2013-04-22 09:37:53 +02:00
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package com.massivecraft.factions.entity;
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2011-02-06 13:36:11 +01:00
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2011-10-22 16:00:24 +02:00
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import java.util.HashSet;
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import java.util.Set;
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2011-10-13 19:47:37 +02:00
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2011-02-06 13:36:11 +01:00
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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2011-07-18 22:06:02 +02:00
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2013-04-22 09:37:53 +02:00
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import com.massivecraft.factions.Const;
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import com.massivecraft.factions.EconomyParticipator;
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import com.massivecraft.factions.FFlag;
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import com.massivecraft.factions.FPerm;
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import com.massivecraft.factions.Factions;
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import com.massivecraft.factions.Lang;
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import com.massivecraft.factions.Rel;
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import com.massivecraft.factions.RelationParticipator;
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2013-04-24 11:16:37 +02:00
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import com.massivecraft.factions.event.FactionsEventChunkChange;
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2013-04-19 14:08:45 +02:00
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import com.massivecraft.factions.event.FactionsEventMembershipChange;
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import com.massivecraft.factions.event.FactionsEventMembershipChange.MembershipChangeReason;
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2011-10-05 12:13:54 +02:00
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import com.massivecraft.factions.integration.Econ;
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import com.massivecraft.factions.integration.Worldguard;
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2011-10-12 17:25:01 +02:00
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import com.massivecraft.factions.util.RelationUtil;
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2013-04-18 10:35:40 +02:00
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import com.massivecraft.mcore.mixin.Mixin;
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2013-04-22 09:37:53 +02:00
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import com.massivecraft.mcore.money.Money;
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2013-04-11 11:11:31 +02:00
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import com.massivecraft.mcore.ps.PS;
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2013-04-12 08:56:26 +02:00
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import com.massivecraft.mcore.store.SenderEntity;
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2013-04-23 14:00:18 +02:00
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import com.massivecraft.mcore.util.MUtil;
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2013-04-10 10:32:04 +02:00
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import com.massivecraft.mcore.util.Txt;
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2011-02-06 13:36:11 +01:00
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2013-04-22 17:59:51 +02:00
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public class UPlayer extends SenderEntity<UPlayer> implements EconomyParticipator
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2013-04-12 07:21:38 +02:00
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{
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// -------------------------------------------- //
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2013-04-12 08:56:26 +02:00
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// META
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2013-04-12 07:21:38 +02:00
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// -------------------------------------------- //
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2013-04-22 17:59:51 +02:00
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public static UPlayer get(Object oid)
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2013-04-12 07:21:38 +02:00
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{
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2013-04-22 17:59:51 +02:00
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return UPlayerColls.get().get2(oid);
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2013-04-12 07:21:38 +02:00
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}
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// -------------------------------------------- //
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// OVERRIDE: ENTITY
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// -------------------------------------------- //
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2013-04-12 08:56:26 +02:00
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@Override
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public UPlayer load(UPlayer that)
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2013-04-12 07:21:38 +02:00
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{
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2013-04-17 14:44:08 +02:00
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this.setFactionId(that.factionId);
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2013-04-17 15:30:21 +02:00
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this.setRole(that.role);
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this.setTitle(that.title);
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2013-04-23 12:14:36 +02:00
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this.setPower(that.power);
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2013-04-12 07:21:38 +02:00
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return this;
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2013-04-12 08:56:26 +02:00
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}
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@Override
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public boolean isDefault()
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{
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2013-04-23 12:14:36 +02:00
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if (this.hasFaction()) return false;
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// Role means nothing without a faction.
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// Title means nothing without a faction.
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2013-04-23 14:00:18 +02:00
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if (this.getPowerRounded() != (int) Math.round(UConf.get(this).defaultPlayerPower)) return false;
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2013-04-17 15:30:21 +02:00
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2013-04-12 08:56:26 +02:00
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return true;
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}
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2013-04-12 07:21:38 +02:00
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// -------------------------------------------- //
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2013-04-17 15:30:21 +02:00
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// FIELDS: RAW
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2013-04-12 07:21:38 +02:00
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// -------------------------------------------- //
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2013-04-17 15:30:21 +02:00
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// In this section of the source code we place the field declarations only.
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// Each field has it's own section further down since just the getter and setter logic takes up quite some place.
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2013-04-12 07:21:38 +02:00
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2013-04-17 15:30:21 +02:00
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// This is a foreign key.
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2013-04-23 12:14:36 +02:00
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// Each player belong to a faction.
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// Null means default which is the no-faction faction called Wilderness.
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2013-04-17 14:44:08 +02:00
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private String factionId = null;
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2013-04-17 15:30:21 +02:00
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// What role does the player have in the faction?
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2013-04-23 12:14:36 +02:00
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// Null means default which is the default value for the universe.
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private Rel role = null;
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// What title does the player have in the faction?
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2013-04-23 12:14:36 +02:00
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// The title is just for fun. It's not connected to any game mechanic.
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2013-04-17 15:30:21 +02:00
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// The default case is no title since it's what you start with and also the most common case.
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// The player title is similar to the faction description.
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//
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// Question: Can the title contain chat colors?
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// Answer: Yes but in such case the policy is that they already must be parsed using Txt.parse.
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2013-04-23 12:14:36 +02:00
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// If the title contains raw markup, such as "<white>" instead of "§f" it will not be parsed and "<white>" will be displayed.
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2013-04-17 15:30:21 +02:00
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private String title = null;
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2013-04-23 12:14:36 +02:00
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// Each player has an individual power level.
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// The power level for online players is occasionally updated by a recurring task and the power should stay the same for offline players.
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// For that reason the value is to be considered correct when you pick it. Do not call the power update method.
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// Null means default which is the default value for the universe.
