Adds increased scrapper cost when used excessively
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15
pom.xml
15
pom.xml
@ -92,6 +92,11 @@
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<version>5.10.2</version>
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<scope>test</scope>
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</dependency>
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<dependency>
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<groupId>net.objecthunter</groupId>
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<artifactId>exp4j</artifactId>
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<version>0.4.8</version>
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</dependency>
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</dependencies>
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<!-- Build information -->
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@ -127,6 +132,10 @@
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<pattern>org.jetbrains.annotations</pattern>
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<shadedPattern>net.knarcraft.blacksmith.lib.annotations</shadedPattern>
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</relocation>
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<relocation>
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<pattern>net.objecthunter.exp4j</pattern>
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<shadedPattern>net.knarcraft.blacksmith.lib.exp4j</shadedPattern>
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</relocation>
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</relocations>
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<filters>
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<filter>
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@ -141,6 +150,12 @@
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<include>org/jetbrains/annotations/**</include>
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</includes>
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</filter>
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<filter>
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<artifact>net.objecthunter:exp4j</artifact>
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<includes>
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<include>net/objecthunter/exp4j/**</include>
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</includes>
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</filter>
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</filters>
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</configuration>
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</execution>
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@ -20,6 +20,7 @@ import net.knarcraft.blacksmith.formatting.BlacksmithTranslatableMessage;
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import net.knarcraft.blacksmith.listener.NPCClickListener;
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import net.knarcraft.blacksmith.listener.PlayerListener;
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import net.knarcraft.blacksmith.manager.EconomyManager;
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import net.knarcraft.blacksmith.manager.PlayerUsageManager;
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import net.knarcraft.blacksmith.trait.BlacksmithTrait;
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import net.knarcraft.blacksmith.trait.ScrapperTrait;
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import net.knarcraft.blacksmith.util.ConfigHelper;
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@ -27,6 +28,7 @@ import net.knarcraft.knarlib.formatting.StringFormatter;
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import net.knarcraft.knarlib.formatting.TranslatableTimeUnit;
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import net.knarcraft.knarlib.formatting.Translator;
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import net.knarcraft.knarlib.util.UpdateChecker;
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import org.bukkit.Bukkit;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.PluginCommand;
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import org.bukkit.command.TabCompleter;
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@ -183,6 +185,10 @@ public class BlacksmithPlugin extends JavaPlugin {
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//Alert about an update in the console
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UpdateChecker.checkForUpdate(this, "https://api.spigotmc.org/legacy/update.php?resource=105938",
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() -> this.getDescription().getVersion(), null);
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// Remove expired scrapper usage data
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Bukkit.getScheduler().scheduleSyncRepeatingTask(this, () -> PlayerUsageManager.removeExpiredData(
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System.currentTimeMillis() - 3600000), 36000, 36000);
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}
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@Override
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@ -1,6 +1,8 @@
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package net.knarcraft.blacksmith.command;
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import net.knarcraft.blacksmith.BlacksmithPlugin;
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import net.knarcraft.blacksmith.container.ActionCost;
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import net.knarcraft.blacksmith.formatting.BlacksmithTranslatableMessage;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.command.TabExecutor;
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@ -22,17 +24,13 @@ public class CostCommand implements TabExecutor {
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if (arguments.length < 2) {
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return false;
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}
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ActionCost actionCost;
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switch (arguments[0]) {
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case "simple":
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// TODO: Expect the next argument to be the cost
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try {
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Double cost = Double.parseDouble(arguments[1]);
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} catch (NumberFormatException exception) {
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// TODO: Make this translatable?
