Brettflan
848d0463db
Delayed Vault economy integration not necessary after all; reverting added delay
2012-01-29 23:11:39 -06:00
Olof Larsson
d3645d3c95
Merge branch 'master' of github.com:MassiveCraft/Factions
2012-01-28 19:49:16 +01:00
Olof Larsson
fafad0f590
Improved the seechunk command.
2012-01-28 19:49:01 +01:00
Brettflan
70af217de7
Merge branch 'master' of github.com:MassiveCraft/Factions
2012-01-28 12:11:52 -06:00
Brettflan
4348d2c35e
Fix for storing player data in factions.json unnecessarily, and FPlayer add/remove methods are now marked as protected
2012-01-28 12:11:12 -06:00
Olof Larsson
87dc76716e
deleted an unused import.
2012-01-28 19:09:50 +01:00
Brettflan
f0eae47164
Merge branch 'master' of github.com:MassiveCraft/Factions
2012-01-28 12:02:39 -06:00
Olof Larsson
8a13cd8cdc
reverting the revert (sorry)
2012-01-28 19:00:13 +01:00
Brettflan
9a6c15edd1
New command /f powerboost <p|f|player|faction> <name> <#>, which will apply a permanent power bonus/penalty to a specified player or faction. When applied to a player, it will affect their max power and min power. When applied to a faction, it will be applied to current and max power levels. Whether it is a bonus or a penalty depends on whether the number you specify is positive or negative.
...
New permission factions.powerboost which is required to use the above command. This permission is added to the factions.kit.mod permission kit.
example usage:
/f powerboost p Player1 1.5 (give player "Player1" a bonus of 1.5 power)
/f powerboost faction SomeFaction -6 (give faction "SomeFaction" a penalty of -6 power)
2012-01-28 11:56:51 -06:00
Olof Larsson
ba760b69ae
Reverting... wtf
2012-01-28 18:10:19 +01:00
Olof Larsson
c248d419bb
Panic fix to remove infinite loop
2012-01-28 17:15:20 +01:00
Olof Larsson
7575cfcafc
merege fix
2012-01-28 17:03:47 +01:00
Olof Larsson
dfb36a9e43
Noted a possible npe
2012-01-28 17:02:18 +01:00
Brettflan
30b3facc19
Players no longer regain power while dead; no more waiting to respawn in order to regain power
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Also added AuthDB to softdepend list, so it has first shot at Factions commands in case it needs to cancel one
2012-01-28 05:59:07 -06:00
Brettflan
5ac0baf84a
Fix for Vault economy integration bugging out if the target economy plugin loaded after Factions (really seems like a Vault issue, but we'll work around it)
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Fix for users who have Vault but don't use economy getting an NPE
2012-01-28 05:24:39 -06:00
Brettflan
fb92fb7c68
Update to new Bukkit Event system
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Also remove leftover TNT exploit prevention code which I missed earlier
2012-01-28 04:37:56 -06:00
Brettflan
1dc5a0f226
removed TNT exploit handling code, since they did finally fix the bug in the CraftBukkit 1.1-RC1 release
2012-01-28 04:07:21 -06:00
Brettflan
319be71102
Merge branch 'master' of github.com:MassiveCraft/Factions
2012-01-28 03:16:57 -06:00
Brettflan
7144da54c7
Workaround fix for half-step placement on existing half-steps not being prevented; it's caused by a CraftBukkit bug:
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https://bukkit.atlassian.net/browse/BUKKIT-646
Fix for a potential NPE in FPlayer autoLeaveOnInactivityRoutine.
Added CaptureThePoints and CombatTag to our softdepend list so they can potentially cancel Factions commands.
2012-01-28 03:16:25 -06:00
Olof Larsson
92bddb0f9a
Add optional essentials integration for /f home delay and cooldown (enabled by default).
2012-01-27 22:22:32 +01:00
Patrick
23e970bc60
Fixed NPE that occurs when a player is offline when chests are cleared.
2012-01-26 17:19:00 -05:00
Brettflan
1196d74140
Fix for error when deleting a faction if Vault wasn't present;
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Fix for slashless Factions commands not working for player in faction chat or alliance chat modes
2012-01-20 11:19:34 -06:00
Brettflan
0209d69814
removed extra /f claim alias ("claim" was in there twice)
2012-01-19 00:41:10 -06:00
Brettflan
663a7e9454
New conf.json setting "permanentFactionMemberDenyCommands" (list, default empty), which can be used to prevent members of permanent factions from using specific commands.
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Also, a minor fix for the help page regarding faction banks being shown if "bankEnabled" setting was enabled but "econEnabled" setting was false (economy as a whole disabled).
