# The english translation of internal strings. To add your own language, copy everything below, and change "en" to your # own language's code, and change each string. Afterward, copy this file to Blacksmith's plugin folder, and change the # language in config.yml to your language's language code. en: # The format used to display when a setting's value has been changed VALUE_CHANGED: "&7{setting} set to &6{newValue}" # The format used to display when a setting's value has been changed for a specific material or enchantment VALUE_FOR_ITEM_CHANGED: "&7{setting} for {itemType} {item} set to &6{newValue}" # The format used to display the current value of a setting CURRENT_VALUE: "&7Current value of {setting}:&r {currentValue}" # The format used to display the default value of a setting DEFAULT_VALUE: "&7Default value of {setting}:&r {defaultValue}" # The format used to display the current value of a setting for a specific material or enchantment CURRENT_VALUE_FOR_ITEM: "&7Current value of {setting} for {itemType} {item}:&r {currentValue}" # Translation of the enchantment item type (used for VALUE_FOR_ITEM_CHANGED, CURRENT_VALUE_FOR_ITEM) ITEM_TYPE_ENCHANTMENT: "enchantment" # Translation of the material item type (used for VALUE_FOR_ITEM_CHANGED, CURRENT_VALUE_FOR_ITEM) ITEM_TYPE_MATERIAL: "material" # The format used when displaying the raw formatting of messages RAW_VALUE: "Raw value: {rawValue}" # The translation of the message displayed when the player uses /blacksmith or /scrapper without selecting an NPC first NO_NPC_SELECTED: "You must select an NPC with the correct trait before running this command (/npc select)" # The translation of the message displayed when a comma-separated list of strings is expected by a setting, but not given INPUT_STRING_LIST_REQUIRED: "A string list is required!" # The translation of the message displayed when a percentage is expected, but not given INPUT_PERCENTAGE_REQUIRED: "You specified a value which isn't between 0 and 100!" # The translation of the message displayed when a non-empty text string is expected, but not given INPUT_STRING_REQUIRED: "A non-empty string is required!" # The translation of the message displayed when a positive double (comma number) is expected, but not given INPUT_POSITIVE_DOUBLE_REQUIRED: "You specified a value which isn't a positive double!" # The translation of the message displayed when a positive integer is expected, but not given INPUT_POSITIVE_INTEGER_REQUIRED: "You specified a value which isn't a positive integer!" # The translation of the message displayed when a player is missing the necessary permission for an action PERMISSION_DENIED: "You lack the necessary permission" # The translation of the message displayed when the configuration is reloaded PLUGIN_RELOADED: "Blacksmith config reloaded!" # The translation of the message displayed when an invalid filter is used for a smith preset INVALID_FILTER_FOR_PRESET: "The specified filter is not valid for that preset" # The translation of the message displayed when an invalid filter or preset is specified INVALID_PRESET_OR_FILTER: "You specified an invalid preset or an invalid filter" # The translation of the message displayed before listing all materials in a preset for the /preset command PRESET_MATERIALS: "Materials in preset: {materials}" # The format used when displaying any duration remaining DURATION_FORMAT: "in {time} {unit}" # The format used when NPCs talk to players ({npc} = The NPC's name, {message} is the actual message contents) NPC_TALK_FORMAT: "&a[{npc}&r&a] -> You:&r {message}" # Translation of the duration of less than a second UNIT_NOW: "imminently" # Translation of seconds in singular form UNIT_SECOND: "second" # Translation of seconds in plural form UNIT_SECONDS: "seconds" # Translation of minutes in singular form UNIT_MINUTE: "minute" # Translation of minutes in plural form UNIT_MINUTES: "minutes" # Translation of hour in singular form UNIT_HOUR: "hour" # Translation of hour in plural form UNIT_HOURS: "hours" # Translation of days in singular form UNIT_DAY: "day" # Translation of days in plural form UNIT_DAYS: "days" # Translation of weeks in singular form UNIT_WEEK: "week" # Translation of weeks in plural form UNIT_WEEKS: "weeks" # Translation of months in singular form UNIT_MONTH: "month" # Translation of months in plural form UNIT_MONTHS: "months" # Translation of years in singular form UNIT_YEAR: "year" # Translation of years in plural form UNIT_YEARS: "years" # Translation of decades in singular form UNIT_DECADE: "decade" # Translation of decades in plural form UNIT_DECADES: "decades" # The text shown if the player has less than 10 seconds left of waiting INTERVAL_LESS_THAN_10_SECONDS: "in just a moment" # The text shown if the player has to wait between 10 and 30 seconds INTERVAL_LESS_THAN_30_SECONDS: "in a little while" # The text shown if the player has to wait for between 30 seconds and 1 minute INTERVAL_LESS_THAN_1_MINUTE: "in a while" # The text shown if the player has to wait for less than 5 minutes, but more than 1 minute INTERVAL_LESS_THAN_5_MINUTES: "after some time" # The text shown if the player has to wait for more than 5 minutes INTERVAL_MORE_THAN_5_MINUTES: "in quite a while" # The marker shown when displaying values overridden for the selected NPC (not shown if the NPC inherits the default value) SETTING_OVERRIDDEN_MARKER: " [NPC]" # The translation of the text displayed when a cost is expected, but a non-number is provided DOUBLE_COST_REQUIRED: "You must supply a numeric (double) cost"