removed TNT exploit handling code, since they did finally fix the bug in the CraftBukkit 1.1-RC1 release
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		@@ -132,7 +132,6 @@ public class P extends MPlugin
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		this.registerEvent(Event.Type.ENTITY_TARGET, this.entityListener, Event.Priority.Normal);
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		this.registerEvent(Event.Type.PAINTING_BREAK, this.entityListener, Event.Priority.Normal);
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		this.registerEvent(Event.Type.PAINTING_PLACE, this.entityListener, Event.Priority.Normal);
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		this.registerEvent(Event.Type.EXPLOSION_PRIME, this.entityListener, Event.Priority.Normal);
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		// Block Events
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		this.registerEvent(Event.Type.BLOCK_BREAK, this.blockListener, Event.Priority.Normal);
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@@ -94,47 +94,6 @@ public class FactionsEntityListener extends EntityListener
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		}*/
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	}
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	@Override
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	public void onExplosionPrime(ExplosionPrimeEvent event)
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	{
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		if (event.isCancelled()) return;
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		if (! (event.getEntity() instanceof TNTPrimed)) return;
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		if (exploitExplosions.isEmpty()) return;
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		// make sure this isn't a TNT explosion exploit attempt
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		int locX = event.getEntity().getLocation().getBlockX();
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		int locZ = event.getEntity().getLocation().getBlockZ();
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		for (int i = exploitExplosions.size() - 1; i >= 0; i--)
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		{
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			PotentialExplosionExploit ex = exploitExplosions.get(i);
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			// remove anything from the list older than 10 seconds (TNT takes 4 seconds to trigger; provide some leeway)
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			if (ex.timeMillis + 10000 < System.currentTimeMillis())
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			{
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				exploitExplosions.remove(i);
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				continue;
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			}
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			int absX = Math.abs(ex.X - locX);
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			int absZ = Math.abs(ex.Z - locZ);
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			if (absX < 5 && absZ < 5) 
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			{	// it sure looks like an exploit attempt
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				// let's tattle on him to everyone
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				String msg = "NOTICE: Player \""+ex.playerName+"\" attempted to exploit a TNT bug in the territory of \""+ex.faction.getTag()+"\" at "+ex.X+","+ex.Z+" (X,Z) using "+ex.item.name();
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				P.p.log(Level.WARNING, msg);
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				for (FPlayer fplayer : FPlayers.i.getOnline())
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				{
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					fplayer.sendMessage(msg);
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				}
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				event.setCancelled(true);
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				exploitExplosions.remove(i);
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				return;
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			}
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		}
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	}
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	@Override
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	public void onEntityExplode(EntityExplodeEvent event)
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	{
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