Add create command.
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@ -18,7 +18,7 @@ import net.md_5.bungee.api.ChatColor;
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import org.bukkit.entity.Player;
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/**
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* Utility class used for communicating in different dialects.
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* Utility class used for communicating to players in game with a translator.
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*
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* @author Jesse Prescott (BleedObsidian).
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*/
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@ -33,7 +33,7 @@ public final class ChatLogger {
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/**
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* Language translator.
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*/
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private LanguageTranslator translator;
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private final LanguageTranslator translator;
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/**
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* Constructor.
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@ -0,0 +1,95 @@
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/*
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* ItemCase is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/gpl.html>.
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*/
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package com.gmail.bleedobsidian.itemcase;
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import com.gmail.bleedobsidian.itemcase.commands.CreateCommand;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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import org.bukkit.command.ConsoleCommandSender;
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import org.bukkit.entity.Player;
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/**
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* The central command handler for all ItemCase commands.
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*
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* @author Jesse Prescott (BleedObsidian)
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*/
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public final class CommandHandler implements CommandExecutor {
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@Override
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public boolean onCommand(CommandSender sender, Command command,
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String label, String[] args) {
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// Check we have atleast 1 argument (sub-command label).
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if(args.length <= 0) {
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// Show help message.
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this.showHelp(sender, label);
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// We have handled this error.
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return true;
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}
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// Direct sub-command to corresponding command handler.
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switch(args[0]) {
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case "create":
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new CreateCommand().execute(sender, label, args);
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break;
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default:
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this.showHelp(sender, label);
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break;
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}
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// We have handled this command.
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return true;
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}
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/**
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* Show help for main command to given sender.
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*
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* @param sender CommandSender.
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*/
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private void showHelp(CommandSender sender, String label) {
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// Get translator.
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LanguageTranslator translator = ItemCaseCore.instance.getTranslator();
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// Set placeholder.
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translator.setPlaceholder("%COMMAND%",
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"/" + label + " [create/destroy/modify/storage]");
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// Check if sender is a player or console.
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if(sender instanceof Player) {
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// Cast sender to player.
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Player player = (Player) sender;
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// Get chat logger.
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ChatLogger logger = ItemCaseCore.instance.getChatLogger();
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// Send message to player.
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logger.message(player, "command.itemcase-help");
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} else {
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// Get console logger.
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GenericLogger logger = ItemCaseCore.instance.getGenericLogger();
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// Send console message.
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logger.message(sender, "command.itemcase-help");
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}
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}
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}
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@ -0,0 +1,62 @@
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/*
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* ItemCase is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/gpl.html>.
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*/
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package com.gmail.bleedobsidian.itemcase;
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import org.bukkit.command.CommandSender;
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/**
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* Utility class used for communicating to command senders in different
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* dialects.
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*
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* @author Jesse Prescott (BleedObsidian).
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*/
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public final class GenericLogger {
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/**
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* Language translator.
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*/
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private final LanguageTranslator translator;
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/**
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* Constructor.
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*
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* @param translator language translator.
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*/
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public GenericLogger(LanguageTranslator translator) {
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// Set translator.
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this.translator = translator;
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}
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/**
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* Send given CommandSender a message.
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*
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* @param sender CommandSender.
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* @param string Message key or message.
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*/
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public void message(CommandSender sender, String string) {
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// If string is a message key.
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if(this.translator.isKey(string)) {
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// Translate.
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string = this.translator.getTranslation(string);
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}
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// Send message.
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sender.sendMessage(string);
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}
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}
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@ -55,6 +55,11 @@ public final class ItemCaseCore extends JavaPlugin {
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*/
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private final ChatLogger chatLogger = new ChatLogger(translator);
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/**
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* Generic Logger.
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*/
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private final GenericLogger genericLogger = new GenericLogger(translator);
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/**
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* ItemcaseManager.
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*/
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@ -112,6 +117,9 @@ public final class ItemCaseCore extends JavaPlugin {
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// Load itemcases for already loaded worlds.
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this.itemcaseManager.initialize();
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// Set command executor.
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this.getCommand("itemcase").setExecutor(new CommandHandler());
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// Set version placeholder and log.
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this.translator.setPlaceholder("%VERSION%",
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this.getDescription().getVersion());
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@ -150,6 +158,20 @@ public final class ItemCaseCore extends JavaPlugin {
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return this.consoleLogger;
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}
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/**
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* @return Chat logger.
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*/
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public ChatLogger getChatLogger() {
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return this.chatLogger;
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}
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/**
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* @return Generic Logger.
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*/
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public GenericLogger getGenericLogger() {
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return this.genericLogger;
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}
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/**
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* @return Itemcase manager.
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*/
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@ -0,0 +1,34 @@
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/*
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* ItemCase is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/gpl.html>.
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*/
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package com.gmail.bleedobsidian.itemcase.commands;
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import org.bukkit.command.CommandSender;
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/**
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* An interface for all ItemCase commands.
