Panic fix to remove infinite loop
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		@@ -133,9 +133,14 @@ public class FPlayer extends PlayerEntity implements EconomyParticipator
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	public final void resetFactionData(boolean doSpotUpdate)
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	{
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		Faction currentFaction = this.getFaction();
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		if (currentFaction != null)
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			currentFaction.removeFPlayer(this);
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		if (this.factionId != null && Factions.i.exists(this.factionId)) // Avoid infinite loop! TODO: I think that this is needed is a sign we need to refactor.
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		{
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			Faction currentFaction = this.getFaction();
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			if (currentFaction != null)
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			{
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				currentFaction.removeFPlayer(this);
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			}
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		}
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		this.factionId = "0"; // The default neutral faction
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		this.chatMode = ChatMode.PUBLIC;
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