command:
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# invalid block type.
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invalid-type: "This block cannot be used for an ItemCase."
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# Shown to the player when they try to make an itemcase where one
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# already exists.
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invalid-location: "An ItemCase already exists here."
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# Shown to the player when they use the create command but they are not
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# holding any item in their main hand.
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main-hand: "You must be holding something in your main hand."
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