Factions3/src/com/massivecraft/factions/entity/UPlayer.java

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package com.massivecraft.factions.entity;
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import java.util.HashSet;
import java.util.Set;
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import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
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import com.massivecraft.factions.EconomyParticipator;
import com.massivecraft.factions.FFlag;
import com.massivecraft.factions.Factions;
import com.massivecraft.factions.Lang;
import com.massivecraft.factions.Rel;
import com.massivecraft.factions.RelationParticipator;
import com.massivecraft.factions.event.FactionsEventChunkChange;
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import com.massivecraft.factions.event.FactionsEventMembershipChange;
import com.massivecraft.factions.event.FactionsEventMembershipChange.MembershipChangeReason;
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import com.massivecraft.factions.util.RelationUtil;
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import com.massivecraft.mcore.mixin.Mixin;
import com.massivecraft.mcore.ps.PS;
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import com.massivecraft.mcore.store.SenderEntity;
import com.massivecraft.mcore.util.MUtil;
import com.massivecraft.mcore.util.SenderUtil;
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import com.massivecraft.mcore.util.Txt;
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public class UPlayer extends SenderEntity<UPlayer> implements EconomyParticipator
{
// -------------------------------------------- //
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// META
// -------------------------------------------- //
public static UPlayer get(Object oid)
{
return UPlayerColls.get().get2(oid);
}
// -------------------------------------------- //
// OVERRIDE: ENTITY
// -------------------------------------------- //
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@Override
public UPlayer load(UPlayer that)
{
this.setFactionId(that.factionId);
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this.setRole(that.role);
this.setTitle(that.title);
this.setPowerBoost(that.powerBoost);
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this.setPower(that.power);
return this;
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}
@Override
public boolean isDefault()
{
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if (this.hasFaction()) return false;
// Role means nothing without a faction.
// Title means nothing without a faction.
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if (this.getPowerRounded() != (int) Math.round(UConf.get(this).defaultPlayerPower)) return false;
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return true;
}
// -------------------------------------------- //
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// FIELDS: RAW
// -------------------------------------------- //
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// In this section of the source code we place the field declarations only.
// Each field has it's own section further down since just the getter and setter logic takes up quite some place.
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// This is a foreign key.
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// Each player belong to a faction.
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// Null means default for the universe.
private String factionId = null;
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// What role does the player have in the faction?
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// Null means default for the universe.
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private Rel role = null;
// What title does the player have in the faction?
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// The title is just for fun. It's not connected to any game mechanic.
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// The player title is similar to the faction description.
//
// Question: Can the title contain chat colors?
// Answer: Yes but in such case the policy is that they already must be parsed using Txt.parse.
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// If the title contains raw markup, such as "<white>" instead of "§f" it will not be parsed and "<white>" will be displayed.
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//
// Null means the player has no title.
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private String title = null;
// Player usually do not have a powerboost. It defaults to 0.
// The powerBoost is a custom increase/decrease to default and maximum power.
// Note that player powerBoost and faction powerBoost are very similar.
private Double powerBoost = null;
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// Each player has an individual power level.
// The power level for online players is occasionally updated by a recurring task and the power should stay the same for offline players.
// For that reason the value is to be considered correct when you pick it. Do not call the power update method.
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// Null means default for the universe.
private Double power = null;
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// The id for the faction this uplayer is currently autoclaiming for.
// NOTE: This field will not be saved to the database ever.
// Null means the player isn't auto claiming.