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2013-04-22 16:58:22 +02:00
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private Double power = null;
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2013-04-17 15:30:21 +02:00
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// -------------------------------------------- //
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// FIELDS: RAW TRANSIENT
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// -------------------------------------------- //
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// FIELD: mapAutoUpdating
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2013-04-22 21:00:00 +02:00
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// TODO: Move this to the MPlayer
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2013-04-17 15:30:21 +02:00
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private transient boolean mapAutoUpdating = false;
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public void setMapAutoUpdating(boolean mapAutoUpdating) { this.mapAutoUpdating = mapAutoUpdating; }
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public boolean isMapAutoUpdating() { return mapAutoUpdating; }
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// FIELD: autoClaimEnabled
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private transient Faction autoClaimFor = null;
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public Faction getAutoClaimFor() { return autoClaimFor; }
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public void setAutoClaimFor(Faction faction) { this.autoClaimFor = faction; }
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private transient boolean usingAdminMode = false;
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public boolean isUsingAdminMode() { return this.usingAdminMode; }
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public void setUsingAdminMode(boolean val) { this.usingAdminMode = val; }
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// FIELD: loginPvpDisabled
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2013-04-18 12:25:05 +02:00
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//private transient boolean loginPvpDisabled;
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2013-04-17 15:30:21 +02:00
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// FIELD: account
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public String getAccountId() { return this.getId(); }
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// -------------------------------------------- //
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2013-04-23 12:14:36 +02:00
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// CORE UTILITIES
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2013-04-17 15:30:21 +02:00
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// -------------------------------------------- //
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2013-04-22 21:00:00 +02:00
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public void resetFactionData()
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2013-04-17 15:30:21 +02:00
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{
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// The default neutral faction
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this.setFactionId(null);
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this.setRole(null);
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this.setTitle(null);
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this.autoClaimFor = null;
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}
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2013-04-23 12:14:36 +02:00
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/*
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public boolean isPresent(boolean requireFetchable)
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{
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if (!this.isOnline()) return false;
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if (requireFetchable)
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{
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}
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else
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{
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}
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PS ps = Mixin.getSenderPs(this.getId());
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if (ps == null) return false;
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String psUniverse = Factions.get().getMultiverse().getUniverseForWorldName(ps.getWorld());
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if (!psUniverse.equals(this.getUniverse())) return false;
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if (!requireFetchable) return true;
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Player player = this.getPlayer();
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if (player == null) return false;
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if (player.isDead()) return false;
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return true;
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}
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*/
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2013-04-17 15:30:21 +02:00
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// -------------------------------------------- //
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// FIELD: factionId
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// -------------------------------------------- //
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2013-04-23 14:00:18 +02:00
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public String getDefaultFactionId()
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{
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return UConf.get(this).defaultPlayerFactionId;
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}
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2013-04-17 15:30:21 +02:00
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// This method never returns null
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2013-04-17 14:44:08 +02:00
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public String getFactionId()
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2011-10-08 23:22:02 +02:00
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{
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2013-04-23 14:00:18 +02:00
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if (this.factionId == null) return this.getDefaultFactionId();
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2013-04-17 14:44:08 +02:00
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return this.factionId;
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}
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2013-04-17 15:30:21 +02:00
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// This method never returns null