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BlacksmithPlugin.getStringFormatter().displayErrorMessage(commandSender, "You must supply a numeric (double) cost");
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return true;
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}
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// TODO: Do something with the cost
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double cost = parseSimpleCost(commandSender, arguments[1]);
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break;
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case "advanced":
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switch (arguments[1]) {
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@ -57,8 +55,32 @@ public class CostCommand implements TabExecutor {
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}
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@Override
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public @Nullable List<String> onTabComplete(@NotNull CommandSender commandSender, @NotNull Command command, @NotNull String s, @NotNull String[] strings) {
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public @Nullable List<String> onTabComplete(@NotNull CommandSender commandSender, @NotNull Command command,
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@NotNull String s, @NotNull String[] strings) {
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return List.of();
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}
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/**
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* Parses a simple double cost
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*
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* @param commandSender <p>The command sender to notify of any problems</p>
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* @param costString <p>The string to parse into a cost</p>
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* @return <p>The parsed cost</p>
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* @throws IllegalArgumentException <p>If the specified cost is invalid</p>
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*/
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private double parseSimpleCost(@NotNull CommandSender commandSender,
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@NotNull String costString) throws IllegalArgumentException {
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try {
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double cost = Double.parseDouble(costString);
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if (cost < 0) {
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throw new NumberFormatException();
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}
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return cost;
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} catch (NumberFormatException exception) {
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BlacksmithPlugin.getStringFormatter().displayErrorMessage(commandSender,
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BlacksmithTranslatableMessage.DOUBLE_COST_REQUIRED);
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throw new IllegalArgumentException("Invalid cost given");
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}
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}
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}
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@ -213,30 +213,21 @@ public class GlobalScrapperSettings implements Settings<ScrapperSetting> {
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}
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/**
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* Gets the base cost of salvaging an enchanted book
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* Gets the math formula for the increase in salvage cost
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*
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* @return <p>The enchanted book salvage base cost</p>
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* @return <p>The salvage cost increase formula</p>
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*/
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public double getEnchantedBookSalvageCost() {
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return asDouble(ScrapperSetting.ENCHANTED_BOOK_SALVAGE_BASE_COST);
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public String getSalvageCostIncrease() {
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return asString(ScrapperSetting.SALVAGE_COST_INCREASE);
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}
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/**
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* Whether to multiply the cost of salvaging enchanted books based on the number of enchantments
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* Gets the math formula for the increase in salvage cooldown
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*
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* @return <p>Whether to multiply the cost of salvaging enchanted books based on the number of enchantments</p>
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* @return <p>The salvage cooldown increase formula</p>
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*/
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public boolean multiplyEnchantedBookSalvageCost() {
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return asBoolean(ScrapperSetting.ENCHANTED_BOOK_SALVAGE_MULTIPLY);
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}
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/**
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* Whether to require both a monetary and item-based cost when salvaging enchanted books
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*
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* @return <p>Whether to require both a monetary and item-based cost when salvaging enchanted books</p>
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*/
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public boolean requireMoneyAndItemForEnchantedBookSalvage() {
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return asBoolean(ScrapperSetting.ENCHANTED_BOOK_SALVAGE_REQUIRE_BOTH);
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public String getSalvageCooldownIncrease() {
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return asString(ScrapperSetting.SALVAGE_COOLDOWN_INCREASE);
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}
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/**
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@ -302,4 +293,15 @@ public class GlobalScrapperSettings implements Settings<ScrapperSetting> {
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}
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}
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/**
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* Gets the string value of the given setting
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*
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* @param setting <p>The setting to get the value of</p>
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* @return <p>The value of the given setting as a string</p>
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*/
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@NotNull
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private String asString(@NotNull ScrapperSetting setting) {
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return getValue(setting).toString();
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}
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}
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@ -292,28 +292,18 @@ public enum ScrapperSetting implements Setting {
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"The cost of using the scrapper to remove netherite from an item", false, false),
