26 Commits

Author SHA1 Message Date
e6047f3866 Implements armor trim salvage #24
All checks were successful
EpicKnarvik97/Blacksmith/pipeline/head This commit looks good
2024-05-06 14:48:48 +02:00
d405c0dcff Implements enchantment salvage toggle #23
All checks were successful
EpicKnarvik97/Blacksmith/pipeline/head This commit looks good
2024-05-05 23:45:59 +02:00
21d55563b7 Changes ignored salvage into trash salvage according to #22 2024-05-05 18:02:12 +02:00
c71d664a79 Fixes a NullPointerException and the default value of successSalvagedMessage
All checks were successful
EpicKnarvik97/Blacksmith/pipeline/head This commit looks good
2024-05-05 15:51:46 +02:00
2612f4f7d8 Improves messages when trying to salvage an item
All checks were successful
EpicKnarvik97/Blacksmith/pipeline/head This commit looks good
Implements unimplemented too damaged for salvage message
Adds two new messages explaining whether an item will produce full or partial salvage
2024-05-05 15:37:38 +02:00
757fcdf139 Improves configuration migration, and fixes some issues
All checks were successful
EpicKnarvik97/Blacksmith/pipeline/head This commit looks good
Fixes incorrect dropItems instead of dropItem key in config.yml
Adds some missing dropper messages to config.yml
Adds proper migration keys for all known configuration options
Adds a modified version of Stargate's StargateYamlConfiguration to allow retaining comments during configuration migration.
Fixes the annoying "[]" is not a valid repairable item
Removes the use of data keys for the global configuration
2024-05-04 17:40:21 +02:00
4012e532da Finishes the scrapper implementation
Some checks failed
EpicKnarvik97/Blacksmith/pipeline/head There was a failure building this commit
2024-05-04 01:01:56 +02:00
dfae68050e Implements some necessary code for the scrapper
All checks were successful
EpicKnarvik97/Blacksmith/pipeline/head This commit looks good
Implements ignored salvage
Implements salvage-able items
Adds some TODOs
Implements salvage fail chance
Moves several methods to ItemHelper
Adds option for allowing extended salvage
2023-12-30 13:56:33 +01:00
6872dadca8 Changes some configuration keys
Some checks failed
EpicKnarvik97/Blacksmith/pipeline/head There was a failure building this commit
2023-11-20 13:20:11 +01:00
11d8c74a26 Adds comments to every option in strings.yml 2023-11-16 22:51:20 +01:00
f3f3f66c38 Writes a lot of code necessary for the scrapper
Adds the classes necessary for the new scrapper
Partly implements some scrapper functionality
Restructures some classes to reduce code duplication
Moves some classes to make some classes easier to find
Adds a bunch of TODOs where things have an unfinished implementation
2023-11-14 16:04:48 +01:00
3e3a35d02a Starts on the Scrapper implementation 2023-11-12 19:02:11 +01:00
cb70874093 Adds an option for toggling whether reforging removing enchantments
All checks were successful
EpicKnarvik97/Blacksmith/pipeline/head This commit looks good
2023-01-30 12:34:34 +01:00
347b69b2a8 Removes disableMaterialLimitation
All checks were successful
EpicKnarvik97/Blacksmith/pipeline/head This commit looks good
Removes the disableMaterialLimitation option
Replaces EnchantmentTarget.BREAKABLE.includes(item) with getMaxDurability(item) > 0 as it seems more generic
2023-01-16 19:45:41 +01:00
e5cb3b4a30 A lot of tests, and some improvements
All checks were successful
EpicKnarvik97/Blacksmith/pipeline/head This commit looks good
Adds a lot more tests for some utility classes
Adds a new option to disable the hard-coded limitation "EnchantmentTarget.BREAKABLE" which can be useful for servers with custom items or similar.
Makes enchantment name matching case-insensitive.
Prevents an exception is enchantment name contains invalid characters.
Makes invalid objects supplied to asStringList return null instead of throwing an exception.
Uses isBlank instead of trim.isEmpty in the isEmpty method
Re-uses the random generator if calculating salvage several times
2023-01-16 17:42:54 +01:00
753c7c6275 Adds optional ability to reforge anvils #15
All checks were successful
EpicKnarvik97/Blacksmith/pipeline/head This commit looks good
2023-01-09 23:47:17 +01:00
89c1c4a56c Adds a new enchantmentBlocklist option
The enchantmentBlocklist allows specifying a list of enchantments blacksmiths should be blocked from adding to items. Especially curse of binding and curse of vanishing are problematic as the effect is quite bad. Mending is possibly undesirable as it's supposed to be quite rare.
2022-11-05 04:21:47 +01:00
39e164c9c8 Implements language selection properly
Adds a configuration option for the plugin language
Loads the selected language instead of always loading "en"
Makes sure the language is updated upon reloading
2022-10-21 00:46:01 +02:00
0357de1cf7 Adds most of the code necessary for #11 2022-10-14 21:45:57 +02:00
0c6a28d7df Adds blacksmith title #9 2022-10-14 11:28:00 +02:00
4fa47349c6 Removes unnecessary options #8
Removes the DISABLE_COOL_DOWN option
Removes the DISABLE_DELAY option
Uses the old DISABLE_COOL_DOWN behavior if cool-down is set to 0 or below
Uses the old DISABLE_DELAY behavior if max-delay is set to 0 or below
2022-10-14 00:33:39 +02:00
505d6bfb2b Adds a new check for items with full durability (#4) 2022-10-03 13:03:21 +02:00
2489cac8db Changes configuration values to lower camelcase
Also fixes some grammar mistakes related to the word reforge
2022-10-03 12:39:15 +02:00
a6e9163dbd Adds tons of changes to messages 2022-09-29 01:49:12 +02:00
64617accf8 Makes sure only intended items are re-forge-able, and changes version to 1.0.0 2022-08-08 19:27:54 +02:00
c557d969b7 Majorly changes most plugin code
Changes the entire settings structure
Splits settings into NPC settings and global settings
Adds some command classes in preparation for a new command system
Moves a lot of code away from BlacksmithPlugin
Adds a new EconomyManager class which takes care of everything economy and pricing
Removes HyperConomy softdepend
Changes the reload command to /blacksmith reload
Adds a proper configuration file to make possible to change stuff without a bloody wiki
2022-08-07 01:21:47 +02:00