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2013-04-17 14:44:08 +02:00
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public Faction getFaction()
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{
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2013-04-22 12:26:13 +02:00
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Faction ret = FactionColls.get().get(this).get(this.getFactionId());
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2013-04-23 14:00:18 +02:00
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if (ret == null) ret = FactionColls.get().get(this).get(UConf.get(this).defaultPlayerFactionId);
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2013-04-17 14:44:08 +02:00
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return ret;
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}
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public boolean hasFaction()
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{
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return !this.getFactionId().equals(Const.FACTIONID_NONE);
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}
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// This setter is so long because it search for default/null case and takes care of updating the faction member index
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public void setFactionId(String factionId)
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{
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// Avoid null input
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2013-04-23 14:00:18 +02:00
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if (factionId == null) factionId = this.getDefaultFactionId();
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2013-04-17 14:44:08 +02:00
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// Get the old value
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String oldFactionId = this.getFactionId();
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// Ignore nochange
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if (factionId.equals(oldFactionId)) return;
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// Apply change
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2013-04-23 14:00:18 +02:00
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if (factionId.equals(this.getDefaultFactionId())) factionId = null;
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this.factionId = factionId;
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2013-04-17 14:44:08 +02:00
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// Next we must be attached and inited
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if (!this.attached()) return;
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if (!this.getColl().inited()) return;
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2013-04-22 15:05:00 +02:00
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if (!Factions.get().isDatabaseInitialized()) return;
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2013-04-17 14:44:08 +02:00
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// Update index
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2013-04-22 12:26:13 +02:00
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Faction oldFaction = FactionColls.get().get(this).get(oldFactionId);
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Faction faction = FactionColls.get().get(this).get(factionId);
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2013-04-17 14:44:08 +02:00
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2013-04-22 17:59:51 +02:00
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oldFaction.uplayers.remove(this);
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faction.uplayers.add(this);
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2013-04-17 14:44:08 +02:00
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// Mark as changed
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this.changed();
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}
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public void setFaction(Faction faction)
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{
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this.setFactionId(faction.getId());
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2011-10-08 23:22:02 +02:00
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}
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2013-04-17 15:30:21 +02:00
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// -------------------------------------------- //
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2011-10-08 23:22:02 +02:00
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// FIELD: role
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2013-04-17 15:30:21 +02:00
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// -------------------------------------------- //
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2011-10-08 23:22:02 +02:00
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2013-04-23 14:00:18 +02:00
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public Rel getDefaultRole()
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{
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return UConf.get(this).defaultPlayerRole;
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}
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2013-04-17 15:30:21 +02:00
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public Rel getRole()
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{
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2013-04-23 14:00:18 +02:00
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if (this.role == null) return this.getDefaultRole();
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2013-04-17 15:30:21 +02:00
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return this.role;
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}
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2011-10-08 23:22:02 +02:00
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2013-04-17 15:30:21 +02:00
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public void setRole(Rel role)
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{
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2013-04-23 14:00:18 +02:00
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if (role == null || MUtil.equals(role, this.getDefaultRole())) role = null;
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this.role = role;
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2013-04-17 15:30:21 +02:00
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this.changed();
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}
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2011-10-08 23:22:02 +02:00
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2013-04-12 08:11:11 +02:00
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// -------------------------------------------- //
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2013-04-17 15:30:21 +02:00
