5.4 KiB
Paid signs
The paid-signs plugin is a plugin that lets you add costs for creating plugin signs. This allows restricting usage of signs such as CraftBook's gate/lift and other signs while still allowing every player to use the signs.
Note: OP players, and players with the '*' permission will have the paidsigns.paymentexempt
permission and will not
see any payment messages. For testing, you'll need to un-set the paidsigns.paymentexempt
permission.
Limitations
As this plugin only listens to sign change events, there are some limitations:
- The plugin is not aware of whether the creation of a sign is successful
- It is assumed that any protection plugins run before this plugin, but it's not guaranteed
- Plugins changing the lines on signs when successful might create confusion and mismatches
Commands
- /addpaidsign [permission] [ignore case] [ignore color] [match any condition]
- /addpaidsigncondition <name (of a paid sign)> [executeRegEx] [ignoreCase]
ignoreColor]
- /listpaidsigns [name (of a paid sign)] [line number]
- /editpaidsign / [new value]/ [new value]
- /removepaidsigncondition <name (of a paid sign)>
- /removepaidsign <name (of a paid sign)>
- /reload
Command explanation
/addpaidsign
This command adds a new paid sign that does nothing until a condition is added.
- name - A recognizable name only used to differentiate between registered paid signs
- cost - The cost a player need to pay to create any sign matching the paid sign
- permission - If the paid sign is used to represent a plugin sign, the permission should be the permission necessary for creating the plugin sign. This is used to decide if the plugin sign was created, or the player was denied.
- ignore case - Whether any conditions of the paid sign should ignore case by default, when matching against text ( default uses the config file value).
- ignore color - Whether any condition of the paid sign should ignore color by default, when matching against text ( default uses the config file value).
- match any condition - Whether to trigger a paid sign match if a single one of the sign's conditions is true. This is mainly useful if several lines may contain the match string, or if trying to match a word.
/addpaidsigncondition
This adds a condition to a paid sign which is used to decide if a sign created by a player matches the paid sign. Adding a paid sign condition to a line that already has one will replace the previous condition.
- name - The name of the paid sign to add the condition to
- line number - The line on the sign (1-4) to search for any matches
- string to match - The string or regular expression to look for on a sign
- executeRegEx - Whether to use a regular expression match instead of looking for the exact string
- ignoreCase - Whether this condition should ignore case when trying to match the string (default uses the "parent" sign's value)
- ignoreColor - Whether this condition should ignore color when trying to match the string (default uses the "parent" sign's value)
/listpaidsigns
This lists registered paid signs and paid sign conditions. No arguments will print a list of paid signs
- name - The name of the paid sign to see information about
- line number - The line number of the condition to see information about
/editpaidsign
- name - The name of the paid sign to edit
- property/line number - The property to edit for the sign, or the line of the condition to edit
- new value/property - The new property value if a property was specified in the second argument, or a condition property if a line number was specified in the second argument
- new value - The new property value of the condition property specified in the third argument
/removepaidsigncondition
Removes a paid sign condition from a sign
- name - The name of the paid sign to remove the condition from
- line number - The line the condition is associated with
/removepaidsign
Removes a registered paid sign
- name - The name of the paid sign to remove
Permissions
- paidsigns.* - Grants all paid signs permissions
- paidsigns.manage - Grants the permission to add/remove a paid sign
- paidsigns.reload - Grants the permissions to reload the plugin
- paidsigns.paymentexempt - Makes this player exempt from the cost of paid signs
Configuration options
- language - The language to use for all messages displayed to players
- ignoreCase - Whether to ignore the case (lowercase/uppercase) of the paid sign text. The option can be set on a per-sign basis, but this value is used if not specified. The correct value depends on whether the plugin signs it should match are case-sensitive or not.
- ignoreColor - Whether to ignore any color or formatting applied to the text when trying to match a paid sign's text. The option can be set on a per-sign basis, but this value is used if not specified. The correct value depends on whether the plugin signs it should match allow coloring or not.
- refundsEnabled - Whether to enable refunds to the sign creator when a sign detected as a paid sign is broken (payment will always go to the original creator)
- refundPercentage - The percentage of the paid sign cost to refund (0-100)
- refundAlways - Whether to refund when signs that players have paid for are broken by anything. This includes tnt, creepers, pistons and similar