private transient Faction autoClaimFaction = null;
public Faction getAutoClaimFaction() { return this.autoClaimFaction; }
public void setAutoClaimFaction(Faction autoClaimFaction) { this.autoClaimFaction = autoClaimFaction; }
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// -------------------------------------------- //
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// FIELDS: MULTIVERSE PROXY
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// -------------------------------------------- //
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public boolean isMapAutoUpdating() { return MPlayer.get(this).isMapAutoUpdating(); }
public void setMapAutoUpdating(boolean mapAutoUpdating) { MPlayer.get(this).setMapAutoUpdating(mapAutoUpdating); }
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public boolean isUsingAdminMode() { return MPlayer.get(this).isUsingAdminMode(); }
public void setUsingAdminMode(boolean usingAdminMode) { MPlayer.get(this).setUsingAdminMode(usingAdminMode); }
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// -------------------------------------------- //
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// CORE UTILITIES
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// -------------------------------------------- //
public void resetFactionData()
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{
// The default neutral faction
this.setFactionId(null);
this.setRole(null);
this.setTitle(null);
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this.setAutoClaimFaction(null);
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}
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/*
public boolean isPresent(boolean requireFetchable)
{
if (!this.isOnline()) return false;
if (requireFetchable)
{
}
else
{
}
PS ps = Mixin.getSenderPs(this.getId());
if (ps == null) return false;
String psUniverse = Factions.get().getMultiverse().getUniverseForWorldName(ps.getWorld());
if (!psUniverse.equals(this.getUniverse())) return false;
if (!requireFetchable) return true;
Player player = this.getPlayer();
if (player == null) return false;
if (player.isDead()) return false;
return true;
}
*/
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// -------------------------------------------- //
// FIELD: factionId
// -------------------------------------------- //
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public String getDefaultFactionId()
{
return UConf.get(this).defaultPlayerFactionId;
}
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// This method never returns null
public String getFactionId()
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{
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if (this.factionId == null) return this.getDefaultFactionId();
return this.factionId;
}
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// This method never returns null
public Faction getFaction()
{
Faction ret = FactionColls.get().get(this).get(this.getFactionId());
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if (ret == null) ret = FactionColls.get().get(this).get(UConf.get(this).defaultPlayerFactionId);
return ret;
}
public boolean hasFaction()
{
return !this.getFactionId().equals(UConf.get(this).factionIdNone);
}
// This setter is so long because it search for default/null case and takes care of updating the faction member index
public void setFactionId(String factionId)
{
// Clean input
String target = factionId;
// Detect Nochange
if (MUtil.equals(this.factionId, target)) return;
// Get the raw old value
String oldFactionId = this.factionId;
// Apply
this.factionId = target;
// Must be attached and initialized
if (!this.attached()) return;
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if (!Factions.get().isDatabaseInitialized()) return;
if (oldFactionId == null) oldFactionId = this.getDefaultFactionId();
// Update index
Faction oldFaction = FactionColls.get().get(this).get(oldFactionId);
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Faction faction = this.getFaction();
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if (oldFaction != null) oldFaction.uplayers.remove(this);
if (faction != null) faction.uplayers.add(this);
// Mark as changed
this.changed();
}
public void setFaction(Faction faction)
{
this.setFactionId(faction.getId());
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}
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// -------------------------------------------- //
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// FIELD: role
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// -------------------------------------------- //
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public Rel getDefaultRole()
{
return UConf.get(this).defaultPlayerRole;
}
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public Rel getRole()
{
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if (this.role == null) return this.getDefaultRole();
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return this.role;
}
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public void setRole(Rel role)
{
// Clean input
Rel target = role;
// Detect Nochange
if (MUtil.equals(this.role, target)) return;
// Apply
this.role = target;
// Mark as changed
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this.changed();
}
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// -------------------------------------------- //
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// FIELD: title
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// -------------------------------------------- //
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public boolean hasTitle()
{
return this.title != null;
}
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public String getTitle()
{
if (this.hasTitle()) return this.title;
return Lang.PLAYER_NOTITLE;
}
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public void setTitle(String title)
{
// Clean input
String target = title;
if (target != null)
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{
target = target.trim();
if (target.length() == 0)
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{
target = null;
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}
}
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// NOTE: That we parse the title here is considered part of the 1.8 --> 2.0 migration.
// This should be removed once the migration phase is considered to be over.
if (target != null)
{
target = Txt.parse(target);
}
// Detect Nochange
if (MUtil.equals(this.title, target)) return;
// Apply
this.title = target;
