Brettflan
03a45784c7
Fix for potential NPE in CraftBukkit caused by LWC location world returning null
2012-02-19 08:23:13 -06:00
Brettflan
4ba73af883
fix for command prevention routine (used by territoryEnemyDenyCommands and such) not properly covering commands with uppercase letters in them
2012-02-19 08:20:22 -06:00
Brettflan
8e96a75b56
Update our MCore event handlers to use the newer Bukkit event system
2012-02-07 17:02:54 -06:00
Brettflan
fbbf0a12af
Add back support for older EssentialsChat versions
...
also reword leader command's "you must be leader" error message
2012-02-07 15:31:35 -06:00
Brettflan
296c783627
Try again
2012-02-07 15:23:19 -06:00
Brettflan
589e4417c7
Major bugfix: leaders of factions should no longer be able to promote members of other factions to leader of that faction (unless of course they have factions.leader.any permission)
2012-02-07 15:15:25 -06:00
Brettflan
1a109fa589
"worldsIgnorePvP" setting no longer ignores PvP damage in SafeZones and PvP damage done by players who just logged in, no matter the world it happens in
2012-02-07 15:04:19 -06:00
Brettflan
0a6991a997
Fix for error when disbanding faction from server console with economy enabled
2012-02-07 14:56:57 -06:00
Olof Larsson
c74e4baab2
Minor change to support NoCheat protection
2012-02-05 19:51:51 +01:00
Olof Larsson
37169dc6ec
Added command logging as for default commands and temporairly removed Essentials old features as it does not compile in Eclipse :/ sorry about this. How would we go about getting this compile in Eclipse and Netbeans at the same time?
2012-02-05 18:55:26 +01:00
Brettflan
c8558f7bbb
Release 1.7.2c: Most TNT explosions were being prevented due to a mistake on my part when I re-implemented our TNT+redstone exploit workaround fix, sorry about that. That's fixed, and the X/Z coordinates for such prevented attempts are no longer sent to players, only sent to the server console/log.
2012-02-04 16:22:55 -06:00
Brettflan
7965fcdc00
Re-enabled WorldGuard support. It actually was working, who knew? I don't use WorldGuard, and I'd only seen multiple failure reports lately and not a single indication from anyone that the integration was actually working for them, so...
2012-02-03 00:16:03 -06:00
Brettflan
4f4b988b42
Preemptive EssentialsChat 3.x support, since they'll be removing the old local chat integration method; new implementation will need improvement to support relation coloring, but for now it otherwise works.
...
When chat event hits an UnknownFormatConversionException which requires better chat configuration, the quick dirty fix of setting chatTagInsertIndex to 0 is now automatically applied.
2012-02-02 19:31:33 -06:00
Brettflan
dcd167d4e0
WorldGuard integration is now disabled, since it has been broken for quite some time now and nobody who used it has been interested enough to actually fix it.
...
The code is left in though, just in case somebody finally decides to fix it. We'll probably strip the code out eventually if it remains unfixed.
2012-02-02 15:20:43 -06:00
Brettflan
9eef2d13d6
Adding TNT exploit workaround fix back; they finally fixed the exploit in CraftBukkit 1.1-RC1, but broke it again in 1.1-RC3. :(
2012-02-02 15:13:56 -06:00
Brettflan
b33b24943a
make sure max land setting doesn't apply to factions with infinite power (such as SafeZone and WarZone)
2012-02-02 13:09:43 -06:00
Brett Flannigan
9bc6d01a4b
Merge pull request #90 from first4ever/master
...
Max Faction Land
Added a "claimedLandsMax" option in config
(answering to issue "Max Faction Land" :
https://github.com/MassiveCraft/Factions/issues/88 )
2012-02-02 11:03:05 -08:00
Brettflan
1cd392f256
Workaround fix for EssentialsChat integration not working on Essentials 2.8+. "chatTagReplaceString" setting now defaults to "[FACTION]" instead of "{FACTION}" since Essentials now converts curly-braces to square-braces for any tags specified in their chat format setting which Essentials doesn't recognize.
...
For those using Essentials 2.8.x, this should hopefully be handled automatically.
2012-02-02 07:29:00 -06:00
first4ever
a1fcda003d
Added a "claimedLandsMax" option in config
...
(answering to issue "Max Faction Land" :
https://github.com/MassiveCraft/Factions/issues/88 )
2012-01-31 23:30:24 +01:00
Olof Larsson
0abc3f397a
Using latest CAPI for integration
2012-01-31 21:14:05 +01:00
Brettflan
900f05c62f
zero-value economy gains/losses are now skipped over ("X gained 0.0 for claiming this land" and similar is a bit odd)
...
CLeaned up warning given for UnknownFormatConversionException chat exception; the debug info is no longer useful for us, and a distraction for users.
2012-01-31 11:07:47 -06:00
Brettflan
ed83711493
Protection against radius claim attempts which might overload the server
2012-01-31 10:58:22 -06:00
Brettflan
d639a4a93e
Removed direct Permissions and PermissionsEx plugin support. Problems with PermissionsEx integration had been reported.
...
Now permissions are solely handled directly through Bukkit's built-in "superperms" permission system, since all modern permission plugins should be interfacing through that at this point.