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// FIELD: title
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2013-04-12 08:11:11 +02:00
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// -------------------------------------------- //
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2013-04-17 15:30:21 +02:00
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public boolean hasTitle()
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{
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return this.title != null;
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}
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2011-10-09 18:35:39 +02:00
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2013-04-17 15:30:21 +02:00
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public String getTitle()
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{
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if (this.hasTitle()) return this.title;
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return Lang.PLAYER_NOTITLE;
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}
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2011-10-08 23:22:02 +02:00
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2013-04-17 15:30:21 +02:00
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public void setTitle(String title)
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{
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if (title != null)
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{
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title = title.trim();
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if (title.length() == 0)
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{
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title = null;
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}
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}
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this.title = title;
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this.changed();
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}
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2011-10-12 17:25:01 +02:00
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2013-04-18 10:35:40 +02:00
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// -------------------------------------------- //
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// FIELD: power
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2011-03-22 17:20:21 +01:00
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// -------------------------------------------- //
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2013-04-23 17:01:43 +02:00
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// MIXIN: RAW
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public double getPowerMaxUniversal()
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{
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return Factions.get().getPowerMixin().getMaxUniversal(this);
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}
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public double getPowerMax()
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{
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return Factions.get().getPowerMixin().getMax(this);
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}
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public double getPowerMin()
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{
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return Factions.get().getPowerMixin().getMin(this);
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}
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public double getPowerPerHour()
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{
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return Factions.get().getPowerMixin().getPerHour(this);
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}
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public double getPowerPerDeath()
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{
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return Factions.get().getPowerMixin().getPerDeath(this);
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|
|
}
|
|
|
|
|
|
|
|
// MIXIN: FINER
|
|
|
|
|
|
|
|
public double getLimitedPower(double power)
|
|
|
|
{
|
|
|
|
power = Math.max(power, this.getPowerMin());
|
|
|
|
power = Math.min(power, this.getPowerMax());
|
|
|
|
return power;
|
|
|
|
}
|
|
|
|
|
2013-04-18 10:35:40 +02:00
|
|
|
// RAW
|
|
|
|
|
2013-04-23 14:00:18 +02:00
|
|
|
public double getDefaultPower()
|
|
|
|
{
|
|
|
|
return UConf.get(this).defaultPlayerPower;
|
|
|
|
}
|
|
|
|
|
2013-04-18 10:35:40 +02:00
|
|
|
public double getPower()
|
|
|
|
{
|
2013-04-22 17:20:34 +02:00
|
|
|
Double ret = this.power;
|
2013-04-23 14:00:18 +02:00
|
|
|
if (ret == null) ret = this.getDefaultPower();
|
2013-04-23 17:01:43 +02:00
|
|
|
ret = this.getLimitedPower(ret);
|
2013-04-22 17:20:34 +02:00
|
|
|
return ret;
|
2013-04-18 10:35:40 +02:00
|
|
|
}
|
|
|
|
|
2013-04-23 12:14:36 +02:00
|
|
|
public void setPower(Double power)
|
2013-04-18 10:35:40 +02:00
|
|
|
{
|
2013-04-23 14:00:18 +02:00
|
|
|
if (power == null || MUtil.equals(power, this.getDefaultPower())) power = null;
|
2013-04-23 17:01:43 +02:00
|
|
|
power = this.getLimitedPower(power);
|
2013-04-23 14:00:18 +02:00
|
|
|
this.power = power;
|
2013-04-23 12:14:36 +02:00
|
|
|
this.changed();
|
2013-04-18 10:35:40 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
// FINER
|
|
|
|
|
|
|
|
public int getPowerRounded()
|
|
|
|
{
|
|
|
|
return (int) Math.round(this.getPower());
|
|
|
|
}
|
|
|
|
|
2013-04-12 07:21:38 +02:00
|
|
|
// -------------------------------------------- //
|
2013-04-11 11:11:31 +02:00
|
|
|
// TITLE, NAME, FACTION TAG AND CHAT
|
2013-04-12 07:21:38 +02:00
|
|
|
// -------------------------------------------- //
|
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
public String getName()
|
|
|
|
{
|
2013-04-17 15:49:29 +02:00
|
|
|
return this.getFixedId();
|
2011-02-12 18:05:05 +01:00
|
|
|
}
|
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
public String getTag()
|
|
|
|
{
|
2013-04-23 14:00:18 +02:00
|
|
|
Faction faction = this.getFaction();
|
|
|
|
if (faction.isNone()) return "";
|
|
|
|
return faction.getTag();
|
2011-02-12 18:05:05 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
// Base concatenations:
|
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
public String getNameAndSomething(String something)
|
|
|
|
{
|
2011-02-12 18:05:05 +01:00
|
|
|
String ret = this.role.getPrefix();
|
2013-04-17 15:30:21 +02:00
|
|
|
if (something.length() > 0)
|
|
|
|
{
|
2011-02-12 18:05:05 +01:00
|
|
|
ret += something+" ";
|
|
|
|
}
|
|
|
|
ret += this.getName();
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
public String getNameAndTitle()
|
|
|
|
{
|
2013-04-17 15:30:21 +02:00
|
|
|
if (this.hasTitle())
|
|
|
|
{
|
|
|
|
return this.getNameAndSomething(this.getTitle());
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