// Mark as changed
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this.changed();
}
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// -------------------------------------------- //
// FIELD: powerBoost
// -------------------------------------------- //
public double getPowerBoost()
{
Double ret = this.powerBoost;
if (ret == null) ret = 0D;
return ret;
}
public void setPowerBoost(Double powerBoost)
{
// Clean input
Double target = powerBoost;
if (target == null || target == 0) target = null;
// Detect Nochange
if (MUtil.equals(this.powerBoost, target)) return;
// Apply
this.powerBoost = target;
// Mark as changed
this.changed();
}
public boolean hasPowerBoost()
{
return this.getPowerBoost() != 0D;
}
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// -------------------------------------------- //
// FIELD: power
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// -------------------------------------------- //
// MIXIN: RAW
public double getPowerMaxUniversal()
{
return Factions.get().getPowerMixin().getMaxUniversal(this);
}
public double getPowerMax()
{
return Factions.get().getPowerMixin().getMax(this);
}
public double getPowerMin()
{
return Factions.get().getPowerMixin().getMin(this);
}
public double getPowerPerHour()
{
return Factions.get().getPowerMixin().getPerHour(this);
}
public double getPowerPerDeath()
{
return Factions.get().getPowerMixin().getPerDeath(this);
}
// MIXIN: FINER
public double getLimitedPower(double power)
{
power = Math.max(power, this.getPowerMin());
power = Math.min(power, this.getPowerMax());
return power;
}
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// RAW
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public double getDefaultPower()
{
return UConf.get(this).defaultPlayerPower;
}
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public double getPower()
{
Double ret = this.power;
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if (ret == null) ret = this.getDefaultPower();
ret = this.getLimitedPower(ret);
return ret;
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}
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public void setPower(Double power)
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{
// Clean input
Double target = power;
// Detect Nochange
if (MUtil.equals(this.power, target)) return;
// Apply
this.power = target;
// Mark as changed
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this.changed();
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}
// FINER
public int getPowerRounded()
{
return (int) Math.round(this.getPower());
}
// -------------------------------------------- //
// TITLE, NAME, FACTION NAME AND CHAT
// -------------------------------------------- //
public String getName()
{
return this.getFixedId();
}
public String getFactionName()
{
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Faction faction = this.getFaction();
if (faction.isNone()) return "";
return faction.getName();
}
// Base concatenations:
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public String getNameAndSomething(String color, String something)
{
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String ret = "";
ret += color;
ret += this.getRole().getPrefix();
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if (something != null && something.length() > 0)
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{
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ret += something;
ret += " ";
ret += color;
}
ret += this.getName();
return ret;
}
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public String getNameAndFactionName()
{
return this.getNameAndSomething("", this.getFactionName());
}
public String getNameAndTitle(String color)
{
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if (this.hasTitle())
{
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return this.getNameAndSomething(color, this.getTitle());
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}
else
{
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return this.getNameAndSomething(color, null);
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}
}
// Colored concatenations:
// These are used in information messages
public String getNameAndTitle(Faction faction)
{
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return this.getNameAndTitle(this.getColorTo(faction).toString());
}
public String getNameAndTitle(UPlayer uplayer)
{
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return this.getNameAndTitle(this.getColorTo(uplayer).toString());
}
// -------------------------------------------- //
// RELATION AND RELATION COLORS
// -------------------------------------------- //
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@Override
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public String describeTo(RelationParticipator observer, boolean ucfirst)
{
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return RelationUtil.describeThatToMe(this, observer, ucfirst);
}
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@Override
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public String describeTo(RelationParticipator observer)
{
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return RelationUtil.describeThatToMe(this, observer);
}
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@Override
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public Rel getRelationTo(RelationParticipator observer)
{
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return RelationUtil.getRelationOfThatToMe(this, observer);
}
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@Override
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public Rel getRelationTo(RelationParticipator observer, boolean ignorePeaceful)
{
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return RelationUtil.getRelationOfThatToMe(this, observer, ignorePeaceful);
}
public Rel getRelationToLocation()
{
// TODO: Use some built in system to get sender
return BoardColls.get().getFactionAt(PS.valueOf(this.getPlayer())).getRelationTo(this);
}
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@Override
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public ChatColor getColorTo(RelationParticipator observer)
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{
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return RelationUtil.getColorOfThatToMe(this, observer);
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}
// -------------------------------------------- //
// HEALTH
// -------------------------------------------- //
public void heal(int amnt)
{