2012-01-31 10:52:34 -06:00
Brettflan
848d0463db
Delayed Vault economy integration not necessary after all; reverting added delay
2012-01-29 23:11:39 -06:00
Olof Larsson
d3645d3c95
Merge branch 'master' of github.com:MassiveCraft/Factions
2012-01-28 19:49:16 +01:00
Olof Larsson
fafad0f590
Improved the seechunk command.
2012-01-28 19:49:01 +01:00
Brettflan
70af217de7
Merge branch 'master' of github.com:MassiveCraft/Factions
2012-01-28 12:11:52 -06:00
Brettflan
4348d2c35e
Fix for storing player data in factions.json unnecessarily, and FPlayer add/remove methods are now marked as protected
2012-01-28 12:11:12 -06:00
Olof Larsson
87dc76716e
deleted an unused import.
2012-01-28 19:09:50 +01:00
Brettflan
f0eae47164
Merge branch 'master' of github.com:MassiveCraft/Factions
2012-01-28 12:02:39 -06:00
Olof Larsson
8a13cd8cdc
reverting the revert (sorry)
2012-01-28 19:00:13 +01:00
Brettflan
9a6c15edd1
New command /f powerboost <p|f|player|faction> <name> <#>, which will apply a permanent power bonus/penalty to a specified player or faction. When applied to a player, it will affect their max power and min power. When applied to a faction, it will be applied to current and max power levels. Whether it is a bonus or a penalty depends on whether the number you specify is positive or negative.
...
New permission factions.powerboost which is required to use the above command. This permission is added to the factions.kit.mod permission kit.
example usage:
/f powerboost p Player1 1.5 (give player "Player1" a bonus of 1.5 power)
/f powerboost faction SomeFaction -6 (give faction "SomeFaction" a penalty of -6 power)
2012-01-28 11:56:51 -06:00
Olof Larsson
ba760b69ae
Reverting... wtf
2012-01-28 18:10:19 +01:00
Olof Larsson
c248d419bb
Panic fix to remove infinite loop
2012-01-28 17:15:20 +01:00
Olof Larsson
7575cfcafc
merege fix
2012-01-28 17:03:47 +01:00
Olof Larsson
dfb36a9e43
Noted a possible npe
2012-01-28 17:02:18 +01:00
Brettflan
30b3facc19
Players no longer regain power while dead; no more waiting to respawn in order to regain power
...
Also added AuthDB to softdepend list, so it has first shot at Factions commands in case it needs to cancel one
2012-01-28 05:59:07 -06:00
Brettflan
5ac0baf84a
Fix for Vault economy integration bugging out if the target economy plugin loaded after Factions (really seems like a Vault issue, but we'll work around it)
...
Fix for users who have Vault but don't use economy getting an NPE
2012-01-28 05:24:39 -06:00
Brettflan
fb92fb7c68
Update to new Bukkit Event system
...
Also remove leftover TNT exploit prevention code which I missed earlier
2012-01-28 04:37:56 -06:00
Brettflan
1dc5a0f226
removed TNT exploit handling code, since they did finally fix the bug in the CraftBukkit 1.1-RC1 release
2012-01-28 04:07:21 -06:00
Brettflan
319be71102
Merge branch 'master' of github.com:MassiveCraft/Factions
2012-01-28 03:16:57 -06:00
Brettflan
7144da54c7
Workaround fix for half-step placement on existing half-steps not being prevented; it's caused by a CraftBukkit bug:
...
https://bukkit.atlassian.net/browse/BUKKIT-646
Fix for a potential NPE in FPlayer autoLeaveOnInactivityRoutine.
Added CaptureThePoints and CombatTag to our softdepend list so they can potentially cancel Factions commands.
2012-01-28 03:16:25 -06:00
Olof Larsson
92bddb0f9a
Add optional essentials integration for /f home delay and cooldown (enabled by default).
2012-01-27 22:22:32 +01:00
Patrick
23e970bc60
Fixed NPE that occurs when a player is offline when chests are cleared.
2012-01-26 17:19:00 -05:00
Brettflan
1196d74140
Fix for error when deleting a faction if Vault wasn't present;
...
Fix for slashless Factions commands not working for player in faction chat or alliance chat modes
2012-01-20 11:19:34 -06:00
Brettflan
0209d69814
removed extra /f claim alias ("claim" was in there twice)
2012-01-19 00:41:10 -06:00
Brettflan
663a7e9454
New conf.json setting "permanentFactionMemberDenyCommands" (list, default empty), which can be used to prevent members of permanent factions from using specific commands.
...
Also, a minor fix for the help page regarding faction banks being shown if "bankEnabled" setting was enabled but "econEnabled" setting was false (economy as a whole disabled).
2012-01-18 23:31:33 -06:00
Brettflan
b4450b3bdb
fix for factions-specific commands not being prevented properly if they were in "territoryNeutralDenyCommands" or "territoryEnemyDenyCommands"
...
also got rid of a command preprocess listener which is now unnecessary
2012-01-18 22:42:58 -06:00
Brettflan
960aca6240
fix for /f config not accepting values with spaces in them (i.e. "/f config territoryEnemyDenyCommands f home")
2012-01-18 22:24:12 -06:00
Brettflan
19b9bffc43
New conf.json setting "permanentFactionsDisableLeaderPromotion" (default false) which, if enabled, will circumvent the promotion routine for permanent factions so that they can exist without a faction leader, only regular members and/or officers.
2012-01-18 21:21:26 -06:00