EpicKnarvik97 42ca42c571
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Adds increased scrapper cost when used excessively
2024-12-21 19:48:39 +01:00

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# The english translation of internal strings. To add your own language, copy everything below, and change "en" to your
# own language's code, and change each string. Afterward, copy this file to Blacksmith's plugin folder, and change the
# language in config.yml to your language's language code.
en:
# The format used to display when a setting's value has been changed
VALUE_CHANGED: "&7{setting} set to &6{newValue}"
# The format used to display when a setting's value has been changed for a specific material or enchantment
VALUE_FOR_ITEM_CHANGED: "&7{setting} for {itemType} {item} set to &6{newValue}"
# The format used to display the current value of a setting
CURRENT_VALUE: "&7Current value of {setting}:&r {currentValue}"
# The format used to display the default value of a setting
DEFAULT_VALUE: "&7Default value of {setting}:&r {defaultValue}"
# The format used to display the current value of a setting for a specific material or enchantment
CURRENT_VALUE_FOR_ITEM: "&7Current value of {setting} for {itemType} {item}:&r {currentValue}"
# Translation of the enchantment item type (used for VALUE_FOR_ITEM_CHANGED, CURRENT_VALUE_FOR_ITEM)
ITEM_TYPE_ENCHANTMENT: "enchantment"
# Translation of the material item type (used for VALUE_FOR_ITEM_CHANGED, CURRENT_VALUE_FOR_ITEM)
ITEM_TYPE_MATERIAL: "material"
# The format used when displaying the raw formatting of messages
RAW_VALUE: "Raw value: {rawValue}"
# The translation of the message displayed when the player uses /blacksmith or /scrapper without selecting an NPC first
NO_NPC_SELECTED: "You must select an NPC with the correct trait before running this command (/npc select)"
# The translation of the message displayed when a comma-separated list of strings is expected by a setting, but not given
INPUT_STRING_LIST_REQUIRED: "A string list is required!"
# The translation of the message displayed when a percentage is expected, but not given
INPUT_PERCENTAGE_REQUIRED: "You specified a value which isn't between 0 and 100!"
# The translation of the message displayed when a non-empty text string is expected, but not given
INPUT_STRING_REQUIRED: "A non-empty string is required!"
# The translation of the message displayed when a positive double (comma number) is expected, but not given
INPUT_POSITIVE_DOUBLE_REQUIRED: "You specified a value which isn't a positive double!"
# The translation of the message displayed when a positive integer is expected, but not given
INPUT_POSITIVE_INTEGER_REQUIRED: "You specified a value which isn't a positive integer!"
# The translation of the message displayed when a player is missing the necessary permission for an action
PERMISSION_DENIED: "You lack the necessary permission"
# The translation of the message displayed when the configuration is reloaded
PLUGIN_RELOADED: "Blacksmith config reloaded!"
# The translation of the message displayed when an invalid filter is used for a smith preset
INVALID_FILTER_FOR_PRESET: "The specified filter is not valid for that preset"
# The translation of the message displayed when an invalid filter or preset is specified
INVALID_PRESET_OR_FILTER: "You specified an invalid preset or an invalid filter"
# The translation of the message displayed before listing all materials in a preset for the /preset command
PRESET_MATERIALS: "Materials in preset: {materials}"
# The format used when displaying any duration remaining
DURATION_FORMAT: "in {time} {unit}"
# The format used when NPCs talk to players ({npc} = The NPC's name, {message} is the actual message contents)
NPC_TALK_FORMAT: "&a[{npc}&r&a] -> You:&r {message}"
# Translation of the duration of less than a second
UNIT_NOW: "imminently"
# Translation of seconds in singular form
UNIT_SECOND: "second"
# Translation of seconds in plural form
UNIT_SECONDS: "seconds"
# Translation of minutes in singular form
UNIT_MINUTE: "minute"
# Translation of minutes in plural form
UNIT_MINUTES: "minutes"
# Translation of hour in singular form
UNIT_HOUR: "hour"
# Translation of hour in plural form
UNIT_HOURS: "hours"
# Translation of days in singular form
UNIT_DAY: "day"
# Translation of days in plural form
UNIT_DAYS: "days"
# Translation of weeks in singular form
UNIT_WEEK: "week"
# Translation of weeks in plural form
UNIT_WEEKS: "weeks"
# Translation of months in singular form
UNIT_MONTH: "month"
# Translation of months in plural form
UNIT_MONTHS: "months"
# Translation of years in singular form
UNIT_YEAR: "year"
# Translation of years in plural form
UNIT_YEARS: "years"
# Translation of decades in singular form
UNIT_DECADE: "decade"
# Translation of decades in plural form
UNIT_DECADES: "decades"
# The text shown if the player has less than 10 seconds left of waiting
INTERVAL_LESS_THAN_10_SECONDS: "in just a moment"
# The text shown if the player has to wait between 10 and 30 seconds
INTERVAL_LESS_THAN_30_SECONDS: "in a little while"
# The text shown if the player has to wait for between 30 seconds and 1 minute
INTERVAL_LESS_THAN_1_MINUTE: "in a while"
# The text shown if the player has to wait for less than 5 minutes, but more than 1 minute
INTERVAL_LESS_THAN_5_MINUTES: "after some time"
# The text shown if the player has to wait for more than 5 minutes
INTERVAL_MORE_THAN_5_MINUTES: "in quite a while"
# The marker shown when displaying values overridden for the selected NPC (not shown if the NPC inherits the default value)
SETTING_OVERRIDDEN_MARKER: " [NPC]"
# The translation of the text displayed when a cost is expected, but a non-number is provided
DOUBLE_COST_REQUIRED: "You must supply a numeric (double) cost"