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/**
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* The setting for the enchanted book salvage cost
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* The mathematical formula for increasing salvage cost
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*/
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ENCHANTED_BOOK_SALVAGE_BASE_COST("enchantedBookSalvageBasePrice", SettingValueType.POSITIVE_DOUBLE, 10,
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"The per-enchantment cost of splitting an enchanted book", false, false),
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SALVAGE_COST_INCREASE("salvageCostIncrease", SettingValueType.STRING, "{cost}*{timesUsed}",
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"The mathematical formula for salvage cost increase when continually used within the same hour. " +
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"This is necessary for some servers where items can be easily farmed. Set to {cost} to disable behavior.", false, false),
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/**
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* The setting for the enchanted book item cost
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* The mathematical formula for increasing salvage cooldown
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*/
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ENCHANTED_BOOK_SALVAGE_ITEM_COST("enchantedBookSalvageCost", SettingValueType.ADVANCED_COST, null,
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"The cost to pay in order to salvage an enchanted book", false, false),
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/**
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* The setting for whether to multiply enchanted book cost
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*/
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ENCHANTED_BOOK_SALVAGE_MULTIPLY("enchantedBookSalvageMultiplyByEnchantmentNumber", SettingValueType.BOOLEAN,
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true, "Whether to multiply the cost of salvaging an enchanted book by the number of enchantments on the book", false, false),
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/**
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* The setting for whether to require both monetary and item payment for salvaging enchanted books
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*/
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ENCHANTED_BOOK_SALVAGE_REQUIRE_BOTH("enchantedBookSalvageRequireMoneyAndItem", SettingValueType.BOOLEAN,
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true, "Whether salvaging an enchanted book will cost both the configured money amount and the configured item", false, false),
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SALVAGE_COOLDOWN_INCREASE("salvageCooldownIncrease", SettingValueType.STRING, "{cooldown}*{timesUsed}",
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"The mathematical formula for salvage cooldown increase when continually used within the same hour. " +
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"This is necessary for some servers where items can be easily farmed. Set to {cooldown} to disable behavior.", false, false),
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/**
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* Whether to display exact time in minutes and seconds when displaying a remaining cool-down
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@ -143,7 +143,12 @@ public enum BlacksmithTranslatableMessage implements TranslatableMessage {
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/**
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* The format to use for formatting any message spoken by a blacksmith NPC
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*/
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NPC_TALK_FORMAT;
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NPC_TALK_FORMAT,
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/**
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* The text to display when explaining that a cost must be a positive double
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*/
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DOUBLE_COST_REQUIRED;
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/**
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* Gets the message to display when displaying the raw value of messages
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@ -5,8 +5,10 @@ import net.knarcraft.blacksmith.config.blacksmith.GlobalBlacksmithSettings;
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import net.knarcraft.blacksmith.config.scrapper.GlobalScrapperSettings;
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import net.knarcraft.blacksmith.property.SalvageMethod;
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import net.knarcraft.blacksmith.util.ItemHelper;
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import net.knarcraft.blacksmith.util.SalvageHelper;
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import net.knarcraft.knarlib.formatting.StringReplacer;
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import net.milkbowl.vault.economy.Economy;
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import net.objecthunter.exp4j.Expression;
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import net.objecthunter.exp4j.ExpressionBuilder;
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import org.bukkit.Material;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.Player;
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@ -59,7 +61,8 @@ public class EconomyManager {
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* @return <p>Whether the player cannot pay for the salvage</p>
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*/
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public static boolean cannotPayForSalvage(@NotNull Player player, @NotNull SalvageMethod salvageMethod, @NotNull ItemStack item) {
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return economy.getBalance(player) - getSalvageCost(salvageMethod, item) < 0;
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// TODO: Account for advanced cost options
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return economy.getBalance(player) - getSalvageCost(salvageMethod, item, player) < 0;
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}
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/**
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@ -79,11 +82,13 @@ public class EconomyManager {
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*
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* @param salvageMethod <p>The salvage method to get the cost for</p>
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* @param item <p>The item to be salvaged</p>
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* @param player <p>The player to provide the cost to</p>
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* @return <p>The formatted cost</p>
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*/
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@NotNull
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public static String formatSalvageCost(@NotNull SalvageMethod salvageMethod, @NotNull ItemStack item) {
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return economy.format(getSalvageCost(salvageMethod, item));
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public static String formatSalvageCost(@NotNull SalvageMethod salvageMethod, @NotNull ItemStack item,
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@NotNull Player player) {
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return economy.format(getSalvageCost(salvageMethod, item, player));
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}
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/**
