Prevents players from leashing entities in clear regions
Removes all entities riding, being ridden by and leashed to a player when moving across clear region borders
Adds bypass permissions for mob spawning and entity interaction
Adds a debug option
Splits listeners into three classes
Prevents more shenanigans I've forgotten
Prevents creepers from exploding in clear regions
Prevents dispensers from dispensing in clear regions
Prevents droppers from dropping in clear regions
Prevents blocks from burning in clear regions
Prevents blocks from igniting in clear regions, unless if flint and steel is used
Prevents entities from changing blocks
Prevents creature spawning, except for armor stands
Prevents indirect block item drops
Prevents blocks from dropping XP
Prevents entity damage
Prevents loot on entity death
Prevents blocks from forming and spreading
Blocks dropping items in a clear region
Blocks usage of XP bottles in a clear region
Block TNT priming in a clear region
Blocks placement of blocks across clear region borders
Blocks breaking of blocks across clear region borders
Blocks blocks inside clear regions from dropping items.
Prevents keeping inventory on death when in a clear region, and makes sure players' inventory is cleared upon death in a clear region, to avoid the potential of players outside the region picking up the items.
Prevents picking up items in a clear region
Prevents pistons from extending if it would push blocks across clear region borders
Prevents pistons from retracting if it would pull blocks across clear region borders
Prevents interacting with items across the clear region border
Prevents changing the mob inside spawners in clear regions
Prevents the usage of spawn eggs in clear regions
Changes Java version to 16