return this.getName();
|
|
|
|
}
|
2011-02-12 18:05:05 +01:00
|
|
|
}
|
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
public String getNameAndTag()
|
|
|
|
{
|
2011-02-12 18:05:05 +01:00
|
|
|
return this.getNameAndSomething(this.getTag());
|
|
|
|
}
|
|
|
|
|
|
|
|
// Colored concatenations:
|
|
|
|
// These are used in information messages
|
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
public String getNameAndTitle(Faction faction)
|
|
|
|
{
|
2011-10-21 20:08:54 +02:00
|
|
|
return this.getColorTo(faction)+this.getNameAndTitle();
|
2011-02-12 18:05:05 +01:00
|
|
|
}
|
2013-04-22 17:59:51 +02:00
|
|
|
public String getNameAndTitle(UPlayer uplayer)
|
2011-10-08 22:03:44 +02:00
|
|
|
{
|
2013-04-22 17:59:51 +02:00
|
|
|
return this.getColorTo(uplayer)+this.getNameAndTitle();
|
2011-02-12 18:05:05 +01:00
|
|
|
}
|
|
|
|
|
2013-04-12 07:21:38 +02:00
|
|
|
// -------------------------------------------- //
|
2013-04-11 11:11:31 +02:00
|
|
|
// RELATION AND RELATION COLORS
|
2013-04-12 07:21:38 +02:00
|
|
|
// -------------------------------------------- //
|
2011-02-12 18:05:05 +01:00
|
|
|
|
2011-10-12 17:25:01 +02:00
|
|
|
@Override
|
2011-10-24 11:07:06 +02:00
|
|
|
public String describeTo(RelationParticipator observer, boolean ucfirst)
|
2011-10-08 22:03:44 +02:00
|
|
|
{
|
2011-10-24 11:07:06 +02:00
|
|
|
return RelationUtil.describeThatToMe(this, observer, ucfirst);
|
2011-02-12 18:05:05 +01:00
|
|
|
}
|
|
|
|
|
2011-10-12 17:25:01 +02:00
|
|
|
@Override
|
2011-10-24 11:07:06 +02:00
|
|
|
public String describeTo(RelationParticipator observer)
|
2011-10-08 22:03:44 +02:00
|
|
|
{
|
2011-10-24 11:07:06 +02:00
|
|
|
return RelationUtil.describeThatToMe(this, observer);
|
2011-02-12 18:05:05 +01:00
|
|
|
}
|
|
|
|
|
2011-10-12 17:25:01 +02:00
|
|
|
@Override
|
2011-10-24 11:07:06 +02:00
|
|
|
public Rel getRelationTo(RelationParticipator observer)
|
2011-10-08 22:03:44 +02:00
|
|
|
{
|
2011-10-24 11:07:06 +02:00
|
|
|
return RelationUtil.getRelationOfThatToMe(this, observer);
|
2011-08-04 07:07:38 +02:00
|
|
|
}
|
|
|
|
|
2011-10-12 17:25:01 +02:00
|
|
|
@Override
|
2011-10-24 11:07:06 +02:00
|
|
|
public Rel getRelationTo(RelationParticipator observer, boolean ignorePeaceful)
|
2011-10-08 22:03:44 +02:00
|
|
|
{
|
2011-10-24 11:07:06 +02:00
|
|
|
return RelationUtil.getRelationOfThatToMe(this, observer, ignorePeaceful);
|
2011-02-12 18:05:05 +01:00
|
|
|
}
|
|
|
|
|
2011-10-23 17:30:41 +02:00
|
|
|
public Rel getRelationToLocation()
|
2011-10-08 22:03:44 +02:00
|
|
|
{
|
2013-04-11 11:11:31 +02:00
|
|
|
// TODO: Use some built in system to get sender
|
2013-04-22 12:26:13 +02:00
|
|
|
return BoardColls.get().getFactionAt(PS.valueOf(this.getPlayer())).getRelationTo(this);
|
2011-02-12 18:05:05 +01:00
|
|
|
}
|
|
|
|
|
2011-10-12 17:25:01 +02:00
|
|
|
@Override
|
2011-10-24 11:07:06 +02:00
|
|
|
public ChatColor getColorTo(RelationParticipator observer)
|
2011-10-12 17:25:01 +02:00
|
|
|
{
|
2011-10-24 11:07:06 +02:00
|
|
|
return RelationUtil.getColorOfThatToMe(this, observer);
|
2011-10-12 17:25:01 +02:00
|
|
|
}
|
2011-02-12 18:05:05 +01:00
|
|
|
|
2013-04-12 07:21:38 +02:00
|
|
|
// -------------------------------------------- //
|
2013-04-11 11:11:31 +02:00
|
|
|
// HEALTH
|
2013-04-12 07:21:38 +02:00
|
|
|
// -------------------------------------------- //
|
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
public void heal(int amnt)
|
|
|
|
{
|
2011-02-06 13:36:11 +01:00
|
|
|
Player player = this.getPlayer();
|
2011-10-08 22:03:44 +02:00
|
|
|
if (player == null)
|
|
|
|
{
|
2011-02-06 13:36:11 +01:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
player.setHealth(player.getHealth() + amnt);
|
|
|
|
}
|
|
|
|
|
2013-04-12 07:21:38 +02:00
|
|
|
// -------------------------------------------- //
|
2013-04-11 11:11:31 +02:00
|
|
|
// TERRITORY
|
2013-04-12 07:21:38 +02:00
|
|
|
// -------------------------------------------- //
|
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
public boolean isInOwnTerritory()
|
|
|
|
{
|
2013-04-11 11:11:31 +02:00
|
|
|
// TODO: Use Mixin to get this PS instead
|
2013-04-22 12:26:13 +02:00
|
|
|
return BoardColls.get().getFactionAt(Mixin.getSenderPs(this.getId())) == this.getFaction();
|
2011-02-06 13:36:11 +01:00
|
|
|
}
|
2011-08-04 07:07:38 +02:00
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
public boolean isInEnemyTerritory()
|
|
|
|
{
|
2013-04-11 11:11:31 +02:00
|
|
|
// TODO: Use Mixin to get this PS instead
|
2013-04-22 12:26:13 +02:00
|
|
|
return BoardColls.get().getFactionAt(Mixin.getSenderPs(this.getId())).getRelationTo(this) == Rel.ENEMY;
|
2011-02-06 13:36:11 +01:00
|
|
|
}
|
|
|
|
|
2013-04-12 07:21:38 +02:00
|
|
|
// -------------------------------------------- //
|
2013-04-11 11:11:31 +02:00
|
|
|
// ACTIONS
|
2013-04-12 07:21:38 +02:00
|
|
|
// -------------------------------------------- //
|
2011-03-22 20:36:33 +01:00
|
|
|
|
2013-04-24 08:39:26 +02:00
|
|
|
public void leave()
|
2011-10-08 22:03:44 +02:00
|
|
|
{
|
2011-03-22 20:36:33 +01:00
|
|
|
Faction myFaction = this.getFaction();
|
2011-12-18 14:50:41 +01:00
|
|
|
|
2013-04-19 14:08:45 +02:00
|
|
|
boolean permanent = myFaction.getFlag(FFlag.PERMANENT);
|
2011-03-22 20:36:33 +01:00
|
|
|
|
2013-04-22 17:59:51 +02:00
|
|
|
if (!permanent && this.getRole() == Rel.LEADER && myFaction.getUPlayers().size() > 1)
|
2011-10-08 22:03:44 +02:00
|
|
|
{
|
2013-04-19 15:32:16 +02:00
|
|
|
msg("<b>You must give the leader role to someone else first.");
|
2011-03-22 20:36:33 +01:00
|
|
|
return;
|
|
|
|
}
|
2011-04-28 22:45:43 +02:00
|
|
|
|
2013-04-22 16:58:22 +02:00
|
|
|
if (!UConf.get(myFaction).canLeaveWithNegativePower && this.getPower() < 0)
|
2011-10-08 22:03:44 +02:00
|
|
|
{
|
2011-10-10 13:40:24 +02:00
|
|
|
msg("<b>You cannot leave until your power is positive.");
|
2011-05-29 23:41:50 +02:00
|
|
|
return;
|
|
|
|
}
|
Added basic support for iConomy, where most Factions commands can be made to cost (or give) money. For claiming land, there are some extra features. Each additional land claimed by default costs more than the last, with the multiplier being configurable. For example, the first claim might cost $30, the 2nd $45, the third $60, and so forth. When land is claimed from a weakened faction, there is a configurable bonus amount of money deducted from the cost of claiming the land, as an incentive; this number can be changed to a negative value to instead make it cost more to claim such land. When land is unclaimed, a configurable percentage of the cost of claiming the land can be refunded (defaults to 70% of the cost). The total value of a faction's claimed land is now shown in the info given by /f who [faction tag], along with the depreciated (refund) value.
2011-08-02 01:05:01 +02:00
|
|
|
|
2013-04-19 14:08:45 +02:00
|
|
|
// Event
|
|
|
|
FactionsEventMembershipChange membershipChangeEvent = new FactionsEventMembershipChange(sender, this, myFaction, MembershipChangeReason.LEAVE);
|
|
|
|
membershipChangeEvent.run();
|
|
|
|
if (membershipChangeEvent.isCancelled()) return;
|
2012-03-13 15:48:34 +01:00
|
|
|
|
2011-10-13 19:47:37 +02:00
|
|
|
// Am I the last one in the faction?