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@ -112,16 +117,25 @@ public class EconomyManager {
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* Gets the cost of salvaging using the specified method
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*
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* @param salvageMethod <p>The salvage method to get cost for</p>
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* @param item <p>The item to be salvaged</p>
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* @return <p>The salvage cost</p>
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*/
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private static double getSalvageCost(@NotNull SalvageMethod salvageMethod, @NotNull ItemStack item) {
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private static double getSalvageCost(@NotNull SalvageMethod salvageMethod, @NotNull ItemStack item,
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@NotNull Player player) {
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GlobalScrapperSettings settings = BlacksmithPlugin.getInstance().getGlobalScrapperSettings();
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return switch (salvageMethod) {
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double baseCost = switch (salvageMethod) {
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case SALVAGE, EXTENDED_SALVAGE -> settings.getSalvageCost();
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case NETHERITE -> settings.getNetheriteSalvageCost();
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case ARMOR_TRIM -> settings.getArmorTrimSalvageCost();
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case ENCHANTED_BOOK -> getEnchantedBookSalvageCost(item);
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};
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StringReplacer replacer = new StringReplacer(settings.getSalvageCostIncrease());
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replacer.add("{cost}", String.valueOf(baseCost));
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replacer.add("{timesUsed}", String.valueOf(PlayerUsageManager.getUsages(player,
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System.currentTimeMillis() - 3600000)));
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Expression expression = new ExpressionBuilder(replacer.replace()).build();
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return Math.max(expression.evaluate(), baseCost);
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}
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/**
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@ -145,7 +159,7 @@ public class EconomyManager {
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* @param salvageMethod <p>The salvage method to withdraw for</p>
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*/
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public static void withdrawScrapper(@NotNull Player player, @NotNull SalvageMethod salvageMethod) {
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double cost = getSalvageCost(salvageMethod, player.getInventory().getItemInMainHand());
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double cost = getSalvageCost(salvageMethod, player.getInventory().getItemInMainHand(), player);
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if (cost > 0) {
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economy.withdrawPlayer(player, cost);
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}
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@ -230,12 +244,15 @@ public class EconomyManager {
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* @return <p>The cost of scrapping the enchanted book</p>
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*/
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private static double getEnchantedBookSalvageCost(@NotNull ItemStack item) {
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GlobalScrapperSettings settings = BlacksmithPlugin.getInstance().getGlobalScrapperSettings();
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// TODO: Properly implement this
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/*GlobalScrapperSettings settings = BlacksmithPlugin.getInstance().getGlobalScrapperSettings();
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double cost = settings.getEnchantedBookSalvageCost();
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if (settings.multiplyEnchantedBookSalvageCost()) {
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cost *= SalvageHelper.getEnchantmentCount(item) - 1;
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}
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return SalvageHelper.getEnchantmentCount(item) * cost;
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return SalvageHelper.getEnchantmentCount(item) * cost;*/
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return 1000000;
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}
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/**
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@ -0,0 +1,75 @@
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package net.knarcraft.blacksmith.manager;
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import org.bukkit.entity.Player;
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import org.jetbrains.annotations.NotNull;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Map;
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import java.util.Set;
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/**
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* A manager for keeping track of players using scrappers
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*/
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public class PlayerUsageManager {
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private static final Map<Player, Set<Long>> playerUsages = new HashMap<>();
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/**
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* Register that a player has used a scrapper
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*
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* @param player <p>The player using a scrapper</p>
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*/
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public static void registerUsage(@NotNull Player player) {
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playerUsages.putIfAbsent(player, new HashSet<>());
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Set<Long> usages = playerUsages.get(player);
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usages.add(System.currentTimeMillis());
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}
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/**
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* Gets how many times the given player has used a scrapper after the given timestamp
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*
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* @param player <p>The player to check usages for</p>
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* @param afterTimestamp <p>The timestamp of when to start looking for usages</p>
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* @return <p>The number of scrapper uses for the given player</p>
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*/
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public static int getUsages(@NotNull Player player, @NotNull Long afterTimestamp) {
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Set<Long> usages = playerUsages.get(player);
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if (usages == null) {
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return 0;
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}
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int uses = 0;
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Set<Long> expired = new HashSet<>();