2012-01-18 23:31:33 -06:00
Brettflan
b4450b3bdb
fix for factions-specific commands not being prevented properly if they were in "territoryNeutralDenyCommands" or "territoryEnemyDenyCommands"
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also got rid of a command preprocess listener which is now unnecessary
2012-01-18 22:42:58 -06:00
Brettflan
960aca6240
fix for /f config not accepting values with spaces in them (i.e. "/f config territoryEnemyDenyCommands f home")
2012-01-18 22:24:12 -06:00
Brettflan
19b9bffc43
New conf.json setting "permanentFactionsDisableLeaderPromotion" (default false) which, if enabled, will circumvent the promotion routine for permanent factions so that they can exist without a faction leader, only regular members and/or officers.
2012-01-18 21:21:26 -06:00
Brettflan
a330931cd5
New conf.json setting "econClaimUnconnectedFee" (default 0.0), which can be set as an additional economic cost for claiming land which is not connected to existing claims. This additional cost is only added if the faction has at least 1 existing claim somewhere in the current world, and is added to the cost after all other calculations are done.
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This fee is not refunded from unclaiming land or even considered in actual land values.
2012-01-18 21:10:40 -06:00
Brettflan
bc40f3b751
Server admins can now promote or demote any member of any faction to/from faction leader or officer using the existing /f leader and /f officer commands, with two new permissions added to allow that. A third permission is also added to allow server admins or moderators to join any faction without the need of /f bypass mode.
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Also, a couple more minor bugfixes are included for /f home payment giving the wrong message, player/faction descriptions being wrong for console messages, and potential NPE in new faction leader promotion routine if faction was permanent with no current leader.
New permissions:
factions.leader.any - allows use of /f leader on any player in any faction
factions officer.any - allows use of /f officer on any player in any faction
factions.join.any - allows player to join any faction, bypassing invitation process for closed factions (the same as players with /f bypass enabled can do)
2012-01-18 06:01:50 -06:00
Brettflan
46d7e9f4c5
self-inflicted damage (such as ender pearl usage) is no longer prevented with a message like "you cannot hurt you"
2012-01-17 02:56:38 -06:00
Brettflan
8142e1c28f
improved TNT exploit prevention
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Now, canceled exploit attempts don't injure players or mobs as if the TNT had successfully exploded, and if it's the case of an existing TNT block which a redstone torch is attempted to be placed next to, it no longer drops a free TNT item. In that case, the existing TNT block is still destroyed itself, but... oh well, it's close enough to perfect.
2012-01-17 01:57:16 -06:00
Brettflan
2a9b475012
Economy integration is now handled through Vault instead of Register. You will need to download and install the Vault plugin now if you want to use any Economy-related features. If you're not using the Register plugin for anything other than Factions, it should be safe to remove it from your server.
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Vault: http://dev.bukkit.org/server-mods/vault/
Note: for proper faction bank support, if you're using iCo5 or EssentialsEco, I recommend waiting for Vault 1.2.5 to be released which addresses faction account creation issues related to those.
2012-01-16 19:38:14 -06:00
Brettflan
de14985d1e
(courtesy of patrickfreed) LWC Chest Protection Integration
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When a claimed territory is captured by another Faction, all LWC chests that are not occupied by members of the person who is claiming the territory's faction lose their protection.
2012-01-15 12:41:33 -06:00
Brettflan
c19f3405bf
when redstone torches or TNT were attempted to be placed in protected territory but prevented, it could previously still trigger a TNT explosion due to a longstanding unfixed CraftBukkit exploit. A workaround is now in place to prevent this, and any such attempts are logged and announced to everyone on the server.
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For reference: https://bukkit.atlassian.net/browse/BUKKIT-89
2012-01-15 11:41:14 -06:00
Brettflan
e8baaa2460
Minor tweaks to chatspy, added it to /f help
2012-01-15 01:41:03 -06:00
Brett Flannigan
9ff68301e5
Merge pull request #60 from eXeC64/spy
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Added chat spy feature for admins
2012-01-14 22:58:39 -08:00
Brettflan
8027e87078
Errors loading conf.json are handled better now, allowing Factions to continue on to loading board.json instead of losing it
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Also, the bad conf.json file is backed up to conf.json_bad so it can potentially be recovered
2012-01-13 05:48:03 -06:00
Brettflan
47ba56de9e
Optimization: Factions (as objects) now maintain a list of FPlayers in the faction for faster lookup
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INTEGRATION NOTE: getFPlayers() and getFPlayersWhereOnline(boolean online) now return Set<FPlayer> instead of ArrayList<FPlayer>, so other plugins which hook into those methods will probably need to be updated.