|
2013-04-22 17:59:51 +02:00
|
|
|
if (myFaction.getUPlayers().size() == 1)
|
2011-10-13 19:47:37 +02:00
|
|
|
{
|
|
|
|
// Transfer all money
|
2013-04-22 09:37:53 +02:00
|
|
|
if (Econ.isEnabled(this))
|
|
|
|
{
|
|
|
|
Econ.transferMoney(this, myFaction, this, Money.get(this));
|
|
|
|
}
|
2011-10-13 19:47:37 +02:00
|
|
|
}
|
|
|
|
|
2011-10-08 22:03:44 +02:00
|
|
|
if (myFaction.isNormal())
|
|
|
|
{
|
2013-04-22 17:59:51 +02:00
|
|
|
for (UPlayer uplayer : myFaction.getUPlayersWhereOnline(true))
|
2011-10-12 21:54:38 +02:00
|
|
|
{
|
2013-04-22 17:59:51 +02:00
|
|
|
uplayer.msg("%s<i> left %s<i>.", this.describeTo(uplayer, true), myFaction.describeTo(uplayer));
|
2011-10-12 21:54:38 +02:00
|
|
|
}
|
Additional logging, with new conf.json settings to enable/disable logging of specific events:
"logFactionCreate": true, - log faction creation
"logFactionDisband": true, - log factions being disbanded, by command or by circumstance
"logFactionJoin": true, - log player joining a faction
"logFactionKick": true, - log player being kicked from a faction
"logFactionLeave": true, - log player leaving a faction
"logLandClaims": true, - log land being claimed (including safe zone and war zone)
"logLandUnclaims": true, - log land being unclaimed (including safe zone and war zone)
"logMoneyTransactions": true, - log money being deposited, withdrawn, and otherwise transferred in relation to faction banks
Also a fix for a potential NPE from players logging out and Spout appearance handler referencing them afterwards
2011-10-23 19:50:02 +02:00
|
|
|
|
2013-04-22 10:05:03 +02:00
|
|
|
if (MConf.get().logFactionLeave)
|
|
|
|
{
|
2013-04-09 13:12:13 +02:00
|
|
|
Factions.get().log(this.getName()+" left the faction: "+myFaction.getTag());
|
2013-04-22 10:05:03 +02:00
|
|
|
}
|
2011-04-28 22:45:43 +02:00
|
|
|
}
|
2011-10-13 19:47:37 +02:00
|
|
|
|
2011-10-13 06:44:59 +02:00
|
|
|
this.resetFactionData();
|
|
|
|
|
2013-04-22 17:59:51 +02:00
|
|
|
if (myFaction.isNormal() && !permanent && myFaction.getUPlayers().isEmpty())
|
2011-10-08 22:03:44 +02:00
|
|
|
{
|
2011-03-22 20:36:33 +01:00
|
|
|
// Remove this faction
|
2013-04-22 17:59:51 +02:00
|
|
|
for (UPlayer uplayer : UPlayerColls.get().get(this).getAllOnline())
|
2011-10-08 22:03:44 +02:00
|
|
|
{
|
2013-04-22 17:59:51 +02:00
|
|
|
uplayer.msg("<i>%s<i> was disbanded.", myFaction.describeTo(uplayer, true));
|
2011-03-22 20:36:33 +01:00
|
|
|
}
|
2011-10-13 06:44:59 +02:00
|
|
|
|
2011-10-10 01:21:05 +02:00
|
|
|
myFaction.detach();
|
2013-04-22 10:05:03 +02:00
|
|
|
if (MConf.get().logFactionDisband)
|
|
|
|
{
|
2013-04-09 13:12:13 +02:00
|
|
|
Factions.get().log("The faction "+myFaction.getTag()+" ("+myFaction.getId()+") was disbanded due to the last player ("+this.getName()+") leaving.");
|
2013-04-22 10:05:03 +02:00
|
|
|
}
|
2011-03-22 20:36:33 +01:00
|
|
|
}
|
|
|
|
}
|
2011-10-25 08:27:58 +02:00
|
|
|
|
2013-04-19 14:24:35 +02:00
|
|
|
public boolean canClaimForFactionAtLocation(Faction forFaction, PS ps, boolean notifyFailure)
|
2011-10-08 22:03:44 +02:00
|
|
|
{
|
2011-10-22 16:00:24 +02:00
|
|
|
String error = null;
|
2013-04-11 11:11:31 +02:00
|
|
|
|
|
|
|
Faction myFaction = this.getFaction();
|
2013-04-22 12:26:13 +02:00
|
|
|
Faction currentFaction = BoardColls.get().getFactionAt(ps);
|
2013-04-17 08:49:43 +02:00
|
|
|
int ownedLand = forFaction.getLandCount();
|
2011-10-22 16:00:24 +02:00
|
|
|
|
2013-04-24 08:39:26 +02:00
|
|
|
UConf uconf = UConf.get(ps);
|
|
|
|
|
|
|
|
if (uconf.worldGuardChecking && Worldguard.checkForRegionsInChunk(ps))
|
2011-10-08 22:03:44 +02:00
|
|
|
{
|
2011-08-29 14:54:04 +02:00
|
|
|
// Checks for WorldGuard regions in the chunk attempting to be claimed
|
2013-04-10 10:32:04 +02:00
|
|
|
error = Txt.parse("<b>This land is protected");
|
2011-08-29 14:54:04 +02:00
|
|
|
}
|
2013-04-22 10:43:40 +02:00
|
|
|
else if (MConf.get().worldsNoClaiming.contains(ps.getWorld()))
|
2011-10-08 22:03:44 +02:00
|
|
|
{
|
2013-04-10 10:32:04 +02:00
|
|
|
error = Txt.parse("<b>Sorry, this world has land claiming disabled.");
|
2011-06-10 21:26:12 +02:00
|
|
|
}
|
2013-04-16 11:27:03 +02:00
|
|
|
else if (this.isUsingAdminMode())
|
2011-10-08 22:03:44 +02:00
|
|
|
{
|
2011-10-22 16:00:24 +02:00
|
|
|
return true;
|
2011-06-10 21:26:12 +02:00
|
|
|
}
|
2011-10-22 16:00:24 +02:00
|
|
|
else if (forFaction == currentFaction)
|
2011-10-08 22:03:44 +02:00
|
|
|
{
|
2013-04-10 10:32:04 +02:00
|
|
|
