Using the abstract screen to clean up BoardActiveScreen

This commit is contained in:
Steinar Aalstad Lillesund 2020-03-31 16:23:46 +02:00
parent 84ad55000e
commit a158ef4b20

View File

@ -21,7 +21,7 @@ import inf112.fiasko.roborally.utility.TextureConverterUtil;
import java.util.List;
public class BoardActiveScreen implements Screen, InputProcessor {
public class BoardActiveScreen extends AbstractScreen implements InputProcessor {
private final RoboRallyWrapper roboRallyWrapper;
private final OrthographicCamera camera;
private IDrawableGame debugGame;
@ -59,20 +59,6 @@ public class BoardActiveScreen implements Screen, InputProcessor {
viewport.update(width, height);
}
@Override
public void pause() {
//Nothing to do
}
@Override
public void resume() {
//Nothing to do
}
@Override
public void hide() {
//Nothing to do
}
@Override
public void render(float delta) {