2012-01-13 03:46:31 -06:00
Brettflan
4b4d26ed29
updated the map orientation to match the new compass north orientation
2012-01-13 03:18:34 -06:00
Brettflan
23f55ee753
/f list sorting method performance boost
2012-01-11 19:11:10 -06:00
Brettflan
78a62bc25c
Updated /f map compass to use new official north
2012-01-11 18:19:31 -06:00
Brettflan
65f16b74bd
Players auto-removed due to inactivity or due to being banned now have their data deleted immediately; this should fix the log spam of the same players repeatedly being marked for deletion
2012-01-09 21:37:16 -06:00
Brettflan
1c918ad52e
Merge branch 'master' of github.com:MassiveCraft/Factions
2012-01-07 15:57:01 -06:00
Brettflan
324455cdde
fix for potential infinite loop when cleaning data
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As reported:
at com.massivecraft.factions.Factions.get(Factions.java:99)
at com.massivecraft.factions.FPlayer.getFaction(FPlayer.java:43)
at com.massivecraft.factions.integration.SpoutFeatures.updateSingle(SpoutFeatures.java:218)
at com.massivecraft.factions.integration.SpoutFeatures.updateAppearances(SpoutFeatures.java:154)
at com.massivecraft.factions.FPlayer.resetFactionData(FPlayer.java:188)
at com.massivecraft.factions.FPlayer.resetFactionData(FPlayer.java:194)
at com.massivecraft.factions.FPlayers.clean(FPlayers.java:45)
<repeat>
2012-01-07 15:56:17 -06:00
Olof Larsson
f0627017b5
Found a bug I did NOT FIX.
2012-01-04 00:30:07 +01:00
Olof Larsson
81d24ecbc4
Leaders can now not be kicked by their officers. Improved leader command.
2011-12-23 01:13:55 +01:00
Olof Larsson
3dc70e82d9
Unused imports cause warings in eclipse.
2011-12-18 22:47:48 +01:00
Brettflan
c02c5702b4
Added soil to the default "materialsEditOnInteract" setting, so people who aren't allowed to build in a territory won't be able to trample crops in it (soil trampling is handled as an Interact event, for whatever reason)
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For servers with existing conf.json files, you can use this command to update them: /f config materialsEditOnInteract SOIL
2011-12-18 08:28:28 -06:00
Brettflan
6ea54cb7ac
When a faction leader is kicked from his faction for whatever reason (not logging in for too long, a server admin running the /f kick command on him, the player being banned from server), another player will now be promoted to faction leader in his place. If the faction has at least one officer, one of them will be chosen. Otherwise, a normal member will be promoted. If the faction leader was the last/only member, the faction will of course be disbanded.
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Also, players being kicked due to inactivity is now logged.
2011-12-18 07:50:41 -06:00
Brettflan
bbc7c48408
Added new conf.json setting "powerPlayerStarting" (default 0.0) for the power level which new players will now start at; previously new players would start with max power, now it's configurable
2011-12-18 03:05:22 -06:00
Brettflan
07e2721ccd
Merge branch 'master' of github.com:MassiveCraft/Factions
2011-12-18 02:38:09 -06:00
Brettflan
accf718120
New conf.json setting "removePlayerDataWhenBanned" (default true), which can be disabled to prevent Factions from deleting player data for players when they are banned from the server
2011-12-18 02:37:40 -06:00
Olof Larsson
0bbb7ddfdd
Merge pull request #61 from sp1ky/master
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Power regeneration rate increase as power decreases
2011-12-16 02:41:05 -08:00
Brettflan
e19b16931d
Color tags shouldn't work in descriptions any more; no more purple "[SERVER]" description messages to impersonate the console
2011-12-16 04:21:21 -06:00
Brettflan
064abfe16c
Added MagmaCube to monster list
2011-12-16 00:27:08 -06:00
Brettflan
a8ed55c215
fix for Spout faction labels not updating for players who have /f map on
2011-12-15 23:50:37 -06:00
Brettflan
f1114848ff
fix for Spout's questionable new "no default height" warning for variable-sized text labels
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also updated Bukkit lib
2011-12-15 23:48:15 -06:00
Olof Larsson
1e1925b43e
Performance boost? And fixed capi integration once again.
2011-12-16 00:19:01 +01:00
Olof Larsson
2c5a8872f2
Fixed capi integration
2011-12-15 16:49:47 +01:00
Olof Larsson
e9c8988ec6
Fix for containers
2011-12-04 22:48:30 +01:00
Olof Larsson
d9bfd7d38b
Protecting noteblocks and blocking warp command from enemy territory.
2011-12-04 19:49:50 +01:00
Olof Larsson
8661672f14
Adding jukebox as a container.
2011-12-03 22:30:49 +01:00
Harry Jeffery
5bf3161cf0
Added chat spy feature for admins
2011-11-29 22:40:16 +00:00
sp1ky
486fce400f
Power regeneration rate increase as power decreases
2011-11-28 23:24:46 +00:00
Olof Larsson
3d929138a5
Removed debug output.