error = Txt.parse("%s<i> already own this land.", forFaction.describeTo(this, true));
|
2011-06-10 21:26:12 +02:00
|
|
|
}
|
2011-10-25 21:18:08 +02:00
|
|
|
else if ( ! FPerm.TERRITORY.has(this, forFaction, true))
|
2011-10-08 22:03:44 +02:00
|
|
|
{
|
2011-10-25 21:18:08 +02:00
|
|
|
return false;
|
2011-06-10 21:26:12 +02:00
|
|
|
}
|
2013-04-24 08:39:26 +02:00
|
|
|
else if (forFaction.getUPlayers().size() < uconf.claimsRequireMinFactionMembers)
|
2011-10-08 22:03:44 +02:00
|
|
|
{
|
2013-04-24 08:39:26 +02:00
|
|
|
error = Txt.parse("Factions must have at least <h>%s<b> members to claim land.", uconf.claimsRequireMinFactionMembers);
|
2011-06-10 21:26:12 +02:00
|
|
|
}
|
2011-10-22 16:00:24 +02:00
|
|
|
else if (ownedLand >= forFaction.getPowerRounded())
|
|
|
|
{
|
2013-04-10 10:32:04 +02:00
|
|
|
error = Txt.parse("<b>You can't claim more land! You need more power!");
|
2011-10-22 16:00:24 +02:00
|
|
|
}
|
2013-04-24 08:39:26 +02:00
|
|
|
else if (uconf.claimedLandsMax != 0 && ownedLand >= uconf.claimedLandsMax && ! forFaction.getFlag(FFlag.INFPOWER))
|
2012-02-02 20:09:43 +01:00
|
|
|
{
|
2013-04-10 10:32:04 +02:00
|
|
|
error = Txt.parse("<b>Limit reached. You can't claim more land!");
|
2012-01-31 23:30:24 +01:00
|
|
|
}
|
2013-04-24 08:39:26 +02:00
|
|
|
else if ( ! uconf.claimingFromOthersAllowed && currentFaction.isNormal())
|
2012-07-30 23:28:23 +02:00
|
|
|
{
|
2013-04-10 10:32:04 +02:00
|
|
|
error = Txt.parse("<b>You may not claim land from others.");
|
2012-07-30 23:28:23 +02:00
|
|
|
}
|
2011-10-25 22:18:54 +02:00
|
|
|
else if (currentFaction.getRelationTo(forFaction).isAtLeast(Rel.TRUCE) && ! currentFaction.isNone())
|
2011-10-22 16:00:24 +02:00
|
|
|
{
|
2013-04-10 10:32:04 +02:00
|
|
|
error = Txt.parse("<b>You can't claim this land due to your relation with the current owner.");
|
2011-10-22 16:00:24 +02:00
|
|
|
}
|
|
|
|
else if
|
2011-10-08 22:03:44 +02:00
|
|
|
(
|
2013-04-24 08:39:26 +02:00
|
|
|
uconf.claimsMustBeConnected
|
2013-04-16 11:27:03 +02:00
|
|
|
&& ! this.isUsingAdminMode()
|
2013-04-17 08:49:43 +02:00
|
|
|
&& myFaction.getLandCountInWorld(ps.getWorld()) > 0
|
2013-04-22 12:26:13 +02:00
|
|
|
&& !BoardColls.get().isConnectedPs(ps, myFaction)
|
2013-04-24 08:39:26 +02:00
|
|
|
&& (!uconf.claimsCanBeUnconnectedIfOwnedByOtherFaction || !currentFaction.isNormal())
|
2011-10-08 22:03:44 +02:00
|
|
|
)
|
|
|
|
{
|
2013-04-24 08:39:26 +02:00
|
|
|
if (uconf.claimsCanBeUnconnectedIfOwnedByOtherFaction)
|
2013-04-10 10:32:04 +02:00
|
|
|
error = Txt.parse("<b>You can only claim additional land which is connected to your first claim or controlled by another faction!");
|
2011-07-20 21:45:18 +02:00
|
|
|
else
|
2013-04-10 10:32:04 +02:00
|
|
|
error = Txt.parse("<b>You can only claim additional land which is connected to your first claim!");
|
2011-06-21 04:15:41 +02:00
|
|
|
}
|
2011-10-22 16:00:24 +02:00
|
|
|
else if (currentFaction.isNormal())
|
2011-10-08 22:03:44 +02:00
|
|
|
{
|
2011-10-23 22:08:57 +02:00
|
|
|
if ( ! currentFaction.hasLandInflation())
|
2011-10-08 22:03:44 +02:00
|
|
|
{
|
2011-06-10 21:26:12 +02:00
|
|
|
// TODO more messages WARN current faction most importantly
|
2013-04-10 10:32:04 +02:00
|
|
|
error = Txt.parse("%s<i> owns this land and is strong enough to keep it.", currentFaction.getTag(this));
|
2011-06-10 21:26:12 +02:00
|
|
|
}
|
2013-04-22 12:26:13 +02:00
|
|
|
else if ( ! BoardColls.get().isBorderPs(ps))
|
2011-10-08 22:03:44 +02:00
|
|
|
{
|
2013-04-10 10:32:04 +02:00
|
|
|
error = Txt.parse("<b>You must start claiming land at the border of the territory.");
|
2011-06-10 21:26:12 +02:00
|
|
|
}
|
Added basic support for iConomy, where most Factions commands can be made to cost (or give) money. For claiming land, there are some extra features. Each additional land claimed by default costs more than the last, with the multiplier being configurable. For example, the first claim might cost $30, the 2nd $45, the third $60, and so forth. When land is claimed from a weakened faction, there is a configurable bonus amount of money deducted from the cost of claiming the land, as an incentive; this number can be changed to a negative value to instead make it cost more to claim such land. When land is unclaimed, a configurable percentage of the cost of claiming the land can be refunded (defaults to 70% of the cost). The total value of a faction's claimed land is now shown in the info given by /f who [faction tag], along with the depreciated (refund) value.