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for (Long usageTime : usages) {
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if (usageTime < afterTimestamp) {
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expired.add(usageTime);
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} else {
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uses++;
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}
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}
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// Remove expired data
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usages.removeAll(expired);
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return uses;
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}
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/**
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* Removes all expired timestamps
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*
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* @param afterTimestamp <p>The timestamp for the earliest time of valid timestamps</p>
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*/
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public static void removeExpiredData(@NotNull Long afterTimestamp) {
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for (Set<Long> usageSet : playerUsages.values()) {
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Set<Long> expired = new HashSet<>();
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for (Long item : usageSet) {
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if (item < afterTimestamp) {
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expired.add(item);
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}
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}
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usageSet.removeAll(expired);
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}
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}
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}
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@ -6,9 +6,13 @@ import net.knarcraft.blacksmith.config.scrapper.ScrapperNPCSettings;
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import net.knarcraft.blacksmith.event.ScrapperSalvageFailEvent;
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import net.knarcraft.blacksmith.event.ScrapperSalvageSucceedEvent;
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import net.knarcraft.blacksmith.manager.EconomyManager;
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import net.knarcraft.blacksmith.manager.PlayerUsageManager;
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import net.knarcraft.blacksmith.property.SalvageMethod;
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import net.knarcraft.blacksmith.util.ItemHelper;
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import net.knarcraft.blacksmith.util.SalvageHelper;
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import net.knarcraft.knarlib.formatting.StringReplacer;
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import net.objecthunter.exp4j.Expression;
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import net.objecthunter.exp4j.ExpressionBuilder;
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import org.bukkit.Material;
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import org.bukkit.Sound;
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import org.bukkit.entity.LivingEntity;
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@ -124,8 +128,14 @@ public class SalvageSession extends Session implements Runnable {
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// Start cool-down
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Calendar wait = Calendar.getInstance();
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wait.add(Calendar.SECOND, this.config.getSalvageCoolDown());
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StringReplacer replacer = new StringReplacer(BlacksmithPlugin.getInstance().getGlobalScrapperSettings().getSalvageCooldownIncrease());
|
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replacer.add("{cooldown}", String.valueOf(this.config.getSalvageCoolDown()));
|
||||
replacer.add("{timesUsed}", String.valueOf(PlayerUsageManager.getUsages(player, System.currentTimeMillis() - 3600000)));
|
||||
Expression expression = new ExpressionBuilder(replacer.replace()).build();
|
||||
|
||||
wait.add(Calendar.SECOND, Math.max((int) expression.evaluate(), this.config.getSalvageCoolDown()));
|
||||
this.scrapperTrait.addCoolDown(this.player.getUniqueId(), wait);
|
||||
PlayerUsageManager.registerUsage(this.player);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -119,7 +119,7 @@ public class ScrapperTrait extends CustomTrait<ScrapperSetting> {
|
||||
return;
|
||||
}
|
||||
// Print the cost to the player
|
||||
printCostMessage(player, itemInHand, EconomyManager.formatSalvageCost(result.salvageMethod(), itemInHand),
|
||||
printCostMessage(player, itemInHand, EconomyManager.formatSalvageCost(result.salvageMethod(), itemInHand, player),
|
||||
result.salvageMethod());
|
||||
}
|
||||
|
||||
@ -327,14 +327,14 @@ public class ScrapperTrait extends CustomTrait<ScrapperSetting> {
|
||||
// TODO: If an item requirement is set, print the item requirement
|
||||
|
||||
GlobalScrapperSettings scrapperSettings = BlacksmithPlugin.getInstance().getGlobalScrapperSettings();
|
||||
String moneyCost = EconomyManager.format(scrapperSettings.getEnchantedBookSalvageCost());
|
||||
/*String moneyCost = EconomyManager.format(scrapperSettings.getEnchantedBookSalvageCost());
|
||||
//ItemStack itemCost = scrapperSettings.
|
||||
if (scrapperSettings.requireMoneyAndItemForEnchantedBookSalvage()) {
|
||||
// TODO: Print both with a + between them (if item has a special name, use that instead of the material name)
|
||||
|
||||
} else {
|
||||
// TODO: If the item is not null, print it, otherwise print the monetary cost
|
||||
}
|
||||
}*/
|
||||
return "";
|
||||
}
|
||||
|
||||
|
@ -142,17 +142,13 @@ scrapper:
|
||||
# The cost of using the scrapper to remove netherite from an item
|
||||
netheriteSalvagePrice: 15
|
||||
|
||||
# The per-enchantment cost of splitting an enchanted book
|
||||
enchantedBookSalvageBasePrice: 10
|
||||
# The mathematical formula for salvage cost increase when continually used within the same hour. This is necessary
|
||||
# for some servers where items can be easily farmed. Set to {cost} to disable behavior.
|
||||
salvageCostIncrease: "{cost}*{timesUsed}"
|
||||
|
||||
# The item that needs to be provided to pay for splitting an enchanted book
|
||||
enchantedBookSalvageItemCost: null
|
||||
|
||||
# Whether to multiply the initial cost with the number of enchantments on the book
|
||||
enchantedBookSalvageMultiplyByEnchantmentNumber: true
|
||||
|
||||
# Whether to require both a monetary sum and providing an item in order to pay for salvaging an enchanted book
|
||||
enchantedBookSalvageRequireMoneyAndItem: false
|
||||
# The mathematical formula for salvage cooldown increase when continually used within the same hour. This is
|
||||
# necessary for some servers where items can be easily farmed. Set to {cooldown} to disable behavior.
|
||||
salvageCooldownIncrease: "{cooldown}*{timesUsed}"
|
||||
|
||||
# The settings which are set to any new scrapper NPC. To change any of these settings for an existing NPC, you must
|
||||
# change the Citizens NPC file, or use the /scrapper command
|
||||
|
@ -89,4 +89,6 @@ en:
|
||||
# The text shown if the player has to wait for more than 5 minutes
|
||||
INTERVAL_MORE_THAN_5_MINUTES: "in quite a while"
|
||||
# The marker shown when displaying values overridden for the selected NPC (not shown if the NPC inherits the default value)
|
||||
SETTING_OVERRIDDEN_MARKER: " [NPC]"
|
||||
SETTING_OVERRIDDEN_MARKER: " [NPC]"
|
||||
# The translation of the text displayed when a cost is expected, but a non-number is provided
|
||||
DOUBLE_COST_REQUIRED: "You must supply a numeric (double) cost"
|
Loading…
x
Reference in New Issue
Block a user