2011-11-27 23:52:15 +01:00
Olof Larsson
87e7dd52d7
Merge branch 'master' of github.com:MassiveCraft/Factions
2011-11-27 23:13:58 +01:00
Olof Larsson
b4ea5228ec
Backwards compat for Dynmap-Factions
2011-11-27 23:13:43 +01:00
Olof Larsson
5db20e9625
Added radius claim
2011-11-27 22:47:40 +01:00
Brettflan
72d5a8ea59
Added new 1.0 monsters; still missing magma cube mob, which isn't in Bukkit CreatureTypes yet
2011-11-27 13:03:16 -06:00
Olof Larsson
bf2ff7f0ed
Allies can build per default.
2011-11-27 19:21:24 +01:00
Olof Larsson
5b64a62f6b
Added protection to cauldron and brewingstand. Updated bukkit library.
2011-11-27 19:18:00 +01:00
Olof Larsson
907492e8f7
MassiveCraftCore update
2011-11-25 21:09:03 +01:00
Olof Larsson
686986eeb9
Fixes to the show command.
2011-11-24 16:53:59 +01:00
Olof Larsson
fc6bfcf061
Merge branch 'master' of github.com:MassiveCraft/Factions
2011-11-24 16:27:23 +01:00
Olof Larsson
e935a56ff9
New SeeChunk command and cleanup of the show command.
2011-11-24 16:27:14 +01:00
Brettflan
101aa8cabe
Hopefully fix a couple of economy integration problems
2011-11-23 00:11:30 -06:00
Brettflan
047a03af44
Modified description change message from being purple to yellow, to prevent exploit of color to spoof official server messages
2011-11-11 13:27:04 -06:00
Brettflan
95bdac3d86
Fix for command payment and land claiming/unclaiming payments not checking if faction banks are actually enabled, but instead only checking the individual bank-related settings; Fix for command costs being charged incorrectly based on "land costs" setting
2011-11-11 13:10:18 -06:00
Brettflan
e390c67bde
formatting
2011-11-06 15:29:14 -06:00
Brettflan
dedb282498
Fix for minor NPE causes by null player when updating Spout-based appearances
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also updated Spout lib
2011-11-06 15:27:18 -06:00
Olof Larsson
c43d34af79
Fix the nofaction wilderness invuln bug.
2011-11-06 09:20:03 +01:00
Olof Larsson
da15de2b52
moderator -> officer rename in messages in the officer command.
2011-11-06 09:12:38 +01:00
Olof Larsson
9c678965be
The special factions must be closed.
2011-11-05 11:15:37 +01:00
Brettflan
d614dec781
Fix for faction chat referring to all speakers as "you"
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Fix for faction account being null from Register and triggering NPE with some economy plugins
Updated Register lib
2011-10-27 08:48:14 -05:00
Olof Larsson
7ab784f02e
Another reason to be saved
2011-10-26 14:50:34 +02:00
Olof Larsson
f76311c492
Claiming now works again :P
2011-10-25 22:18:54 +02:00
Olof Larsson
72db45e45e
Updated readme, Fixed admin bypass command and corresponding permissions, Swapped colors for ally and truce, added new faction permissions, improved explosion protection and implemented firespread protection, fixed painbuild check order, flags can only be changed by server admins now and implemented type adapters for some enumerations for future changes to be non breaking. That it \:D /
2011-10-25 21:18:08 +02:00
Olof Larsson
57c4b70dad
Merge with master
2011-10-25 17:52:14 +02:00
Olof Larsson
ee59a904a0
Removed line from help
2011-10-25 17:49:52 +02:00
Brettflan
d44ccda211
autoclaim will now cancel beforehand if player isn't able to claim land for the specified faction
2011-10-25 01:27:58 -05:00
Olof Larsson
451d9570e4
The friendlyfire flag now works
2011-10-24 14:54:37 +02:00
Olof Larsson
8eec55e37e
asdf
2011-10-24 13:02:48 +02:00
Olof Larsson
5f437b1862
Changed permission view. Bank withdraw permission in the works
2011-10-24 11:56:41 +02:00
Olof Larsson
99e8acd79f
Streamlined the faction arg descriptores
2011-10-24 11:11:53 +02:00
Olof Larsson
0c46809952
Some refactoring and better messages
2011-10-24 11:07:06 +02:00
Olof Larsson
bb5a676430
Changes to the ascii map and minor tweaking
2011-10-24 09:28:08 +02:00
Olof Larsson
1ec7842ed4
Removed the strange usage of selective saving and implemented a good simple one.
2011-10-24 03:15:08 +02:00
Olof Larsson
074be07510
Some dead code elimination
2011-10-24 03:02:25 +02:00
Olof Larsson
46161f61db
Started to implement special faction behavior
2011-10-24 02:33:30 +02:00
Olof Larsson
e3821a8d4e
REMOVED owned plots
2011-10-24 01:37:51 +02:00