2011-08-02 01:05:01 +02:00
|
|
|
}
|
2011-10-22 16:00:24 +02:00
|
|
|
|
|
|
|
if (notifyFailure && error != null)
|
|
|
|
{
|
|
|
|
msg(error);
|
|
|
|
}
|
|
|
|
return error == null;
|
|
|
|
}
|
|
|
|
|
2013-04-19 14:24:35 +02:00
|
|
|
// notifyFailure is false if called by auto-claim; no need to notify on every failure for it
|
|
|
|
// return value is false on failure, true on success
|
|
|
|
public boolean attemptClaim(Faction forFaction, PS psChunk, boolean notifyFailure)
|
2011-10-22 16:00:24 +02:00
|
|
|
{
|
2013-04-19 14:24:35 +02:00
|
|
|
psChunk = psChunk.getChunk(true);
|
2013-04-22 12:26:13 +02:00
|
|
|
Faction currentFaction = BoardColls.get().getFactionAt(psChunk);
|
2011-10-22 16:00:24 +02:00
|
|
|
|
2013-04-19 14:24:35 +02:00
|
|
|
if ( ! this.canClaimForFactionAtLocation(forFaction, psChunk, notifyFailure)) return false;
|
2012-03-13 15:48:34 +01:00
|
|
|
|
2013-04-19 12:44:28 +02:00
|
|
|
// Event
|
2013-04-24 11:16:37 +02:00
|
|
|
FactionsEventChunkChange event = new FactionsEventChunkChange(sender, psChunk, forFaction);
|
2013-04-19 12:44:28 +02:00
|
|
|
event.run();
|
|
|
|
if (event.isCancelled()) return false;
|
2012-03-13 15:48:34 +01:00
|
|
|
|
Added basic support for iConomy, where most Factions commands can be made to cost (or give) money. For claiming land, there are some extra features. Each additional land claimed by default costs more than the last, with the multiplier being configurable. For example, the first claim might cost $30, the 2nd $45, the third $60, and so forth. When land is claimed from a weakened faction, there is a configurable bonus amount of money deducted from the cost of claiming the land, as an incentive; this number can be changed to a negative value to instead make it cost more to claim such land. When land is unclaimed, a configurable percentage of the cost of claiming the land can be refunded (defaults to 70% of the cost). The total value of a faction's claimed land is now shown in the info given by /f who [faction tag], along with the depreciated (refund) value.
2011-08-02 01:05:01 +02:00
|
|
|
// announce success
|
2013-04-22 17:59:51 +02:00
|
|
|
Set<UPlayer> informTheseUPlayers = new HashSet<UPlayer>();
|
|
|
|
informTheseUPlayers.add(this);
|
|
|
|
informTheseUPlayers.addAll(forFaction.getUPlayersWhereOnline(true));
|
|
|
|
for (UPlayer fp : informTheseUPlayers)
|
2011-10-08 22:03:44 +02:00
|
|
|
{
|
2011-10-22 16:00:24 +02:00
|
|
|
fp.msg("<h>%s<i> claimed land for <h>%s<i> from <h>%s<i>.", this.describeTo(fp, true), forFaction.describeTo(fp), currentFaction.describeTo(fp));
|
Added basic support for iConomy, where most Factions commands can be made to cost (or give) money. For claiming land, there are some extra features. Each additional land claimed by default costs more than the last, with the multiplier being configurable. For example, the first claim might cost $30, the 2nd $45, the third $60, and so forth. When land is claimed from a weakened faction, there is a configurable bonus amount of money deducted from the cost of claiming the land, as an incentive; this number can be changed to a negative value to instead make it cost more to claim such land. When land is unclaimed, a configurable percentage of the cost of claiming the land can be refunded (defaults to 70% of the cost). The total value of a faction's claimed land is now shown in the info given by /f who [faction tag], along with the depreciated (refund) value.
2011-08-02 01:05:01 +02:00
|
|
|
}
|
2011-10-22 16:00:24 +02:00
|
|
|
|
2013-04-22 12:26:13 +02:00
|
|
|
BoardColls.get().setFactionAt(psChunk, forFaction);
|
Additional logging, with new conf.json settings to enable/disable logging of specific events:
"logFactionCreate": true, - log faction creation
"logFactionDisband": true, - log factions being disbanded, by command or by circumstance
"logFactionJoin": true, - log player joining a faction
"logFactionKick": true, - log player being kicked from a faction
"logFactionLeave": true, - log player leaving a faction
"logLandClaims": true, - log land being claimed (including safe zone and war zone)
"logLandUnclaims": true, - log land being unclaimed (including safe zone and war zone)
"logMoneyTransactions": true, - log money being deposited, withdrawn, and otherwise transferred in relation to faction banks
Also a fix for a potential NPE from players logging out and Spout appearance handler referencing them afterwards
2011-10-23 19:50:02 +02:00
|
|
|
|
2013-04-22 10:05:03 +02:00
|
|
|
if (MConf.get().logLandClaims)
|
|
|
|
{
|
2013-04-19 14:24:35 +02:00
|
|
|
Factions.get().log(this.getName()+" claimed land at ("+psChunk.getChunkX()+","+psChunk.getChunkZ()+") for the faction: "+forFaction.getTag());
|
2013-04-22 10:05:03 +02:00
|
|
|
}
|
Additional logging, with new conf.json settings to enable/disable logging of specific events:
"logFactionCreate": true, - log faction creation
"logFactionDisband": true, - log factions being disbanded, by command or by circumstance
"logFactionJoin": true, - log player joining a faction
"logFactionKick": true, - log player being kicked from a faction
"logFactionLeave": true, - log player leaving a faction
"logLandClaims": true, - log land being claimed (including safe zone and war zone)
"logLandUnclaims": true, - log land being unclaimed (including safe zone and war zone)
"logMoneyTransactions": true, - log money being deposited, withdrawn, and otherwise transferred in relation to faction banks
Also a fix for a potential NPE from players logging out and Spout appearance handler referencing them afterwards
2011-10-23 19:50:02 +02:00
|
|
|
|
2011-06-10 21:26:12 +02:00
|
|
|
return true;
|
|
|
|
}
|
2011-03-19 13:00:03 +01:00
|
|
|
|
2013-01-06 21:44:29 +01:00
|
|
|
}
|