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*
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* @author Jesse Prescott (BleedObsidian)
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*/
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public interface Command {
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/**
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* Execute this command with the given arguments.
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*
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* @param sender The command sender.
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* @param label The label used,
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* @param args Any arguments.
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*/
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public void execute(CommandSender sender, String label, String[] args);
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}
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@ -0,0 +1,107 @@
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/*
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* ItemCase is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/gpl.html>.
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*/
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package com.gmail.bleedobsidian.itemcase.commands;
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import com.gmail.bleedobsidian.itemcase.ChatLogger;
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import com.gmail.bleedobsidian.itemcase.ItemCaseCore;
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import java.util.ArrayList;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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/**
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* A command handler for the 'create' command.
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*
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* @author Jesse Prescott (BleedObsidian)
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*/
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public final class CreateCommand implements Command {
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@Override
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public void execute(CommandSender sender, String label,
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String[] args) {
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// If sender is not a player.
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if(!(sender instanceof Player)) {
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// Send message.
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ItemCaseCore.instance.getGenericLogger().message(
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sender, "command.not-player");
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// Exit.
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return;
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}
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// Get chat logger.
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ChatLogger chatLogger = ItemCaseCore.instance.getChatLogger();
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// Cast sender to player.
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Player player = (Player) sender;
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// Check if player has permission.
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if(!player.hasPermission("itemcase.create")) {
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// Send message.
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chatLogger.message(player, "command.permission");
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// Exit.
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return;
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}
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// List of materials that can be used as itemcases.
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ArrayList<Material> materials =
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ItemCaseCore.instance.getConfigFile().getMaterials();
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// The target location.
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Location target = null;
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// ItemStack to use.
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ItemStack itemStack = null;
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// Get the players target block.
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target = player.getTargetBlock(null, 3).getLocation();
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// If target block is not on the list of accepted materials.
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if(!materials.contains(target.getBlock().getType())) {
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// Show message.
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chatLogger.message(player, "command.create.invalid-type");
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// Exit.
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return;
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}
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// Get item in players main hand to use as the Itemcase item.
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itemStack = player.getInventory().getItemInMainHand();
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// If the player is not holding anything...
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if(itemStack == null || itemStack.getType() == Material.AIR) {
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// Show message.
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chatLogger.message(player, "command.create.main-hand");
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// Exit.
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return;
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}
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// Create itemcase.
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ItemCaseCore.instance.getItemcaseManager().createItemcase(
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itemStack, target, player);
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// Show message.
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chatLogger.message(player, "command.create.success");
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}
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}
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@ -22,6 +22,7 @@ import java.util.ArrayList;
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import java.util.HashMap;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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@ -109,7 +110,7 @@ public final class ItemcaseManager {
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* @param owner The owner of this itemcase.
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*/
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public void createItemcase(ItemStack itemStack, Location location,
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Player owner) {
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OfflinePlayer owner) {
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// Create new itemcase instance.
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Itemcase itemcase = new Itemcase(itemStack, location, owner);
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@ -12,9 +12,39 @@ console:
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#
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# %LANGUAGE% = The language as set in the main config.
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# %VERSION% = The version of ItemCase in use.
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# %WORLD_NAME% = The name of the world.
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locale: "Using locale: %LANGUAGE%"
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config-loaded: "Successfully loaded main configuration file."
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listener-registered: "Main event listener registered."
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enabled: "ItemCase v%VERSION% enabled."
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unloaded: "Itemcases unloaded successfully."
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loaded: "Loaded itemcases for world: %WORLD_NAME%"
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loaded: "Loaded itemcases for world: %WORLD_NAME%"
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# Messages shown when using commands.
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command:
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# Shown when a user incorrectly uses the main itemcase command.
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# %COMMAND% = The command usage syntax.
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itemcase-help: "Usage: %COMMAND%"
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# Shown when a user tries to execute a command and they are not an in game
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# player.
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not-player: "You must be a player to use this command."
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# Shown when a user tries to execute a command and they do not have the
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# required permission.
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permission: "You do not have permission to use this command."
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# Messages shown when using the 'create' command.
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create:
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# Shown to the player when they try to make an itemcase out of an
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# invalid block type.
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invalid-type: "This block cannot be used for an ItemCase."
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# Shown to the player when they use the create command but they are not
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# holding any item in their main hand.
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main-hand: "You must be holding something in your main hand."
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# Shown to the player upon successful creation.
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success: "ItemCase created."
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@ -7,4 +7,13 @@ website: http://dev.bukkit.org/bukkit-plugins/itemcase/
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database: false
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prefix: ItemCase
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main: com.gmail.bleedobsidian.itemcase.ItemCaseCore
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main: com.gmail.bleedobsidian.itemcase.ItemCaseCore
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commands:
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itemcase:
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aliases: [itemc, ic]
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description: "Showcase items on slabs, that can also be used as shops."
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permissions:
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itemcase.create:
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description: Create and destroy showcase itemcases.
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