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Player player = this.getPlayer();
if (player == null)
{
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return;
}
player.setHealth(player.getHealth() + amnt);
}
// -------------------------------------------- //
// TERRITORY
// -------------------------------------------- //
public boolean isInOwnTerritory()
{
// TODO: Use Mixin to get this PS instead
return BoardColls.get().getFactionAt(Mixin.getSenderPs(this.getId())) == this.getFaction();
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}
public boolean isInEnemyTerritory()
{
// TODO: Use Mixin to get this PS instead
return BoardColls.get().getFactionAt(Mixin.getSenderPs(this.getId())).getRelationTo(this) == Rel.ENEMY;
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}
// -------------------------------------------- //
// ACTIONS
// -------------------------------------------- //
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public void leave()
{
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Faction myFaction = this.getFaction();
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boolean permanent = myFaction.getFlag(FFlag.PERMANENT);
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if (myFaction.getUPlayers().size() > 1)
{
if (!permanent && this.getRole() == Rel.LEADER)
{
msg("<b>You must give the leader role to someone else first.");
return;
}
if (!UConf.get(myFaction).canLeaveWithNegativePower && this.getPower() < 0)
{
msg("<b>You cannot leave until your power is positive.");
return;
}
}
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// Event
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FactionsEventMembershipChange membershipChangeEvent = new FactionsEventMembershipChange(this.getSender(), this, myFaction, MembershipChangeReason.LEAVE);
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membershipChangeEvent.run();
if (membershipChangeEvent.isCancelled()) return;
if (myFaction.isNormal())
{
for (UPlayer uplayer : myFaction.getUPlayersWhereOnline(true))
{
uplayer.msg("%s<i> left %s<i>.", this.describeTo(uplayer, true), myFaction.describeTo(uplayer));
}
if (MConf.get().logFactionLeave)
{
Factions.get().log(this.getName()+" left the faction: "+myFaction.getName());
}
}
this.resetFactionData();
if (myFaction.isNormal() && !permanent && myFaction.getUPlayers().isEmpty())
{
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// Remove this faction
for (UPlayer uplayer : UPlayerColls.get().get(this).getAllOnline())
{
uplayer.msg("<i>%s<i> was disbanded.", myFaction.describeTo(uplayer, true));
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}
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myFaction.detach();
if (MConf.get().logFactionDisband)
{
Factions.get().log("The faction "+myFaction.getName()+" ("+myFaction.getId()+") was disbanded due to the last player ("+this.getName()+") leaving.");
}
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}
}
public boolean tryClaim(Faction newFaction, PS ps, boolean verbooseChange, boolean verbooseSame)
{
PS chunk = ps.getChunk(true);
Faction oldFaction = BoardColls.get().getFactionAt(chunk);
UConf uconf = UConf.get(newFaction);
MConf mconf = MConf.get();
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// Validate
if (newFaction == oldFaction)
{
msg("%s<i> already owns this land.", newFaction.describeTo(this, true));
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return true;
}
if (!this.isUsingAdminMode() && newFaction.isNormal())
{
int ownedLand = newFaction.getLandCount();
if (mconf.worldsNoClaiming.contains(ps.getWorld()))
{
msg("<b>Sorry, this world has land claiming disabled.");
return false;
}
if (newFaction.getUPlayers().size() < uconf.claimsRequireMinFactionMembers)
{
msg("Factions must have at least <h>%s<b> members to claim land.", uconf.claimsRequireMinFactionMembers);
return false;
}
if (uconf.claimedLandsMax != 0 && ownedLand >= uconf.claimedLandsMax && ! newFaction.getFlag(FFlag.INFPOWER))
{
msg("<b>Limit reached. You can't claim more land.");
return false;
}
if (ownedLand >= newFaction.getPowerRounded())
{
msg("<b>You can't claim more land. You need more power.");
return false;
}
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if (oldFaction.isNormal())
{
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if (!uconf.claimingFromOthersAllowed)
{
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msg("<b>You may not claim land from others.");
return false;
}
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if (oldFaction.getRelationTo(newFaction).isAtLeast(Rel.TRUCE))
{
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msg("<b>You can't claim this land due to your relation with the current owner.");
return false;
}
if
(
uconf.claimsMustBeConnected
&& newFaction.getLandCountInWorld(ps.getWorld()) > 0
&& !BoardColls.get().isConnectedPs(ps, newFaction)
&& (!uconf.claimsCanBeUnconnectedIfOwnedByOtherFaction || !oldFaction.isNormal())
)
{
if (uconf.claimsCanBeUnconnectedIfOwnedByOtherFaction)
{
msg("<b>You can only claim additional land which is connected to your first claim or controlled by another faction!");
}
else
{
msg("<b>You can only claim additional land which is connected to your first claim!");
}
return false;
}
if (!oldFaction.hasLandInflation())
{
msg("%s<i> owns this land and is strong enough to keep it.", oldFaction.getName(this));
return false;
}
if ( ! BoardColls.get().isBorderPs(ps))
{
msg("<b>You must start claiming land at the border of the territory.");
return false;
}
}
}
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// Event
FactionsEventChunkChange event = new FactionsEventChunkChange(sender, chunk, newFaction);
event.run();
if (event.isCancelled()) return false;
// Apply
BoardColls.get().setFactionAt(chunk, newFaction);
// Inform
Set<UPlayer> informees = new HashSet<UPlayer>();
informees.add(this);
if (newFaction.isNormal())
{
informees.addAll(newFaction.getUPlayers());
}
if (oldFaction.isNormal())
{
informees.addAll(oldFaction.getUPlayers());
}
if (MConf.get().logLandClaims)
{
informees.add(UPlayer.get(SenderUtil.getConsole()));
}
for (UPlayer informee : informees)
{
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String chunkString = Txt.parse("<h>%s <h>%d %d", Mixin.getWorldDisplayName(chunk.getWorld()), chunk.getChunkX(), chunk.getChunkZ());
informee.msg("<h>%s<i> did %s %s <i>for <h>%s<i> from <h>%s<i>.", this.describeTo(informee, true), event.getType().toString().toLowerCase(), chunkString, newFaction.describeTo(informee), oldFaction.describeTo(informee));
}
return true;
}
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}